-
LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes
Paper • 2311.13384 • Published • 53 -
Disentangled 3D Scene Generation with Layout Learning
Paper • 2402.16936 • Published • 12 -
WonderWorld: Interactive 3D Scene Generation from a Single Image
Paper • 2406.09394 • Published • 3 -
VideoScene: Distilling Video Diffusion Model to Generate 3D Scenes in One Step
Paper • 2504.01956 • Published • 41
Collections
Discover the best community collections!
Collections including paper arxiv:2503.16420
-
4D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Models
Paper • 2503.10437 • Published • 32 -
Open-Sora 2.0: Training a Commercial-Level Video Generation Model in $200k
Paper • 2503.09642 • Published • 19 -
VGGT: Visual Geometry Grounded Transformer
Paper • 2503.11651 • Published • 32 -
1000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
Paper • 2503.16422 • Published • 14
-
LoRA+: Efficient Low Rank Adaptation of Large Models
Paper • 2402.12354 • Published • 6 -
The FinBen: An Holistic Financial Benchmark for Large Language Models
Paper • 2402.12659 • Published • 23 -
TofuEval: Evaluating Hallucinations of LLMs on Topic-Focused Dialogue Summarization
Paper • 2402.13249 • Published • 13 -
TrustLLM: Trustworthiness in Large Language Models
Paper • 2401.05561 • Published • 69
-
SynCity: Training-Free Generation of 3D Worlds
Paper • 2503.16420 • Published • 27 -
CityDreamer4D: Compositional Generative Model of Unbounded 4D Cities
Paper • 2501.08983 • Published • 21 -
WorldGrow: Generating Infinite 3D World
Paper • 2510.21682 • Published • 39 -
Streetscapes: Large-scale Consistent Street View Generation Using Autoregressive Video Diffusion
Paper • 2407.13759 • Published • 18
-
GSAI-ML/FlexWorld
Updated • 11 -
Decompositional Neural Scene Reconstruction with Generative Diffusion Prior
Paper • 2503.14830 • Published • 9 -
DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning
Paper • 2503.15265 • Published • 46 -
SynCity: Training-Free Generation of 3D Worlds
Paper • 2503.16420 • Published • 27
-
LinFusion: 1 GPU, 1 Minute, 16K Image
Paper • 2409.02097 • Published • 34 -
Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion
Paper • 2409.11406 • Published • 27 -
Diffusion Models Are Real-Time Game Engines
Paper • 2408.14837 • Published • 126 -
Segment Anything with Multiple Modalities
Paper • 2408.09085 • Published • 22
-
FlashWorld: High-quality 3D Scene Generation within Seconds
Paper • 2510.13678 • Published • 69 -
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Paper • 2510.15019 • Published • 61 -
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Paper • 2509.18090 • Published • 3 -
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
Paper • 2509.19296 • Published • 22
-
LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes
Paper • 2311.13384 • Published • 53 -
Disentangled 3D Scene Generation with Layout Learning
Paper • 2402.16936 • Published • 12 -
WonderWorld: Interactive 3D Scene Generation from a Single Image
Paper • 2406.09394 • Published • 3 -
VideoScene: Distilling Video Diffusion Model to Generate 3D Scenes in One Step
Paper • 2504.01956 • Published • 41
-
SynCity: Training-Free Generation of 3D Worlds
Paper • 2503.16420 • Published • 27 -
CityDreamer4D: Compositional Generative Model of Unbounded 4D Cities
Paper • 2501.08983 • Published • 21 -
WorldGrow: Generating Infinite 3D World
Paper • 2510.21682 • Published • 39 -
Streetscapes: Large-scale Consistent Street View Generation Using Autoregressive Video Diffusion
Paper • 2407.13759 • Published • 18
-
GSAI-ML/FlexWorld
Updated • 11 -
Decompositional Neural Scene Reconstruction with Generative Diffusion Prior
Paper • 2503.14830 • Published • 9 -
DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning
Paper • 2503.15265 • Published • 46 -
SynCity: Training-Free Generation of 3D Worlds
Paper • 2503.16420 • Published • 27
-
4D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Models
Paper • 2503.10437 • Published • 32 -
Open-Sora 2.0: Training a Commercial-Level Video Generation Model in $200k
Paper • 2503.09642 • Published • 19 -
VGGT: Visual Geometry Grounded Transformer
Paper • 2503.11651 • Published • 32 -
1000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
Paper • 2503.16422 • Published • 14
-
LinFusion: 1 GPU, 1 Minute, 16K Image
Paper • 2409.02097 • Published • 34 -
Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion
Paper • 2409.11406 • Published • 27 -
Diffusion Models Are Real-Time Game Engines
Paper • 2408.14837 • Published • 126 -
Segment Anything with Multiple Modalities
Paper • 2408.09085 • Published • 22
-
LoRA+: Efficient Low Rank Adaptation of Large Models
Paper • 2402.12354 • Published • 6 -
The FinBen: An Holistic Financial Benchmark for Large Language Models
Paper • 2402.12659 • Published • 23 -
TofuEval: Evaluating Hallucinations of LLMs on Topic-Focused Dialogue Summarization
Paper • 2402.13249 • Published • 13 -
TrustLLM: Trustworthiness in Large Language Models
Paper • 2401.05561 • Published • 69
-
FlashWorld: High-quality 3D Scene Generation within Seconds
Paper • 2510.13678 • Published • 69 -
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Paper • 2510.15019 • Published • 61 -
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Paper • 2509.18090 • Published • 3 -
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
Paper • 2509.19296 • Published • 22