- 
	
	
	
3D Congealing: 3D-Aware Image Alignment in the Wild
Paper • 2404.02125 • Published • 10 - 
	
	
	
FlexiDreamer: Single Image-to-3D Generation with FlexiCubes
Paper • 2404.00987 • Published • 23 - 
	
	
	
ST-LLM: Large Language Models Are Effective Temporal Learners
Paper • 2404.00308 • Published • 8 - 
	
	
	
InstantSplat: Unbounded Sparse-view Pose-free Gaussian Splatting in 40 Seconds
Paper • 2403.20309 • Published • 19 
Collections
Discover the best community collections!
Collections including paper arxiv:2403.18795 
						
					
				- 
	
	
	
Explorative Inbetweening of Time and Space
Paper • 2403.14611 • Published • 13 - 
	
	
	
StyleCineGAN: Landscape Cinemagraph Generation using a Pre-trained StyleGAN
Paper • 2403.14186 • Published • 10 - 
	
	
	
Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction
Paper • 2403.18795 • Published • 20 
- 
	
	
	
Motion Mamba: Efficient and Long Sequence Motion Generation with Hierarchical and Bidirectional Selective SSM
Paper • 2403.07487 • Published • 17 - 
	
	
	
LocalMamba: Visual State Space Model with Windowed Selective Scan
Paper • 2403.09338 • Published • 9 - 
	
	
	
Cobra: Extending Mamba to Multi-Modal Large Language Model for Efficient Inference
Paper • 2403.14520 • Published • 35 - 
	
	
	
SiMBA: Simplified Mamba-Based Architecture for Vision and Multivariate Time series
Paper • 2403.15360 • Published • 13 
- 
	
	
	
DiffusionAvatars: Deferred Diffusion for High-fidelity 3D Head Avatars
Paper • 2311.18635 • Published - 
	
	
	
TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts
Paper • 2401.14828 • Published • 10 - 
	
	
	
ReplaceAnything3D:Text-Guided 3D Scene Editing with Compositional Neural Radiance Fields
Paper • 2401.17895 • Published • 16 - 
	
	
	
Advances in 3D Generation: A Survey
Paper • 2401.17807 • Published • 19 
- 
	
	
	
TinyGSM: achieving >80% on GSM8k with small language models
Paper • 2312.09241 • Published • 40 - 
	
	
	
ShortGPT: Layers in Large Language Models are More Redundant Than You Expect
Paper • 2403.03853 • Published • 66 - 
	
	
	
Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction
Paper • 2403.18795 • Published • 20 - 
	
	
	
Diffusion-RWKV: Scaling RWKV-Like Architectures for Diffusion Models
Paper • 2404.04478 • Published • 13 
- 
	
	
	
Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction
Paper • 2403.18795 • Published • 20 - 
	
	
	
EgoLifter: Open-world 3D Segmentation for Egocentric Perception
Paper • 2403.18118 • Published • 12 - 
	
	
	
GaussianCube: Structuring Gaussian Splatting using Optimal Transport for 3D Generative Modeling
Paper • 2403.19655 • Published • 19 - 
	
	
	
Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces
Paper • 2403.20275 • Published • 10 
- 
	
	
	
GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation
Paper • 2403.12365 • Published • 11 - 
	
	
	
RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Paper • 2403.13806 • Published • 18 - 
	
	
	
Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
Paper • 2403.14554 • Published • 14 - 
	
	
	
DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion
Paper • 2403.17237 • Published • 11 
- 
	
	
	
ViewDiff: 3D-Consistent Image Generation with Text-to-Image Models
Paper • 2403.01807 • Published • 9 - 
	
	
	
TripoSR: Fast 3D Object Reconstruction from a Single Image
Paper • 2403.02151 • Published • 16 - 
	
	
	
OOTDiffusion: Outfitting Fusion based Latent Diffusion for Controllable Virtual Try-on
Paper • 2403.01779 • Published • 30 - 
	
	
	
MagicClay: Sculpting Meshes With Generative Neural Fields
Paper • 2403.02460 • Published • 8 
- 
	
	
	
TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 - 
	
	
	
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 - 
	
	
	
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 - 
	
	
	
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9 
- 
	
	
	
HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting
Paper • 2312.03461 • Published • 17 - 
	
	
	
COLMAP-Free 3D Gaussian Splatting
Paper • 2312.07504 • Published • 15 - 
	
	
	
Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models
Paper • 2312.13763 • Published • 11 - 
	
	
	
AGG: Amortized Generative 3D Gaussians for Single Image to 3D
Paper • 2401.04099 • Published • 9 
- 
	
	
	
3D Congealing: 3D-Aware Image Alignment in the Wild
Paper • 2404.02125 • Published • 10 - 
	
	
	
FlexiDreamer: Single Image-to-3D Generation with FlexiCubes
Paper • 2404.00987 • Published • 23 - 
	
	
	
ST-LLM: Large Language Models Are Effective Temporal Learners
Paper • 2404.00308 • Published • 8 - 
	
	
	
InstantSplat: Unbounded Sparse-view Pose-free Gaussian Splatting in 40 Seconds
Paper • 2403.20309 • Published • 19 
- 
	
	
	
Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction
Paper • 2403.18795 • Published • 20 - 
	
	
	
EgoLifter: Open-world 3D Segmentation for Egocentric Perception
Paper • 2403.18118 • Published • 12 - 
	
	
	
GaussianCube: Structuring Gaussian Splatting using Optimal Transport for 3D Generative Modeling
Paper • 2403.19655 • Published • 19 - 
	
	
	
Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces
Paper • 2403.20275 • Published • 10 
- 
	
	
	
Explorative Inbetweening of Time and Space
Paper • 2403.14611 • Published • 13 - 
	
	
	
StyleCineGAN: Landscape Cinemagraph Generation using a Pre-trained StyleGAN
Paper • 2403.14186 • Published • 10 - 
	
	
	
Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction
Paper • 2403.18795 • Published • 20 
- 
	
	
	
GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation
Paper • 2403.12365 • Published • 11 - 
	
	
	
RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Paper • 2403.13806 • Published • 18 - 
	
	
	
Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
Paper • 2403.14554 • Published • 14 - 
	
	
	
DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion
Paper • 2403.17237 • Published • 11 
- 
	
	
	
Motion Mamba: Efficient and Long Sequence Motion Generation with Hierarchical and Bidirectional Selective SSM
Paper • 2403.07487 • Published • 17 - 
	
	
	
LocalMamba: Visual State Space Model with Windowed Selective Scan
Paper • 2403.09338 • Published • 9 - 
	
	
	
Cobra: Extending Mamba to Multi-Modal Large Language Model for Efficient Inference
Paper • 2403.14520 • Published • 35 - 
	
	
	
SiMBA: Simplified Mamba-Based Architecture for Vision and Multivariate Time series
Paper • 2403.15360 • Published • 13 
- 
	
	
	
ViewDiff: 3D-Consistent Image Generation with Text-to-Image Models
Paper • 2403.01807 • Published • 9 - 
	
	
	
TripoSR: Fast 3D Object Reconstruction from a Single Image
Paper • 2403.02151 • Published • 16 - 
	
	
	
OOTDiffusion: Outfitting Fusion based Latent Diffusion for Controllable Virtual Try-on
Paper • 2403.01779 • Published • 30 - 
	
	
	
MagicClay: Sculpting Meshes With Generative Neural Fields
Paper • 2403.02460 • Published • 8 
- 
	
	
	
DiffusionAvatars: Deferred Diffusion for High-fidelity 3D Head Avatars
Paper • 2311.18635 • Published - 
	
	
	
TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts
Paper • 2401.14828 • Published • 10 - 
	
	
	
ReplaceAnything3D:Text-Guided 3D Scene Editing with Compositional Neural Radiance Fields
Paper • 2401.17895 • Published • 16 - 
	
	
	
Advances in 3D Generation: A Survey
Paper • 2401.17807 • Published • 19 
- 
	
	
	
TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 - 
	
	
	
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 - 
	
	
	
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 - 
	
	
	
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9 
- 
	
	
	
TinyGSM: achieving >80% on GSM8k with small language models
Paper • 2312.09241 • Published • 40 - 
	
	
	
ShortGPT: Layers in Large Language Models are More Redundant Than You Expect
Paper • 2403.03853 • Published • 66 - 
	
	
	
Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction
Paper • 2403.18795 • Published • 20 - 
	
	
	
Diffusion-RWKV: Scaling RWKV-Like Architectures for Diffusion Models
Paper • 2404.04478 • Published • 13 
- 
	
	
	
HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting
Paper • 2312.03461 • Published • 17 - 
	
	
	
COLMAP-Free 3D Gaussian Splatting
Paper • 2312.07504 • Published • 15 - 
	
	
	
Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models
Paper • 2312.13763 • Published • 11 - 
	
	
	
AGG: Amortized Generative 3D Gaussians for Single Image to 3D
Paper • 2401.04099 • Published • 9