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SubscribeBeyond One-hot Encoding: lower dimensional target embedding
Target encoding plays a central role when learning Convolutional Neural Networks. In this realm, One-hot encoding is the most prevalent strategy due to its simplicity. However, this so widespread encoding schema assumes a flat label space, thus ignoring rich relationships existing among labels that can be exploited during training. In large-scale datasets, data does not span the full label space, but instead lies in a low-dimensional output manifold. Following this observation, we embed the targets into a low-dimensional space, drastically improving convergence speed while preserving accuracy. Our contribution is two fold: (i) We show that random projections of the label space are a valid tool to find such lower dimensional embeddings, boosting dramatically convergence rates at zero computational cost; and (ii) we propose a normalized eigenrepresentation of the class manifold that encodes the targets with minimal information loss, improving the accuracy of random projections encoding while enjoying the same convergence rates. Experiments on CIFAR-100, CUB200-2011, Imagenet, and MIT Places demonstrate that the proposed approach drastically improves convergence speed while reaching very competitive accuracy rates.
Extreme Compression of Large Language Models via Additive Quantization
The emergence of accurate open large language models (LLMs) has led to a race towards quantization techniques for such models enabling execution on end-user devices. In this paper, we revisit the problem of "extreme" LLM compression--defined as targeting extremely low bit counts, such as 2 to 3 bits per parameter, from the point of view of classic methods in Multi-Codebook Quantization (MCQ). Our work builds on top of Additive Quantization, a classic algorithm from the MCQ family, and adapts it to the quantization of language models. The resulting algorithm advances the state-of-the-art in LLM compression, outperforming all recently-proposed techniques in terms of accuracy at a given compression budget. For instance, when compressing Llama 2 models to 2 bits per parameter, our algorithm quantizes the 7B model to 6.93 perplexity (a 1.29 improvement relative to the best prior work, and 1.81 points from FP16), the 13B model to 5.70 perplexity (a .36 improvement) and the 70B model to 3.94 perplexity (a .22 improvement) on WikiText2. We release our implementation of Additive Quantization for Language Models AQLM as a baseline to facilitate future research in LLM quantization.
Which Encoding is the Best for Text Classification in Chinese, English, Japanese and Korean?
This article offers an empirical study on the different ways of encoding Chinese, Japanese, Korean (CJK) and English languages for text classification. Different encoding levels are studied, including UTF-8 bytes, characters, words, romanized characters and romanized words. For all encoding levels, whenever applicable, we provide comparisons with linear models, fastText and convolutional networks. For convolutional networks, we compare between encoding mechanisms using character glyph images, one-hot (or one-of-n) encoding, and embedding. In total there are 473 models, using 14 large-scale text classification datasets in 4 languages including Chinese, English, Japanese and Korean. Some conclusions from these results include that byte-level one-hot encoding based on UTF-8 consistently produces competitive results for convolutional networks, that word-level n-grams linear models are competitive even without perfect word segmentation, and that fastText provides the best result using character-level n-gram encoding but can overfit when the features are overly rich.
Neural Machine Translation without Embeddings
Many NLP models operate over sequences of subword tokens produced by hand-crafted tokenization rules and heuristic subword induction algorithms. A simple universal alternative is to represent every computerized text as a sequence of bytes via UTF-8, obviating the need for an embedding layer since there are fewer token types (256) than dimensions. Surprisingly, replacing the ubiquitous embedding layer with one-hot representations of each byte does not hurt performance; experiments on byte-to-byte machine translation from English to 10 different languages show a consistent improvement in BLEU, rivaling character-level and even standard subword-level models. A deeper investigation reveals that the combination of embeddingless models with decoder-input dropout amounts to token dropout, which benefits byte-to-byte models in particular.
Arctic-SnowCoder: Demystifying High-Quality Data in Code Pretraining
Recent studies have been increasingly demonstrating that high-quality data is crucial for effective pretraining of language models. However, the precise definition of "high-quality" remains underexplored. Focusing on the code domain, we introduce Arctic-SnowCoder-1.3B, a data-efficient base code model pretrained on 555B tokens through three phases of progressively refined data: (1) general pretraining with 500B standard-quality code tokens, preprocessed through basic filtering, deduplication, and decontamination, (2) continued pretraining with 50B high-quality tokens, selected from phase one by a BERT-style quality annotator trained to distinguish good code from random data, using positive examples drawn from high-quality code files, along with instruction data from Magicoder and StarCoder2-Instruct, and (3) enhanced pretraining with 5B synthetic data created by Llama-3.1-70B using phase two data as seeds, adapting the Magicoder approach for pretraining. Despite being trained on a limited dataset, Arctic-SnowCoder achieves state-of-the-art performance on BigCodeBench, a coding benchmark focusing on practical and challenging programming tasks, compared to similarly sized models trained on no more than 1T tokens, outperforming Phi-1.5-1.3B by 36%. Across all evaluated benchmarks, Arctic-SnowCoder-1.3B beats StarCoderBase-3B pretrained on 1T tokens. Additionally, it matches the performance of leading small base code models trained on trillions of tokens. For example, Arctic-SnowCoder-1.3B surpasses StarCoder2-3B, pretrained on over 3.3T tokens, on HumanEval+, a benchmark that evaluates function-level code generation, and remains competitive on BigCodeBench. Our evaluation presents a comprehensive analysis justifying various design choices for Arctic-SnowCoder. Most importantly, we find that the key to high-quality data is its alignment with the distribution of downstream applications.
Lossless data compression by large models
Modern data compression methods are slowly reaching their limits after 80 years of research, millions of papers, and wide range of applications. Yet, the extravagant 6G communication speed requirement raises a major open question for revolutionary new ideas of data compression. We have previously shown all understanding or learning are compression, under reasonable assumptions. Large language models (LLMs) understand data better than ever before. Can they help us to compress data? The LLMs may be seen to approximate the uncomputable Solomonoff induction. Therefore, under this new uncomputable paradigm, we present LMCompress. LMCompress shatters all previous lossless compression algorithms, doubling the lossless compression ratios of JPEG-XL for images, FLAC for audios, and H.264 for videos, and quadrupling the compression ratio of bz2 for texts. The better a large model understands the data, the better LMCompress compresses.
Understanding the Impact of Post-Training Quantization on Large Language Models
Large language models (LLMs) are rapidly increasing in size, with the number of parameters becoming a key factor in the success of many commercial models, such as ChatGPT, Claude, and Bard. Even the recently released publicly accessible models for commercial usage, such as Falcon and Llama2, come equipped with billions of parameters. This significant increase in the number of parameters makes deployment and operation very costly. The remarkable progress in the field of quantization for large neural networks in general and LLMs in particular, has made these models more accessible by enabling them to be deployed on consumer-grade GPUs. Quantized models generally demonstrate comparable performance levels to their unquantized base counterparts. Nonetheless, there exists a notable gap in our comprehensive understanding of how these quantized models respond to hyperparameters, such as temperature, max new tokens, and topk, particularly for next word prediction. The present analysis reveals that nf4 and fp4 are equally proficient 4-bit quantization techniques, characterized by similar attributes such as inference speed, memory consumption, and the quality of generated content. the study identifies nf4 as displaying greater resilience to temperature variations in the case of the llama2 series of models at lower temperature, while fp4 and fp4-dq proves to be a more suitable choice for falcon series of models. It is noteworthy that, in general, 4-bit quantized models of varying sizes exhibit higher sensitivity to temperature in the range of 0.5 to 0.8, unlike their unquantized counterparts. Additionally, int8 quantization is associated with significantly slower inference speeds, whereas unquantized bfloat16 models consistently yield the fastest inference speeds across models of all sizes.
Comparative Study on the Performance of Categorical Variable Encoders in Classification and Regression Tasks
Categorical variables often appear in datasets for classification and regression tasks, and they need to be encoded into numerical values before training. Since many encoders have been developed and can significantly impact performance, choosing the appropriate encoder for a task becomes a time-consuming yet important practical issue. This study broadly classifies machine learning models into three categories: 1) ATI models that implicitly perform affine transformations on inputs, such as multi-layer perceptron neural network; 2) Tree-based models that are based on decision trees, such as random forest; and 3) the rest, such as kNN. Theoretically, we prove that the one-hot encoder is the best choice for ATI models in the sense that it can mimic any other encoders by learning suitable weights from the data. We also explain why the target encoder and its variants are the most suitable encoders for tree-based models. This study conducted comprehensive computational experiments to evaluate 14 encoders, including one-hot and target encoders, along with eight common machine-learning models on 28 datasets. The computational results agree with our theoretical analysis. The findings in this study shed light on how to select the suitable encoder for data scientists in fields such as fraud detection, disease diagnosis, etc.
Cramming 1568 Tokens into a Single Vector and Back Again: Exploring the Limits of Embedding Space Capacity
A range of recent works addresses the problem of compression of sequence of tokens into a shorter sequence of real-valued vectors to be used as inputs instead of token embeddings or key-value cache. These approaches allow to reduce the amount of compute in existing language models. Despite relying on powerful models as encoders, the maximum attainable lossless compression ratio is typically not higher than x10. This fact is highly intriguing because, in theory, the maximum information capacity of large real-valued vectors is far beyond the presented rates even for 16-bit precision and a modest vector size. In this work, we explore the limits of compression by replacing the encoder with a per-sample optimization procedure. We show that vectors with compression ratios up to x1500 exist, which highlights two orders of magnitude gap between existing and practically attainable solutions. Furthermore, we empirically show that the compression limits are determined not by the length of the input but by the amount of uncertainty to be reduced, namely, the cross-entropy loss on this sequence without any conditioning. The obtained limits highlight the substantial gap between the theoretical capacity of input embeddings and their practical utilization, suggesting significant room for optimization in model design.
HiTVideo: Hierarchical Tokenizers for Enhancing Text-to-Video Generation with Autoregressive Large Language Models
Text-to-video generation poses significant challenges due to the inherent complexity of video data, which spans both temporal and spatial dimensions. It introduces additional redundancy, abrupt variations, and a domain gap between language and vision tokens while generation. Addressing these challenges requires an effective video tokenizer that can efficiently encode video data while preserving essential semantic and spatiotemporal information, serving as a critical bridge between text and vision. Inspired by the observation in VQ-VAE-2 and workflows of traditional animation, we propose HiTVideo for text-to-video generation with hierarchical tokenizers. It utilizes a 3D causal VAE with a multi-layer discrete token framework, encoding video content into hierarchically structured codebooks. Higher layers capture semantic information with higher compression, while lower layers focus on fine-grained spatiotemporal details, striking a balance between compression efficiency and reconstruction quality. Our approach efficiently encodes longer video sequences (e.g., 8 seconds, 64 frames), reducing bits per pixel (bpp) by approximately 70\% compared to baseline tokenizers, while maintaining competitive reconstruction quality. We explore the trade-offs between compression and reconstruction, while emphasizing the advantages of high-compressed semantic tokens in text-to-video tasks. HiTVideo aims to address the potential limitations of existing video tokenizers in text-to-video generation tasks, striving for higher compression ratios and simplify LLMs modeling under language guidance, offering a scalable and promising framework for advancing text to video generation. Demo page: https://ziqinzhou66.github.io/project/HiTVideo.
BPE Stays on SCRIPT: Structured Encoding for Robust Multilingual Pretokenization
Byte Pair Encoding (BPE) tokenizers, widely used in Large Language Models, face challenges in multilingual settings, including penalization of non-Western scripts and the creation of tokens with partial UTF-8 sequences. Pretokenization, often reliant on complex regular expressions, can also introduce fragility and unexpected edge cases. We propose SCRIPT (Script Category Representation in PreTokenization), a novel encoding scheme that bypasses UTF-8 byte conversion by using initial tokens based on Unicode script and category properties. This approach enables a simple, rule-based pretokenization strategy that respects script boundaries, offering a robust alternative to pretokenization strategies based on regular expressions. We also introduce and validate a constrained BPE merging strategy that enforces character integrity, applicable to both SCRIPT-BPE and byte-based BPE. Our experiments demonstrate that SCRIPT-BPE achieves competitive compression while eliminating encoding-based penalties for non-Latin-script languages.
A Bit of a Problem: Measurement Disparities in Dataset Sizes Across Languages
How should text dataset sizes be compared across languages? Even for content-matched (parallel) corpora, UTF-8 encoded text can require a dramatically different number of bytes for different languages. In our work, we define the byte premium between two languages as the ratio of bytes used to encode content-matched text in those languages. We compute byte premiums for 1155 languages, and we use linear regressions to estimate byte premiums for other languages. We release a tool to obtain byte premiums for any two languages, enabling comparisons of dataset sizes across languages for more equitable multilingual model development and data practices.
TempMe: Video Temporal Token Merging for Efficient Text-Video Retrieval
Most text-video retrieval methods utilize the text-image pre-trained models like CLIP as a backbone. These methods process each sampled frame independently by the image encoder, resulting in high computational overhead and limiting practical deployment. Addressing this, we focus on efficient text-video retrieval by tackling two key challenges: 1. From the perspective of trainable parameters, current parameter-efficient fine-tuning methods incur high inference costs; 2. From the perspective of model complexity, current token compression methods are mainly designed for images to reduce spatial redundancy but overlook temporal redundancy in consecutive frames of a video. To tackle these challenges, we propose Temporal Token Merging (TempMe), a parameter-efficient and training-inference efficient text-video retrieval architecture that minimizes trainable parameters and model complexity. Specifically, we introduce a progressive multi-granularity framework. By gradually combining neighboring clips, we reduce spatio-temporal redundancy and enhance temporal modeling across different frames, leading to improved efficiency and performance. Extensive experiments validate the superiority of our TempMe. Compared to previous parameter-efficient text-video retrieval methods, TempMe achieves superior performance with just 0.50M trainable parameters. It significantly reduces output tokens by 95% and GFLOPs by 51%, while achieving a 1.8X speedup and a 4.4% R-Sum improvement. With full fine-tuning, TempMe achieves a significant 7.9% R-Sum improvement, trains 1.57X faster, and utilizes 75.2% GPU memory usage. The code is available at https://github.com/LunarShen/TempMe.
Improving Test-Time Performance of RVQ-based Neural Codecs
The residual vector quantization (RVQ) technique plays a central role in recent advances in neural audio codecs. These models effectively synthesize high-fidelity audio from a limited number of codes due to the hierarchical structure among quantization levels. In this paper, we propose an encoding algorithm to further enhance the synthesis quality of RVQ-based neural codecs at test-time. Firstly, we point out the suboptimal nature of quantized vectors generated by conventional methods. We demonstrate that quantization error can be mitigated by selecting a different set of codes. Subsequently, we present our encoding algorithm, designed to identify a set of discrete codes that achieve a lower quantization error. We then apply the proposed method to pre-trained models and evaluate its efficacy using diverse metrics. Our experimental findings validate that our method not only reduces quantization errors, but also improves synthesis quality.
SemantiCodec: An Ultra Low Bitrate Semantic Audio Codec for General Sound
Large language models (LLMs) have significantly advanced audio processing through audio codecs that convert audio into discrete tokens, enabling the application of language modelling techniques to audio data. However, traditional codecs often operate at high bitrates or within narrow domains such as speech and lack the semantic clues required for efficient language modelling. Addressing these challenges, we introduce SemantiCodec, a novel codec designed to compress audio into fewer than a hundred tokens per second across diverse audio types, including speech, general audio, and music, without compromising quality. SemantiCodec features a dual-encoder architecture: a semantic encoder using a self-supervised AudioMAE, discretized using k-means clustering on extensive audio data, and an acoustic encoder to capture the remaining details. The semantic and acoustic encoder outputs are used to reconstruct audio via a diffusion-model-based decoder. SemantiCodec is presented in three variants with token rates of 25, 50, and 100 per second, supporting a range of ultra-low bit rates between 0.31 kbps and 1.43 kbps. Experimental results demonstrate that SemantiCodec significantly outperforms the state-of-the-art Descript codec on reconstruction quality. Our results also suggest that SemantiCodec contains significantly richer semantic information than all evaluated audio codecs, even at significantly lower bitrates. Our code and demos are available at https://haoheliu.github.io/SemantiCodec/.
Codec-SUPERB: An In-Depth Analysis of Sound Codec Models
The sound codec's dual roles in minimizing data transmission latency and serving as tokenizers underscore its critical importance. Recent years have witnessed significant developments in codec models. The ideal sound codec should preserve content, paralinguistics, speakers, and audio information. However, the question of which codec achieves optimal sound information preservation remains unanswered, as in different papers, models are evaluated on their selected experimental settings. This study introduces Codec-SUPERB, an acronym for Codec sound processing Universal PERformance Benchmark. It is an ecosystem designed to assess codec models across representative sound applications and signal-level metrics rooted in sound domain knowledge.Codec-SUPERB simplifies result sharing through an online leaderboard, promoting collaboration within a community-driven benchmark database, thereby stimulating new development cycles for codecs. Furthermore, we undertake an in-depth analysis to offer insights into codec models from both application and signal perspectives, diverging from previous codec papers mainly concentrating on signal-level comparisons. Finally, we will release codes, the leaderboard, and data to accelerate progress within the community.
PV-Tuning: Beyond Straight-Through Estimation for Extreme LLM Compression
There has been significant interest in "extreme" compression of large language models (LLMs), i.e., to 1-2 bits per parameter, which allows such models to be executed efficiently on resource-constrained devices. Existing work focused on improved one-shot quantization techniques and weight representations; yet, purely post-training approaches are reaching diminishing returns in terms of the accuracy-vs-bit-width trade-off. State-of-the-art quantization methods such as QuIP# and AQLM include fine-tuning (part of) the compressed parameters over a limited amount of calibration data; however, such fine-tuning techniques over compressed weights often make exclusive use of straight-through estimators (STE), whose performance is not well-understood in this setting. In this work, we question the use of STE for extreme LLM compression, showing that it can be sub-optimal, and perform a systematic study of quantization-aware fine-tuning strategies for LLMs. We propose PV-Tuning - a representation-agnostic framework that generalizes and improves upon existing fine-tuning strategies, and provides convergence guarantees in restricted cases. On the practical side, when used for 1-2 bit vector quantization, PV-Tuning outperforms prior techniques for highly-performant models such as Llama and Mistral. Using PV-Tuning, we achieve the first Pareto-optimal quantization for Llama 2 family models at 2 bits per parameter.
Watermarking Text Generated by Black-Box Language Models
LLMs now exhibit human-like skills in various fields, leading to worries about misuse. Thus, detecting generated text is crucial. However, passive detection methods are stuck in domain specificity and limited adversarial robustness. To achieve reliable detection, a watermark-based method was proposed for white-box LLMs, allowing them to embed watermarks during text generation. The method involves randomly dividing the model vocabulary to obtain a special list and adjusting the probability distribution to promote the selection of words in the list. A detection algorithm aware of the list can identify the watermarked text. However, this method is not applicable in many real-world scenarios where only black-box language models are available. For instance, third-parties that develop API-based vertical applications cannot watermark text themselves because API providers only supply generated text and withhold probability distributions to shield their commercial interests. To allow third-parties to autonomously inject watermarks into generated text, we develop a watermarking framework for black-box language model usage scenarios. Specifically, we first define a binary encoding function to compute a random binary encoding corresponding to a word. The encodings computed for non-watermarked text conform to a Bernoulli distribution, wherein the probability of a word representing bit-1 being approximately 0.5. To inject a watermark, we alter the distribution by selectively replacing words representing bit-0 with context-based synonyms that represent bit-1. A statistical test is then used to identify the watermark. Experiments demonstrate the effectiveness of our method on both Chinese and English datasets. Furthermore, results under re-translation, polishing, word deletion, and synonym substitution attacks reveal that it is arduous to remove the watermark without compromising the original semantics.
HH-Codec: High Compression High-fidelity Discrete Neural Codec for Spoken Language Modeling
Discrete speech tokenization is a fundamental component in speech codecs. However, in large-scale speech-to-speech systems, the complexity of parallel streams from multiple quantizers and the computational cost of high-time-dimensional codecs pose significant challenges. In this paper, we introduce HH-Codec, a neural codec that achieves extreme compression at 24 tokens per second for 24 kHz audio while relying on single-quantizer inference. Our approach involves a carefully designed Vector Quantization space for Spoken Language Modeling, optimizing compression efficiency while minimizing information loss. Building on this, we propose an asymmetric encoder-decoder architecture (Audio-VQ-Mel-Audio) that leverages dual supervision and progressive training to enhance reconstruction stability and fidelity. HH-Codec achieves state-of-the-art performance in speech reconstruction with an ultra-low bandwidth of 0.3 kbps. We further evaluate its effectiveness in codebook utilization and generative model adaptation, with extensive ablations validating the necessity of each module. HH-Codec is available at https://github.com/opendilab/HH-Codec.
NTIRE 2021 Challenge on Quality Enhancement of Compressed Video: Methods and Results
This paper reviews the first NTIRE challenge on quality enhancement of compressed video, with a focus on the proposed methods and results. In this challenge, the new Large-scale Diverse Video (LDV) dataset is employed. The challenge has three tracks. Tracks 1 and 2 aim at enhancing the videos compressed by HEVC at a fixed QP, while Track 3 is designed for enhancing the videos compressed by x265 at a fixed bit-rate. Besides, the quality enhancement of Tracks 1 and 3 targets at improving the fidelity (PSNR), and Track 2 targets at enhancing the perceptual quality. The three tracks totally attract 482 registrations. In the test phase, 12 teams, 8 teams and 11 teams submitted the final results of Tracks 1, 2 and 3, respectively. The proposed methods and solutions gauge the state-of-the-art of video quality enhancement. The homepage of the challenge: https://github.com/RenYang-home/NTIRE21_VEnh
MagiCodec: Simple Masked Gaussian-Injected Codec for High-Fidelity Reconstruction and Generation
Neural audio codecs have made significant strides in efficiently mapping raw audio waveforms into discrete token representations, which are foundational for contemporary audio generative models. However, most existing codecs are optimized primarily for reconstruction quality, often at the expense of the downstream modelability of the encoded tokens. Motivated by the need to overcome this bottleneck, we introduce MagiCodec, a novel single-layer, streaming Transformer-based audio codec. MagiCodec is designed with a multistage training pipeline that incorporates Gaussian noise injection and latent regularization, explicitly targeting the enhancement of semantic expressiveness in the generated codes while preserving high reconstruction fidelity. We analytically derive the effect of noise injection in the frequency domain, demonstrating its efficacy in attenuating high-frequency components and fostering robust tokenization. Extensive experimental evaluations show that MagiCodec surpasses state-of-the-art codecs in both reconstruction quality and downstream tasks. Notably, the tokens produced by MagiCodec exhibit Zipf-like distributions, as observed in natural languages, thereby improving compatibility with language-model-based generative architectures. The code and pre-trained models are available at https://github.com/Ereboas/MagiCodec.
SteloCoder: a Decoder-Only LLM for Multi-Language to Python Code Translation
With the recent focus on Large Language Models (LLMs), both StarCoder (Li et al., 2023) and Code Llama (Rozi\`ere et al., 2023) have demonstrated remarkable performance in code generation. However, there is still a need for improvement in code translation functionality with efficient training techniques. In response to this, we introduce SteloCoder, a decoder-only StarCoder-based LLM designed specifically for multi-programming language-to-Python code translation. In particular, SteloCoder achieves C++, C#, JavaScript, Java, or PHP-to-Python code translation without specifying the input programming language. We modified StarCoder model architecture by incorporating a Mixture-of-Experts (MoE) technique featuring five experts and a gating network for multi-task handling. Experts are obtained by StarCoder fine-tuning. Specifically, we use a Low-Rank Adaptive Method (LoRA) technique, limiting each expert size as only 0.06% of number of StarCoder's parameters. At the same time, to enhance training efficiency in terms of time, we adopt curriculum learning strategy and use self-instruct data for efficient fine-tuning. As a result, each expert takes only 6 hours to train on one single 80Gb A100 HBM. With experiments on XLCoST datasets, SteloCoder achieves an average of 73.76 CodeBLEU score in multi-programming language-to-Python translation, surpassing the top performance from the leaderboard by at least 3.5. This accomplishment is attributed to only 45M extra parameters with StarCoder as the backbone and 32 hours of valid training on one 80GB A100 HBM. The source code is release here: https://github.com/sade-adrien/SteloCoder.
An undetectable watermark for generative image models
We present the first undetectable watermarking scheme for generative image models. Undetectability ensures that no efficient adversary can distinguish between watermarked and un-watermarked images, even after making many adaptive queries. In particular, an undetectable watermark does not degrade image quality under any efficiently computable metric. Our scheme works by selecting the initial latents of a diffusion model using a pseudorandom error-correcting code (Christ and Gunn, 2024), a strategy which guarantees undetectability and robustness. We experimentally demonstrate that our watermarks are quality-preserving and robust using Stable Diffusion 2.1. Our experiments verify that, in contrast to every prior scheme we tested, our watermark does not degrade image quality. Our experiments also demonstrate robustness: existing watermark removal attacks fail to remove our watermark from images without significantly degrading the quality of the images. Finally, we find that we can robustly encode 512 bits in our watermark, and up to 2500 bits when the images are not subjected to watermark removal attacks. Our code is available at https://github.com/XuandongZhao/PRC-Watermark.
ParetoQ: Scaling Laws in Extremely Low-bit LLM Quantization
The optimal bit-width for achieving the best trade-off between quantized model size and accuracy has been a subject of ongoing debate. While some advocate for 4-bit quantization, others propose that 1.58-bit offers superior results. However, the lack of a cohesive framework for different bits has left such conclusions relatively tenuous. We present ParetoQ, the first unified framework that facilitates rigorous comparisons across 1-bit, 1.58-bit, 2-bit, 3-bit, and 4-bit quantization settings. Our findings reveal a notable learning transition between 2 and 3 bits: For 3-bits and above, the fine-tuned models stay close to their original pre-trained distributions, whereas for learning 2-bit networks or below, the representations change drastically. By optimizing training schemes and refining quantization functions, ParetoQ surpasses all previous methods tailored to specific bit widths. Remarkably, our ParetoQ ternary 600M-parameter model even outperforms the previous SoTA ternary 3B-parameter model in accuracy, using only one-fifth of the parameters. Extensive experimentation shows that ternary, 2-bit, and 3-bit quantization maintains comparable performance in the size-accuracy trade-off and generally exceeds 4-bit and binary quantization. Considering hardware constraints, 2-bit quantization offers promising potential for memory reduction and speedup.
LLMZip: Lossless Text Compression using Large Language Models
We provide new estimates of an asymptotic upper bound on the entropy of English using the large language model LLaMA-7B as a predictor for the next token given a window of past tokens. This estimate is significantly smaller than currently available estimates in cover1978convergent, lutati2023focus. A natural byproduct is an algorithm for lossless compression of English text which combines the prediction from the large language model with a lossless compression scheme. Preliminary results from limited experiments suggest that our scheme outperforms state-of-the-art text compression schemes such as BSC, ZPAQ, and paq8h.
Plug-and-Play 1.x-Bit KV Cache Quantization for Video Large Language Models
Video large language models (VideoLLMs) have demonstrated the capability to process longer video inputs and enable complex reasoning and analysis. However, due to the thousands of visual tokens from the video frames, key-value (KV) cache can significantly increase memory requirements, becoming a bottleneck for inference speed and memory usage. KV cache quantization is a widely used approach to address this problem. In this paper, we find that 2-bit KV quantization of VideoLLMs can hardly hurt the model performance, while the limit of KV cache quantization in even lower bits has not been investigated. To bridge this gap, we introduce VidKV, a plug-and-play KV cache quantization method to compress the KV cache to lower than 2 bits. Specifically, (1) for key, we propose a mixed-precision quantization strategy in the channel dimension, where we perform 2-bit quantization for anomalous channels and 1-bit quantization combined with FFT for normal channels; (2) for value, we implement 1.58-bit quantization while selectively filtering semantically salient visual tokens for targeted preservation, for a better trade-off between precision and model performance. Importantly, our findings suggest that the value cache of VideoLLMs should be quantized in a per-channel fashion instead of the per-token fashion proposed by prior KV cache quantization works for LLMs. Empirically, extensive results with LLaVA-OV-7B and Qwen2.5-VL-7B on six benchmarks show that VidKV effectively compresses the KV cache to 1.5-bit and 1.58-bit precision with almost no performance drop compared to the FP16 counterparts.
MLICv2: Enhanced Multi-Reference Entropy Modeling for Learned Image Compression
Recent advancements in learned image compression (LIC) have yielded impressive performance gains. Notably, the learned image compression models with multi-reference entropy models (MLIC series) have significantly outperformed existing traditional image codecs such as the Versatile Video Coding (VVC) Intra. In this paper, we present MLICv2 and MLICv2^+, enhanced versions of the MLIC series, featuring improved transform techniques, entropy modeling, and instance adaptability. For better transform, we introduce a simple token mixing transform block inspired by the meta transformer architecture, addressing the performance degradation at high bit-rates observed in previous MLIC series while maintaining computational efficiency. To enhance entropy modeling, we propose a hyperprior-guided global correlation prediction, enabling the capture of global contexts in the initial slice of the latent representation. We also develop a channel reweighting module to dynamically prioritize important channels within each context. Additionally, advanced positional embedding for context modeling and selective compression with guided optimization are investigated. To boost instance adaptability, we employ stochastic Gumbel annealing to iteratively refine the latent representation according to the rate-distortion optimization of a specific input image. This approach further enhances performance without impacting decoding speed. Experimental results demonstrate that our MLICv2 and MLICv2^+ achieve state-of-the-art performance, reducing Bjontegaard-Delta rate (BD-rate) by 16.54%, 21.61%, 16.05% and 20.46%, 24.35%, 19.14% respectively, compared to VTM-17.0 Intra on the Kodak, Tecnick, CLIC Pro Val dataset, respectively.
More for Keys, Less for Values: Adaptive KV Cache Quantization
This paper introduces an information-aware quantization framework that adaptively compresses the key-value (KV) cache in large language models (LLMs). Although prior work has underscored the distinct roles of key and value cache during inference, our systematic analysis -- examining singular value distributions, spectral norms, and Frobenius norms -- reveals, for the first time, that key matrices consistently exhibit higher norm values and are more sensitive to quantization than value matrices. Furthermore, our theoretical analysis shows that matrices with higher spectral norms amplify quantization errors more significantly. Motivated by these insights, we propose a mixed-precision quantization strategy, KV-AdaQuant, which allocates more bit-width for keys and fewer for values since key matrices have higher norm values. With the same total KV bit budget, this approach effectively mitigates error propagation across transformer layers while achieving significant memory savings. Our extensive experiments on multiple LLMs (1B--70B) demonstrate that our mixed-precision quantization scheme maintains high model accuracy even under aggressive compression. For instance, using 4-bit for Key and 2-bit for Value achieves an accuracy of 75.2%, whereas reversing the assignment (2-bit for Key and 4-bit for Value) yields only 54.7% accuracy. The code is available at https://tinyurl.com/kv-adaquant
Byte-Level Recursive Convolutional Auto-Encoder for Text
This article proposes to auto-encode text at byte-level using convolutional networks with a recursive architecture. The motivation is to explore whether it is possible to have scalable and homogeneous text generation at byte-level in a non-sequential fashion through the simple task of auto-encoding. We show that non-sequential text generation from a fixed-length representation is not only possible, but also achieved much better auto-encoding results than recurrent networks. The proposed model is a multi-stage deep convolutional encoder-decoder framework using residual connections, containing up to 160 parameterized layers. Each encoder or decoder contains a shared group of modules that consists of either pooling or upsampling layers, making the network recursive in terms of abstraction levels in representation. Results for 6 large-scale paragraph datasets are reported, in 3 languages including Arabic, Chinese and English. Analyses are conducted to study several properties of the proposed model.
Tokenize Image as a Set
This paper proposes a fundamentally new paradigm for image generation through set-based tokenization and distribution modeling. Unlike conventional methods that serialize images into fixed-position latent codes with a uniform compression ratio, we introduce an unordered token set representation to dynamically allocate coding capacity based on regional semantic complexity. This TokenSet enhances global context aggregation and improves robustness against local perturbations. To address the critical challenge of modeling discrete sets, we devise a dual transformation mechanism that bijectively converts sets into fixed-length integer sequences with summation constraints. Further, we propose Fixed-Sum Discrete Diffusion--the first framework to simultaneously handle discrete values, fixed sequence length, and summation invariance--enabling effective set distribution modeling. Experiments demonstrate our method's superiority in semantic-aware representation and generation quality. Our innovations, spanning novel representation and modeling strategies, advance visual generation beyond traditional sequential token paradigms. Our code and models are publicly available at https://github.com/Gengzigang/TokenSet.
Progressive Fourier Neural Representation for Sequential Video Compilation
Neural Implicit Representation (NIR) has recently gained significant attention due to its remarkable ability to encode complex and high-dimensional data into representation space and easily reconstruct it through a trainable mapping function. However, NIR methods assume a one-to-one mapping between the target data and representation models regardless of data relevancy or similarity. This results in poor generalization over multiple complex data and limits their efficiency and scalability. Motivated by continual learning, this work investigates how to accumulate and transfer neural implicit representations for multiple complex video data over sequential encoding sessions. To overcome the limitation of NIR, we propose a novel method, Progressive Fourier Neural Representation (PFNR), that aims to find an adaptive and compact sub-module in Fourier space to encode videos in each training session. This sparsified neural encoding allows the neural network to hold free weights, enabling an improved adaptation for future videos. In addition, when learning a representation for a new video, PFNR transfers the representation of previous videos with frozen weights. This design allows the model to continuously accumulate high-quality neural representations for multiple videos while ensuring lossless decoding that perfectly preserves the learned representations for previous videos. We validate our PFNR method on the UVG8/17 and DAVIS50 video sequence benchmarks and achieve impressive performance gains over strong continual learning baselines. The PFNR code is available at https://github.com/ihaeyong/PFNR.git.
SpQR: A Sparse-Quantized Representation for Near-Lossless LLM Weight Compression
Recent advances in large language model (LLM) pretraining have led to high-quality LLMs with impressive abilities. By compressing such LLMs via quantization to 3-4 bits per parameter, they can fit into memory-limited devices such as laptops and mobile phones, enabling personalized use. However, quantization down to 3-4 bits per parameter usually leads to moderate-to-high accuracy losses, especially for smaller models in the 1-10B parameter range, which are well-suited for edge deployments. To address this accuracy issue, we introduce the Sparse-Quantized Representation (SpQR), a new compressed format and quantization technique which enables for the first time near-lossless compression of LLMs across model scales, while reaching similar compression levels to previous methods. SpQR works by identifying and isolating outlier weights, which cause particularly-large quantization errors, and storing them in higher precision, while compressing all other weights to 3-4 bits, and achieves relative accuracy losses of less than 1% in perplexity for highly-accurate LLaMA and Falcon LLMs. This makes it possible to run 33B parameter LLM on a single 24 GB consumer GPU without any performance degradation at 15% speedup thus making powerful LLMs available to consumer without any downsides. SpQR comes with efficient algorithms for both encoding weights into its format, as well as decoding them efficiently at runtime. Specifically, we provide an efficient GPU inference algorithm for SpQR which yields faster inference than 16-bit baselines at similar accuracy, while enabling memory compression gains of more than 4x.
DySpec: Faster Speculative Decoding with Dynamic Token Tree Structure
While speculative decoding has recently appeared as a promising direction for accelerating the inference of large language models (LLMs), the speedup and scalability are strongly bounded by the token acceptance rate. Prevalent methods usually organize predicted tokens as independent chains or fixed token trees, which fails to generalize to diverse query distributions. In this paper, we propose DySpec, a faster speculative decoding algorithm with a novel dynamic token tree structure. We begin by bridging the draft distribution and acceptance rate from intuitive and empirical clues, and successfully show that the two variables are strongly correlated. Based on this, we employ a greedy strategy to dynamically expand the token tree at run time. Theoretically, we show that our method can achieve optimal results under mild assumptions. Empirically, DySpec yields a higher acceptance rate and speedup than fixed trees. DySpec can drastically improve the throughput and reduce the latency of token generation across various data distribution and model sizes, which significantly outperforms strong competitors, including Specinfer and Sequoia. Under low temperature setting, DySpec can improve the throughput up to 9.1times and reduce the latency up to 9.4times on Llama2-70B. Under high temperature setting, DySpec can also improve the throughput up to 6.21times, despite the increasing difficulty of speculating more than one token per step for draft model.
BTR: Binary Token Representations for Efficient Retrieval Augmented Language Models
Retrieval augmentation addresses many critical problems in large language models such as hallucination, staleness, and privacy leaks. However, running retrieval-augmented language models (LMs) is slow and difficult to scale due to processing large amounts of retrieved text. We introduce binary token representations (BTR), which use 1-bit vectors to precompute every token in passages, significantly reducing computation during inference. Despite the potential loss of accuracy, our new calibration techniques and training objectives restore performance. Combined with offline and runtime compression, this only requires 127GB of disk space for encoding 3 billion tokens in Wikipedia. Our experiments show that on five knowledge-intensive NLP tasks, BTR accelerates state-of-the-art inference by up to 4x and reduces storage by over 100x while maintaining over 95% task performance.
Who Wrote this Code? Watermarking for Code Generation
With the remarkable generation performance of large language models, ethical and legal concerns about using them have been raised, such as plagiarism and copyright issues. For such concerns, several approaches to watermark and detect LLM-generated text have been proposed very recently. However, we discover that the previous methods fail to function appropriately with code generation tasks because of the syntactic and semantic characteristics of code. Based on Kirchenbauer2023watermark, we propose a new watermarking method, Selective WatErmarking via Entropy Thresholding (SWEET), that promotes "green" tokens only at the position with high entropy of the token distribution during generation, thereby preserving the correctness of the generated code. The watermarked code is detected by the statistical test and Z-score based on the entropy information. Our experiments on HumanEval and MBPP show that SWEET significantly improves the Pareto Frontier between the code correctness and watermark detection performance. We also show that notable post-hoc detection methods (e.g. DetectGPT) fail to work well in this task. Finally, we show that setting a reasonable entropy threshold is not much of a challenge. Code is available at https://github.com/hongcheki/sweet-watermark.
Towards image compression with perfect realism at ultra-low bitrates
Image codecs are typically optimized to trade-off bitrate \vs distortion metrics. At low bitrates, this leads to compression artefacts which are easily perceptible, even when training with perceptual or adversarial losses. To improve image quality and remove dependency on the bitrate, we propose to decode with iterative diffusion models. We condition the decoding process on a vector-quantized image representation, as well as a global image description to provide additional context. We dub our model PerCo for 'perceptual compression', and compare it to state-of-the-art codecs at rates from 0.1 down to 0.003 bits per pixel. The latter rate is more than an order of magnitude smaller than those considered in most prior work, compressing a 512x768 Kodak image with less than 153 bytes. Despite this ultra-low bitrate, our approach maintains the ability to reconstruct realistic images. We find that our model leads to reconstructions with state-of-the-art visual quality as measured by FID and KID. As predicted by rate-distortion-perception theory, visual quality is less dependent on the bitrate than previous methods.
Cache Me If You Must: Adaptive Key-Value Quantization for Large Language Models
Efficient real-world deployments of large language models (LLMs) rely on Key-Value (KV) caching for processing and generating long outputs, reducing the need for repetitive computation. For large contexts, Key-Value caches can take up tens of gigabytes of device memory, as they store vector representations for each token and layer. Recent work has shown that the cached vectors can be compressed through quantization, pruning or merging, but these techniques often compromise quality towards higher compression rates. In this work, we aim to improve Key & Value compression by exploiting two observations: 1) the inherent dependencies between keys and values across different layers, and 2) high-compression mechanisms for internal network states. We propose AQUA-KV, an adaptive quantization for Key-Value caches that relies on compact adapters to exploit existing dependencies between Keys and Values, and aims to "optimally" compress the information that cannot be predicted. AQUA-KV significantly improves compression rates, while maintaining high accuracy on state-of-the-art LLM families. On Llama 3.2 LLMs, we achieve near-lossless inference at 2-2.5 bits per value with under 1% relative error in perplexity and LongBench scores. AQUA-KV is one-shot, simple, and efficient: it can be calibrated on a single GPU within 1-6 hours, even for 70B models.
Ascend HiFloat8 Format for Deep Learning
This preliminary white paper proposes a novel 8-bit floating-point data format HiFloat8 (abbreviated as HiF8) for deep learning. HiF8 features tapered precision. For normal value encoding, it provides 7 exponent values with 3-bit mantissa, 8 exponent values with 2-bit mantissa, and 16 exponent values with 1-bit mantissa. For denormal value encoding, it extends the dynamic range by 7 extra powers of 2, from 31 to 38 binades (notice that FP16 covers 40 binades). Meanwhile, HiF8 encodes all the special values except that positive zero and negative zero are represented by only one bit-pattern. Thanks to the better balance between precision and dynamic range, HiF8 can be simultaneously used in both forward and backward passes of AI training. In this paper, we will describe the definition and rounding methods of HiF8, as well as the tentative training and inference solutions. To demonstrate the efficacy of HiF8, massive simulation results on various neural networks, including traditional neural networks and large language models (LLMs), will also be presented.
NanoCodec: Towards High-Quality Ultra Fast Speech LLM Inference
Large Language Models (LLMs) have significantly advanced audio processing by leveraging audio codecs to discretize audio into tokens, enabling the application of language modeling techniques to speech data. However, existing audio codecs often operate at high frame rates, leading to slow training and inference, particularly for autoregressive models. To address this, there is growing interest in low frame-rate audio codecs, which reduce the number of autoregressive steps required to generate one second of audio. In this paper, we conduct ablation studies to examine the impact of frame rate, bitrate, and causality on codec reconstruction quality. Based on our findings, we introduce NanoCodec, a state-of-the-art audio codec that achieves high-quality compression at just 12.5 frames per second (FPS). NanoCodec outperforms related works across various bitrate ranges, establishing a new benchmark for low-latency and efficient Speech LLM training and inference.
EDT: Improving Large Language Models' Generation by Entropy-based Dynamic Temperature Sampling
Recently, Large Language Models (LLMs) have demonstrated outstanding performance across a wide range of downstream language tasks. Temperature sampling is a commonly used decoding strategy for LLMs' generation process. However, a fixed temperature parameter is used in most cases, which may not always be an optimal choice for balancing generation quality and diversity. In this paper, we propose an effective Entropy-based Dynamic Temperature (EDT) Sampling method, to achieve a more balanced performance in terms of both generation quality and diversity by dynamically selecting the temperature parameter. Additionally, we also show model performance and comprehensive analyses for 4 different generation benchmarks. Our experiments show that EDT significantly outperforms the existing strategies across different tasks.
ResBit: Residual Bit Vector for Categorical Values
One-hot vectors, a common method for representing discrete/categorical data, in machine learning are widely used because of their simplicity and intuitiveness. However, one-hot vectors suffer from a linear increase in dimensionality, posing computational and memory challenges, especially when dealing with datasets containing numerous categories. In this paper, we focus on tabular data generation, and reveal the multinomial diffusion faces the mode collapse phenomenon when the cardinality is high. Moreover, due to the limitations of one-hot vectors, the training phase takes time longer in such a situation. To address these issues, we propose Residual Bit Vectors (ResBit), a technique for densely representing categorical data. ResBit is an extension of analog bits and overcomes limitations of analog bits when applied to tabular data generation. Our experiments demonstrate that ResBit not only accelerates training but also maintains performance when compared with the situations before applying ResBit. Furthermore, our results indicate that many existing methods struggle with high-cardinality data, underscoring the need for lower-dimensional representations, such as ResBit and latent vectors.
Extreme Image Compression using Fine-tuned VQGANs
Recent advances in generative compression methods have demonstrated remarkable progress in enhancing the perceptual quality of compressed data, especially in scenarios with low bitrates. However, their efficacy and applicability to achieve extreme compression ratios (<0.05 bpp) remain constrained. In this work, we propose a simple yet effective coding framework by introducing vector quantization (VQ)--based generative models into the image compression domain. The main insight is that the codebook learned by the VQGAN model yields a strong expressive capacity, facilitating efficient compression of continuous information in the latent space while maintaining reconstruction quality. Specifically, an image can be represented as VQ-indices by finding the nearest codeword, which can be encoded using lossless compression methods into bitstreams. We propose clustering a pre-trained large-scale codebook into smaller codebooks through the K-means algorithm, yielding variable bitrates and different levels of reconstruction quality within the coding framework. Furthermore, we introduce a transformer to predict lost indices and restore images in unstable environments. Extensive qualitative and quantitative experiments on various benchmark datasets demonstrate that the proposed framework outperforms state-of-the-art codecs in terms of perceptual quality-oriented metrics and human perception at extremely low bitrates (le 0.04 bpp). Remarkably, even with the loss of up to 20% of indices, the images can be effectively restored with minimal perceptual loss.
Seeing More, Saying More: Lightweight Language Experts are Dynamic Video Token Compressors
Recent advancements in large video-language models have revolutionized video understanding tasks. However, their efficiency is significantly constrained by processing high volumes of visual tokens. Existing token compression strategies apply a fixed compression ratio, ignoring the variability in semantic density among different video clips. Consequently, this lead to inadequate representation of information-rich clips due to insufficient tokens and unnecessary computation on static or content-poor ones. To address this, we propose LangDC, a Language-aware Dynamic Token Compressor. LangDC leverages a lightweight language model to describe video clips, converting them into soft caption tokens as visual representations. Trained with our proposed semantic density-aware supervision, LangDC aims to 1) cover key visual cues necessary for downstream task reasoning and 2) dynamically adjust compression ratios based on scene richness, reflected by descriptions length. Our design mimics how humans dynamically express what they see: complex scenes (seeing more) elicit more detailed language to convey nuances (saying more), whereas simpler scenes are described with fewer words. Experimental results show that our method reduces FLOPs by 49% compared to VideoGPT+ while maintaining competitive performance. Furthermore, qualitative results demonstrate our approach adaptively adjusts the token compression ratio based on video segment richness.
APE: Faster and Longer Context-Augmented Generation via Adaptive Parallel Encoding
Context-augmented generation (CAG) techniques, including RAG and ICL, require the efficient combination of multiple contexts to generate responses to user queries. Directly inputting these contexts as a sequence introduces a considerable computational burden by re-encoding the combined selection of contexts for every request. To address this, we explore the promising potential of parallel encoding to independently pre-compute and cache each context's KV states. This approach enables the direct loading of cached states during inference while accommodating more contexts through position reuse across contexts. However, due to misalignments in attention distribution, directly applying parallel encoding results in a significant performance drop. To enable effective and efficient CAG, we propose Adaptive Parallel Encoding (APE), which brings shared prefix, attention temperature, and scaling factor to align the distribution of parallel encoding with sequential encoding. Results on RAG and ICL tasks demonstrate that APE can preserve 98% and 93% sequential encoding performance using the same inputs while outperforming parallel encoding by 3.6% and 7.9%, respectively. It also scales to many-shot CAG, effectively encoding hundreds of contexts in parallel. Efficiency evaluation shows that APE can achieve an end-to-end 4.5times speedup by reducing 28times prefilling time for a 128K-length context.
70% Size, 100% Accuracy: Lossless LLM Compression for Efficient GPU Inference via Dynamic-Length Float
Large Language Models (LLMs) have grown rapidly in size, creating significant challenges for efficient deployment on resource-constrained hardware. In this paper, we introduce Dynamic-Length Float (DFloat11), a lossless compression framework that reduces LLM size by 30% while preserving outputs that are bit-for-bit identical to the original model. DFloat11 is motivated by the low entropy in the BFloat16 weight representation of LLMs, which reveals significant inefficiency in existing storage format. By applying entropy coding, DFloat11 assigns dynamic-length encodings to weights based on frequency, achieving near information-optimal compression without any loss of precision. To facilitate efficient inference with dynamic-length encodings, we develop a custom GPU kernel for fast online decompression. Our design incorporates the following: (i) decomposition of memory-intensive lookup tables (LUTs) into compact LUTs that fit in GPU SRAM, (ii) a two-phase kernel for coordinating thread read/write positions using lightweight auxiliary variables, and (iii) transformer-block-level decompression to minimize latency. Experiments on recent models, including Llama-3.1, Qwen-2.5, and Gemma-3, validates our hypothesis that DFloat11 achieves around 30% model size reduction while preserving bit-for-bit exact outputs. Compared to a potential alternative of offloading parts of an uncompressed model to the CPU to meet memory constraints, DFloat11 achieves 1.9-38.8x higher throughput in token generation. With a fixed GPU memory budget, DFloat11 enables 5.3-13.17x longer context lengths than uncompressed models. Notably, our method enables lossless inference of Llama-3.1-405B, an 810GB model, on a single node equipped with 8x80GB GPUs. Our code and models are available at https://github.com/LeanModels/DFloat11.
eDKM: An Efficient and Accurate Train-time Weight Clustering for Large Language Models
Since Large Language Models or LLMs have demonstrated high-quality performance on many complex language tasks, there is a great interest in bringing these LLMs to mobile devices for faster responses and better privacy protection. However, the size of LLMs (i.e., billions of parameters) requires highly effective compression to fit into storage-limited devices. Among many compression techniques, weight-clustering, a form of non-linear quantization, is one of the leading candidates for LLM compression, and supported by modern smartphones. Yet, its training overhead is prohibitively significant for LLM fine-tuning. Especially, Differentiable KMeans Clustering, or DKM, has shown the state-of-the-art trade-off between compression ratio and accuracy regression, but its large memory complexity makes it nearly impossible to apply to train-time LLM compression. In this paper, we propose a memory-efficient DKM implementation, eDKM powered by novel techniques to reduce the memory footprint of DKM by orders of magnitudes. For a given tensor to be saved on CPU for the backward pass of DKM, we compressed the tensor by applying uniquification and sharding after checking if there is no duplicated tensor previously copied to CPU. Our experimental results demonstrate that \prjname can fine-tune and compress a pretrained LLaMA 7B model from 12.6 GB to 2.5 GB (3bit/weight) with the Alpaca dataset by reducing the train-time memory footprint of a decoder layer by 130times, while delivering good accuracy on broader LLM benchmarks (i.e., 77.7% for PIQA, 66.1% for Winograde, and so on).
LUQ: Layerwise Ultra-Low Bit Quantization for Multimodal Large Language Models
Large Language Models (LLMs) with multimodal capabilities have revolutionized vision-language tasks, but their deployment often requires huge memory and computational resources. While post-training quantization (PTQ) has successfully compressed language models to as low as 1-bit precision without significant performance loss, its effectiveness for multimodal LLMs (MLLMs) remains relatively unexplored. In this paper, we present the first study on ultra-low bit (<4-bit) quantization for multimodal LLMs. Our analysis reveals that multimodal tokens and intermediate layer activations produced by them exhibit significantly higher statistical variance and entropy compared to text tokens, making them less tolerant to ultra-low bit quantization. However, the activation distributions of multimodal tokens varies significantly over different layers, with some layers having lower entropy activation distributions. We empirically show that such layers in these models can better tolerate ultra-low bit quantization. Building on these insights, we propose a novel strategy for MLLM quantization, LUQ: Layerwise Ultra-Low Bit Quantization, which selectively applies ultra-low bit quantization to layers that are more resilient to it. Additionally, we also show that using a mix of multimodal tokens (image and text) for PTQ boosts VQA performance in the ultra-low bit regime. We evaluate our method on LLaVA-1.5 and Qwen-2.5-VL across 9 popular VQA benchmarks. The resulting LUQ models use 40% and 31% less memory than their 4-bit counterparts, respectively, while exhibiting a performance degradation of less than 10% on the MME benchmark.
Differentiable JPEG: The Devil is in the Details
JPEG remains one of the most widespread lossy image coding methods. However, the non-differentiable nature of JPEG restricts the application in deep learning pipelines. Several differentiable approximations of JPEG have recently been proposed to address this issue. This paper conducts a comprehensive review of existing diff. JPEG approaches and identifies critical details that have been missed by previous methods. To this end, we propose a novel diff. JPEG approach, overcoming previous limitations. Our approach is differentiable w.r.t. the input image, the JPEG quality, the quantization tables, and the color conversion parameters. We evaluate the forward and backward performance of our diff. JPEG approach against existing methods. Additionally, extensive ablations are performed to evaluate crucial design choices. Our proposed diff. JPEG resembles the (non-diff.) reference implementation best, significantly surpassing the recent-best diff. approach by 3.47dB (PSNR) on average. For strong compression rates, we can even improve PSNR by 9.51dB. Strong adversarial attack results are yielded by our diff. JPEG, demonstrating the effective gradient approximation. Our code is available at https://github.com/necla-ml/Diff-JPEG.
Robust Multi-bit Text Watermark with LLM-based Paraphrasers
We propose an imperceptible multi-bit text watermark embedded by paraphrasing with LLMs. We fine-tune a pair of LLM paraphrasers that are designed to behave differently so that their paraphrasing difference reflected in the text semantics can be identified by a trained decoder. To embed our multi-bit watermark, we use two paraphrasers alternatively to encode the pre-defined binary code at the sentence level. Then we use a text classifier as the decoder to decode each bit of the watermark. Through extensive experiments, we show that our watermarks can achieve over 99.99\% detection AUC with small (1.1B) text paraphrasers while keeping the semantic information of the original sentence. More importantly, our pipeline is robust under word substitution and sentence paraphrasing perturbations and generalizes well to out-of-distributional data. We also show the stealthiness of our watermark with LLM-based evaluation. We open-source the code: https://github.com/xiaojunxu/multi-bit-text-watermark.
FireRedTTS-1S: An Upgraded Streamable Foundation Text-to-Speech System
In this work, we propose a high-quality streaming foundation text-to-speech system, FireRedTTS-1S, upgraded from the streamable version of FireRedTTS. FireRedTTS-1S achieves streaming generation via two steps: text-to-semantic decoding and semantic-to-acoustic decoding. In text-to-semantic decoding, a semantic-aware speech tokenizer converts the speech signal into semantic tokens, which can be synthesized from the text via a semantic language model in an auto-regressive manner. Meanwhile, the semantic-to-acoustic decoding module simultaneously translates generated semantic tokens into the speech signal in a streaming way via a super-resolution causal audio codec and a multi-stream acoustic language model. This design enables us to produce high-quality speech audio in zero-shot settings while presenting a real-time generation process with low latency under 150ms. In experiments on zero-shot voice cloning, the objective results validate FireRedTTS-1S as a high-quality foundation model with comparable intelligibility and speaker similarity over industrial baseline systems. Furthermore, the subjective score of FireRedTTS-1S highlights its impressive synthesis performance, achieving comparable quality to the ground-truth recordings. These results validate FireRedTTS-1S as a high-quality streaming foundation TTS system.
CCQ: Convolutional Code for Extreme Low-bit Quantization in LLMs
The rapid scaling of Large Language Models (LLMs) elevates inference costs and compounds substantial deployment barriers. While quantization to 8 or 4 bits mitigates this, sub-3-bit methods face severe accuracy, scalability, and efficiency degradation. We propose Convolutional Code Quantization (CCQ), an inference-optimized quantization approach compressing LLMs to 2.0-2.75 bits with minimal accuracy loss. Departing from error-prone scalar quantization or slow vector quantization, CCQ integrates a hardware-aware bit-shift encoding and decoding solution with Convolutional Code, Hybrid Encoding, and Code Cluster, jointly overcoming accuracy-speed bottlenecks. We construct a lookup-free encoding space, enabling a linear mapping between the codebook and weight vectors, thereby optimizing inference performance. Meanwhile, by drawing on the concept of data mapping from vector quantization, we minimize the performance degradation of the model under extremely low-bit conditions. Experiments demonstrate that CCQ achieves outstanding performance on LLMs across various benchmarks. We compress DeepSeek-V3 (671B total parameters) to 184GB and ERNIE-4.5-300B-A47B to 89GB, enabling single-GPU deployment of ERNIE 4.5 and eliminating inter-card communication. The 2-bit ERNIE-4.5-300B-A47B model and inference engine have been open-sourced.
Let the Code LLM Edit Itself When You Edit the Code
In this work, we investigate a typical scenario in code generation where a developer edits existing code in real time and requests a code assistant, e.g., a large language model, to re-predict the next token or next line on the fly. Naively, the LLM needs to re-encode the entire KV cache to provide an accurate prediction. However, this process is computationally expensive, especially when the sequence length is long. Simply encoding the edited subsequence and integrating it to the original KV cache meets the temporal confusion problem, leading to significantly worse performance. We address this efficiency and accuracy trade-off by introducing \textbf{Positional \textbf{Integrity Encoding} (PIE). Building upon the rotary positional encoding, PIE first removes the rotary matrices in the Key cache that introduce temporal confusion and then reapplies the correct rotary matrices. This process ensures that positional relationships between tokens are correct and requires only a single round of matrix multiplication. We validate the effectiveness of PIE through extensive experiments on the RepoBench-C-8k dataset, utilizing DeepSeek-Coder models with 1.3B, 6.7B, and 33B parameters. Our evaluation includes three real-world coding tasks: code insertion, code deletion, and multi-place code editing. Results demonstrate that PIE reduces computational overhead by over 85% compared to the standard full recomputation approach across all model sizes and tasks while well approximating the model performance.
KeyVideoLLM: Towards Large-scale Video Keyframe Selection
Recently, with the rise of web videos, managing and understanding large-scale video datasets has become increasingly important. Video Large Language Models (VideoLLMs) have emerged in recent years due to their strong video understanding capabilities. However, training and inference processes for VideoLLMs demand vast amounts of data, presenting significant challenges to data management, particularly regarding efficiency, robustness, and effectiveness. In this work, we present KeyVideoLLM, a text-video frame similarity-based keyframe selection method designed to manage VideoLLM data efficiently, robustly, and effectively. Specifically, KeyVideoLLM achieves a remarkable data compression rate of up to 60.9 times, substantially lowering disk space requirements, which proves its high efficiency. Additionally, it maintains a 100% selection success rate across all video formats and scales, enhances processing speed by up to 200 times compared to existing keyframe selection methods, and does not require hyperparameter tuning. Beyond its outstanding efficiency and robustness, KeyVideoLLM further improves model performance in video question-answering tasks during both training and inference stages. Notably, it consistently achieved the state-of-the-art (SoTA) experimental results on diverse datasets.
InfiniPot-V: Memory-Constrained KV Cache Compression for Streaming Video Understanding
Modern multimodal large language models (MLLMs) can reason over hour-long video, yet their key-value (KV) cache grows linearly with time--quickly exceeding the fixed memory of phones, AR glasses, and edge robots. Prior compression schemes either assume the whole video and user query are available offline or must first build the full cache, so memory still scales with stream length. InfiniPot-V is the first training-free, query-agnostic framework that enforces a hard, length-independent memory cap for streaming video understanding. During video encoding it monitors the cache and, once a user-set threshold is reached, runs a lightweight compression pass that (i) removes temporally redundant tokens via Temporal-axis Redundancy (TaR) metric and (ii) keeps semantically significant tokens via Value-Norm (VaN) ranking. Across four open-source MLLMs and four long-video and two streaming-video benchmarks, InfiniPot-V cuts peak GPU memory by up to 94%, sustains real-time generation, and matches or surpasses full-cache accuracy--even in multi-turn dialogues. By dissolving the KV cache bottleneck without retraining or query knowledge, InfiniPot-V closes the gap for on-device streaming video assistants.
xCOMET-lite: Bridging the Gap Between Efficiency and Quality in Learned MT Evaluation Metrics
State-of-the-art trainable machine translation evaluation metrics like xCOMET achieve high correlation with human judgment but rely on large encoders (up to 10.7B parameters), making them computationally expensive and inaccessible to researchers with limited resources. To address this issue, we investigate whether the knowledge stored in these large encoders can be compressed while maintaining quality. We employ distillation, quantization, and pruning techniques to create efficient xCOMET alternatives and introduce a novel data collection pipeline for efficient black-box distillation. Our experiments show that, using quantization, xCOMET can be compressed up to three times with no quality degradation. Additionally, through distillation, we create an xCOMET-lite metric, which has only 2.6% of xCOMET-XXL parameters, but retains 92.1% of its quality. Besides, it surpasses strong small-scale metrics like COMET-22 and BLEURT-20 on the WMT22 metrics challenge dataset by 6.4%, despite using 50% fewer parameters. All code, dataset, and models are available online.
BigCodec: Pushing the Limits of Low-Bitrate Neural Speech Codec
We present BigCodec, a low-bitrate neural speech codec. While recent neural speech codecs have shown impressive progress, their performance significantly deteriorates at low bitrates (around 1 kbps). Although a low bitrate inherently restricts performance, other factors, such as model capacity, also hinder further improvements. To address this problem, we scale up the model size to 159M parameters that is more than 10 times larger than popular codecs with about 10M parameters. Besides, we integrate sequential models into traditional convolutional architectures to better capture temporal dependency and adopt low-dimensional vector quantization to ensure a high code utilization. Comprehensive objective and subjective evaluations show that BigCodec, with a bitrate of 1.04 kbps, significantly outperforms several existing low-bitrate codecs. Furthermore, BigCodec achieves objective performance comparable to popular codecs operating at 4-6 times higher bitrates, and even delivers better subjective perceptual quality than the ground truth.
PVC: Progressive Visual Token Compression for Unified Image and Video Processing in Large Vision-Language Models
Large Vision-Language Models (VLMs) have been extended to understand both images and videos. Visual token compression is leveraged to reduce the considerable token length of visual inputs. To meet the needs of different tasks, existing high-performance models usually process images and videos separately with different token compression strategies, limiting the capabilities of combining images and videos. To this end, we extend each image into a "static" video and introduce a unified token compression strategy called Progressive Visual Token Compression (PVC), where the tokens of each frame are progressively encoded and adaptively compressed to supplement the information not extracted from previous frames. Video tokens are efficiently compressed with exploiting the inherent temporal redundancy. Images are repeated as static videos, and the spatial details can be gradually supplemented in multiple frames. PVC unifies the token compressing of images and videos. With a limited number of tokens per frame (64 tokens by default), spatial details and temporal changes can still be preserved. Experiments show that our model achieves state-of-the-art performance across various video understanding benchmarks, including long video tasks and fine-grained short video tasks. Meanwhile, our unified token compression strategy incurs no performance loss on image benchmarks, particularly in detail-sensitive tasks.
ZipCache: Accurate and Efficient KV Cache Quantization with Salient Token Identification
KV cache stores key and value states from previous tokens to avoid re-computation, yet it demands substantial storage space, especially for long sequences. Adaptive KV cache compression seeks to discern the saliency of tokens, preserving vital information while aggressively compressing those of less importance. However, previous methods of this approach exhibit significant performance degradation at high compression ratios due to inaccuracies in identifying salient tokens. In this paper, we present ZipCache, an accurate and efficient KV cache quantization method for LLMs. First, we construct a strong baseline for quantizing KV cache. Through the proposed channel-separable tokenwise quantization scheme, the memory overhead of quantization parameters are substantially reduced compared to fine-grained groupwise quantization. To enhance the compression ratio, we propose normalized attention score as an effective metric for identifying salient tokens by considering the lower triangle characteristics of the attention matrix. Moreover, we develop an efficient approximation method that decouples the saliency metric from full attention scores, enabling compatibility with fast attention implementations like FlashAttention. Extensive experiments demonstrate that ZipCache achieves superior compression ratios, fast generation speed and minimal performance losses compared with previous KV cache compression methods. For instance, when evaluating Mistral-7B model on GSM8k dataset, ZipCache is capable of compressing the KV cache by 4.98times, with only a 0.38% drop in accuracy. In terms of efficiency, ZipCache also showcases a 37.3% reduction in prefill-phase latency, a 56.9% reduction in decoding-phase latency, and a 19.8% reduction in GPU memory usage when evaluating LLaMA3-8B model with a input length of 4096.
Is Multilingual LLM Watermarking Truly Multilingual? A Simple Back-Translation Solution
Multilingual watermarking aims to make large language model (LLM) outputs traceable across languages, yet current methods still fall short. Despite claims of cross-lingual robustness, they are evaluated only on high-resource languages. We show that existing multilingual watermarking methods are not truly multilingual: they fail to remain robust under translation attacks in medium- and low-resource languages. We trace this failure to semantic clustering, which fails when the tokenizer vocabulary contains too few full-word tokens for a given language. To address this, we introduce STEAM, a back-translation-based detection method that restores watermark strength lost through translation. STEAM is compatible with any watermarking method, robust across different tokenizers and languages, non-invasive, and easily extendable to new languages. With average gains of +0.19 AUC and +40%p TPR@1% on 17 languages, STEAM provides a simple and robust path toward fairer watermarking across diverse languages.
FlexiCodec: A Dynamic Neural Audio Codec for Low Frame Rates
Neural audio codecs are foundational to speech language models. It is expected to have a low frame rate and decoupled semantic and acoustic information. A lower frame rate codec can reduce the computational cost of speech language models by shortening the sequence length. Recent studies have developed 12.5Hz low-frame-rate audio codecs, but even lower frame rate codecs remain underexplored. We find that a major challenge for very low frame rate tokens is missing semantic information. This paper introduces FlexiCodec to address this limitation. FlexiCodec improves semantic preservation with a dynamic frame rate approach and introduces a novel architecture featuring an ASR feature-assisted dual stream encoding and Transformer bottlenecks. With dynamic frame rates, it uses less frames at information-sparse regions through adaptively merging semantically similar frames. A dynamic frame rate also allows FlexiCodec to support inference-time controllable frame rates between 3Hz and 12.5Hz. Experiments on 6.25Hz, 8.3Hz and 12.5Hz average frame rates confirm that FlexiCodec excels over baseline systems in semantic information preservation and delivers a high audio reconstruction quality. We also validate the effectiveness of FlexiCodec in language model-based TTS. Demos are available at: https://flexicodec.github.io
Qwen2.5-Coder Technical Report
In this report, we introduce the Qwen2.5-Coder series, a significant upgrade from its predecessor, CodeQwen1.5. This series includes two models: Qwen2.5-Coder-1.5B and Qwen2.5-Coder-7B. As a code-specific model, Qwen2.5-Coder is built upon the Qwen2.5 architecture and continues pretrained on a vast corpus of over 5.5 trillion tokens. Through meticulous data cleaning, scalable synthetic data generation, and balanced data mixing, Qwen2.5-Coder demonstrates impressive code generation capabilities while retaining general versatility. The model has been evaluated on a wide range of code-related tasks, achieving state-of-the-art (SOTA) performance across more than 10 benchmarks, including code generation, completion, reasoning, and repair, consistently outperforming larger models of the same model size. We believe that the release of the Qwen2.5-Coder series will not only push the boundaries of research in code intelligence but also, through its permissive licensing, encourage broader adoption by developers in real-world applications.
Streaming Long Video Understanding with Large Language Models
This paper presents VideoStreaming, an advanced vision-language large model (VLLM) for video understanding, that capably understands arbitrary-length video with a constant number of video tokens streamingly encoded and adaptively selected. The challenge of video understanding in the vision language area mainly lies in the significant computational burden caused by the great number of tokens extracted from long videos. Previous works rely on sparse sampling or frame compression to reduce tokens. However, such approaches either disregard temporal information in a long time span or sacrifice spatial details, resulting in flawed compression. To address these limitations, our VideoStreaming has two core designs: Memory-Propagated Streaming Encoding and Adaptive Memory Selection. The Memory-Propagated Streaming Encoding architecture segments long videos into short clips and sequentially encodes each clip with a propagated memory. In each iteration, we utilize the encoded results of the preceding clip as historical memory, which is integrated with the current clip to distill a condensed representation that encapsulates the video content up to the current timestamp. After the encoding process, the Adaptive Memory Selection strategy selects a constant number of question-related memories from all the historical memories and feeds them into the LLM to generate informative responses. The question-related selection reduces redundancy within the memories, enabling efficient and precise video understanding. Meanwhile, the disentangled video extraction and reasoning design allows the LLM to answer different questions about a video by directly selecting corresponding memories, without the need to encode the whole video for each question. Our model achieves superior performance and higher efficiency on long video benchmarks, showcasing precise temporal comprehension for detailed question answering.
Quantizing Large Language Models for Code Generation: A Differentiated Replication
Large Language Models (LLMs) have shown an impressive capability in code generation and, specifically, to automatically implement requirements described in natural language. The LLM effectiveness generally increases with its size: The higher the number of LLM's trainable parameters the better its ability to implement code. However, when it comes to deploying LLM-based code generators, larger LLMs pose significant challenges related to their memory (and, consequently, carbon) footprint. A previous work by Wei et al. proposed to leverage quantization techniques to reduce the memory footprint of LLM-based code generators without substantially degrading their effectiveness. In short, they studied LLMs featuring up to 16B parameters, quantizing their precision from floating point 32 bits down to int 8 bits and showing their limited impact on code generation performance. Given the fast pace at which LLM capabilities and quantization techniques are evolving, in this work we present a differentiated replication of the work by Wei et al. in which we consider (i) on the one side, more recent and larger code-related LLMs, of up to 34B parameters; (ii) the latest advancements in model quantization techniques, which allow pushing the compression to the extreme quantization level of 2 bits per model parameter and; (iii) different types of calibration datasets to guide the quantization process, including code-specific ones. Our empirical evaluation reveals that the new frontier for LLM quantization is 4-bit precision, resulting in an average memory footprint reduction of 70% compared to the original model without observing any significant decrease in performance. Additionally, when the quantization becomes even more extreme (3 and 2 bits), a code-specific calibration dataset helps to limit the loss of performance.
Taming Scalable Visual Tokenizer for Autoregressive Image Generation
Existing vector quantization (VQ) methods struggle with scalability, largely attributed to the instability of the codebook that undergoes partial updates during training. The codebook is prone to collapse as utilization decreases, due to the progressively widening distribution gap between non-activated codes and visual features. To solve the problem, we propose Index Backpropagation Quantization (IBQ), a new VQ method for the joint optimization of all codebook embeddings and the visual encoder. Applying a straight-through estimator on the one-hot categorical distribution between the encoded feature and codebook, all codes are differentiable and maintain a consistent latent space with the visual encoder. IBQ enables scalable training of visual tokenizers and, for the first time, achieves a large-scale codebook (2^{18}) with high dimension (256) and high utilization. Experiments on the standard ImageNet benchmark demonstrate the scalability and superiority of IBQ, achieving competitive results on both reconstruction (1.00 rFID) and autoregressive visual generation (2.05 gFID). The code and models are available at https://github.com/TencentARC/SEED-Voken.
LongCat-Audio-Codec: An Audio Tokenizer and Detokenizer Solution Designed for Speech Large Language Models
This paper presents LongCat-Audio-Codec, an audio tokenizer and detokenizer solution designed for industrial grade end-to-end speech large language models. By leveraging a decoupled model architecture and a multistage training strategy, LongCat-Audio-Codec exhibits robust semantic modeling capabilities, flexible acoustic feature extraction capabilities, and low-latency streaming synthesis capabilities. It encodes speech at an ultra-low frame rate of 16.67 Hz, with a minimum bitrate of 0.43 kbps and a maximum bitrate of 0.87 kbps. Evaluation results demonstrate that LongCat-Audio-Codec achieves strong speech intelligibility and is capable of synthesizing highquality speech at low bitrate, thus effectively balancing coding efficiency and decoding quality. The inference code and model checkpoints of LongCat-Audio-Codec are available at: https://github.com/meituan-longcat/LongCat-Audio-Codec.
ARC-Encoder: learning compressed text representations for large language models
Recent techniques such as retrieval-augmented generation or chain-of-thought reasoning have led to longer contexts and increased inference costs. Context compression techniques can reduce these costs, but the most effective approaches require fine-tuning the target model or even modifying its architecture. This can degrade its general abilities when not used for this specific purpose. Here we explore an alternative approach: an encoder that compresses the context into continuous representations which replace token embeddings in decoder LLMs. First, we perform a systematic study of training strategies and architecture choices for the encoder. Our findings led to the design of an Adaptable text Representations Compressor, named ARC-Encoder, which outputs x-times fewer continuous representations (typically x!in!{4,8}) than text tokens. We evaluate ARC-Encoder across a variety of LLM usage scenarios, ranging from in-context learning to context window extension, on both instruct and base decoders. Results show that ARC-Encoder achieves state-of-the-art performance on several benchmarks while improving computational efficiency at inference. Finally, we demonstrate that our models can be adapted to multiple decoders simultaneously, allowing a single encoder to generalize across different decoder LLMs. This makes ARC-Encoder a flexible and efficient solution for portable encoders that work seamlessly with multiple LLMs. We release a training code at https://github.com/kyutai-labs/ARC-Encoder , fine-tuning dataset and pretrained models are available at https://huggingface.co/collections/kyutai/arc-encoders-68ee18787301407d60a57047 .
BAQ: Efficient Bit Allocation Quantization for Large Language Models
Post-training model quantization is a widely adopted technique for reducing the memory and computational costs of large language models (LLMs). However, most existing methods rely on uniform or heuristic bitwidth assignments, failing to account for the nonuniform sensitivity of weights to quantization noise. In this paper, we propose a novel framework for allocating quantization bitwidths based on sensitivity metrics derived from a Hessian proxy. We make key assumptions, which allow the layer/component-wise loss function to be expressed as an explicit function of the bitwidths. This enables a neat formulation of the bit allocation problem as a convex optimization task, whose closed-form solution adapts precision across weights to minimize the layer-wise quantization loss. Inspecting the solution provides several insights (such as the equal-loss structure), which are then exploited to design the proposed BAQ (Bit Allocation Quantization) algorithm. The proposed algorithm achieves a good trade-off between loss minimization and complexity and allows BAQ to be integrated into standard quantization pipelines with minimal overhead. Experimental results show that BAQ consistently outperforms GPTQ, achieving up to 56times lower perplexity at the same bitwidth on large language models ranging from 125M to 30B parameters. Leveraging our analytical results derived from solving the optimal bit allocation problem, we also provide a theoretical explanation for the observed gains. All codes of this paper are available at https://github.com/CSU-ModelCompression/BAQ.
JPEG Processing Neural Operator for Backward-Compatible Coding
Despite significant advances in learning-based lossy compression algorithms, standardizing codecs remains a critical challenge. In this paper, we present the JPEG Processing Neural Operator (JPNeO), a next-generation JPEG algorithm that maintains full backward compatibility with the current JPEG format. Our JPNeO improves chroma component preservation and enhances reconstruction fidelity compared to existing artifact removal methods by incorporating neural operators in both the encoding and decoding stages. JPNeO achieves practical benefits in terms of reduced memory usage and parameter count. We further validate our hypothesis about the existence of a space with high mutual information through empirical evidence. In summary, the JPNeO functions as a high-performance out-of-the-box image compression pipeline without changing source coding's protocol. Our source code is available at https://github.com/WooKyoungHan/JPNeO.
Hunyuan-Large: An Open-Source MoE Model with 52 Billion Activated Parameters by Tencent
In this paper, we introduce Hunyuan-Large, which is currently the largest open-source Transformer-based mixture of experts model, with a total of 389 billion parameters and 52 billion activation parameters, capable of handling up to 256K tokens. We conduct a thorough evaluation of Hunyuan-Large's superior performance across various benchmarks including language understanding and generation, logical reasoning, mathematical problem-solving, coding, long-context, and aggregated tasks, where it outperforms LLama3.1-70B and exhibits comparable performance when compared to the significantly larger LLama3.1-405B model. Key practice of Hunyuan-Large include large-scale synthetic data that is orders larger than in previous literature, a mixed expert routing strategy, a key-value cache compression technique, and an expert-specific learning rate strategy. Additionally, we also investigate the scaling laws and learning rate schedule of mixture of experts models, providing valuable insights and guidances for future model development and optimization. The code and checkpoints of Hunyuan-Large are released to facilitate future innovations and applications. Codes: https://github.com/Tencent/Hunyuan-Large Models: https://huggingface.co/tencent/Tencent-Hunyuan-Large
NTIRE 2022 Challenge on Super-Resolution and Quality Enhancement of Compressed Video: Dataset, Methods and Results
This paper reviews the NTIRE 2022 Challenge on Super-Resolution and Quality Enhancement of Compressed Video. In this challenge, we proposed the LDV 2.0 dataset, which includes the LDV dataset (240 videos) and 95 additional videos. This challenge includes three tracks. Track 1 aims at enhancing the videos compressed by HEVC at a fixed QP. Track 2 and Track 3 target both the super-resolution and quality enhancement of HEVC compressed video. They require x2 and x4 super-resolution, respectively. The three tracks totally attract more than 600 registrations. In the test phase, 8 teams, 8 teams and 12 teams submitted the final results to Tracks 1, 2 and 3, respectively. The proposed methods and solutions gauge the state-of-the-art of super-resolution and quality enhancement of compressed video. The proposed LDV 2.0 dataset is available at https://github.com/RenYang-home/LDV_dataset. The homepage of this challenge (including open-sourced codes) is at https://github.com/RenYang-home/NTIRE22_VEnh_SR.
Machine Perceptual Quality: Evaluating the Impact of Severe Lossy Compression on Audio and Image Models
In the field of neural data compression, the prevailing focus has been on optimizing algorithms for either classical distortion metrics, such as PSNR or SSIM, or human perceptual quality. With increasing amounts of data consumed by machines rather than humans, a new paradigm of machine-oriented compressionx2013which prioritizes the retention of features salient for machine perception over traditional human-centric criteriax2013has emerged, creating several new challenges to the development, evaluation, and deployment of systems utilizing lossy compression. In particular, it is unclear how different approaches to lossy compression will affect the performance of downstream machine perception tasks. To address this under-explored area, we evaluate various perception modelsx2013including image classification, image segmentation, speech recognition, and music source separationx2013under severe lossy compression. We utilize several popular codecs spanning conventional, neural, and generative compression architectures. Our results indicate three key findings: (1) using generative compression, it is feasible to leverage highly compressed data while incurring a negligible impact on machine perceptual quality; (2) machine perceptual quality correlates strongly with deep similarity metrics, indicating a crucial role of these metrics in the development of machine-oriented codecs; and (3) using lossy compressed datasets, (e.g. ImageNet) for pre-training can lead to counter-intuitive scenarios where lossy compression increases machine perceptual quality rather than degrading it. To encourage engagement on this growing area of research, our code and experiments are available at: https://github.com/danjacobellis/MPQ.
XY-Tokenizer: Mitigating the Semantic-Acoustic Conflict in Low-Bitrate Speech Codecs
Speech codecs serve as bridges between speech signals and large language models. An ideal codec for speech language models should not only preserve acoustic information but also capture rich semantic information. However, existing speech codecs struggle to balance high-quality audio reconstruction with ease of modeling by language models. In this study, we analyze the limitations of previous codecs in balancing semantic richness and acoustic fidelity. We propose XY-Tokenizer, a novel codec that mitigates the conflict between semantic and acoustic capabilities through multi-stage, multi-task learning. Experimental results demonstrate that XY-Tokenizer achieves performance in both semantic and acoustic tasks comparable to that of state-of-the-art codecs operating at similar bitrates, even though those existing codecs typically excel in only one aspect. Specifically, XY-Tokenizer achieves strong text alignment, surpassing distillation-based semantic modeling methods such as SpeechTokenizer and Mimi, while maintaining a speaker similarity score of 0.83 between reconstructed and original audio. The reconstruction performance of XY-Tokenizer is comparable to that of BigCodec, the current state-of-the-art among acoustic-only codecs, which achieves a speaker similarity score of 0.84 at a similar bitrate. Code and models are available at https://github.com/gyt1145028706/XY-Tokenizer.
Hot-Swap MarkBoard: An Efficient Black-box Watermarking Approach for Large-scale Model Distribution
Recently, Deep Learning (DL) models have been increasingly deployed on end-user devices as On-Device AI, offering improved efficiency and privacy. However, this deployment trend poses more serious Intellectual Property (IP) risks, as models are distributed on numerous local devices, making them vulnerable to theft and redistribution. Most existing ownership protection solutions (e.g., backdoor-based watermarking) are designed for cloud-based AI-as-a-Service (AIaaS) and are not directly applicable to large-scale distribution scenarios, where each user-specific model instance must carry a unique watermark. These methods typically embed a fixed watermark, and modifying the embedded watermark requires retraining the model. To address these challenges, we propose Hot-Swap MarkBoard, an efficient watermarking method. It encodes user-specific n-bit binary signatures by independently embedding multiple watermarks into a multi-branch Low-Rank Adaptation (LoRA) module, enabling efficient watermark customization without retraining through branch swapping. A parameter obfuscation mechanism further entangles the watermark weights with those of the base model, preventing removal without degrading model performance. The method supports black-box verification and is compatible with various model architectures and DL tasks, including classification, image generation, and text generation. Extensive experiments across three types of tasks and six backbone models demonstrate our method's superior efficiency and adaptability compared to existing approaches, achieving 100\% verification accuracy.
Understanding and Mitigating Tokenization Bias in Language Models
State-of-the-art language models are autoregressive and operate on subword units known as tokens. Specifically, one must encode the conditioning string into a list of tokens before passing to the language models for next-token prediction. We show that popular encoding schemes, such as maximum prefix encoding (MPE) and byte-pair-encoding (BPE), induce a sampling bias that cannot be mitigated with more training or data. To counter this universal problem, for each encoding scheme above, we propose a novel algorithm to obtain unbiased estimates from any language model trained on tokenized data. Our methods do not require finetuning the model, and the complexity, defined as the number of model runs, scales linearly with the sequence length in the case of MPE. As a result, we show that one can simulate token-free behavior from a tokenized language model. We empirically verify the correctness of our method through a Markov-chain setup, where it accurately recovers the transition probabilities, as opposed to the conventional method of directly prompting tokens into the language model.
AlphaTuning: Quantization-Aware Parameter-Efficient Adaptation of Large-Scale Pre-Trained Language Models
There are growing interests in adapting large-scale language models using parameter-efficient fine-tuning methods. However, accelerating the model itself and achieving better inference efficiency through model compression has not been thoroughly explored yet. Model compression could provide the benefits of reducing memory footprints, enabling low-precision computations, and ultimately achieving cost-effective inference. To combine parameter-efficient adaptation and model compression, we propose AlphaTuning consisting of post-training quantization of the pre-trained language model and fine-tuning only some parts of quantized parameters for a target task. Specifically, AlphaTuning works by employing binary-coding quantization, which factorizes the full-precision parameters into binary parameters and a separate set of scaling factors. During the adaptation phase, the binary values are frozen for all tasks, while the scaling factors are fine-tuned for the downstream task. We demonstrate that AlphaTuning, when applied to GPT-2 and OPT, performs competitively with full fine-tuning on a variety of downstream tasks while achieving >10x compression ratio under 4-bit quantization and >1,000x reduction in the number of trainable parameters.
CMC-Bench: Towards a New Paradigm of Visual Signal Compression
Ultra-low bitrate image compression is a challenging and demanding topic. With the development of Large Multimodal Models (LMMs), a Cross Modality Compression (CMC) paradigm of Image-Text-Image has emerged. Compared with traditional codecs, this semantic-level compression can reduce image data size to 0.1\% or even lower, which has strong potential applications. However, CMC has certain defects in consistency with the original image and perceptual quality. To address this problem, we introduce CMC-Bench, a benchmark of the cooperative performance of Image-to-Text (I2T) and Text-to-Image (T2I) models for image compression. This benchmark covers 18,000 and 40,000 images respectively to verify 6 mainstream I2T and 12 T2I models, including 160,000 subjective preference scores annotated by human experts. At ultra-low bitrates, this paper proves that the combination of some I2T and T2I models has surpassed the most advanced visual signal codecs; meanwhile, it highlights where LMMs can be further optimized toward the compression task. We encourage LMM developers to participate in this test to promote the evolution of visual signal codec protocols.
MEGABYTE: Predicting Million-byte Sequences with Multiscale Transformers
Autoregressive transformers are spectacular models for short sequences but scale poorly to long sequences such as high-resolution images, podcasts, code, or books. We proposed Megabyte, a multi-scale decoder architecture that enables end-to-end differentiable modeling of sequences of over one million bytes. Megabyte segments sequences into patches and uses a local submodel within patches and a global model between patches. This enables sub-quadratic self-attention, much larger feedforward layers for the same compute, and improved parallelism during decoding -- unlocking better performance at reduced cost for both training and generation. Extensive experiments show that Megabyte allows byte-level models to perform competitively with subword models on long context language modeling, achieve state-of-the-art density estimation on ImageNet, and model audio from raw files. Together, these results establish the viability of tokenization-free autoregressive sequence modeling at scale.
MYTE: Morphology-Driven Byte Encoding for Better and Fairer Multilingual Language Modeling
A major consideration in multilingual language modeling is how to best represent languages with diverse vocabularies and scripts. Although contemporary text encoding methods cover most of the world's writing systems, they exhibit bias towards the high-resource languages of the Global West. As a result, texts of underrepresented languages tend to be segmented into long sequences of linguistically meaningless units. To address the disparities, we introduce a new paradigm that encodes the same information with segments of consistent size across diverse languages. Our encoding convention (MYTE) is based on morphemes, as their inventories are more balanced across languages than characters, which are used in previous methods. We show that MYTE produces shorter encodings for all 99 analyzed languages, with the most notable improvements for non-European languages and non-Latin scripts. This, in turn, improves multilingual LM performance and diminishes the perplexity gap throughout diverse languages.
mmBERT: A Modern Multilingual Encoder with Annealed Language Learning
Encoder-only languages models are frequently used for a variety of standard machine learning tasks, including classification and retrieval. However, there has been a lack of recent research for encoder models, especially with respect to multilingual models. We introduce mmBERT, an encoder-only language model pretrained on 3T tokens of multilingual text in over 1800 languages. To build mmBERT we introduce several novel elements, including an inverse mask ratio schedule and an inverse temperature sampling ratio. We add over 1700 low-resource languages to the data mix only during the decay phase, showing that it boosts performance dramatically and maximizes the gains from the relatively small amount of training data. Despite only including these low-resource languages in the short decay phase we achieve similar classification performance to models like OpenAI's o3 and Google's Gemini 2.5 Pro. Overall, we show that mmBERT significantly outperforms the previous generation of models on classification and retrieval tasks -- on both high and low-resource languages.
Adapting Whisper for Lightweight and Efficient Automatic Speech Recognition of Children for On-device Edge Applications
Reliability on cloud providers for ASR inference to support child-centered voice-based applications is becoming challenging due to regulatory and privacy challenges. Motivated by a privacy-preserving design, this study aims to develop a lightweight & efficient Whisper ASR system capable of running on a Raspberry Pi. Upon evaluation of the MyST corpus and by examining various filtering strategies to fine-tune the `tiny.en' model, a Word Error Rate (WER) of 15.9% was achieved (11.8% filtered). A low-rank compression reduces the encoder size by 0.51M with 1.26x faster inference in GPU, with 11% relative WER increase. During inference on Pi, the compressed version required ~2 GFLOPS fewer computations. The RTF for both the models ranged between [0.23-0.41] for various input audio durations. Analyzing the RAM usage and CPU temperature showed that the PI was capable of handling both the tiny models, however it was noticed that small models initiated additional overhead/thermal throttling.
Vamba: Understanding Hour-Long Videos with Hybrid Mamba-Transformers
State-of-the-art transformer-based large multimodal models (LMMs) struggle to handle hour-long video inputs due to the quadratic complexity of the causal self-attention operations, leading to high computational costs during training and inference. Existing token compression-based methods reduce the number of video tokens but often incur information loss and remain inefficient for extremely long sequences. In this paper, we explore an orthogonal direction to build a hybrid Mamba-Transformer model (VAMBA) that employs Mamba-2 blocks to encode video tokens with linear complexity. Without any token reduction, VAMBA can encode more than 1024 frames (640times360) on a single GPU, while transformer-based models can only encode 256 frames. On long video input, VAMBA achieves at least 50% reduction in GPU memory usage during training and inference, and nearly doubles the speed per training step compared to transformer-based LMMs. Our experimental results demonstrate that VAMBA improves accuracy by 4.3% on the challenging hour-long video understanding benchmark LVBench over prior efficient video LMMs, and maintains strong performance on a broad spectrum of long and short video understanding tasks.
BitStack: Fine-Grained Size Control for Compressed Large Language Models in Variable Memory Environments
Large language models (LLMs) have revolutionized numerous applications, yet their deployment remains challenged by memory constraints on local devices. While scaling laws have enhanced LLM capabilities, the primary bottleneck has shifted from capability to availability, emphasizing the need for efficient memory management. Traditional compression methods, such as quantization, often require predefined compression ratios and separate compression processes for each setting, complicating deployment in variable memory environments. In this paper, we introduce BitStack, a novel, training-free weight compression approach that enables megabyte-level trade-offs between memory usage and model performance. By leveraging weight decomposition, BitStack can dynamically adjust the model size with minimal transmission between running memory and storage devices. Our approach iteratively decomposes weight matrices while considering the significance of each parameter, resulting in an approximately 1-bit per parameter residual block in each decomposition iteration. These blocks are sorted and stacked in storage as basic transmission units, with different quantities loaded based on current memory availability. Extensive experiments across a wide range of tasks demonstrate that, despite offering fine-grained size control, BitStack consistently matches or surpasses strong quantization baselines, particularly at extreme compression ratios. To the best of our knowledge, this is the first decomposition-based method that effectively bridges the gap to practical compression techniques like quantization. Code is available at https://github.com/xinghaow99/BitStack.
Compressed-Language Models for Understanding Compressed File Formats: a JPEG Exploration
This study investigates whether Compressed-Language Models (CLMs), i.e. language models operating on raw byte streams from Compressed File Formats~(CFFs), can understand files compressed by CFFs. We focus on the JPEG format as a representative CFF, given its commonality and its representativeness of key concepts in compression, such as entropy coding and run-length encoding. We test if CLMs understand the JPEG format by probing their capabilities to perform along three axes: recognition of inherent file properties, handling of files with anomalies, and generation of new files. Our findings demonstrate that CLMs can effectively perform these tasks. These results suggest that CLMs can understand the semantics of compressed data when directly operating on the byte streams of files produced by CFFs. The possibility to directly operate on raw compressed files offers the promise to leverage some of their remarkable characteristics, such as their ubiquity, compactness, multi-modality and segment-nature.
Min P Sampling: Balancing Creativity and Coherence at High Temperature
Large Language Models (LLMs) generate longform text by successively sampling the next token based on the probability distribution of the token vocabulary at each decoding step. Current popular truncation sampling methods such as top-p sampling, also known as nucleus sampling, often struggle to balance coherence and creativity in generating text, particularly when using higher temperatures. To address this issue, we propose min-p, a dynamic truncation sampling method, that establishes a minimum base percentage threshold for tokens, which the scales according to the probability of the top candidate token. Through experiments on several benchmarks, such as GPQA, GSM8K and AlpacaEval Creative Writing, we demonstrate that min-p improves the coherence and quality of generated text even at high temperatures, while also facilitating more creative and diverse outputs compared to top-p and other sampling methods. As of writing, min-p has been adopted by multiple open-source LLM implementations, and have been independently assessed by members of the open-source LLM community, further validating its practical utility and potential.
CodecNeRF: Toward Fast Encoding and Decoding, Compact, and High-quality Novel-view Synthesis
Neural Radiance Fields (NeRF) have achieved huge success in effectively capturing and representing 3D objects and scenes. However, to establish a ubiquitous presence in everyday media formats, such as images and videos, we need to fulfill three key objectives: 1. fast encoding and decoding time, 2. compact model sizes, and 3. high-quality renderings. Despite recent advancements, a comprehensive algorithm that adequately addresses all objectives has yet to be fully realized. In this work, we present CodecNeRF, a neural codec for NeRF representations, consisting of an encoder and decoder architecture that can generate a NeRF representation in a single forward pass. Furthermore, inspired by the recent parameter-efficient finetuning approaches, we propose a finetuning method to efficiently adapt the generated NeRF representations to a new test instance, leading to high-quality image renderings and compact code sizes. The proposed CodecNeRF, a newly suggested encoding-decoding-finetuning pipeline for NeRF, achieved unprecedented compression performance of more than 100x and remarkable reduction in encoding time while maintaining (or improving) the image quality on widely used 3D object datasets.
KV Cache is 1 Bit Per Channel: Efficient Large Language Model Inference with Coupled Quantization
Efficient deployment of Large Language Models (LLMs) requires batching multiple requests together to improve throughput. As the batch size, context length, or model size increases, the size of the key and value (KV) cache can quickly become the main contributor to GPU memory usage and the bottleneck of inference latency. Quantization has emerged as an effective technique for KV cache compression, but existing methods still fail at very low bit widths. We observe that distinct channels of a key/value activation embedding are highly inter-dependent, and the joint entropy of multiple channels grows at a slower rate than the sum of their marginal entropies. Based on this insight, we propose Coupled Quantization (CQ), which couples multiple key/value channels together to exploit their inter-dependency and encode the activations in a more information-efficient manner. Extensive experiments reveal that CQ outperforms or is competitive with existing baselines in preserving model quality. Furthermore, we demonstrate that CQ can preserve model quality with KV cache quantized down to 1-bit.
From 16-Bit to 1-Bit: Visual KV Cache Quantization for Memory-Efficient Multimodal Large Language Models
Multimodal Large Language Models (MLLMs) have achieved remarkable success across various applications, yet their computational overhead during deployment remains a critical challenge. While Key-Value (KV) caching improves inference efficiency by trading memory for computation, the growing memory footprint from storing extensive KV caches reduces throughput and limits long-term execution on devices with constrained GPU memory. Existing approaches primarily focus on dropping unimportant tokens to reduce the KV cache size, mitigating memory constraints at the cost of potential information loss. In contrast, we propose a simple yet effective visual quantization strategy that preserves all visual tokens while significantly reducing memory consumption. To achieve an extreme quantization ratio, i.e., 1-bit quantization, we propose group-specific quantization and quantile-based quantization approaches, motivated by the inherent patterns of the KV cache. Our method is plug-and-play, enabling seamless integration into various MLLMs to improve memory efficiency without architectural modifications. Extensive experiments demonstrate that our approach effectively reduces memory overhead while maintaining computational efficiency and preserving multimodal performance.
Blockwise Compression of Transformer-based Models without Retraining
Transformer-based models, exemplified by GPT-3, ChatGPT, and GPT-4, have recently garnered considerable attention in both academia and industry due to their promising performance in general language tasks. Nevertheless, these models typically involve computationally encoding processes, and in some cases, decoding processes as well, both of which are fundamentally large-scale matrix multiplication. These operations bring the inevitable challenges of massive computation resources and huge memory footprint, usually requiring at least 10^23 FLOPs and hundreds of gigabytes, respectively. A common method to address this issue is to reduce the computational and memory requirements by applying layerwise quantization to the transformer, replacing the usual fp32 data type with a low-bit equivalent. Unfortunately, this method often leads to decreased model accuracy and necessitates time-consuming retraining. Such retraining not only requires fine-tuning skills but also substantial computational resources, posing challenges for users. To specifically tackle these issues, we propose BCT, a framework of blockwise compression for transformers without retraining, aiming to facilitate model deployment. Unlike layerwise compression methods, BCT achieves finer compression of the entire transformer by operating blockwise. This method mitigates data distribution deviation caused by quantization, eliminating the requirement for retraining. BCT effectively compresses all components of the model, including but not limited to the embedding, matrix multiplication, GELU, Softmax, layer normalization, and intermediate results. In a case study, an efficient model is compressed by BCT achieving up to 7.988x compression. Subsequently, we also evaluate it on several General Language Understanding Evaluation (GLUE) datasets.
VcLLM: Video Codecs are Secretly Tensor Codecs
As the parameter size of large language models (LLMs) continues to expand, the need for a large memory footprint and high communication bandwidth have become significant bottlenecks for the training and inference of LLMs. To mitigate these bottlenecks, various tensor compression techniques have been proposed to reduce the data size, thereby alleviating memory requirements and communication pressure. Our research found that video codecs, despite being originally designed for compressing videos, show excellent efficiency when compressing various types of tensors. We demonstrate that video codecs can be versatile and general-purpose tensor codecs while achieving the state-of-the-art compression efficiency in various tasks. We further make use of the hardware video encoding and decoding module available on GPUs to create a framework capable of both inference and training with video codecs repurposed as tensor codecs. This greatly reduces the requirement for memory capacity and communication bandwidth, enabling training and inference of large models on consumer-grade GPUs.
FocalCodec: Low-Bitrate Speech Coding via Focal Modulation Networks
Large language models have revolutionized natural language processing through self-supervised pretraining on massive datasets. Inspired by this success, researchers have explored adapting these methods to speech by discretizing continuous audio into tokens using neural audio codecs. However, existing approaches face limitations, including high bitrates, the loss of either semantic or acoustic information, and the reliance on multi-codebook designs when trying to capture both, which increases architectural complexity for downstream tasks. To address these challenges, we introduce FocalCodec, an efficient low-bitrate codec based on focal modulation that utilizes a single binary codebook to compress speech between 0.16 and 0.65 kbps. FocalCodec delivers competitive performance in speech resynthesis and voice conversion at lower bitrates than the current state-of-the-art, while effectively handling multilingual speech and noisy environments. Evaluation on downstream tasks shows that FocalCodec successfully preserves sufficient semantic and acoustic information, while also being well-suited for generative modeling. Demo samples, code and checkpoints are available at https://lucadellalib.github.io/focalcodec-web/.
FP8 Formats for Deep Learning
FP8 is a natural progression for accelerating deep learning training inference beyond the 16-bit formats common in modern processors. In this paper we propose an 8-bit floating point (FP8) binary interchange format consisting of two encodings - E4M3 (4-bit exponent and 3-bit mantissa) and E5M2 (5-bit exponent and 2-bit mantissa). While E5M2 follows IEEE 754 conventions for representatio of special values, E4M3's dynamic range is extended by not representing infinities and having only one mantissa bit-pattern for NaNs. We demonstrate the efficacy of the FP8 format on a variety of image and language tasks, effectively matching the result quality achieved by 16-bit training sessions. Our study covers the main modern neural network architectures - CNNs, RNNs, and Transformer-based models, leaving all the hyperparameters unchanged from the 16-bit baseline training sessions. Our training experiments include large, up to 175B parameter, language models. We also examine FP8 post-training-quantization of language models trained using 16-bit formats that resisted fixed point int8 quantization.
Representation Shift: Unifying Token Compression with FlashAttention
Transformers have demonstrated remarkable success across vision, language, and video. Yet, increasing task complexity has led to larger models and more tokens, raising the quadratic cost of self-attention and the overhead of GPU memory access. To reduce the computation cost of self-attention, prior work has proposed token compression techniques that drop redundant or less informative tokens. Meanwhile, fused attention kernels such as FlashAttention have been developed to alleviate memory overhead by avoiding attention map construction and its associated I/O to HBM. This, however, makes it incompatible with most training-free token compression methods, which rely on attention maps to determine token importance. Here, we propose Representation Shift, a training-free, model-agnostic metric that measures the degree of change in each token's representation. This seamlessly integrates token compression with FlashAttention, without attention maps or retraining. Our method further generalizes beyond Transformers to CNNs and state space models. Extensive experiments show that Representation Shift enables effective token compression compatible with FlashAttention, yielding significant speedups of up to 5.5% and 4.4% in video-text retrieval and video QA, respectively. Code is available at https://github.com/mlvlab/Representation-Shift.
Priority Sampling of Large Language Models for Compilers
Large language models show great potential in generating and optimizing code. Widely used sampling methods such as Nucleus Sampling increase the diversity of generation but often produce repeated samples for low temperatures and incoherent samples for high temperatures. Furthermore, the temperature coefficient has to be tuned for each task, limiting its usability. We present Priority Sampling, a simple and deterministic sampling technique that produces unique samples ordered by the model's confidence. Each new sample expands the unexpanded token with the highest probability in the augmented search tree. Additionally, Priority Sampling supports generation based on regular expression that provides a controllable and structured exploration process. Priority Sampling outperforms Nucleus Sampling for any number of samples, boosting the performance of the original model from 2.87% to 5% improvement over -Oz. Moreover, it outperforms the autotuner used for the generation of labels for the training of the original model in just 30 samples.
Mark My Words: Analyzing and Evaluating Language Model Watermarks
The capabilities of large language models have grown significantly in recent years and so too have concerns about their misuse. In this context, the ability to distinguish machine-generated text from human-authored content becomes important. Prior works have proposed numerous schemes to watermark text, which would benefit from a systematic evaluation framework. This work focuses on text watermarking techniques - as opposed to image watermarks - and proposes a comprehensive benchmark for them under different tasks as well as practical attacks. We focus on three main metrics: quality, size (e.g. the number of tokens needed to detect a watermark), and tamper-resistance. Current watermarking techniques are good enough to be deployed: Kirchenbauer et al. can watermark Llama2-7B-chat with no perceivable loss in quality in under 100 tokens, and with good tamper-resistance to simple attacks, regardless of temperature. We argue that watermark indistinguishability is too strong a requirement: schemes that slightly modify logit distributions outperform their indistinguishable counterparts with no noticeable loss in generation quality. We publicly release our benchmark.
StreamMem: Query-Agnostic KV Cache Memory for Streaming Video Understanding
Multimodal large language models (MLLMs) have made significant progress in visual-language reasoning, but their ability to efficiently handle long videos remains limited. Despite recent advances in long-context MLLMs, storing and attending to the key-value (KV) cache for long visual contexts incurs substantial memory and computational overhead. Existing visual compression methods require either encoding the entire visual context before compression or having access to the questions in advance, which is impractical for long video understanding and multi-turn conversational settings. In this work, we propose StreamMem, a query-agnostic KV cache memory mechanism for streaming video understanding. Specifically, StreamMem encodes new video frames in a streaming manner, compressing the KV cache using attention scores between visual tokens and generic query tokens, while maintaining a fixed-size KV memory to enable efficient question answering (QA) in memory-constrained, long-video scenarios. Evaluation on three long video understanding and two streaming video question answering benchmarks shows that StreamMem achieves state-of-the-art performance in query-agnostic KV cache compression and is competitive with query-aware compression approaches.
Smarter, Better, Faster, Longer: A Modern Bidirectional Encoder for Fast, Memory Efficient, and Long Context Finetuning and Inference
Encoder-only transformer models such as BERT offer a great performance-size tradeoff for retrieval and classification tasks with respect to larger decoder-only models. Despite being the workhorse of numerous production pipelines, there have been limited Pareto improvements to BERT since its release. In this paper, we introduce ModernBERT, bringing modern model optimizations to encoder-only models and representing a major Pareto improvement over older encoders. Trained on 2 trillion tokens with a native 8192 sequence length, ModernBERT models exhibit state-of-the-art results on a large pool of evaluations encompassing diverse classification tasks and both single and multi-vector retrieval on different domains (including code). In addition to strong downstream performance, ModernBERT is also the most speed and memory efficient encoder and is designed for inference on common GPUs.
Scaling Learned Image Compression Models up to 1 Billion
Recent advances in large language models (LLMs) highlight a strong connection between intelligence and compression. Learned image compression, a fundamental task in modern data compression, has made significant progress in recent years. However, current models remain limited in scale, restricting their representation capacity, and how scaling model size influences compression performance remains unexplored. In this work, we present a pioneering study on scaling up learned image compression models and revealing the performance trends through scaling laws. Using the recent state-of-the-art HPCM model as baseline, we scale model parameters from 68.5 millions to 1 billion and fit power-law relations between test loss and key scaling variables, including model size and optimal training compute. The results reveal a scaling trend, enabling extrapolation to larger scale models. Experimental results demonstrate that the scaled-up HPCM-1B model achieves state-of-the-art rate-distortion performance. We hope this work inspires future exploration of large-scale compression models and deeper investigations into the connection between compression and intelligence.
Samba: Simple Hybrid State Space Models for Efficient Unlimited Context Language Modeling
Efficiently modeling sequences with infinite context length has been a long-standing problem. Past works suffer from either the quadratic computation complexity or the limited extrapolation ability on length generalization. In this work, we present Samba, a simple hybrid architecture that layer-wise combines Mamba, a selective State Space Model (SSM), with Sliding Window Attention (SWA). Samba selectively compresses a given sequence into recurrent hidden states while still maintaining the ability to precisely recall memories with the attention mechanism. We scale Samba up to 3.8B parameters with 3.2T training tokens and show that Samba substantially outperforms the state-of-the-art models based on pure attention or SSMs on a wide range of benchmarks. When trained on 4K length sequences, Samba can be efficiently extrapolated to 256K context length with perfect memory recall and show improved token predictions up to 1M context length. As a linear-time sequence model, Samba enjoys a 3.73x higher throughput compared to Transformers with grouped-query attention when processing user prompts of 128K length, and 3.64x speedup when generating 64K tokens with unlimited streaming. A sample implementation of Samba is publicly available in https://github.com/microsoft/Samba.
How Good Are Low-bit Quantized LLaMA3 Models? An Empirical Study
Meta's LLaMA family has become one of the most powerful open-source Large Language Model (LLM) series. Notably, LLaMA3 models have recently been released and achieve impressive performance across various with super-large scale pre-training on over 15T tokens of data. Given the wide application of low-bit quantization for LLMs in resource-limited scenarios, we explore LLaMA3's capabilities when quantized to low bit-width. This exploration holds the potential to unveil new insights and challenges for low-bit quantization of LLaMA3 and other forthcoming LLMs, especially in addressing performance degradation problems that suffer in LLM compression. Specifically, we evaluate the 10 existing post-training quantization and LoRA-finetuning methods of LLaMA3 on 1-8 bits and diverse datasets to comprehensively reveal LLaMA3's low-bit quantization performance. Our experiment results indicate that LLaMA3 still suffers non-negligent degradation in these scenarios, especially in ultra-low bit-width. This highlights the significant performance gap under low bit-width that needs to be bridged in future developments. We expect that this empirical study will prove valuable in advancing future models, pushing the LLMs to lower bit-width with higher accuracy for being practical. Our project is released on https://github.com/Macaronlin/LLaMA3-Quantization and quantized LLaMA3 models are released in https://huggingface.co/LLMQ.
Multimodal Long Video Modeling Based on Temporal Dynamic Context
Recent advances in Large Language Models (LLMs) have led to significant breakthroughs in video understanding. However, existing models still struggle with long video processing due to the context length constraint of LLMs and the vast amount of information within the video. Although some recent methods are designed for long video understanding, they often lose crucial information during token compression and struggle with additional modality like audio. In this work, we propose a dynamic long video encoding method utilizing the temporal relationship between frames, named Temporal Dynamic Context (TDC). Firstly, we segment the video into semantically consistent scenes based on inter-frame similarities, then encode each frame into tokens using visual-audio encoders. Secondly, we propose a novel temporal context compressor to reduce the number of tokens within each segment. Specifically, we employ a query-based Transformer to aggregate video, audio, and instruction text tokens into a limited set of temporal context tokens. Finally, we feed the static frame tokens and the temporal context tokens into the LLM for video understanding. Furthermore, to handle extremely long videos, we propose a training-free chain-of-thought strategy that progressively extracts answers from multiple video segments. These intermediate answers serve as part of the reasoning process and contribute to the final answer. We conduct extensive experiments on general video understanding and audio-video understanding benchmarks, where our method demonstrates strong performance. The code and models are available at https://github.com/Hoar012/TDC-Video.
Functional Interpolation for Relative Positions Improves Long Context Transformers
Preventing the performance decay of Transformers on inputs longer than those used for training has been an important challenge in extending the context length of these models. Though the Transformer architecture has fundamentally no limits on the input sequence lengths it can process, the choice of position encoding used during training can limit the performance of these models on longer inputs. We propose a novel functional relative position encoding with progressive interpolation, FIRE, to improve Transformer generalization to longer contexts. We theoretically prove that this can represent some of the popular relative position encodings, such as T5's RPE, Alibi, and Kerple. We next empirically show that FIRE models have better generalization to longer contexts on both zero-shot language modeling and long text benchmarks.
StarCoder 2 and The Stack v2: The Next Generation
The BigCode project, an open-scientific collaboration focused on the responsible development of Large Language Models for Code (Code LLMs), introduces StarCoder2. In partnership with Software Heritage (SWH), we build The Stack v2 on top of the digital commons of their source code archive. Alongside the SWH repositories spanning 619 programming languages, we carefully select other high-quality data sources, such as GitHub pull requests, Kaggle notebooks, and code documentation. This results in a training set that is 4x larger than the first StarCoder dataset. We train StarCoder2 models with 3B, 7B, and 15B parameters on 3.3 to 4.3 trillion tokens and thoroughly evaluate them on a comprehensive set of Code LLM benchmarks. We find that our small model, StarCoder2-3B, outperforms other Code LLMs of similar size on most benchmarks, and also outperforms StarCoderBase-15B. Our large model, StarCoder2- 15B, significantly outperforms other models of comparable size. In addition, it matches or outperforms CodeLlama-34B, a model more than twice its size. Although DeepSeekCoder- 33B is the best-performing model at code completion for high-resource languages, we find that StarCoder2-15B outperforms it on math and code reasoning benchmarks, as well as several low-resource languages. We make the model weights available under an OpenRAIL license and ensure full transparency regarding the training data by releasing the SoftWare Heritage persistent IDentifiers (SWHIDs) of the source code data.
HiFi-Codec: Group-residual Vector quantization for High Fidelity Audio Codec
Audio codec models are widely used in audio communication as a crucial technique for compressing audio into discrete representations. Nowadays, audio codec models are increasingly utilized in generation fields as intermediate representations. For instance, AudioLM is an audio generation model that uses the discrete representation of SoundStream as a training target, while VALL-E employs the Encodec model as an intermediate feature to aid TTS tasks. Despite their usefulness, two challenges persist: (1) training these audio codec models can be difficult due to the lack of publicly available training processes and the need for large-scale data and GPUs; (2) achieving good reconstruction performance requires many codebooks, which increases the burden on generation models. In this study, we propose a group-residual vector quantization (GRVQ) technique and use it to develop a novel High Fidelity Audio Codec model, HiFi-Codec, which only requires 4 codebooks. We train all the models using publicly available TTS data such as LibriTTS, VCTK, AISHELL, and more, with a total duration of over 1000 hours, using 8 GPUs. Our experimental results show that HiFi-Codec outperforms Encodec in terms of reconstruction performance despite requiring only 4 codebooks. To facilitate research in audio codec and generation, we introduce AcademiCodec, the first open-source audio codec toolkit that offers training codes and pre-trained models for Encodec, SoundStream, and HiFi-Codec. Code and pre-trained model can be found on: https://github.com/yangdongchao/AcademiCodec{https://github.com/yangdongchao/AcademiCodec}
TAGC: Optimizing Gradient Communication in Distributed Transformer Training
The increasing complexity of large language models (LLMs) necessitates efficient training strategies to mitigate the high computational costs associated with distributed training. A significant bottleneck in this process is gradient synchronization across multiple GPUs, particularly in the zero-redundancy parallelism mode. In this paper, we introduce Transformer-Aware Gradient Compression (TAGC), an optimized gradient compression algorithm designed specifically for transformer-based models. TAGC extends the lossless homomorphic compression method by adapting it for sharded models and incorporating transformer-specific optimizations, such as layer-selective compression and dynamic sparsification. Our experimental results demonstrate that TAGC accelerates training by up to 15% compared to the standard Fully Sharded Data Parallel (FSDP) approach, with minimal impact on model quality. We integrate TAGC into the PyTorch FSDP framework, the implementation is publicly available at https://github.com/ipolyakov/TAGC.
TailorKV: A Hybrid Framework for Long-Context Inference via Tailored KV Cache Optimization
The Key-Value (KV) cache in generative large language models (LLMs) introduces substantial memory overhead. Existing works mitigate this burden by offloading or compressing the KV cache. However, loading the entire cache incurs significant latency due to PCIe bandwidth bottlenecks in CPU-GPU communication, while aggressive compression causes notable performance degradation. We identify that certain layers in the LLM need to maintain global information and are unsuitable for selective loading. In contrast, other layers primarily focus on a few tokens with dominant activations that potentially incur substantial quantization error. This observation leads to a key insight that loading dominant tokens and quantizing all tokens can complement each other. Building on this insight, we propose a hybrid compression method, TailorKV, which seamlessly integrates quantization and offloading. TailorKV develops an inference framework along with a hardware-friendly implementation that leverages these complementary characteristics. Extensive long-context evaluations exhibit that TailorKV achieves nearly lossless performance under aggressive compression settings, outperforming the state-of-the-art. Particularly, the Llama-3.1-8B with 128k context can be served within a single RTX 3090 GPU, reaching 82 ms per token during decoding.
PTQ1.61: Push the Real Limit of Extremely Low-Bit Post-Training Quantization Methods for Large Language Models
Large Language Models (LLMs) suffer severe performance degradation when facing extremely low-bit (sub 2-bit) quantization. Several existing sub 2-bit post-training quantization (PTQ) methods utilize a mix-precision scheme by leveraging an unstructured fine-grained mask to explicitly distinguish salient weights, while which introduces an extra 1-bit or more per weight. To explore the real limit of PTQ, we propose an extremely low-bit PTQ method called PTQ1.61, which enables weight quantization to 1.61-bit for the first time. Specifically, we first introduce a one-dimensional structured mask with negligibly additional 0.0002-bit per weight based on input activations from the perspective of reducing the upper bound of quantization error to allocate corresponding salient weight channels to 4-bit. For non-salient channels binarization, an efficient block-wise scaling factors optimization framework is then presented to take implicit row-wise correlations and angular biases into account. Different from prior works that concentrate on adjusting quantization methodologies, we further propose a novel paradigm called quantization preprocessing, where we argue that transforming the weight distribution of the pretrained model before quantization can alleviate the difficulty in per-channel extremely low-bit PTQ. Extensive experiments indicate our PTQ1.61 achieves state-of-the-art performance in extremely low-bit quantization. Codes are available at https://github.com/zjq0455/PTQ1.61.
UniMIC: Token-Based Multimodal Interactive Coding for Human-AI Collaboration
The rapid progress of Large Multimodal Models (LMMs) and cloud-based AI agents is transforming human-AI collaboration into bidirectional, multimodal interaction. However, existing codecs remain optimized for unimodal, one-way communication, resulting in repeated degradation under conventional compress-transmit-reconstruct pipelines. To address this limitation, we propose UniMIC, a Unified token-based Multimodal Interactive Coding framework that bridges edge devices and cloud AI agents. Instead of transmitting raw pixels or plain text, UniMIC employs compact tokenized representations as the communication medium, enabling efficient low-bitrate transmission while maintaining compatibility with LMMs. To further enhance compression, lightweight Transformer-based entropy models with scenario-specific designs-generic, masked, and text-conditioned-effectively minimize inter-token redundancy. Extensive experiments on text-to-image generation, text-guided inpainting, outpainting, and visual question answering show that UniMIC achieves substantial bitrate savings and remains robust even at ultra-low bitrates (<0.05bpp), without compromising downstream task performance. These results establish UniMIC as a practical and forward-looking paradigm for next-generation multimodal interactive communication.
LongRAG: Enhancing Retrieval-Augmented Generation with Long-context LLMs
In traditional RAG framework, the basic retrieval units are normally short. The common retrievers like DPR normally work with 100-word Wikipedia paragraphs. Such a design forces the retriever to search over a large corpus to find the `needle' unit. In contrast, the readers only need to extract answers from the short retrieved units. Such an imbalanced `heavy' retriever and `light' reader design can lead to sub-optimal performance. In order to alleviate the imbalance, we propose a new framework LongRAG, consisting of a `long retriever' and a `long reader'. LongRAG processes the entire Wikipedia into 4K-token units, which is 30x longer than before. By increasing the unit size, we significantly reduce the total units from 22M to 700K. This significantly lowers the burden of retriever, which leads to a remarkable retrieval score: answer recall@1=71% on NQ (previously 52%) and answer recall@2=72% (previously 47%) on HotpotQA (full-wiki). Then we feed the top-k retrieved units (approx 30K tokens) to an existing long-context LLM to perform zero-shot answer extraction. Without requiring any training, LongRAG achieves an EM of 62.7% on NQ, which is the best known result. LongRAG also achieves 64.3% on HotpotQA (full-wiki), which is on par of the SoTA model. Our study offers insights into the future roadmap for combining RAG with long-context LLMs.
RazorAttention: Efficient KV Cache Compression Through Retrieval Heads
The memory and computational demands of Key-Value (KV) cache present significant challenges for deploying long-context language models. Previous approaches attempt to mitigate this issue by selectively dropping tokens, which irreversibly erases critical information that might be needed for future queries. In this paper, we propose a novel compression technique for KV cache that preserves all token information. Our investigation reveals that: i) Most attention heads primarily focus on the local context; ii) Only a few heads, denoted as retrieval heads, can essentially pay attention to all input tokens. These key observations motivate us to use separate caching strategy for attention heads. Therefore, we propose RazorAttention, a training-free KV cache compression algorithm, which maintains a full cache for these crucial retrieval heads and discards the remote tokens in non-retrieval heads. Furthermore, we introduce a novel mechanism involving a "compensation token" to further recover the information in the dropped tokens. Extensive evaluations across a diverse set of large language models (LLMs) demonstrate that RazorAttention achieves a reduction in KV cache size by over 70% without noticeable impacts on performance. Additionally, RazorAttention is compatible with FlashAttention, rendering it an efficient and plug-and-play solution that enhances LLM inference efficiency without overhead or retraining of the original model.
API Pack: A Massive Multilingual Dataset for API Call Generation
We introduce API Pack, a multilingual dataset featuring over one million instruction-API call pairs aimed at advancing large language models' API call generation capabilities. Through experiments, we demonstrate API Pack's efficacy in enhancing models for this specialized task while maintaining their overall proficiency at general coding. Fine-tuning CodeLlama-13B on just 20,000 Python instances yields over 10% and 5% higher accuracy than GPT-3.5 and GPT-4 respectively in generating unseen API calls. Scaling to 100k examples improves generalization to new APIs not seen during training. In addition, cross-lingual API call generation is achieved without needing extensive data per language. The dataset, fine-tuned models, and overall code base are publicly available at https://github.com/zguo0525/API-Pack.
Data-efficient LLM Fine-tuning for Code Generation
Large language models (LLMs) have demonstrated significant potential in code generation tasks. However, there remains a performance gap between open-source and closed-source models. To address this gap, existing approaches typically generate large amounts of synthetic data for fine-tuning, which often leads to inefficient training. In this work, we propose a data selection strategy in order to improve the effectiveness and efficiency of training for code-based LLMs. By prioritizing data complexity and ensuring that the sampled subset aligns with the distribution of the original dataset, our sampling strategy effectively selects high-quality data. Additionally, we optimize the tokenization process through a "dynamic pack" technique, which minimizes padding tokens and reduces computational resource consumption. Experimental results show that when training on 40% of the OSS-Instruct dataset, the DeepSeek-Coder-Base-6.7B model achieves an average performance of 66.9%, surpassing the 66.1% performance with the full dataset. Moreover, training time is reduced from 47 minutes to 34 minutes, and the peak GPU memory decreases from 61.47 GB to 42.72 GB during a single epoch. Similar improvements are observed with the CodeLlama-Python-7B model on the Evol-Instruct dataset. By optimizing both data selection and tokenization, our approach not only improves model performance but also improves training efficiency.
AMUSE: Adaptive Multi-Segment Encoding for Dataset Watermarking
Curating high quality datasets that play a key role in the emergence of new AI applications requires considerable time, money, and computational resources. So, effective ownership protection of datasets is becoming critical. Recently, to protect the ownership of an image dataset, imperceptible watermarking techniques are used to store ownership information (i.e., watermark) into the individual image samples. Embedding the entire watermark into all samples leads to significant redundancy in the embedded information which damages the watermarked dataset quality and extraction accuracy. In this paper, a multi-segment encoding-decoding method for dataset watermarking (called AMUSE) is proposed to adaptively map the original watermark into a set of shorter sub-messages and vice versa. Our message encoder is an adaptive method that adjusts the length of the sub-messages according to the protection requirements for the target dataset. Existing image watermarking methods are then employed to embed the sub-messages into the original images in the dataset and also to extract them from the watermarked images. Our decoder is then used to reconstruct the original message from the extracted sub-messages. The proposed encoder and decoder are plug-and-play modules that can easily be added to any watermarking method. To this end, extensive experiments are preformed with multiple watermarking solutions which show that applying AMUSE improves the overall message extraction accuracy upto 28% for the same given dataset quality. Furthermore, the image dataset quality is enhanced by a PSNR of approx2 dB on average, while improving the extraction accuracy for one of the tested image watermarking methods.
Benchmarking Post-Training Quantization in LLMs: Comprehensive Taxonomy, Unified Evaluation, and Comparative Analysis
Post-training Quantization (PTQ) technique has been extensively adopted for large language models (LLMs) compression owing to its efficiency and low resource requirement. However, current research lacks a in-depth analysis of the superior and applicable scenarios of each PTQ strategy. In addition, existing algorithms focus primarily on performance, overlooking the trade-off among model size, performance, and quantization bitwidth. To mitigate these confusions, we provide a novel benchmark for LLMs PTQ in this paper. Firstly, in order to support our benchmark, we propose a comprehensive taxonomy for existing mainstream methods by scrutinizing their computational strategies (e.g., optimization-based, compensation-based, etc.). Then, we conduct extensive experiments with the baseline within each class, covering models with various sizes (7B-70B), bitwidths, training levels (LLaMA1/2/3/3.1), architectures (Mixtral, DeepSeekMoE and Mamba) and modality (LLaVA1.5 and VILA1.5) on a wide range of evaluation metrics.Through comparative analysis on the results, we summarize the superior of each PTQ strategy and modelsize-bitwidth trade-off considering the performance. For example, our benchmark reveals that compensation-based technique demonstrates outstanding cross-architecture robustness and extremely low-bit PTQ for ultra large models should be reexamined. Finally, we further accordingly claim that a practical combination of compensation and other PTQ strategy can achieve SOTA various robustness. We believe that our benchmark will provide valuable recommendations for the deployment of LLMs and future research on PTQ approaches.
High Efficiency Image Compression for Large Visual-Language Models
In recent years, large visual language models (LVLMs) have shown impressive performance and promising generalization capability in multi-modal tasks, thus replacing humans as receivers of visual information in various application scenarios. In this paper, we pioneer to propose a variable bitrate image compression framework consisting of a pre-editing module and an end-to-end codec to achieve promising rate-accuracy performance for different LVLMs. In particular, instead of optimizing an adaptive pre-editing network towards a particular task or several representative tasks, we propose a new optimization strategy tailored for LVLMs, which is designed based on the representation and discrimination capability with token-level distortion and rank. The pre-editing module and the variable bitrate end-to-end image codec are jointly trained by the losses based on semantic tokens of the large model, which introduce enhanced generalization capability for various data and tasks. {Experimental results demonstrate that the proposed framework could efficiently achieve much better rate-accuracy performance compared to the state-of-the-art coding standard, Versatile Video Coding.} Meanwhile, experiments with multi-modal tasks have revealed the robustness and generalization capability of the proposed framework.
High-Fidelity Audio Compression with Improved RVQGAN
Language models have been successfully used to model natural signals, such as images, speech, and music. A key component of these models is a high quality neural compression model that can compress high-dimensional natural signals into lower dimensional discrete tokens. To that end, we introduce a high-fidelity universal neural audio compression algorithm that achieves ~90x compression of 44.1 KHz audio into tokens at just 8kbps bandwidth. We achieve this by combining advances in high-fidelity audio generation with better vector quantization techniques from the image domain, along with improved adversarial and reconstruction losses. We compress all domains (speech, environment, music, etc.) with a single universal model, making it widely applicable to generative modeling of all audio. We compare with competing audio compression algorithms, and find our method outperforms them significantly. We provide thorough ablations for every design choice, as well as open-source code and trained model weights. We hope our work can lay the foundation for the next generation of high-fidelity audio modeling.
Lossless Token Sequence Compression via Meta-Tokens
Existing work on prompt compression for Large Language Models (LLM) focuses on lossy methods that try to maximize the retention of semantic information that is relevant to downstream tasks while significantly reducing the sequence length. In this paper, we introduce a task-agnostic lossless compression technique similar to LZ77 that makes it possible to reduce the input token sequence length on average by 27\% and 18\% for the two evaluation tasks explored here. Given that we use transformer-based LLMs, this equates to 47\% and 33\% less encoding computation, respectively, due to the quadratic nature of attention. The token sequence transformation is trivial to reverse and highlights that no semantic information is lost in the process. We evaluate our proposed approach on two tasks that require strict preservation of semantics/syntax and demonstrate that existing lossy compression methods perform poorly in this setting. We find that our lossless compression technique produces only a small gap in performance compared to using the uncompressed input and posit that larger models and an expanded computing budget would likely erase the gap entirely.
Ultra-lightweight Neural Differential DSP Vocoder For High Quality Speech Synthesis
Neural vocoders model the raw audio waveform and synthesize high-quality audio, but even the highly efficient ones, like MB-MelGAN and LPCNet, fail to run real-time on a low-end device like a smartglass. A pure digital signal processing (DSP) based vocoder can be implemented via lightweight fast Fourier transforms (FFT), and therefore, is a magnitude faster than any neural vocoder. A DSP vocoder often gets a lower audio quality due to consuming over-smoothed acoustic model predictions of approximate representations for the vocal tract. In this paper, we propose an ultra-lightweight differential DSP (DDSP) vocoder that uses a jointly optimized acoustic model with a DSP vocoder, and learns without an extracted spectral feature for the vocal tract. The model achieves audio quality comparable to neural vocoders with a high average MOS of 4.36 while being efficient as a DSP vocoder. Our C++ implementation, without any hardware-specific optimization, is at 15 MFLOPS, surpasses MB-MelGAN by 340 times in terms of FLOPS, and achieves a vocoder-only RTF of 0.003 and overall RTF of 0.044 while running single-threaded on a 2GHz Intel Xeon CPU.
Towards Codable Watermarking for Injecting Multi-bits Information to LLMs
As large language models (LLMs) generate texts with increasing fluency and realism, there is a growing need to identify the source of texts to prevent the abuse of LLMs. Text watermarking techniques have proven reliable in distinguishing whether a text is generated by LLMs by injecting hidden patterns. However, we argue that existing LLM watermarking methods are encoding-inefficient and cannot flexibly meet the diverse information encoding needs (such as encoding model version, generation time, user id, etc.). In this work, we conduct the first systematic study on the topic of Codable Text Watermarking for LLMs (CTWL) that allows text watermarks to carry multi-bit customizable information. First of all, we study the taxonomy of LLM watermarking technologies and give a mathematical formulation for CTWL. Additionally, we provide a comprehensive evaluation system for CTWL: (1) watermarking success rate, (2) robustness against various corruptions, (3) coding rate of payload information, (4) encoding and decoding efficiency, (5) impacts on the quality of the generated text. To meet the requirements of these non-Pareto-improving metrics, we follow the most prominent vocabulary partition-based watermarking direction, and devise an advanced CTWL method named Balance-Marking. The core idea of our method is to use a proxy language model to split the vocabulary into probability-balanced parts, thereby effectively maintaining the quality of the watermarked text. Our code is available at https://github.com/lancopku/codable-watermarking-for-llm.
Asymmetrically-powered Neural Image Compression with Shallow Decoders
Neural image compression methods have seen increasingly strong performance in recent years. However, they suffer orders of magnitude higher computational complexity compared to traditional codecs, which stands in the way of real-world deployment. This paper takes a step forward in closing this gap in decoding complexity by adopting shallow or even linear decoding transforms. To compensate for the resulting drop in compression performance, we exploit the often asymmetrical computation budget between encoding and decoding, by adopting more powerful encoder networks and iterative encoding. We theoretically formalize the intuition behind, and our experimental results establish a new frontier in the trade-off between rate-distortion and decoding complexity for neural image compression. Specifically, we achieve rate-distortion performance competitive with the established mean-scale hyperprior architecture of Minnen et al. (2018), while reducing the overall decoding complexity by 80 %, or over 90 % for the synthesis transform alone. Our code can be found at https://github.com/mandt-lab/shallow-ntc.
Pyramid Vector Quantization for LLMs
Recent works on compression of large language models (LLM) using quantization considered reparameterizing the architecture such that weights are distributed on the sphere. This demonstratively improves the ability to quantize by increasing the mathematical notion of coherence, resulting in fewer weight outliers without affecting the network output. In this work, we aim to further exploit this spherical geometry of the weights when performing quantization by considering Pyramid Vector Quantization (PVQ) for large language models. Arranging points evenly on the sphere is notoriously difficult, especially in high dimensions, and in case approximate solutions exists, representing points explicitly in a codebook is typically not feasible due to its additional memory cost. Instead, PVQ uses a fixed integer lattice on the sphere by projecting points onto the 1-sphere, which allows for efficient encoding and decoding without requiring an explicit codebook in memory. To obtain a practical algorithm, we propose to combine PVQ with scale quantization for which we derive theoretically optimal quantizations, under empirically verified assumptions. Further, we extend pyramid vector quantization to use Hessian information to minimize quantization error under expected feature activations, instead of only relying on weight magnitudes. Experimentally, we achieves state-of-the-art quantization performance with pareto-optimal trade-off between performance and bits per weight and bits per activation, compared to compared methods. On weight-only, we find that we can quantize a Llama-3 70B model to 3.25 bits per weight and retain 98\% accuracy on downstream tasks.
Neural Video Compression with Feature Modulation
The emerging conditional coding-based neural video codec (NVC) shows superiority over commonly-used residual coding-based codec and the latest NVC already claims to outperform the best traditional codec. However, there still exist critical problems blocking the practicality of NVC. In this paper, we propose a powerful conditional coding-based NVC that solves two critical problems via feature modulation. The first is how to support a wide quality range in a single model. Previous NVC with this capability only supports about 3.8 dB PSNR range on average. To tackle this limitation, we modulate the latent feature of the current frame via the learnable quantization scaler. During the training, we specially design the uniform quantization parameter sampling mechanism to improve the harmonization of encoding and quantization. This results in a better learning of the quantization scaler and helps our NVC support about 11.4 dB PSNR range. The second is how to make NVC still work under a long prediction chain. We expose that the previous SOTA NVC has an obvious quality degradation problem when using a large intra-period setting. To this end, we propose modulating the temporal feature with a periodically refreshing mechanism to boost the quality. %Besides solving the above two problems, we also design a single model that can support both RGB and YUV colorspaces. Notably, under single intra-frame setting, our codec can achieve 29.7\% bitrate saving over previous SOTA NVC with 16\% MACs reduction. Our codec serves as a notable landmark in the journey of NVC evolution. The codes are at https://github.com/microsoft/DCVC.
GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting
Implicit neural representations (INRs) recently achieved great success in image representation and compression, offering high visual quality and fast rendering speeds with 10-1000 FPS, assuming sufficient GPU resources are available. However, this requirement often hinders their use on low-end devices with limited memory. In response, we propose a groundbreaking paradigm of image representation and compression by 2D Gaussian Splatting, named GaussianImage. We first introduce 2D Gaussian to represent the image, where each Gaussian has 8 parameters including position, covariance and color. Subsequently, we unveil a novel rendering algorithm based on accumulated summation. Remarkably, our method with a minimum of 3times lower GPU memory usage and 5times faster fitting time not only rivals INRs (e.g., WIRE, I-NGP) in representation performance, but also delivers a faster rendering speed of 1500-2000 FPS regardless of parameter size. Furthermore, we integrate existing vector quantization technique to build an image codec. Experimental results demonstrate that our codec attains rate-distortion performance comparable to compression-based INRs such as COIN and COIN++, while facilitating decoding speeds of approximately 1000 FPS. Additionally, preliminary proof of concept shows that our codec surpasses COIN and COIN++ in performance when using partial bits-back coding.
Video Compression for Spatiotemporal Earth System Data
Large-scale Earth system datasets, from high-resolution remote sensing imagery to spatiotemporal climate model outputs, exhibit characteristics analogous to those of standard videos. Their inherent spatial, temporal, and spectral redundancies can thus be readily exploited by established video compression techniques. Here, we present xarrayvideo, a Python library for compressing multichannel spatiotemporal datasets by encoding them as videos. Our approach achieves compression ratios of up to 250x while maintaining high fidelity by leveraging standard, well-optimized video codecs through ffmpeg. We demonstrate the library's effectiveness on four real-world multichannel spatiotemporal datasets: DynamicEarthNet (very high resolution Planet images), DeepExtremeCubes (high resolution Sentinel-2 images), ERA5 (weather reanalysis data), and the SimpleS2 dataset (high resolution multichannel Sentinel-2 images), achieving Peak Signal-to-Noise Ratios (PSNRs) of 55.86, 40.60, 46.58, and 43.23 dB at 0.1 bits per pixel per band (bpppb) and 65.91, 54.28, 62.90, and 55.04 dB at 1 bpppb. We are redistributing two of these datasets, DeepExtremeCubes (2.3 Tb) and DynamicEarthNet (525 Gb), in the machine-learning-ready and cloud-ready TACO format through HuggingFace at significantly reduced sizes (270 Gb and 8.5 Gb, respectively) without compromising quality (PSNR 55.77-56.65 and 60.15). No performance loss is observed when the compressed versions of these datasets are used in their respective deep learning-based downstream tasks (next step reflectance prediction and landcover segmentation). In conclusion, xarrayvideo presents an efficient solution for handling the rapidly growing size of Earth observation datasets, making advanced compression techniques accessible and practical to the Earth science community. The library is available for use at https://github.com/IPL-UV/xarrayvideo
Efficient Sparse Attention needs Adaptive Token Release
In recent years, Large Language Models (LLMs) have demonstrated remarkable capabilities across a wide array of text-centric tasks. However, their `large' scale introduces significant computational and storage challenges, particularly in managing the key-value states of the transformer, which limits their wider applicability. Therefore, we propose to adaptively release resources from caches and rebuild the necessary key-value states. Particularly, we accomplish this by a lightweight controller module to approximate an ideal top-K sparse attention. This module retains the tokens with the highest top-K attention weights and simultaneously rebuilds the discarded but necessary tokens, which may become essential for future decoding. Comprehensive experiments in natural language generation and modeling reveal that our method is not only competitive with full attention in terms of performance but also achieves a significant throughput improvement of up to 221.8%. The code for replication is available on the https://github.com/WHUIR/ADORE.
xGen-MM-Vid (BLIP-3-Video): You Only Need 32 Tokens to Represent a Video Even in VLMs
We present xGen-MM-Vid (BLIP-3-Video): a multimodal language model for videos, particularly designed to efficiently capture temporal information over multiple frames. BLIP-3-Video takes advantage of the 'temporal encoder' in addition to the conventional visual tokenizer, which maps a sequence of tokens over multiple frames into a compact set of visual tokens. This enables BLIP3-Video to use much fewer visual tokens than its competing models (e.g., 32 vs. 4608 tokens). We explore different types of temporal encoders, including learnable spatio-temporal pooling as well as sequential models like Token Turing Machines. We experimentally confirm that BLIP-3-Video obtains video question-answering accuracies comparable to much larger state-of-the-art models (e.g., 34B), while being much smaller (i.e., 4B) and more efficient by using fewer visual tokens. The project website is at https://www.salesforceairesearch.com/opensource/xGen-MM-Vid/index.html
DualCodec: A Low-Frame-Rate, Semantically-Enhanced Neural Audio Codec for Speech Generation
Neural audio codecs form the foundational building blocks for language model (LM)-based speech generation. Typically, there is a trade-off between frame rate and audio quality. This study introduces a low-frame-rate, semantically enhanced codec model. Existing approaches distill semantically rich self-supervised (SSL) representations into the first-layer codec tokens. This work proposes DualCodec, a dual-stream encoding approach that integrates SSL and waveform representations within an end-to-end codec framework. In this setting, DualCodec enhances the semantic information in the first-layer codec and enables the codec system to maintain high audio quality while operating at a low frame rate. Note that a low-frame-rate codec improves the efficiency of speech generation. Experimental results on audio codec and speech generation tasks confirm the effectiveness of the proposed DualCodec compared to state-of-the-art codec systems, such as Mimi Codec, SpeechTokenizer, DAC, and Encodec. Demos and codes are available at: https://dualcodec.github.io
LEHA-CVQAD: Dataset To Enable Generalized Video Quality Assessment of Compression Artifacts
We propose the LEHA-CVQAD (Large-scale Enriched Human-Annotated Compressed Video Quality Assessment) dataset, which comprises 6,240 clips for compression-oriented video quality assessment. 59 source videos are encoded with 186 codec-preset variants, 1.8M pairwise, and 1.5k MOS ratings are fused into a single quality scale; part of the videos remains hidden for blind evaluation. We also propose Rate-Distortion Alignment Error (RDAE), a novel evaluation metric that quantifies how well VQA models preserve bitrate-quality ordering, directly supporting codec parameter tuning. Testing IQA/VQA methods reveals that popular VQA metrics exhibit high RDAE and lower correlations, underscoring the dataset challenges and utility. The open part and the results of LEHA-CVQAD are available at https://aleksandrgushchin.github.io/lcvqad/
Neural networks behave as hash encoders: An empirical study
The input space of a neural network with ReLU-like activations is partitioned into multiple linear regions, each corresponding to a specific activation pattern of the included ReLU-like activations. We demonstrate that this partition exhibits the following encoding properties across a variety of deep learning models: (1) {\it determinism}: almost every linear region contains at most one training example. We can therefore represent almost every training example by a unique activation pattern, which is parameterized by a {\it neural code}; and (2) {\it categorization}: according to the neural code, simple algorithms, such as K-Means, K-NN, and logistic regression, can achieve fairly good performance on both training and test data. These encoding properties surprisingly suggest that {\it normal neural networks well-trained for classification behave as hash encoders without any extra efforts.} In addition, the encoding properties exhibit variability in different scenarios. {Further experiments demonstrate that {\it model size}, {\it training time}, {\it training sample size}, {\it regularization}, and {\it label noise} contribute in shaping the encoding properties, while the impacts of the first three are dominant.} We then define an {\it activation hash phase chart} to represent the space expanded by {model size}, training time, training sample size, and the encoding properties, which is divided into three canonical regions: {\it under-expressive regime}, {\it critically-expressive regime}, and {\it sufficiently-expressive regime}. The source code package is available at https://github.com/LeavesLei/activation-code.
Key, Value, Compress: A Systematic Exploration of KV Cache Compression Techniques
Large language models (LLMs) have demonstrated exceptional capabilities in generating text, images, and video content. However, as context length grows, the computational cost of attention increases quadratically with the number of tokens, presenting significant efficiency challenges. This paper presents an analysis of various Key-Value (KV) cache compression strategies, offering a comprehensive taxonomy that categorizes these methods by their underlying principles and implementation techniques. Furthermore, we evaluate their impact on performance and inference latency, providing critical insights into their effectiveness. Our findings highlight the trade-offs involved in KV cache compression and its influence on handling long-context scenarios, paving the way for more efficient LLM implementations.
Peccavi: Visual Paraphrase Attack Safe and Distortion Free Image Watermarking Technique for AI-Generated Images
A report by the European Union Law Enforcement Agency predicts that by 2026, up to 90 percent of online content could be synthetically generated, raising concerns among policymakers, who cautioned that "Generative AI could act as a force multiplier for political disinformation. The combined effect of generative text, images, videos, and audio may surpass the influence of any single modality." In response, California's Bill AB 3211 mandates the watermarking of AI-generated images, videos, and audio. However, concerns remain regarding the vulnerability of invisible watermarking techniques to tampering and the potential for malicious actors to bypass them entirely. Generative AI-powered de-watermarking attacks, especially the newly introduced visual paraphrase attack, have shown an ability to fully remove watermarks, resulting in a paraphrase of the original image. This paper introduces PECCAVI, the first visual paraphrase attack-safe and distortion-free image watermarking technique. In visual paraphrase attacks, an image is altered while preserving its core semantic regions, termed Non-Melting Points (NMPs). PECCAVI strategically embeds watermarks within these NMPs and employs multi-channel frequency domain watermarking. It also incorporates noisy burnishing to counter reverse-engineering efforts aimed at locating NMPs to disrupt the embedded watermark, thereby enhancing durability. PECCAVI is model-agnostic. All relevant resources and codes will be open-sourced.
TESTA: Temporal-Spatial Token Aggregation for Long-form Video-Language Understanding
Large-scale video-language pre-training has made remarkable strides in advancing video-language understanding tasks. However, the heavy computational burden of video encoding remains a formidable efficiency bottleneck, particularly for long-form videos. These videos contain massive visual tokens due to their inherent 3D properties and spatiotemporal redundancy, making it challenging to capture complex temporal and spatial relationships. To tackle this issue, we propose an efficient method called TEmporal-Spatial Token Aggregation (TESTA). TESTA condenses video semantics by adaptively aggregating similar frames, as well as similar patches within each frame. TESTA can reduce the number of visual tokens by 75% and thus accelerate video encoding. Building upon TESTA, we introduce a pre-trained video-language model equipped with a divided space-time token aggregation module in each video encoder block. We evaluate our model on five datasets for paragraph-to-video retrieval and long-form VideoQA tasks. Experimental results show that TESTA improves computing efficiency by 1.7 times, and achieves significant performance gains from its scalability in processing longer input frames, e.g., +13.7 R@1 on QuerYD and +6.5 R@1 on Condensed Movie.
DynamicKV: Task-Aware Adaptive KV Cache Compression for Long Context LLMs
Efficient KV cache management in LLMs is crucial for long-context tasks like RAG and summarization. Existing KV cache compression methods enforce a fixed pattern, neglecting task-specific characteristics and reducing the retention of essential information. However, we observe distinct activation patterns across layers in various tasks, highlighting the need for adaptive strategies tailored to each task's unique demands. Based on this insight, we propose DynamicKV, a method that dynamically optimizes token retention by adjusting the number of tokens retained at each layer to adapt to the specific task. DynamicKV establishes global and per-layer maximum KV cache budgets, temporarily retaining the maximum budget for the current layer, and periodically updating the KV cache sizes of all preceding layers during inference. Our method retains only 1.7% of the KV cache size while achieving ~85% of the Full KV cache performance on LongBench. Notably, even under extreme compression (0.9%), DynamicKV surpasses state-of-the-art (SOTA) methods by 11% in the Needle-in-a-Haystack test using Mistral-7B-Instruct-v0.2. The code will be released.
NIRVANA: Neural Implicit Representations of Videos with Adaptive Networks and Autoregressive Patch-wise Modeling
Implicit Neural Representations (INR) have recently shown to be powerful tool for high-quality video compression. However, existing works are limiting as they do not explicitly exploit the temporal redundancy in videos, leading to a long encoding time. Additionally, these methods have fixed architectures which do not scale to longer videos or higher resolutions. To address these issues, we propose NIRVANA, which treats videos as groups of frames and fits separate networks to each group performing patch-wise prediction. This design shares computation within each group, in the spatial and temporal dimensions, resulting in reduced encoding time of the video. The video representation is modeled autoregressively, with networks fit on a current group initialized using weights from the previous group's model. To further enhance efficiency, we perform quantization of the network parameters during training, requiring no post-hoc pruning or quantization. When compared with previous works on the benchmark UVG dataset, NIRVANA improves encoding quality from 37.36 to 37.70 (in terms of PSNR) and the encoding speed by 12X, while maintaining the same compression rate. In contrast to prior video INR works which struggle with larger resolution and longer videos, we show that our algorithm is highly flexible and scales naturally due to its patch-wise and autoregressive designs. Moreover, our method achieves variable bitrate compression by adapting to videos with varying inter-frame motion. NIRVANA achieves 6X decoding speed and scales well with more GPUs, making it practical for various deployment scenarios.
Multi-Stage Vision Token Dropping: Towards Efficient Multimodal Large Language Model
The vision tokens in multimodal large language models usually exhibit significant spatial and temporal redundancy and take up most of the input tokens, which harms their inference efficiency. To solve this problem, some recent works were introduced to drop the unimportant tokens during inference where the importance of each token is decided only by the information in either the vision encoding stage or the prefilling stage. In this paper, we propose Multi-stage Token Dropping (MustDrop) to measure the importance of each token from the whole lifecycle, including the vision encoding stage, prefilling stage, and decoding stage. Concretely, in the visual encoding stage, MustDrop merges spatially adjacent tokens with high similarity, and establishes a key token set to retain the most vision-critical tokens, preventing them from being discarded in later stages. In the prefilling stage, MustDrop further compresses vision tokens by the guidance of text semantics, with a dual-attention filtering strategy. In the decoding stage, an output-aware cache policy is proposed to further reduce the size of the KV cache. By leveraging tailored strategies in the multi-stage process, MustDrop can more precisely recognize the important and redundant tokens, thus achieving an optimal balance between performance and efficiency. For instance, MustDrop reduces about 88.5\% FLOPs on LLaVA with a compression ratio of 92.2\% while maintaining comparable accuracy. Our codes are available at https://github.com/liuting20/MustDrop.
SuperBPE: Space Travel for Language Models
The assumption across nearly all language model (LM) tokenization schemes is that tokens should be subwords, i.e., contained within word boundaries. While providing a seemingly reasonable inductive bias, is this common practice limiting the potential of modern LMs? Whitespace is not a reliable delimiter of meaning, as evidenced by multi-word expressions (e.g., "by the way"), crosslingual variation in the number of words needed to express a concept (e.g., "spacesuit helmet" in German is "raumanzughelm"), and languages that do not use whitespace at all (e.g., Chinese). To explore the potential of tokenization beyond subwords, we introduce a "superword" tokenizer, SuperBPE, which incorporates a simple pretokenization curriculum into the byte-pair encoding (BPE) algorithm to first learn subwords, then superwords that bridge whitespace. This brings dramatic improvements in encoding efficiency: when fixing the vocabulary size to 200k, SuperBPE encodes a fixed piece of text with up to 33% fewer tokens than BPE on average. In experiments, we pretrain 8B transformer LMs from scratch while fixing the model size, vocabulary size, and train compute, varying *only* the algorithm for learning the vocabulary. Our model trained with SuperBPE achieves an average +4.0% absolute improvement over the BPE baseline across 30 downstream tasks (including +8.2% on MMLU), while simultaneously requiring 27% less compute at inference time. In analysis, we find that SuperBPE results in segmentations of text that are more uniform in per-token difficulty. Qualitatively, this may be because SuperBPE tokens often capture common multi-word expressions that function semantically as a single unit. SuperBPE is a straightforward, local modification to tokenization that improves both encoding efficiency and downstream performance, yielding better language models overall.
Safurai 001: New Qualitative Approach for Code LLM Evaluation
This paper presents Safurai-001, a new Large Language Model (LLM) with significant potential in the domain of coding assistance. Driven by recent advancements in coding LLMs, Safurai-001 competes in performance with the latest models like WizardCoder [Xu et al., 2023], PanguCoder [Shen et al., 2023] and Phi-1 [Gunasekar et al., 2023] but aims to deliver a more conversational interaction. By capitalizing on the progress in data engineering (including latest techniques of data transformation and prompt engineering) and instruction tuning, this new model promises to stand toe-to-toe with recent closed and open source developments. Recognizing the need for an efficacious evaluation metric for coding LLMs, this paper also introduces GPT4-based MultiParameters, an evaluation benchmark that harnesses varied parameters to present a comprehensive insight into the models functioning and performance. Our assessment shows that Safurai-001 can outperform GPT-3.5 by 1.58% and WizardCoder by 18.78% in the Code Readability parameter and more.
CommVQ: Commutative Vector Quantization for KV Cache Compression
Large Language Models (LLMs) are increasingly used in applications requiring long context lengths, but the key-value (KV) cache often becomes a memory bottleneck on GPUs as context grows. To address this, we propose Commutative Vector Quantization (CommVQ) to significantly reduce memory usage for long-context LLM inference. We first introduce additive quantization with a lightweight encoder and codebook to compress the KV cache, which can be decoded via simple matrix multiplication. To further reduce computational costs during decoding, we design the codebook to be commutative with Rotary Position Embedding (RoPE) and train it using an Expectation-Maximization (EM) algorithm. This enables efficient integration of decoding into the self-attention mechanism. Our approach achieves high accuracy with additive quantization and low overhead via the RoPE-commutative codebook. Experiments on long-context benchmarks and GSM8K show that our method reduces FP16 KV cache size by 87.5% with 2-bit quantization, while outperforming state-of-the-art KV cache quantization methods. Notably, it enables 1-bit KV cache quantization with minimal accuracy loss, allowing a LLaMA-3.1 8B model to run with a 128K context length on a single RTX 4090 GPU. The source code is available at: https://github.com/UMass-Embodied-AGI/CommVQ.
More Tokens, Lower Precision: Towards the Optimal Token-Precision Trade-off in KV Cache Compression
As large language models (LLMs) process increasing context windows, the memory usage of KV cache has become a critical bottleneck during inference. The mainstream KV compression methods, including KV pruning and KV quantization, primarily focus on either token or precision dimension and seldom explore the efficiency of their combination. In this paper, we comprehensively investigate the token-precision trade-off in KV cache compression. Experiments demonstrate that storing more tokens in the KV cache with lower precision, i.e., quantized pruning, can significantly enhance the long-context performance of LLMs. Furthermore, in-depth analysis regarding token-precision trade-off from a series of key aspects exhibit that, quantized pruning achieves substantial improvements in retrieval-related tasks and consistently performs well across varying input lengths. Moreover, quantized pruning demonstrates notable stability across different KV pruning methods, quantization strategies, and model scales. These findings provide valuable insights into the token-precision trade-off in KV cache compression. We plan to release our code in the near future.
QuaRot: Outlier-Free 4-Bit Inference in Rotated LLMs
We introduce QuaRot, a new Quantization scheme based on Rotations, which is able to quantize LLMs end-to-end, including all weights, activations, and KV cache in 4 bits. QuaRot rotates LLMs in a way that removes outliers from the hidden state without changing the output, making quantization easier. This computational invariance is applied to the hidden state (residual) of the LLM, as well as to the activations of the feed-forward components, aspects of the attention mechanism and to the KV cache. The result is a quantized model where all matrix multiplications are performed in 4-bits, without any channels identified for retention in higher precision. Our quantized LLaMa2-70B model has losses of at most 0.29 WikiText-2 perplexity and retains 99% of the zero-shot performance. Code is available at: https://github.com/spcl/QuaRot.
Learned HDR Image Compression for Perceptually Optimal Storage and Display
High dynamic range (HDR) capture and display have seen significant growth in popularity driven by the advancements in technology and increasing consumer demand for superior image quality. As a result, HDR image compression is crucial to fully realize the benefits of HDR imaging without suffering from large file sizes and inefficient data handling. Conventionally, this is achieved by introducing a residual/gain map as additional metadata to bridge the gap between HDR and low dynamic range (LDR) images, making the former compatible with LDR image codecs but offering suboptimal rate-distortion performance. In this work, we initiate efforts towards end-to-end optimized HDR image compression for perceptually optimal storage and display. Specifically, we learn to compress an HDR image into two bitstreams: one for generating an LDR image to ensure compatibility with legacy LDR displays, and another as side information to aid HDR image reconstruction from the output LDR image. To measure the perceptual quality of output HDR and LDR images, we use two recently proposed image distortion metrics, both validated against human perceptual data of image quality and with reference to the uncompressed HDR image. Through end-to-end optimization for rate-distortion performance, our method dramatically improves HDR and LDR image quality at all bit rates.
Split, Encode and Aggregate for Long Code Search
Code search with natural language plays a crucial role in reusing existing code snippets and accelerating software development. Thanks to the Transformer-based pretraining models, the performance of code search has been improved significantly compared to traditional information retrieval (IR) based models. However, due to the quadratic complexity of multi-head self-attention, there is a limit on the input token length. For efficient training on standard GPUs like V100, existing pretrained code models, including GraphCodeBERT, CodeBERT, RoBERTa (code), take the first 256 tokens by default, which makes them unable to represent the complete information of long code that is greater than 256 tokens. Unlike long text paragraph that can be regarded as a whole with complete semantics, the semantics of long code is discontinuous as a piece of long code may contain different code modules. Therefore, it is unreasonable to directly apply the long text processing methods to long code. To tackle the long code problem, we propose SEA (Split, Encode and Aggregate for Long Code Search), which splits long code into code blocks, encodes these blocks into embeddings, and aggregates them to obtain a comprehensive long code representation. With SEA, we could directly use Transformer-based pretraining models to model long code without changing their internal structure and repretraining. Leveraging abstract syntax tree (AST) based splitting and attention-based aggregation methods, SEA achieves significant improvements in long code search performance. We also compare SEA with two sparse Trasnformer methods. With GraphCodeBERT as the encoder, SEA achieves an overall mean reciprocal ranking score of 0.785, which is 10.1% higher than GraphCodeBERT on the CodeSearchNet benchmark.
Enhancing Ultra-Low-Bit Quantization of Large Language Models Through Saliency-Aware Partial Retraining
Large language models offer remarkable capabilities, but their size and computational demands pose practical challenges. Quantization methods compress their size through replacing their high-precision parameters by quantized values of lower precision. Post-training quantization reduces model size efficiently at the cost of decreased accuracy, while quantization-aware training better preserves accuracy but is resource-intensive. Among existing post-training quantization algorithms, the ApiQ method achieves superior accuracy preservation at minimal memory and time overhead. We investigate two ideas to extend performance in ultra-low-bit quantization beyond ApiQ's level. First, we look into combining existing quantization-aware training techniques with ApiQ's partial training. We show that this does not outperform the baseline ApiQ method with limited training data and frozen weights. This leads to two key insights: (1) The substantial representational capacity that is gained through full retraining may not be feasible through partial training. (2) This gain seems to depend on using a large and diverse dataset in quantization-aware training. Second, through a novel approach informed by the two insights, we propose an ultra-low-bit quantization method that builds upon ApiQ and extends its performance without the need for full retraining. It relies on a saliency-aware regularization term that prioritizes preserving the most impactful parameters during quantization. Our experiments on benchmark language models from the LLaMA family show that our proposed approach boosts accuracy and tightens the gap between the quantized model and the full-precision model, with minimal overhead. Our method will be made publicly available to facilitate future developments in ultra-low-bit quantization of large language models.
Continual Quantization-Aware Pre-Training: When to transition from 16-bit to 1.58-bit pre-training for BitNet language models?
Large language models (LLMs) require immense resources for training and inference. Quantization, a technique that reduces the precision of model parameters, offers a promising solution for improving LLM efficiency and sustainability. While post-training quantization methods typically achieve 4-8 bits per parameter, recent research suggests that training LLMs with 1.58 bits per weight parameter from scratch can maintain model accuracy while greatly reducing memory requirements and energy consumption at inference time. Here, we investigate a training strategy for quantization-aware pre-training, where the models are first trained with 16-bit precision and then transition into 1.58-bit quantization-aware training. Our results on 11 downstream tasks show that this 16-to-1.58-bit training strategy is preferable over full 1.58-bit training and leaves models closer to those which have undergone 16-bit training. We further investigate the effects of retaining the optimizer state at the transition point and gradually phasing in quantization strength -- finding that both techniques alleviate the magnitude of loss spikes, but also that these effects can be compensated through further training.
Efficiently Serving Large Multimodal Models Using EPD Disaggregation
Large Multimodal Models (LMMs) extend Large Language Models (LLMs) by handling diverse inputs such as images, audio, and video, but at the cost of adding a multimodal encoding stage that increases both computational and memory overhead. This step negatively affects key Service Level Objectives (SLOs), such as time to first token (TTFT) and time per output token (TPOT). We introduce Encode-Prefill-Decode (EPD) Disaggregation, a novel framework that separates the encoding, prefill, and decode stages onto dedicated resources. Unlike current systems, which bundle encoding and prefill together, our approach decouples these steps, unlocking new opportunities and optimizations. These include a mechanism to cache multimedia tokens for efficient transfer, a novel way to parallelize the encoding load within a request, a module for optimal resource allocation for disaggregated serving, and a novel role-switching method to handle changing workload characteristics. Experimental evaluations with popular LMMs show substantial gains in memory efficiency (up to 15x lower peak memory utilization), batch sizes (up to 22x larger), 10x more images per request, and 2.2x larger KV caches. Furthermore, it leads to significant improvements in SLO attainment (up to 90-100% improvement) and TTFT (up to 71% reduction), compared to systems that do not disaggregate. The code is available at https://github.com/vbdi/epdserve.
Discrete Key-Value Bottleneck
Deep neural networks perform well on classification tasks where data streams are i.i.d. and labeled data is abundant. Challenges emerge with non-stationary training data streams such as continual learning. One powerful approach that has addressed this challenge involves pre-training of large encoders on volumes of readily available data, followed by task-specific tuning. Given a new task, however, updating the weights of these encoders is challenging as a large number of weights needs to be fine-tuned, and as a result, they forget information about the previous tasks. In the present work, we propose a model architecture to address this issue, building upon a discrete bottleneck containing pairs of separate and learnable key-value codes. Our paradigm will be to encode; process the representation via a discrete bottleneck; and decode. Here, the input is fed to the pre-trained encoder, the output of the encoder is used to select the nearest keys, and the corresponding values are fed to the decoder to solve the current task. The model can only fetch and re-use a sparse number of these key-value pairs during inference, enabling localized and context-dependent model updates. We theoretically investigate the ability of the discrete key-value bottleneck to minimize the effect of learning under distribution shifts and show that it reduces the complexity of the hypothesis class. We empirically verify the proposed method under challenging class-incremental learning scenarios and show that the proposed model - without any task boundaries - reduces catastrophic forgetting across a wide variety of pre-trained models, outperforming relevant baselines on this task.
Scaling Granite Code Models to 128K Context
This paper introduces long-context Granite code models that support effective context windows of up to 128K tokens. Our solution for scaling context length of Granite 3B/8B code models from 2K/4K to 128K consists of a light-weight continual pretraining by gradually increasing its RoPE base frequency with repository-level file packing and length-upsampled long-context data. Additionally, we also release instruction-tuned models with long-context support which are derived by further finetuning the long context base models on a mix of permissively licensed short and long-context instruction-response pairs. While comparing to the original short-context Granite code models, our long-context models achieve significant improvements on long-context tasks without any noticeable performance degradation on regular code completion benchmarks (e.g., HumanEval). We release all our long-context Granite code models under an Apache 2.0 license for both research and commercial use.
Lighthouse: A User-Friendly Library for Reproducible Video Moment Retrieval and Highlight Detection
We propose Lighthouse, a user-friendly library for reproducible video moment retrieval and highlight detection (MR-HD). Although researchers proposed various MR-HD approaches, the research community holds two main issues. The first is a lack of comprehensive and reproducible experiments across various methods, datasets, and video-text features. This is because no unified training and evaluation codebase covers multiple settings. The second is user-unfriendly design. Because previous works use different libraries, researchers set up individual environments. In addition, most works release only the training codes, requiring users to implement the whole inference process of MR-HD. Lighthouse addresses these issues by implementing a unified reproducible codebase that includes six models, three features, and five datasets. In addition, it provides an inference API and web demo to make these methods easily accessible for researchers and developers. Our experiments demonstrate that Lighthouse generally reproduces the reported scores in the reference papers. The code is available at https://github.com/line/lighthouse.
Getting the most out of your tokenizer for pre-training and domain adaptation
Tokenization is an understudied and often neglected component of modern LLMs. Most published works use a single tokenizer for all experiments, often borrowed from another model, without performing ablations or analysis to optimize tokenization. Moreover, the tokenizer is generally kept unchanged when fine-tuning a base model. In this paper, we show that the size, pre-tokenization regular expression, and training data of a tokenizer can significantly impact the model's generation speed, effective context size, memory usage, and downstream performance. We train specialized Byte-Pair Encoding code tokenizers, and conduct extensive ablations on the impact of tokenizer design on the performance of LLMs for code generation tasks such as HumanEval and MBPP, and provide recommendations for tokenizer hyper-parameters selection and switching the tokenizer in a pre-trained LLM. We perform our experiments on models trained from scratch and from pre-trained models, verifying their applicability to a wide range of use-cases. We find that when fine-tuning on more than 50 billion tokens, we can specialize the tokenizer of a pre-trained LLM to obtain large gains in generation speed and effective context size.
DB-LLM: Accurate Dual-Binarization for Efficient LLMs
Large language models (LLMs) have significantly advanced the field of natural language processing, while the expensive memory and computation consumption impede their practical deployment. Quantization emerges as one of the most effective methods for improving the computational efficiency of LLMs. However, existing ultra-low-bit quantization always causes severe accuracy drops. In this paper, we empirically relieve the micro and macro characteristics of ultra-low bit quantization and present a novel Dual-Binarization method for LLMs, namely DB-LLM. For the micro-level, we take both the accuracy advantage of 2-bit-width and the efficiency advantage of binarization into account, introducing Flexible Dual Binarization (FDB). By splitting 2-bit quantized weights into two independent sets of binaries, FDB ensures the accuracy of representations and introduces flexibility, utilizing the efficient bitwise operations of binarization while retaining the inherent high sparsity of ultra-low bit quantization. For the macro-level, we find the distortion that exists in the prediction of LLM after quantization, which is specified as the deviations related to the ambiguity of samples. We propose the Deviation-Aware Distillation (DAD) method, enabling the model to focus differently on various samples. Comprehensive experiments show that our DB-LLM not only significantly surpasses the current State-of-The-Art (SoTA) in ultra-low bit quantization (eg, perplexity decreased from 9.64 to 7.23), but also achieves an additional 20\% reduction in computational consumption compared to the SOTA method under the same bit-width. Our code will be released soon.
Mirostat: A Neural Text Decoding Algorithm that Directly Controls Perplexity
Neural text decoding is important for generating high-quality texts using language models. To generate high-quality text, popular decoding algorithms like top-k, top-p (nucleus), and temperature-based sampling truncate or distort the unreliable low probability tail of the language model. Though these methods generate high-quality text after parameter tuning, they are ad hoc. Not much is known about the control they provide over the statistics of the output, which is important since recent reports show text quality is highest for a specific range of likelihoods. Here, first we provide a theoretical analysis of perplexity in top-k, top-p, and temperature sampling, finding that cross-entropy behaves approximately linearly as a function of p in top-p sampling whereas it is a nonlinear function of k in top-k sampling, under Zipfian statistics. We use this analysis to design a feedback-based adaptive top-k text decoding algorithm called mirostat that generates text (of any length) with a predetermined value of perplexity, and thereby high-quality text without any tuning. Experiments show that for low values of k and p in top-k and top-p sampling, perplexity drops significantly with generated text length, which is also correlated with excessive repetitions in the text (the boredom trap). On the other hand, for large values of k and p, we find that perplexity increases with generated text length, which is correlated with incoherence in the text (confusion trap). Mirostat avoids both traps: experiments show that cross-entropy has a near-linear relation with repetition in generated text. This relation is almost independent of the sampling method but slightly dependent on the model used. Hence, for a given language model, control over perplexity also gives control over repetitions. Experiments with human raters for fluency, coherence, and quality further verify our findings.
Granite Embedding R2 Models
We introduce the Granite Embedding R2 models, a comprehensive family of high-performance English encoder-based embedding models engineered for enterprise-scale dense retrieval applications. Building upon our first-generation release, these models deliver substantial improvements, including 16x expanded context length (8,192 tokens), state-of-the-art performance across diverse retrieval domains - text, code, long-document search, multi-turn conversational, and tabular data - and measurable speed advantages of 19-44\% over leading competitors while maintaining superior accuracy. Our release encompasses both bi-encoder and cross-encoder architectures, featuring a highly effective 22-layer retriever model and its efficient 12-layer counterpart, alongside a high-quality reranker model, all trained exclusively on enterprise-appropriate data with comprehensive governance oversight. The models demonstrate exceptional versatility across standard benchmarks, IBM-developed evaluation suites, and real-world enterprise use cases, establishing new performance standards for open-source embedding models. In an era where retrieval speed and accuracy are paramount for competitive advantage, the Granite R2 models deliver a compelling combination of cutting-edge performance, enterprise-ready licensing, and transparent data provenance that organizations require for mission-critical deployments. All models are publicly available under the Apache 2.0 license at https://huggingface.co/collections/ibm-granite, enabling unrestricted research and commercial use.
LMCodec: A Low Bitrate Speech Codec With Causal Transformer Models
We introduce LMCodec, a causal neural speech codec that provides high quality audio at very low bitrates. The backbone of the system is a causal convolutional codec that encodes audio into a hierarchy of coarse-to-fine tokens using residual vector quantization. LMCodec trains a Transformer language model to predict the fine tokens from the coarse ones in a generative fashion, allowing for the transmission of fewer codes. A second Transformer predicts the uncertainty of the next codes given the past transmitted codes, and is used to perform conditional entropy coding. A MUSHRA subjective test was conducted and shows that the quality is comparable to reference codecs at higher bitrates. Example audio is available at https://mjenrungrot.github.io/chrome-media-audio-papers/publications/lmcodec.
When Video Coding Meets Multimodal Large Language Models: A Unified Paradigm for Video Coding
Existing codecs are designed to eliminate intrinsic redundancies to create a compact representation for compression. However, strong external priors from Multimodal Large Language Models (MLLMs) have not been explicitly explored in video compression. Herein, we introduce a unified paradigm for Cross-Modality Video Coding (CMVC), which is a pioneering approach to explore multimodality representation and video generative models in video coding. Specifically, on the encoder side, we disentangle a video into spatial content and motion components, which are subsequently transformed into distinct modalities to achieve very compact representation by leveraging MLLMs. During decoding, previously encoded components and video generation models are leveraged to create multiple encoding-decoding modes that optimize video reconstruction quality for specific decoding requirements, including Text-Text-to-Video (TT2V) mode to ensure high-quality semantic information and Image-Text-to-Video (IT2V) mode to achieve superb perceptual consistency. In addition, we propose an efficient frame interpolation model for IT2V mode via Low-Rank Adaption (LoRA) tuning to guarantee perceptual quality, which allows the generated motion cues to behave smoothly. Experiments on benchmarks indicate that TT2V achieves effective semantic reconstruction, while IT2V exhibits competitive perceptual consistency. These results highlight potential directions for future research in video coding.
Spectra: A Comprehensive Study of Ternary, Quantized, and FP16 Language Models
Post-training quantization is the leading method for addressing memory-related bottlenecks in LLM inference, but unfortunately, it suffers from significant performance degradation below 4-bit precision. An alternative approach involves training compressed models directly at a low bitwidth (e.g., binary or ternary models). However, the performance, training dynamics, and scaling trends of such models are not yet well understood. To address this issue, we train and openly release the Spectra LLM suite consisting of 54 language models ranging from 99M to 3.9B parameters, trained on 300B tokens. Spectra includes FloatLMs, post-training quantized QuantLMs (3, 4, 6, and 8 bits), and ternary LLMs (TriLMs) - our improved architecture for ternary language modeling, which significantly outperforms previously proposed ternary models of a given size (in bits), matching half-precision models at scale. For example, TriLM 3.9B is (bit-wise) smaller than the half-precision FloatLM 830M, but matches half-precision FloatLM 3.9B in commonsense reasoning and knowledge benchmarks. However, TriLM 3.9B is also as toxic and stereotyping as FloatLM 3.9B, a model six times larger in size. Additionally, TriLM 3.9B lags behind FloatLM in perplexity on validation splits and web-based corpora but performs better on less noisy datasets like Lambada and PennTreeBank. To enhance understanding of low-bitwidth models, we are releasing 500+ intermediate checkpoints of the Spectra suite at https://github.com/NolanoOrg/SpectraSuite{https://github.com/NolanoOrg/SpectraSuite}.
UnitCoder: Scalable Iterative Code Synthesis with Unit Test Guidance
Large Language Models (LLMs) have demonstrated remarkable capabilities in various tasks, yet code generation remains a major challenge. Current approaches for obtaining high-quality code data primarily focus on (i) collecting large-scale pre-training data and (ii) synthesizing instruction data through prompt engineering with powerful models. While pre-training data faces quality consistency issues, instruction-based synthesis suffers from limited instruction diversity and inherent biases of LLMs. To address this gap, we introduce UnitCoder, a systematic pipeline leveraging model-generated unit tests to both guide and validate the code generation process. Combined with large-scale package-based retrieval from pre-training corpus, we generate a dataset of 500K+ verifiable programs containing diverse API calls. Evaluations on multiple Python benchmarks (BigCodeBench, HumanEval, MBPP) demonstrate that models fine-tuned on our synthetic data exhibit consistent performance improvements. Notably, Llama3.1-8B and InternLM2.5-7B improve from 31\% and 28\% to 40\% and 39\% success rates on BigCodeBench, respectively. Our work presents a scalable approach that leverages model-generated unit tests to guide the synthesis of high-quality code data from pre-training corpora, demonstrating the potential for producing diverse and high-quality post-training data at scale. All code and data will be released (https://github.com).
Mercury: Ultra-Fast Language Models Based on Diffusion
We present Mercury, a new generation of commercial-scale large language models (LLMs) based on diffusion. These models are parameterized via the Transformer architecture and trained to predict multiple tokens in parallel. In this report, we detail Mercury Coder, our first set of diffusion LLMs designed for coding applications. Currently, Mercury Coder comes in two sizes: Mini and Small. These models set a new state-of-the-art on the speed-quality frontier. Based on independent evaluations conducted by Artificial Analysis, Mercury Coder Mini and Mercury Coder Small achieve state-of-the-art throughputs of 1109 tokens/sec and 737 tokens/sec, respectively, on NVIDIA H100 GPUs and outperform speed-optimized frontier models by up to 10x on average while maintaining comparable quality. We discuss additional results on a variety of code benchmarks spanning multiple languages and use-cases as well as real-world validation by developers on Copilot Arena, where the model currently ranks second on quality and is the fastest model overall. We also release a public API at https://platform.inceptionlabs.ai/ and free playground at https://chat.inceptionlabs.ai
PTQTP: Post-Training Quantization to Trit-Planes for Large Language Models
Post-training quantization (PTQ) of large language models (LLMs) to extremely low bit-widths remains challenging due to the fundamental trade-off between computational efficiency and model expressiveness. While existing ultra-low-bit PTQ methods rely on binary approximations or complex compensation mechanisms, they suffer from either limited representational capacity or computational overhead that undermines their efficiency gains. We introduce PTQ to Trit-Planes (PTQTP), the first ternary-weight PTQ framework that decomposes weight matrices into structured ternary {-1, 0, 1} trit-planes using 2x1.58-bit representation. PTQTP achieves multiplication-free inference, identical to 1-bit quantization, while maintaining superior expressiveness through its novel structured decomposition. Our approach provides: (1) a theoretically grounded progressive approximation algorithm ensuring global weight consistency; (2) model-agnostic deployment across diverse modern LLMs without architectural modifications; and (3) uniform ternary operations that eliminate the need for mixed-precision or compensation schemes. Comprehensive experiments across LLaMA3.x and Qwen3 model families (0.6B-70B parameters) demonstrate that PTQTP significantly outperforms existing low-bit PTQ methods, achieving 82.4% mathematical reasoning retention versus 0% for competing approaches. PTQTP approaches and sometimes surpasses 1.58-bit quantization-aware training performance while requiring only single-hour quantization compared to 10-14 GPU days for training-based methods. These results establish PTQTP as a practical solution for efficient LLM deployment in resource-constrained environments.
Slice-100K: A Multimodal Dataset for Extrusion-based 3D Printing
G-code (Geometric code) or RS-274 is the most widely used computer numerical control (CNC) and 3D printing programming language. G-code provides machine instructions for the movement of the 3D printer, especially for the nozzle, stage, and extrusion of material for extrusion-based additive manufacturing. Currently there does not exist a large repository of curated CAD models along with their corresponding G-code files for additive manufacturing. To address this issue, we present SLICE-100K, a first-of-its-kind dataset of over 100,000 G-code files, along with their tessellated CAD model, LVIS (Large Vocabulary Instance Segmentation) categories, geometric properties, and renderings. We build our dataset from triangulated meshes derived from Objaverse-XL and Thingi10K datasets. We demonstrate the utility of this dataset by finetuning GPT-2 on a subset of the dataset for G-code translation from a legacy G-code format (Sailfish) to a more modern, widely used format (Marlin). SLICE-100K will be the first step in developing a multimodal foundation model for digital manufacturing.
UltraVideo: High-Quality UHD Video Dataset with Comprehensive Captions
The quality of the video dataset (image quality, resolution, and fine-grained caption) greatly influences the performance of the video generation model. The growing demand for video applications sets higher requirements for high-quality video generation models. For example, the generation of movie-level Ultra-High Definition (UHD) videos and the creation of 4K short video content. However, the existing public datasets cannot support related research and applications. In this paper, we first propose a high-quality open-sourced UHD-4K (22.4\% of which are 8K) text-to-video dataset named UltraVideo, which contains a wide range of topics (more than 100 kinds), and each video has 9 structured captions with one summarized caption (average of 824 words). Specifically, we carefully design a highly automated curation process with four stages to obtain the final high-quality dataset: i) collection of diverse and high-quality video clips. ii) statistical data filtering. iii) model-based data purification. iv) generation of comprehensive, structured captions. In addition, we expand Wan to UltraWan-1K/-4K, which can natively generate high-quality 1K/4K videos with more consistent text controllability, demonstrating the effectiveness of our data curation.We believe that this work can make a significant contribution to future research on UHD video generation. UltraVideo dataset and UltraWan models are available at https://xzc-zju.github.io/projects/UltraVideo.
Every Sample Matters: Leveraging Mixture-of-Experts and High-Quality Data for Efficient and Accurate Code LLM
Recent advancements in code large language models (LLMs) have demonstrated remarkable capabilities in code generation and understanding. It is still challenging to build a code LLM with comprehensive performance yet ultimate efficiency. Many attempts have been released in the open source community to break the trade-off between performance and efficiency, such as the Qwen Coder series and the DeepSeek Coder series. This paper introduces yet another attempt in this area, namely Ling-Coder-Lite. We leverage the efficient Mixture-of-Experts (MoE) architecture along with a set of high-quality data curation methods (especially those based on program analytics) to build an efficient yet powerful code LLM. Ling-Coder-Lite exhibits on-par performance on 12 representative coding benchmarks compared to state-of-the-art models of similar size, such as Qwen2.5-Coder-7B and DeepSeek-Coder-V2-Lite, while offering competitive latency and throughput. In practice, we achieve a 50\% reduction in deployment resources compared to the similar-sized dense model without performance loss. To facilitate further research and development in this area, we open-source our models as well as a substantial portion of high-quality data for the annealing and post-training stages. The models and data can be accessed at~https://huggingface.co/inclusionAI/Ling-Coder-lite.
Optimizing Large Language Models through Quantization: A Comparative Analysis of PTQ and QAT Techniques
This paper presents a comprehensive analysis of quantization techniques for optimizing Large Language Models (LLMs), specifically focusing on Post-Training Quantization (PTQ) and Quantization-Aware Training (QAT). Through empirical evaluation across models ranging from 10M to 1B parameters, we demonstrate that quantization can achieve up to 68% reduction in model size while maintaining performance within 6% of full-precision baselines when utilizing our proposed scaling factor {\gamma}. Our experiments show that INT8 quantization delivers a 40% reduction in computational cost and power consumption, while INT4 quantization further improves these metrics by 60%. We introduce a novel theoretical framework for mixed-precision quantization, deriving optimal bit allocation strategies based on layer sensitivity and weight variance. Hardware efficiency evaluations on edge devices reveal that our quantization approach enables up to 2.4x throughput improvement for INT8 and 3x for INT4, with 60% power reduction compared to full-precision models.
