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Nov 25

AvatarTex: High-Fidelity Facial Texture Reconstruction from Single-Image Stylized Avatars

We present AvatarTex, a high-fidelity facial texture reconstruction framework capable of generating both stylized and photorealistic textures from a single image. Existing methods struggle with stylized avatars due to the lack of diverse multi-style datasets and challenges in maintaining geometric consistency in non-standard textures. To address these limitations, AvatarTex introduces a novel three-stage diffusion-to-GAN pipeline. Our key insight is that while diffusion models excel at generating diversified textures, they lack explicit UV constraints, whereas GANs provide a well-structured latent space that ensures style and topology consistency. By integrating these strengths, AvatarTex achieves high-quality topology-aligned texture synthesis with both artistic and geometric coherence. Specifically, our three-stage pipeline first completes missing texture regions via diffusion-based inpainting, refines style and structure consistency using GAN-based latent optimization, and enhances fine details through diffusion-based repainting. To address the need for a stylized texture dataset, we introduce TexHub, a high-resolution collection of 20,000 multi-style UV textures with precise UV-aligned layouts. By leveraging TexHub and our structured diffusion-to-GAN pipeline, AvatarTex establishes a new state-of-the-art in multi-style facial texture reconstruction. TexHub will be released upon publication to facilitate future research in this field.

  • 6 authors
·
Nov 10

Can an Anti-de Sitter Vacuum in the Dark Energy Sector Explain JWST High-Redshift Galaxy and Reionization Observations?

The James Webb Space Telescope's (JWST) discovery of an unexpectedly high abundance of UV-bright galaxies at redshifts z > 10 poses a significant challenge to the standard LambdaCDM cosmology. This work tests whether this tension can be resolved solely by modifying the cosmological background, without invoking significant evolution in the astrophysical properties of early galaxies. We investigate an alternative framework featuring the presence of an anti-de Sitter vacuum in the dark energy sector, a model that naturally arises in quantum gravity models like string theory and can enhance early structure formation. Using a self-consistent semi-analytical model that couples galaxy evolution with reionization, we confront this scenario with a wide range of observations. We first show that while a model tailored to fit the high-z UV luminosity functions (UVLFs) shows promise, it is in strong tension with well-established cosmological constraints from the CMB and other low-redshift probes. Conversely, models within this framework that are consistent with these constraints provide only a modest boost to structure formation and fail to reproduce the observed JWST galaxy abundances at z > 10. While these models remain consistent with the cosmic reionization history, our primary result is that this class of cosmological modifications is insufficient on its own to explain the galaxy excess. Our study underscores the critical importance of holistic testing for any beyond-LambdaCDM proposal; apparent success in one observational regime does not guarantee overall viability. By demonstrating the limitations of a purely cosmological solution, our results strengthen the case that evolving astrophysical properties are a necessary ingredient for solving the challenge of early galaxy formation.

  • 4 authors
·
Sep 2

En3D: An Enhanced Generative Model for Sculpting 3D Humans from 2D Synthetic Data

We present En3D, an enhanced generative scheme for sculpting high-quality 3D human avatars. Unlike previous works that rely on scarce 3D datasets or limited 2D collections with imbalanced viewing angles and imprecise pose priors, our approach aims to develop a zero-shot 3D generative scheme capable of producing visually realistic, geometrically accurate and content-wise diverse 3D humans without relying on pre-existing 3D or 2D assets. To address this challenge, we introduce a meticulously crafted workflow that implements accurate physical modeling to learn the enhanced 3D generative model from synthetic 2D data. During inference, we integrate optimization modules to bridge the gap between realistic appearances and coarse 3D shapes. Specifically, En3D comprises three modules: a 3D generator that accurately models generalizable 3D humans with realistic appearance from synthesized balanced, diverse, and structured human images; a geometry sculptor that enhances shape quality using multi-view normal constraints for intricate human anatomy; and a texturing module that disentangles explicit texture maps with fidelity and editability, leveraging semantical UV partitioning and a differentiable rasterizer. Experimental results show that our approach significantly outperforms prior works in terms of image quality, geometry accuracy and content diversity. We also showcase the applicability of our generated avatars for animation and editing, as well as the scalability of our approach for content-style free adaptation.

  • 6 authors
·
Jan 2, 2024 9