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Datasets:
edbeeching
/
godot_rl_FlyBy
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Modalities:
3D
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Tags:
deep-reinforcement-learning
reinforcement-learning
godot-rl
environments
video-games
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Croissant
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godot_rl_FlyBy
/
Goal.gd
edbeeching
HF Staff
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about 3 years ago
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extends CSGTorus3D
func
_on_Area_body_entered(
body
)
:
body.goal
_reached(
self
)