| Mono path[0] = '/home/nm/projects/deep-rl-class/unit4/ml-agents/trained-envs-executables/linux/Pyramids/Pyramids_Data/Managed' | |
| Mono config path = '/home/nm/projects/deep-rl-class/unit4/ml-agents/trained-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc' | |
| Found 4 interfaces on host : 0) 192.168.1.25 1) 100.67.241.34 2) 172.18.0.1 3) 172.17.0.1 | |
| Multi-casting "[IP] 192.168.1.25 [Port] 55042 [Flags] 2 [Guid] 2703291724 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,192.168.1.25) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]... | |
| Preloaded 'lib_burst_generated.so' | |
| Preloaded 'libgrpc_csharp_ext.x64.so' | |
| Initialize engine version: 2021.3.5f1 (40eb3a945986) | |
| [Subsystems] Discovering subsystems at path /home/nm/projects/deep-rl-class/unit4/ml-agents/trained-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems | |
| Forcing GfxDevice: Null | |
| GfxDevice: creating device client; threaded=0; jobified=0 | |
| NullGfxDevice: | |
| Version: NULL 1.0 [1.0] | |
| Renderer: Null Device | |
| Vendor: Unity Technologies | |
| Begin MonoManager ReloadAssembly | |
| - Completed reload, in 0.056 seconds | |
| ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) | |
| ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) | |
| ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) | |
| WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed | |
| WARNING: Shader Did you use #pragma only_renderers and omit this platform? | |
| WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? | |
| ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) | |
| WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed | |
| WARNING: Shader Did you use #pragma only_renderers and omit this platform? | |
| WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? | |
| WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed | |
| WARNING: Shader Did you use #pragma only_renderers and omit this platform? | |
| WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? | |
| ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable) | |
| WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed | |
| WARNING: Shader Did you use #pragma only_renderers and omit this platform? | |
| WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? | |
| WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed | |
| WARNING: Shader Did you use #pragma only_renderers and omit this platform? | |
| WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? | |
| ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable) | |
| WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed | |
| WARNING: Shader Did you use #pragma only_renderers and omit this platform? | |
| WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? | |
| WARNING: Shader Unsupported: 'Standard' - All subshaders removed | |
| WARNING: Shader Did you use #pragma only_renderers and omit this platform? | |
| WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? | |
| ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) | |
| WARNING: Shader Unsupported: 'Standard' - All subshaders removed | |
| WARNING: Shader Did you use #pragma only_renderers and omit this platform? | |
| WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? | |
| UnloadTime: 0.798880 ms | |
| ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) | |
| requesting resize 84 x 84 | |
| Setting up 24 worker threads for Enlighten. | |
| PlayerConnection::CleanupMemory Statistics: | |
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| StackAllocators : | |
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| Initial Block Size 256.0 KB | |
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| [ALLOC_TEMP_EnlightenWorker] x 24 | |
| Initial Block Size 64.0 KB | |
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| Initial Block Size 256.0 KB | |
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| Initial Block Size 256.0 KB | |
| Current Block Size 256.0 KB | |
| Peak Allocated Bytes 0 B | |
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| [ALLOC_TEMP_Loading.AsyncRead] | |
| Initial Block Size 64.0 KB | |
| Current Block Size 64.0 KB | |
| Peak Allocated Bytes 128 B | |
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| Initial Block Size 256.0 KB | |
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| Initial Block Size 256.0 KB | |
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| [ALLOC_TEMP_AUDIO_FMOD stream thread] | |
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| Initial Block Size 256.0 KB | |
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| Initial Block Size 256.0 KB | |
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| Initial Block Size 256.0 KB | |
| Current Block Size 256.0 KB | |
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| Initial Block Size 32.0 KB | |
| Current Block Size 32.0 KB | |
| Peak Allocated Bytes 0 B | |
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| [ALLOC_TEMP_Job.Worker 8] | |
| Initial Block Size 256.0 KB | |
| Current Block Size 256.0 KB | |
| Peak Allocated Bytes 0 B | |
| Overflow Count 0 | |
| [ALLOC_TEMP_Job.Worker 1] | |
| Initial Block Size 256.0 KB | |
| Current Block Size 256.0 KB | |
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| [ALLOC_TEMP_Job.Worker 33] | |
| Initial Block Size 256.0 KB | |
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| [ALLOC_TEMP_Job.Worker 24] | |
| Initial Block Size 256.0 KB | |
| Current Block Size 256.0 KB | |
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| [ALLOC_TEMP_Job.Worker 23] | |
| Initial Block Size 256.0 KB | |
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| Initial Block Size 32.0 KB | |
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| Initial Block Size 32.0 KB | |
| Current Block Size 32.0 KB | |
| Peak Allocated Bytes 0 B | |
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| [ALLOC_TEMP_AssetGarbageCollectorHelper] x 47 | |
| Initial Block Size 64.0 KB | |
| Current Block Size 64.0 KB | |
| Peak Allocated Bytes 0 B | |
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| [ALLOC_TEMP_Job.Worker 41] | |
| Initial Block Size 256.0 KB | |
| Current Block Size 256.0 KB | |
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| [ALLOC_TEMP_Background Job.Worker 0] | |
| Initial Block Size 32.0 KB | |
| Current Block Size 32.0 KB | |
| Peak Allocated Bytes 0 B | |
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| Initial Block Size 32.0 KB | |
| Current Block Size 32.0 KB | |
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| Initial Block Size 32.0 KB | |
| Current Block Size 32.0 KB | |
| Peak Allocated Bytes 0 B | |
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| [ALLOC_TEMP_Job.Worker 28] | |
| Initial Block Size 256.0 KB | |
| Current Block Size 256.0 KB | |
| Peak Allocated Bytes 0 B | |
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| [ALLOC_TEMP_Job.Worker 7] | |
| Initial Block Size 256.0 KB | |
| Current Block Size 256.0 KB | |
| Peak Allocated Bytes 0 B | |
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| [ALLOC_TEMP_Job.Worker 45] | |
| Initial Block Size 256.0 KB | |
| Current Block Size 256.0 KB | |
| Peak Allocated Bytes 0 B | |
| Overflow Count 0 | |
| [ALLOC_MEMORYPROFILER] | |
| Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 55968 frames | |
| Requested Block Size 1.0 MB | |
| Peak Block count 2 | |
| Peak Allocated memory 1.6 MB | |
| Peak Large allocation bytes 0 B | |
| [ALLOC_DEFAULT] Dual Thread Allocator | |
| Peak main deferred allocation count 13485 | |
| [ALLOC_BUCKET] | |
| Large Block size 4.0 MB | |
| Used Block count 1 | |
| Peak Allocated bytes 1.7 MB | |
| [ALLOC_DEFAULT_MAIN] | |
| Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 56266 frames | |
| Requested Block Size 16.0 MB | |
| Peak Block count 3 | |
| Peak Allocated memory 31.8 MB | |
| Peak Large allocation bytes 0 B | |
| [ALLOC_DEFAULT_THREAD] | |
| Peak usage frame count: [16.0 MB-32.0 MB]: 303 frames, [32.0 MB-64.0 MB]: 55964 frames | |
| Requested Block Size 16.0 MB | |
| Peak Block count 2 | |
| Peak Allocated memory 32.9 MB | |
| Peak Large allocation bytes 16.0 MB | |
| [ALLOC_TEMP_JOB_1_FRAME] | |
| Initial Block Size 2.0 MB | |
| Used Block Count 1 | |
| Overflow Count (too large) 0 | |
| Overflow Count (full) 0 | |
| [ALLOC_TEMP_JOB_2_FRAMES] | |
| Initial Block Size 2.0 MB | |
| Used Block Count 1 | |
| Overflow Count (too large) 0 | |
| Overflow Count (full) 0 | |
| [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] | |
| Initial Block Size 2.0 MB | |
| Used Block Count 2 | |
| Overflow Count (too large) 0 | |
| Overflow Count (full) 0 | |
| [ALLOC_TEMP_JOB_ASYNC (Background)] | |
| Initial Block Size 1.0 MB | |
| Used Block Count 3 | |
| Overflow Count (too large) 0 | |
| Overflow Count (full) 0 | |
| [ALLOC_GFX] Dual Thread Allocator | |
| Peak main deferred allocation count 0 | |
| [ALLOC_BUCKET] | |
| Large Block size 4.0 MB | |
| Used Block count 1 | |
| Peak Allocated bytes 1.7 MB | |
| [ALLOC_GFX_MAIN] | |
| Peak usage frame count: [32.0 KB-64.0 KB]: 56266 frames, [64.0 KB-128.0 KB]: 1 frames | |
| Requested Block Size 16.0 MB | |
| Peak Block count 1 | |
| Peak Allocated memory 67.0 KB | |
| Peak Large allocation bytes 0 B | |
| [ALLOC_GFX_THREAD] | |
| Peak usage frame count: [64.0 KB-128.0 KB]: 56267 frames | |
| Requested Block Size 16.0 MB | |
| Peak Block count 1 | |
| Peak Allocated memory 67.7 KB | |
| Peak Large allocation bytes 0 B | |
| [ALLOC_CACHEOBJECTS] Dual Thread Allocator | |
| Peak main deferred allocation count 1 | |
| [ALLOC_BUCKET] | |
| Large Block size 4.0 MB | |
| Used Block count 1 | |
| Peak Allocated bytes 1.7 MB | |
| [ALLOC_CACHEOBJECTS_MAIN] | |
| Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 55968 frames | |
| Requested Block Size 4.0 MB | |
| Peak Block count 1 | |
| Peak Allocated memory 1.4 MB | |
| Peak Large allocation bytes 0 B | |
| [ALLOC_CACHEOBJECTS_THREAD] | |
| Peak usage frame count: [1.0 MB-2.0 MB]: 56266 frames, [4.0 MB-8.0 MB]: 1 frames | |
| Requested Block Size 4.0 MB | |
| Peak Block count 2 | |
| Peak Allocated memory 4.7 MB | |
| Peak Large allocation bytes 0 B | |
| [ALLOC_TYPETREE] Dual Thread Allocator | |
| Peak main deferred allocation count 0 | |
| [ALLOC_BUCKET] | |
| Large Block size 4.0 MB | |
| Used Block count 1 | |
| Peak Allocated bytes 1.7 MB | |
| [ALLOC_TYPETREE_MAIN] | |
| Peak usage frame count: [0-1.0 KB]: 56267 frames | |
| Requested Block Size 2.0 MB | |
| Peak Block count 1 | |
| Peak Allocated memory 1.0 KB | |
| Peak Large allocation bytes 0 B | |
| [ALLOC_TYPETREE_THREAD] | |
| Peak usage frame count: [1.0 KB-2.0 KB]: 56267 frames | |
| Requested Block Size 2.0 MB | |
| Peak Block count 1 | |
| Peak Allocated memory 1.9 KB | |
| Peak Large allocation bytes 0 B | |
| [ALLOC_PROFILER] | |
| Peak usage frame count: [64.0 KB-128.0 KB]: 56267 frames | |
| Requested Block Size 16.0 MB | |
| Peak Block count 1 | |
| Peak Allocated memory 73.0 KB | |
| Peak Large allocation bytes 0 B | |
| [ALLOC_PROFILER_BUCKET] | |
| Large Block size 4.0 MB | |
| Used Block count 1 | |
| Peak Allocated bytes 396 B | |
| ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1657384806468,"processId":12889,"allocatedMemory":2022184,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":35748},{"Manager":42511},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3534},{"DynamicArray":30868},{"HashMap":7680},{"Utility":20128},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]} | |