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	arxiv:2401.05631
		DrawTalking: Building Interactive Worlds by Sketching and Speaking
Published on Jan 11, 2024
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Abstract
We introduce DrawTalking, an approach to building and controlling interactive worlds by sketching and speaking while telling stories. It emphasizes user control and flexibility, and gives programming-like capability without requiring code. An early open-ended study with our prototype shows that the mechanics resonate and are applicable to many creative-exploratory use cases, with the potential to inspire and inform research in future natural interfaces for creative exploration and authoring.
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