Collections
Discover the best community collections!
Collections including paper arxiv:2407.16988
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TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
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MVDream: Multi-view Diffusion for 3D Generation
Paper • 2308.16512 • Published • 106 -
Learning Disentangled Avatars with Hybrid 3D Representations
Paper • 2309.06441 • Published • 5 -
Dynamic Mesh-Aware Radiance Fields
Paper • 2309.04581 • Published • 7 -
Towards Practical Capture of High-Fidelity Relightable Avatars
Paper • 2309.04247 • Published • 10
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VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction
Paper • 2402.17427 • Published • 10 -
Disentangled 3D Scene Generation with Layout Learning
Paper • 2402.16936 • Published • 11 -
RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Paper • 2403.13806 • Published • 19 -
DreamCar: Leveraging Car-specific Prior for in-the-wild 3D Car Reconstruction
Paper • 2407.16988 • Published • 9
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NExT-GPT: Any-to-Any Multimodal LLM
Paper • 2309.05519 • Published • 79 -
Large Language Model for Science: A Study on P vs. NP
Paper • 2309.05689 • Published • 22 -
AstroLLaMA: Towards Specialized Foundation Models in Astronomy
Paper • 2309.06126 • Published • 18 -
Large Language Models for Compiler Optimization
Paper • 2309.07062 • Published • 25
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VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction
Paper • 2402.17427 • Published • 10 -
Disentangled 3D Scene Generation with Layout Learning
Paper • 2402.16936 • Published • 11 -
RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Paper • 2403.13806 • Published • 19 -
DreamCar: Leveraging Car-specific Prior for in-the-wild 3D Car Reconstruction
Paper • 2407.16988 • Published • 9
-
TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
-
NExT-GPT: Any-to-Any Multimodal LLM
Paper • 2309.05519 • Published • 79 -
Large Language Model for Science: A Study on P vs. NP
Paper • 2309.05689 • Published • 22 -
AstroLLaMA: Towards Specialized Foundation Models in Astronomy
Paper • 2309.06126 • Published • 18 -
Large Language Models for Compiler Optimization
Paper • 2309.07062 • Published • 25
-
MVDream: Multi-view Diffusion for 3D Generation
Paper • 2308.16512 • Published • 106 -
Learning Disentangled Avatars with Hybrid 3D Representations
Paper • 2309.06441 • Published • 5 -
Dynamic Mesh-Aware Radiance Fields
Paper • 2309.04581 • Published • 7 -
Towards Practical Capture of High-Fidelity Relightable Avatars
Paper • 2309.04247 • Published • 10