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SubscribeDiffusion-based Image Translation using Disentangled Style and Content Representation
Diffusion-based image translation guided by semantic texts or a single target image has enabled flexible style transfer which is not limited to the specific domains. Unfortunately, due to the stochastic nature of diffusion models, it is often difficult to maintain the original content of the image during the reverse diffusion. To address this, here we present a novel diffusion-based unsupervised image translation method using disentangled style and content representation. Specifically, inspired by the splicing Vision Transformer, we extract intermediate keys of multihead self attention layer from ViT model and used them as the content preservation loss. Then, an image guided style transfer is performed by matching the [CLS] classification token from the denoised samples and target image, whereas additional CLIP loss is used for the text-driven style transfer. To further accelerate the semantic change during the reverse diffusion, we also propose a novel semantic divergence loss and resampling strategy. Our experimental results show that the proposed method outperforms state-of-the-art baseline models in both text-guided and image-guided translation tasks.
Are disentangled representations all you need to build speaker anonymization systems?
Speech signals contain a lot of sensitive information, such as the speaker's identity, which raises privacy concerns when speech data get collected. Speaker anonymization aims to transform a speech signal to remove the source speaker's identity while leaving the spoken content unchanged. Current methods perform the transformation by relying on content/speaker disentanglement and voice conversion. Usually, an acoustic model from an automatic speech recognition system extracts the content representation while an x-vector system extracts the speaker representation. Prior work has shown that the extracted features are not perfectly disentangled. This paper tackles how to improve features disentanglement, and thus the converted anonymized speech. We propose enhancing the disentanglement by removing speaker information from the acoustic model using vector quantization. Evaluation done using the VoicePrivacy 2022 toolkit showed that vector quantization helps conceal the original speaker identity while maintaining utility for speech recognition.
Content-Based Collaborative Generation for Recommender Systems
Generative models have emerged as a promising utility to enhance recommender systems. It is essential to model both item content and user-item collaborative interactions in a unified generative framework for better recommendation. Although some existing large language model (LLM)-based methods contribute to fusing content information and collaborative signals, they fundamentally rely on textual language generation, which is not fully aligned with the recommendation task. How to integrate content knowledge and collaborative interaction signals in a generative framework tailored for item recommendation is still an open research challenge. In this paper, we propose content-based collaborative generation for recommender systems, namely ColaRec. ColaRec is a sequence-to-sequence framework which is tailored for directly generating the recommended item identifier. Precisely, the input sequence comprises data pertaining to the user's interacted items, and the output sequence represents the generative identifier (GID) for the suggested item. To model collaborative signals, the GIDs are constructed from a pretrained collaborative filtering model, and the user is represented as the content aggregation of interacted items. To this end, ColaRec captures both collaborative signals and content information in a unified framework. Then an item indexing task is proposed to conduct the alignment between the content-based semantic space and the interaction-based collaborative space. Besides, a contrastive loss is further introduced to ensure that items with similar collaborative GIDs have similar content representations. To verify the effectiveness of ColaRec, we conduct experiments on four benchmark datasets. Empirical results demonstrate the superior performance of ColaRec.
Medical Speech Symptoms Classification via Disentangled Representation
Intent is defined for understanding spoken language in existing works. Both textual features and acoustic features involved in medical speech contain intent, which is important for symptomatic diagnosis. In this paper, we propose a medical speech classification model named DRSC that automatically learns to disentangle intent and content representations from textual-acoustic data for classification. The intent representations of the text domain and the Mel-spectrogram domain are extracted via intent encoders, and then the reconstructed text feature and the Mel-spectrogram feature are obtained through two exchanges. After combining the intent from two domains into a joint representation, the integrated intent representation is fed into a decision layer for classification. Experimental results show that our model obtains an average accuracy rate of 95% in detecting 25 different medical symptoms.
RecoWorld: Building Simulated Environments for Agentic Recommender Systems
We present RecoWorld, a blueprint for building simulated environments tailored to agentic recommender systems. Such environments give agents a proper training space where they can learn from errors without impacting real users. RecoWorld distinguishes itself with a dual-view architecture: a simulated user and an agentic recommender engage in multi-turn interactions aimed at maximizing user retention. The user simulator reviews recommended items, updates its mindset, and when sensing potential user disengagement, generates reflective instructions. The agentic recommender adapts its recommendations by incorporating these user instructions and reasoning traces, creating a dynamic feedback loop that actively engages users. This process leverages the exceptional reasoning capabilities of modern LLMs. We explore diverse content representations within the simulator, including text-based, multimodal, and semantic ID modeling, and discuss how multi-turn RL enables the recommender to refine its strategies through iterative interactions. RecoWorld also supports multi-agent simulations, allowing creators to simulate the responses of targeted user populations. It marks an important first step toward recommender systems where users and agents collaboratively shape personalized information streams. We envision new interaction paradigms where "user instructs, recommender responds," jointly optimizing user retention and engagement.
PromptTTS: Controllable Text-to-Speech with Text Descriptions
Using a text description as prompt to guide the generation of text or images (e.g., GPT-3 or DALLE-2) has drawn wide attention recently. Beyond text and image generation, in this work, we explore the possibility of utilizing text descriptions to guide speech synthesis. Thus, we develop a text-to-speech (TTS) system (dubbed as PromptTTS) that takes a prompt with both style and content descriptions as input to synthesize the corresponding speech. Specifically, PromptTTS consists of a style encoder and a content encoder to extract the corresponding representations from the prompt, and a speech decoder to synthesize speech according to the extracted style and content representations. Compared with previous works in controllable TTS that require users to have acoustic knowledge to understand style factors such as prosody and pitch, PromptTTS is more user-friendly since text descriptions are a more natural way to express speech style (e.g., ''A lady whispers to her friend slowly''). Given that there is no TTS dataset with prompts, to benchmark the task of PromptTTS, we construct and release a dataset containing prompts with style and content information and the corresponding speech. Experiments show that PromptTTS can generate speech with precise style control and high speech quality. Audio samples and our dataset are publicly available.
Autoregressive Image Generation with Randomized Parallel Decoding
We introduce ARPG, a novel visual autoregressive model that enables randomized parallel generation, addressing the inherent limitations of conventional raster-order approaches, which hinder inference efficiency and zero-shot generalization due to their sequential, predefined token generation order. Our key insight is that effective random-order modeling necessitates explicit guidance for determining the position of the next predicted token. To this end, we propose a novel guided decoding framework that decouples positional guidance from content representation, encoding them separately as queries and key-value pairs. By directly incorporating this guidance into the causal attention mechanism, our approach enables fully random-order training and generation, eliminating the need for bidirectional attention. Consequently, ARPG readily generalizes to zero-shot tasks such as image inpainting, outpainting, and resolution expansion. Furthermore, it supports parallel inference by concurrently processing multiple queries using a shared KV cache. On the ImageNet-1K 256 benchmark, our approach attains an FID of 1.94 with only 64 sampling steps, achieving over a 20-fold increase in throughput while reducing memory consumption by over 75% compared to representative recent autoregressive models at a similar scale.
Towards Better Disentanglement in Non-Autoregressive Zero-Shot Expressive Voice Conversion
Expressive voice conversion aims to transfer both speaker identity and expressive attributes from a target speech to a given source speech. In this work, we improve over a self-supervised, non-autoregressive framework with a conditional variational autoencoder, focusing on reducing source timbre leakage and improving linguistic-acoustic disentanglement for better style transfer. To minimize style leakage, we use multilingual discrete speech units for content representation and reinforce embeddings with augmentation-based similarity loss and mix-style layer normalization. To enhance expressivity transfer, we incorporate local F0 information via cross-attention and extract style embeddings enriched with global pitch and energy features. Experiments show our model outperforms baselines in emotion and speaker similarity, demonstrating superior style adaptation and reduced source style leakage.
Large Language Models for Scientific Information Extraction: An Empirical Study for Virology
In this paper, we champion the use of structured and semantic content representation of discourse-based scholarly communication, inspired by tools like Wikipedia infoboxes or structured Amazon product descriptions. These representations provide users with a concise overview, aiding scientists in navigating the dense academic landscape. Our novel automated approach leverages the robust text generation capabilities of LLMs to produce structured scholarly contribution summaries, offering both a practical solution and insights into LLMs' emergent abilities. For LLMs, the prime focus is on improving their general intelligence as conversational agents. We argue that these models can also be applied effectively in information extraction (IE), specifically in complex IE tasks within terse domains like Science. This paradigm shift replaces the traditional modular, pipelined machine learning approach with a simpler objective expressed through instructions. Our results show that finetuned FLAN-T5 with 1000x fewer parameters than the state-of-the-art GPT-davinci is competitive for the task.
InfGen: A Resolution-Agnostic Paradigm for Scalable Image Synthesis
Arbitrary resolution image generation provides a consistent visual experience across devices, having extensive applications for producers and consumers. Current diffusion models increase computational demand quadratically with resolution, causing 4K image generation delays over 100 seconds. To solve this, we explore the second generation upon the latent diffusion models, where the fixed latent generated by diffusion models is regarded as the content representation and we propose to decode arbitrary resolution images with a compact generated latent using a one-step generator. Thus, we present the InfGen, replacing the VAE decoder with the new generator, for generating images at any resolution from a fixed-size latent without retraining the diffusion models, which simplifies the process, reducing computational complexity and can be applied to any model using the same latent space. Experiments show InfGen is capable of improving many models into the arbitrary high-resolution era while cutting 4K image generation time to under 10 seconds.
StyleSinger: Style Transfer for Out-of-Domain Singing Voice Synthesis
Style transfer for out-of-domain (OOD) singing voice synthesis (SVS) focuses on generating high-quality singing voices with unseen styles (such as timbre, emotion, pronunciation, and articulation skills) derived from reference singing voice samples. However, the endeavor to model the intricate nuances of singing voice styles is an arduous task, as singing voices possess a remarkable degree of expressiveness. Moreover, existing SVS methods encounter a decline in the quality of synthesized singing voices in OOD scenarios, as they rest upon the assumption that the target vocal attributes are discernible during the training phase. To overcome these challenges, we propose StyleSinger, the first singing voice synthesis model for zero-shot style transfer of out-of-domain reference singing voice samples. StyleSinger incorporates two critical approaches for enhanced effectiveness: 1) the Residual Style Adaptor (RSA) which employs a residual quantization module to capture diverse style characteristics in singing voices, and 2) the Uncertainty Modeling Layer Normalization (UMLN) to perturb the style attributes within the content representation during the training phase and thus improve the model generalization. Our extensive evaluations in zero-shot style transfer undeniably establish that StyleSinger outperforms baseline models in both audio quality and similarity to the reference singing voice samples. Access to singing voice samples can be found at https://stylesinger.github.io/.
FreeSVC: Towards Zero-shot Multilingual Singing Voice Conversion
This work presents FreeSVC, a promising multilingual singing voice conversion approach that leverages an enhanced VITS model with Speaker-invariant Clustering (SPIN) for better content representation and the State-of-the-Art (SOTA) speaker encoder ECAPA2. FreeSVC incorporates trainable language embeddings to handle multiple languages and employs an advanced speaker encoder to disentangle speaker characteristics from linguistic content. Designed for zero-shot learning, FreeSVC enables cross-lingual singing voice conversion without extensive language-specific training. We demonstrate that a multilingual content extractor is crucial for optimal cross-language conversion. Our source code and models are publicly available.
SHMT: Self-supervised Hierarchical Makeup Transfer via Latent Diffusion Models
This paper studies the challenging task of makeup transfer, which aims to apply diverse makeup styles precisely and naturally to a given facial image. Due to the absence of paired data, current methods typically synthesize sub-optimal pseudo ground truths to guide the model training, resulting in low makeup fidelity. Additionally, different makeup styles generally have varying effects on the person face, but existing methods struggle to deal with this diversity. To address these issues, we propose a novel Self-supervised Hierarchical Makeup Transfer (SHMT) method via latent diffusion models. Following a "decoupling-and-reconstruction" paradigm, SHMT works in a self-supervised manner, freeing itself from the misguidance of imprecise pseudo-paired data. Furthermore, to accommodate a variety of makeup styles, hierarchical texture details are decomposed via a Laplacian pyramid and selectively introduced to the content representation. Finally, we design a novel Iterative Dual Alignment (IDA) module that dynamically adjusts the injection condition of the diffusion model, allowing the alignment errors caused by the domain gap between content and makeup representations to be corrected. Extensive quantitative and qualitative analyses demonstrate the effectiveness of our method. Our code is available at https://github.com/Snowfallingplum/SHMT.
TransEditor: Transformer-Based Dual-Space GAN for Highly Controllable Facial Editing
Recent advances like StyleGAN have promoted the growth of controllable facial editing. To address its core challenge of attribute decoupling in a single latent space, attempts have been made to adopt dual-space GAN for better disentanglement of style and content representations. Nonetheless, these methods are still incompetent to obtain plausible editing results with high controllability, especially for complicated attributes. In this study, we highlight the importance of interaction in a dual-space GAN for more controllable editing. We propose TransEditor, a novel Transformer-based framework to enhance such interaction. Besides, we develop a new dual-space editing and inversion strategy to provide additional editing flexibility. Extensive experiments demonstrate the superiority of the proposed framework in image quality and editing capability, suggesting the effectiveness of TransEditor for highly controllable facial editing.
Learning Interpretable Style Embeddings via Prompting LLMs
Style representation learning builds content-independent representations of author style in text. Stylometry, the analysis of style in text, is often performed by expert forensic linguists and no large dataset of stylometric annotations exists for training. Current style representation learning uses neural methods to disentangle style from content to create style vectors, however, these approaches result in uninterpretable representations, complicating their usage in downstream applications like authorship attribution where auditing and explainability is critical. In this work, we use prompting to perform stylometry on a large number of texts to create a synthetic dataset and train human-interpretable style representations we call LISA embeddings. We release our synthetic stylometry dataset and our interpretable style models as resources.
Image-GS: Content-Adaptive Image Representation via 2D Gaussians
Neural image representations have emerged as a promising approach for encoding and rendering visual data. Combined with learning-based workflows, they demonstrate impressive trade-offs between visual fidelity and memory footprint. Existing methods in this domain, however, often rely on fixed data structures that suboptimally allocate memory or compute-intensive implicit models, hindering their practicality for real-time graphics applications. Inspired by recent advancements in radiance field rendering, we introduce Image-GS, a content-adaptive image representation based on 2D Gaussians. Leveraging a custom differentiable renderer, Image-GS reconstructs images by adaptively allocating and progressively optimizing a group of anisotropic, colored 2D Gaussians. It achieves a favorable balance between visual fidelity and memory efficiency across a variety of stylized images frequently seen in graphics workflows, especially for those showing non-uniformly distributed features and in low-bitrate regimes. Moreover, it supports hardware-friendly rapid random access for real-time usage, requiring only 0.3K MACs to decode a pixel. Through error-guided progressive optimization, Image-GS naturally constructs a smooth level-of-detail hierarchy. We demonstrate its versatility with several applications, including texture compression, semantics-aware compression, and joint image compression and restoration.
Simple Disentanglement of Style and Content in Visual Representations
Learning visual representations with interpretable features, i.e., disentangled representations, remains a challenging problem. Existing methods demonstrate some success but are hard to apply to large-scale vision datasets like ImageNet. In this work, we propose a simple post-processing framework to disentangle content and style in learned representations from pre-trained vision models. We model the pre-trained features probabilistically as linearly entangled combinations of the latent content and style factors and develop a simple disentanglement algorithm based on the probabilistic model. We show that the method provably disentangles content and style features and verify its efficacy empirically. Our post-processed features yield significant domain generalization performance improvements when the distribution shift occurs due to style changes or style-related spurious correlations.
Same Author or Just Same Topic? Towards Content-Independent Style Representations
Linguistic style is an integral component of language. Recent advances in the development of style representations have increasingly used training objectives from authorship verification (AV): Do two texts have the same author? The assumption underlying the AV training task (same author approximates same writing style) enables self-supervised and, thus, extensive training. However, a good performance on the AV task does not ensure good "general-purpose" style representations. For example, as the same author might typically write about certain topics, representations trained on AV might also encode content information instead of style alone. We introduce a variation of the AV training task that controls for content using conversation or domain labels. We evaluate whether known style dimensions are represented and preferred over content information through an original variation to the recently proposed STEL framework. We find that representations trained by controlling for conversation are better than representations trained with domain or no content control at representing style independent from content.
Mavors: Multi-granularity Video Representation for Multimodal Large Language Model
Long-context video understanding in multimodal large language models (MLLMs) faces a critical challenge: balancing computational efficiency with the retention of fine-grained spatio-temporal patterns. Existing approaches (e.g., sparse sampling, dense sampling with low resolution, and token compression) suffer from significant information loss in temporal dynamics, spatial details, or subtle interactions, particularly in videos with complex motion or varying resolutions. To address this, we propose Mavors, a novel framework that introduces Multi-granularity video representation for holistic long-video modeling. Specifically, Mavors directly encodes raw video content into latent representations through two core components: 1) an Intra-chunk Vision Encoder (IVE) that preserves high-resolution spatial features via 3D convolutions and Vision Transformers, and 2) an Inter-chunk Feature Aggregator (IFA) that establishes temporal coherence across chunks using transformer-based dependency modeling with chunk-level rotary position encodings. Moreover, the framework unifies image and video understanding by treating images as single-frame videos via sub-image decomposition. Experiments across diverse benchmarks demonstrate Mavors' superiority in maintaining both spatial fidelity and temporal continuity, significantly outperforming existing methods in tasks requiring fine-grained spatio-temporal reasoning.
CSD-VAR: Content-Style Decomposition in Visual Autoregressive Models
Disentangling content and style from a single image, known as content-style decomposition (CSD), enables recontextualization of extracted content and stylization of extracted styles, offering greater creative flexibility in visual synthesis. While recent personalization methods have explored the decomposition of explicit content style, they remain tailored for diffusion models. Meanwhile, Visual Autoregressive Modeling (VAR) has emerged as a promising alternative with a next-scale prediction paradigm, achieving performance comparable to that of diffusion models. In this paper, we explore VAR as a generative framework for CSD, leveraging its scale-wise generation process for improved disentanglement. To this end, we propose CSD-VAR, a novel method that introduces three key innovations: (1) a scale-aware alternating optimization strategy that aligns content and style representation with their respective scales to enhance separation, (2) an SVD-based rectification method to mitigate content leakage into style representations, and (3) an Augmented Key-Value (K-V) memory enhancing content identity preservation. To benchmark this task, we introduce CSD-100, a dataset specifically designed for content-style decomposition, featuring diverse subjects rendered in various artistic styles. Experiments demonstrate that CSD-VAR outperforms prior approaches, achieving superior content preservation and stylization fidelity.
3DSNet: Unsupervised Shape-to-Shape 3D Style Transfer
Transferring the style from one image onto another is a popular and widely studied task in computer vision. Yet, style transfer in the 3D setting remains a largely unexplored problem. To our knowledge, we propose the first learning-based approach for style transfer between 3D objects based on disentangled content and style representations. The proposed method can synthesize new 3D shapes both in the form of point clouds and meshes, combining the content and style of a source and target 3D model to generate a novel shape that resembles in style the target while retaining the source content. Furthermore, we extend our technique to implicitly learn the multimodal style distribution of the chosen domains. By sampling style codes from the learned distributions, we increase the variety of styles that our model can confer to an input shape. Experimental results validate the effectiveness of the proposed 3D style transfer method on a number of benchmarks. The implementation of our framework will be released upon acceptance.
Attention-Driven Dynamic Graph Convolutional Network for Multi-Label Image Recognition
Recent studies often exploit Graph Convolutional Network (GCN) to model label dependencies to improve recognition accuracy for multi-label image recognition. However, constructing a graph by counting the label co-occurrence possibilities of the training data may degrade model generalizability, especially when there exist occasional co-occurrence objects in test images. Our goal is to eliminate such bias and enhance the robustness of the learnt features. To this end, we propose an Attention-Driven Dynamic Graph Convolutional Network (ADD-GCN) to dynamically generate a specific graph for each image. ADD-GCN adopts a Dynamic Graph Convolutional Network (D-GCN) to model the relation of content-aware category representations that are generated by a Semantic Attention Module (SAM). Extensive experiments on public multi-label benchmarks demonstrate the effectiveness of our method, which achieves mAPs of 85.2%, 96.0%, and 95.5% on MS-COCO, VOC2007, and VOC2012, respectively, and outperforms current state-of-the-art methods with a clear margin. All codes can be found at https://github.com/Yejin0111/ADD-GCN.
Artistic Glyph Image Synthesis via One-Stage Few-Shot Learning
Automatic generation of artistic glyph images is a challenging task that attracts many research interests. Previous methods either are specifically designed for shape synthesis or focus on texture transfer. In this paper, we propose a novel model, AGIS-Net, to transfer both shape and texture styles in one-stage with only a few stylized samples. To achieve this goal, we first disentangle the representations for content and style by using two encoders, ensuring the multi-content and multi-style generation. Then we utilize two collaboratively working decoders to generate the glyph shape image and its texture image simultaneously. In addition, we introduce a local texture refinement loss to further improve the quality of the synthesized textures. In this manner, our one-stage model is much more efficient and effective than other multi-stage stacked methods. We also propose a large-scale dataset with Chinese glyph images in various shape and texture styles, rendered from 35 professional-designed artistic fonts with 7,326 characters and 2,460 synthetic artistic fonts with 639 characters, to validate the effectiveness and extendability of our method. Extensive experiments on both English and Chinese artistic glyph image datasets demonstrate the superiority of our model in generating high-quality stylized glyph images against other state-of-the-art methods.
Molar: Multimodal LLMs with Collaborative Filtering Alignment for Enhanced Sequential Recommendation
Sequential recommendation (SR) systems have evolved significantly over the past decade, transitioning from traditional collaborative filtering to deep learning approaches and, more recently, to large language models (LLMs). While the adoption of LLMs has driven substantial advancements, these models inherently lack collaborative filtering information, relying primarily on textual content data neglecting other modalities and thus failing to achieve optimal recommendation performance. To address this limitation, we propose Molar, a Multimodal large language sequential recommendation framework that integrates multiple content modalities with ID information to capture collaborative signals effectively. Molar employs an MLLM to generate unified item representations from both textual and non-textual data, facilitating comprehensive multimodal modeling and enriching item embeddings. Additionally, it incorporates collaborative filtering signals through a post-alignment mechanism, which aligns user representations from content-based and ID-based models, ensuring precise personalization and robust performance. By seamlessly combining multimodal content with collaborative filtering insights, Molar captures both user interests and contextual semantics, leading to superior recommendation accuracy. Extensive experiments validate that Molar significantly outperforms traditional and LLM-based baselines, highlighting its strength in utilizing multimodal data and collaborative signals for sequential recommendation tasks. The source code is available at https://anonymous.4open.science/r/Molar-8B06/.
Cross-Domain Product Representation Learning for Rich-Content E-Commerce
The proliferation of short video and live-streaming platforms has revolutionized how consumers engage in online shopping. Instead of browsing product pages, consumers are now turning to rich-content e-commerce, where they can purchase products through dynamic and interactive media like short videos and live streams. This emerging form of online shopping has introduced technical challenges, as products may be presented differently across various media domains. Therefore, a unified product representation is essential for achieving cross-domain product recognition to ensure an optimal user search experience and effective product recommendations. Despite the urgent industrial need for a unified cross-domain product representation, previous studies have predominantly focused only on product pages without taking into account short videos and live streams. To fill the gap in the rich-content e-commerce area, in this paper, we introduce a large-scale cRoss-dOmain Product Ecognition dataset, called ROPE. ROPE covers a wide range of product categories and contains over 180,000 products, corresponding to millions of short videos and live streams. It is the first dataset to cover product pages, short videos, and live streams simultaneously, providing the basis for establishing a unified product representation across different media domains. Furthermore, we propose a Cross-dOmain Product rEpresentation framework, namely COPE, which unifies product representations in different domains through multimodal learning including text and vision. Extensive experiments on downstream tasks demonstrate the effectiveness of COPE in learning a joint feature space for all product domains.
Unraveling Hidden Representations: A Multi-Modal Layer Analysis for Better Synthetic Content Forensics
Generative models achieve remarkable results in multiple data domains, including images and texts, among other examples. Unfortunately, malicious users exploit synthetic media for spreading misinformation and disseminating deepfakes. Consequently, the need for robust and stable fake detectors is pressing, especially when new generative models appear everyday. While the majority of existing work train classifiers that discriminate between real and fake information, such tools typically generalize only within the same family of generators and data modalities, yielding poor results on other generative classes and data domains. Towards a universal classifier, we propose the use of large pre-trained multi-modal models for the detection of generative content. Effectively, we show that the latent code of these models naturally captures information discriminating real from fake. Building on this observation, we demonstrate that linear classifiers trained on these features can achieve state-of-the-art results across various modalities, while remaining computationally efficient, fast to train, and effective even in few-shot settings. Our work primarily focuses on fake detection in audio and images, achieving performance that surpasses or matches that of strong baseline methods.
Training for X-Ray Vision: Amodal Segmentation, Amodal Content Completion, and View-Invariant Object Representation from Multi-Camera Video
Amodal segmentation and amodal content completion require using object priors to estimate occluded masks and features of objects in complex scenes. Until now, no data has provided an additional dimension for object context: the possibility of multiple cameras sharing a view of a scene. We introduce MOVi-MC-AC: Multiple Object Video with Multi-Cameras and Amodal Content, the largest amodal segmentation and first amodal content dataset to date. Cluttered scenes of generic household objects are simulated in multi-camera video. MOVi-MC-AC contributes to the growing literature of object detection, tracking, and segmentation by including two new contributions to the deep learning for computer vision world. Multiple Camera (MC) settings where objects can be identified and tracked between various unique camera perspectives are rare in both synthetic and real-world video. We introduce a new complexity to synthetic video by providing consistent object ids for detections and segmentations between both frames and multiple cameras each with unique features and motion patterns on a single scene. Amodal Content (AC) is a reconstructive task in which models predict the appearance of target objects through occlusions. In the amodal segmentation literature, some datasets have been released with amodal detection, tracking, and segmentation labels. While other methods rely on slow cut-and-paste schemes to generate amodal content pseudo-labels, they do not account for natural occlusions present in the modal masks. MOVi-MC-AC provides labels for ~5.8 million object instances, setting a new maximum in the amodal dataset literature, along with being the first to provide ground-truth amodal content. The full dataset is available at https://huggingface.co/datasets/Amar-S/MOVi-MC-AC ,
Categorical Representation Learning: Morphism is All You Need
We provide a construction for categorical representation learning and introduce the foundations of "categorifier". The central theme in representation learning is the idea of everything to vector. Every object in a dataset S can be represented as a vector in R^n by an encoding map E: Obj(S)toR^n. More importantly, every morphism can be represented as a matrix E: Hom(S)toR^{n}_{n}. The encoding map E is generally modeled by a deep neural network. The goal of representation learning is to design appropriate tasks on the dataset to train the encoding map (assuming that an encoding is optimal if it universally optimizes the performance on various tasks). However, the latter is still a set-theoretic approach. The goal of the current article is to promote the representation learning to a new level via a category-theoretic approach. As a proof of concept, we provide an example of a text translator equipped with our technology, showing that our categorical learning model outperforms the current deep learning models by 17 times. The content of the current article is part of the recent US patent proposal (patent application number: 63110906).
VCR: Video representation for Contextual Retrieval
Streamlining content discovery within media archives requires integrating advanced data representations and effective visualization techniques for clear communication of video topics to users. The proposed system addresses the challenge of efficiently navigating large video collections by exploiting a fusion of visual, audio, and textual features to accurately index and categorize video content through a text-based method. Additionally, semantic embeddings are employed to provide contextually relevant information and recommendations to users, resulting in an intuitive and engaging exploratory experience over our topics ontology map using OpenAI GPT-4.
StyleDistance: Stronger Content-Independent Style Embeddings with Synthetic Parallel Examples
Style representations aim to embed texts with similar writing styles closely and texts with different styles far apart, regardless of content. However, the contrastive triplets often used for training these representations may vary in both style and content, leading to potential content leakage in the representations. We introduce StyleDistance, a novel approach to training stronger content-independent style embeddings. We use a large language model to create a synthetic dataset of near-exact paraphrases with controlled style variations, and produce positive and negative examples across 40 distinct style features for precise contrastive learning. We assess the quality of our synthetic data and embeddings through human and automatic evaluations. StyleDistance enhances the content-independence of style embeddings, which generalize to real-world benchmarks and outperform leading style representations in downstream applications. Our model can be found at https://huggingface.co/StyleDistance/styledistance .
HNeRV: A Hybrid Neural Representation for Videos
Implicit neural representations store videos as neural networks and have performed well for various vision tasks such as video compression and denoising. With frame index or positional index as input, implicit representations (NeRV, E-NeRV, \etc) reconstruct video from fixed and content-agnostic embeddings. Such embedding largely limits the regression capacity and internal generalization for video interpolation. In this paper, we propose a Hybrid Neural Representation for Videos (HNeRV), where a learnable encoder generates content-adaptive embeddings, which act as the decoder input. Besides the input embedding, we introduce HNeRV blocks, which ensure model parameters are evenly distributed across the entire network, such that higher layers (layers near the output) can have more capacity to store high-resolution content and video details. With content-adaptive embeddings and re-designed architecture, HNeRV outperforms implicit methods in video regression tasks for both reconstruction quality (+4.7 PSNR) and convergence speed (16times faster), and shows better internal generalization. As a simple and efficient video representation, HNeRV also shows decoding advantages for speed, flexibility, and deployment, compared to traditional codecs~(H.264, H.265) and learning-based compression methods. Finally, we explore the effectiveness of HNeRV on downstream tasks such as video compression and video inpainting. We provide project page at https://haochen-rye.github.io/HNeRV, and Code at https://github.com/haochen-rye/HNeRV
Content Adaptive Front End For Audio Classification
We propose a learnable content adaptive front end for audio signal processing. Before the modern advent of deep learning, we used fixed representation non-learnable front-ends like spectrogram or mel-spectrogram with/without neural architectures. With convolutional architectures supporting various applications such as ASR and acoustic scene understanding, a shift to a learnable front ends occurred in which both the type of basis functions and the weight were learned from scratch and optimized for the particular task of interest. With the shift to transformer-based architectures with no convolutional blocks present, a linear layer projects small waveform patches onto a small latent dimension before feeding them to a transformer architecture. In this work, we propose a way of computing a content-adaptive learnable time-frequency representation. We pass each audio signal through a bank of convolutional filters, each giving a fixed-dimensional vector. It is akin to learning a bank of finite impulse-response filterbanks and passing the input signal through the optimum filter bank depending on the content of the input signal. A content-adaptive learnable time-frequency representation may be more broadly applicable, beyond the experiments in this paper.
Learning Item Representations Directly from Multimodal Features for Effective Recommendation
Conventional multimodal recommender systems predominantly leverage Bayesian Personalized Ranking (BPR) optimization to learn item representations by amalgamating item identity (ID) embeddings with multimodal features. Nevertheless, our empirical and theoretical findings unequivocally demonstrate a pronounced optimization gradient bias in favor of acquiring representations from multimodal features over item ID embeddings. As a consequence, item ID embeddings frequently exhibit suboptimal characteristics despite the convergence of multimodal feature parameters. Given the rich informational content inherent in multimodal features, in this paper, we propose a novel model (i.e., LIRDRec) that learns item representations directly from these features to augment recommendation performance. Recognizing that features derived from each modality may capture disparate yet correlated aspects of items, we propose a multimodal transformation mechanism, integrated with modality-specific encoders, to effectively fuse features from all modalities. Moreover, to differentiate the influence of diverse modality types, we devise a progressive weight copying fusion module within LIRDRec. This module incrementally learns the weight assigned to each modality in synthesizing the final user or item representations. Finally, we utilize the powerful visual understanding of Multimodal Large Language Models (MLLMs) to convert the item images into texts and extract semantics embeddings upon the texts via LLMs. Empirical evaluations conducted on five real-world datasets validate the superiority of our approach relative to competing baselines. It is worth noting the proposed model, equipped with embeddings extracted from MLLMs and LLMs, can further improve the recommendation accuracy of NDCG@20 by an average of 4.21% compared to the original embeddings.
Complexity of Symbolic Representation in Working Memory of Transformer Correlates with the Complexity of a Task
Even though Transformers are extensively used for Natural Language Processing tasks, especially for machine translation, they lack an explicit memory to store key concepts of processed texts. This paper explores the properties of the content of symbolic working memory added to the Transformer model decoder. Such working memory enhances the quality of model predictions in machine translation task and works as a neural-symbolic representation of information that is important for the model to make correct translations. The study of memory content revealed that translated text keywords are stored in the working memory, pointing to the relevance of memory content to the processed text. Also, the diversity of tokens and parts of speech stored in memory correlates with the complexity of the corpora for machine translation task.
Hyper3D: Efficient 3D Representation via Hybrid Triplane and Octree Feature for Enhanced 3D Shape Variational Auto-Encoders
Recent 3D content generation pipelines often leverage Variational Autoencoders (VAEs) to encode shapes into compact latent representations, facilitating diffusion-based generation. Efficiently compressing 3D shapes while preserving intricate geometric details remains a key challenge. Existing 3D shape VAEs often employ uniform point sampling and 1D/2D latent representations, such as vector sets or triplanes, leading to significant geometric detail loss due to inadequate surface coverage and the absence of explicit 3D representations in the latent space. Although recent work explores 3D latent representations, their large scale hinders high-resolution encoding and efficient training. Given these challenges, we introduce Hyper3D, which enhances VAE reconstruction through efficient 3D representation that integrates hybrid triplane and octree features. First, we adopt an octree-based feature representation to embed mesh information into the network, mitigating the limitations of uniform point sampling in capturing geometric distributions along the mesh surface. Furthermore, we propose a hybrid latent space representation that integrates a high-resolution triplane with a low-resolution 3D grid. This design not only compensates for the lack of explicit 3D representations but also leverages a triplane to preserve high-resolution details. Experimental results demonstrate that Hyper3D outperforms traditional representations by reconstructing 3D shapes with higher fidelity and finer details, making it well-suited for 3D generation pipelines.
CAT: Content-Adaptive Image Tokenization
Most existing image tokenizers encode images into a fixed number of tokens or patches, overlooking the inherent variability in image complexity. To address this, we introduce Content-Adaptive Tokenizer (CAT), which dynamically adjusts representation capacity based on the image content and encodes simpler images into fewer tokens. We design a caption-based evaluation system that leverages large language models (LLMs) to predict content complexity and determine the optimal compression ratio for a given image, taking into account factors critical to human perception. Trained on images with diverse compression ratios, CAT demonstrates robust performance in image reconstruction. We also utilize its variable-length latent representations to train Diffusion Transformers (DiTs) for ImageNet generation. By optimizing token allocation, CAT improves the FID score over fixed-ratio baselines trained with the same flops and boosts the inference throughput by 18.5%.
Learning Video Representations from Textual Web Supervision
Videos on the Internet are paired with pieces of text, such as titles and descriptions. This text typically describes the most important content in the video, such as the objects in the scene and the actions being performed. Based on this observation, we propose to use text as a method for learning video representations. To accomplish this, we propose a data collection process and use it to collect 70M video clips shared publicly on the Internet, and we then train a model to pair each video with its associated text. We evaluate the model on several down-stream action recognition tasks, including Kinetics, HMDB-51, and UCF-101. We find that this approach is an effective method of pre-training video representations. Specifically, it outperforms all existing methods for self-supervised and cross-modal video representation learning.
Learning semantic sentence representations from visually grounded language without lexical knowledge
Current approaches to learning semantic representations of sentences often use prior word-level knowledge. The current study aims to leverage visual information in order to capture sentence level semantics without the need for word embeddings. We use a multimodal sentence encoder trained on a corpus of images with matching text captions to produce visually grounded sentence embeddings. Deep Neural Networks are trained to map the two modalities to a common embedding space such that for an image the corresponding caption can be retrieved and vice versa. We show that our model achieves results comparable to the current state-of-the-art on two popular image-caption retrieval benchmark data sets: MSCOCO and Flickr8k. We evaluate the semantic content of the resulting sentence embeddings using the data from the Semantic Textual Similarity benchmark task and show that the multimodal embeddings correlate well with human semantic similarity judgements. The system achieves state-of-the-art results on several of these benchmarks, which shows that a system trained solely on multimodal data, without assuming any word representations, is able to capture sentence level semantics. Importantly, this result shows that we do not need prior knowledge of lexical level semantics in order to model sentence level semantics. These findings demonstrate the importance of visual information in semantics.
NoteLLM-2: Multimodal Large Representation Models for Recommendation
Large Language Models (LLMs) have demonstrated exceptional text understanding. Existing works explore their application in text embedding tasks. However, there are few works utilizing LLMs to assist multimodal representation tasks. In this work, we investigate the potential of LLMs to enhance multimodal representation in multimodal item-to-item (I2I) recommendations. One feasible method is the transfer of Multimodal Large Language Models (MLLMs) for representation tasks. However, pre-training MLLMs usually requires collecting high-quality, web-scale multimodal data, resulting in complex training procedures and high costs. This leads the community to rely heavily on open-source MLLMs, hindering customized training for representation scenarios. Therefore, we aim to design an end-to-end training method that customizes the integration of any existing LLMs and vision encoders to construct efficient multimodal representation models. Preliminary experiments show that fine-tuned LLMs in this end-to-end method tend to overlook image content. To overcome this challenge, we propose a novel training framework, NoteLLM-2, specifically designed for multimodal representation. We propose two ways to enhance the focus on visual information. The first method is based on the prompt viewpoint, which separates multimodal content into visual content and textual content. NoteLLM-2 adopts the multimodal In-Content Learning method to teach LLMs to focus on both modalities and aggregate key information. The second method is from the model architecture, utilizing a late fusion mechanism to directly fuse visual information into textual information. Extensive experiments have been conducted to validate the effectiveness of our method.
See Through Their Minds: Learning Transferable Neural Representation from Cross-Subject fMRI
Deciphering visual content from functional Magnetic Resonance Imaging (fMRI) helps illuminate the human vision system. However, the scarcity of fMRI data and noise hamper brain decoding model performance. Previous approaches primarily employ subject-specific models, sensitive to training sample size. In this paper, we explore a straightforward but overlooked solution to address data scarcity. We propose shallow subject-specific adapters to map cross-subject fMRI data into unified representations. Subsequently, a shared deeper decoding model decodes cross-subject features into the target feature space. During training, we leverage both visual and textual supervision for multi-modal brain decoding. Our model integrates a high-level perception decoding pipeline and a pixel-wise reconstruction pipeline guided by high-level perceptions, simulating bottom-up and top-down processes in neuroscience. Empirical experiments demonstrate robust neural representation learning across subjects for both pipelines. Moreover, merging high-level and low-level information improves both low-level and high-level reconstruction metrics. Additionally, we successfully transfer learned general knowledge to new subjects by training new adapters with limited training data. Compared to previous state-of-the-art methods, notably pre-training-based methods (Mind-Vis and fMRI-PTE), our approach achieves comparable or superior results across diverse tasks, showing promise as an alternative method for cross-subject fMRI data pre-training. Our code and pre-trained weights will be publicly released at https://github.com/YulongBonjour/See_Through_Their_Minds.
Magic3D: High-Resolution Text-to-3D Content Creation
DreamFusion has recently demonstrated the utility of a pre-trained text-to-image diffusion model to optimize Neural Radiance Fields (NeRF), achieving remarkable text-to-3D synthesis results. However, the method has two inherent limitations: (a) extremely slow optimization of NeRF and (b) low-resolution image space supervision on NeRF, leading to low-quality 3D models with a long processing time. In this paper, we address these limitations by utilizing a two-stage optimization framework. First, we obtain a coarse model using a low-resolution diffusion prior and accelerate with a sparse 3D hash grid structure. Using the coarse representation as the initialization, we further optimize a textured 3D mesh model with an efficient differentiable renderer interacting with a high-resolution latent diffusion model. Our method, dubbed Magic3D, can create high quality 3D mesh models in 40 minutes, which is 2x faster than DreamFusion (reportedly taking 1.5 hours on average), while also achieving higher resolution. User studies show 61.7% raters to prefer our approach over DreamFusion. Together with the image-conditioned generation capabilities, we provide users with new ways to control 3D synthesis, opening up new avenues to various creative applications.
MOSAIC: Modeling Social AI for Content Dissemination and Regulation in Multi-Agent Simulations
We present a novel, open-source social network simulation framework, MOSAIC, where generative language agents predict user behaviors such as liking, sharing, and flagging content. This simulation combines LLM agents with a directed social graph to analyze emergent deception behaviors and gain a better understanding of how users determine the veracity of online social content. By constructing user representations from diverse fine-grained personas, our system enables multi-agent simulations that model content dissemination and engagement dynamics at scale. Within this framework, we evaluate three different content moderation strategies with simulated misinformation dissemination, and we find that they not only mitigate the spread of non-factual content but also increase user engagement. In addition, we analyze the trajectories of popular content in our simulations, and explore whether simulation agents' articulated reasoning for their social interactions truly aligns with their collective engagement patterns. We open-source our simulation software to encourage further research within AI and social sciences.
Learning 3D Representations from Procedural 3D Programs
Self-supervised learning has emerged as a promising approach for acquiring transferable 3D representations from unlabeled 3D point clouds. Unlike 2D images, which are widely accessible, acquiring 3D assets requires specialized expertise or professional 3D scanning equipment, making it difficult to scale and raising copyright concerns. To address these challenges, we propose learning 3D representations from procedural 3D programs that automatically generate 3D shapes using simple primitives and augmentations. Remarkably, despite lacking semantic content, the 3D representations learned from this synthesized dataset perform on par with state-of-the-art representations learned from semantically recognizable 3D models (e.g., airplanes) across various downstream 3D tasks, including shape classification, part segmentation, and masked point cloud completion. Our analysis further suggests that current self-supervised learning methods primarily capture geometric structures rather than high-level semantics.
SafeGen: Mitigating Unsafe Content Generation in Text-to-Image Models
Text-to-image (T2I) models, such as Stable Diffusion, have exhibited remarkable performance in generating high-quality images from text descriptions in recent years. However, text-to-image models may be tricked into generating not-safe-for-work (NSFW) content, particularly in sexual scenarios. Existing countermeasures mostly focus on filtering inappropriate inputs and outputs, or suppressing improper text embeddings, which can block explicit NSFW-related content (e.g., naked or sexy) but may still be vulnerable to adversarial prompts inputs that appear innocent but are ill-intended. In this paper, we present SafeGen, a framework to mitigate unsafe content generation by text-to-image models in a text-agnostic manner. The key idea is to eliminate unsafe visual representations from the model regardless of the text input. In this way, the text-to-image model is resistant to adversarial prompts since unsafe visual representations are obstructed from within. Extensive experiments conducted on four datasets demonstrate SafeGen's effectiveness in mitigating unsafe content generation while preserving the high-fidelity of benign images. SafeGen outperforms eight state-of-the-art baseline methods and achieves 99.1% sexual content removal performance. Furthermore, our constructed benchmark of adversarial prompts provides a basis for future development and evaluation of anti-NSFW-generation methods.
Structure and Content-Guided Video Synthesis with Diffusion Models
Text-guided generative diffusion models unlock powerful image creation and editing tools. While these have been extended to video generation, current approaches that edit the content of existing footage while retaining structure require expensive re-training for every input or rely on error-prone propagation of image edits across frames. In this work, we present a structure and content-guided video diffusion model that edits videos based on visual or textual descriptions of the desired output. Conflicts between user-provided content edits and structure representations occur due to insufficient disentanglement between the two aspects. As a solution, we show that training on monocular depth estimates with varying levels of detail provides control over structure and content fidelity. Our model is trained jointly on images and videos which also exposes explicit control of temporal consistency through a novel guidance method. Our experiments demonstrate a wide variety of successes; fine-grained control over output characteristics, customization based on a few reference images, and a strong user preference towards results by our model.
CoDeF: Content Deformation Fields for Temporally Consistent Video Processing
We present the content deformation field CoDeF as a new type of video representation, which consists of a canonical content field aggregating the static contents in the entire video and a temporal deformation field recording the transformations from the canonical image (i.e., rendered from the canonical content field) to each individual frame along the time axis.Given a target video, these two fields are jointly optimized to reconstruct it through a carefully tailored rendering pipeline.We advisedly introduce some regularizations into the optimization process, urging the canonical content field to inherit semantics (e.g., the object shape) from the video.With such a design, CoDeF naturally supports lifting image algorithms for video processing, in the sense that one can apply an image algorithm to the canonical image and effortlessly propagate the outcomes to the entire video with the aid of the temporal deformation field.We experimentally show that CoDeF is able to lift image-to-image translation to video-to-video translation and lift keypoint detection to keypoint tracking without any training.More importantly, thanks to our lifting strategy that deploys the algorithms on only one image, we achieve superior cross-frame consistency in processed videos compared to existing video-to-video translation approaches, and even manage to track non-rigid objects like water and smog.Project page can be found at https://qiuyu96.github.io/CoDeF/.
LogoMotion: Visually Grounded Code Generation for Content-Aware Animation
Animated logos are a compelling and ubiquitous way individuals and brands represent themselves online. Manually authoring these logos can require significant artistic skill and effort. To help novice designers animate logos, design tools currently offer templates and animation presets. However, these solutions can be limited in their expressive range. Large language models have the potential to help novice designers create animated logos by generating animation code that is tailored to their content. In this paper, we introduce LogoMotion, an LLM-based system that takes in a layered document and generates animated logos through visually-grounded program synthesis. We introduce techniques to create an HTML representation of a canvas, identify primary and secondary elements, synthesize animation code, and visually debug animation errors. When compared with an industry standard tool, we find that LogoMotion produces animations that are more content-aware and are on par in terms of quality. We conclude with a discussion of the implications of LLM-generated animation for motion design.
RAM++: Robust Representation Learning via Adaptive Mask for All-in-One Image Restoration
This work presents Robust Representation Learning via Adaptive Mask (RAM++), a two-stage framework for all-in-one image restoration. RAM++ integrates high-level semantic understanding with low-level texture generation to achieve content-oriented robust restoration. It addresses the limitations of existing degradation-oriented methods in extreme scenarios (e.g., degradations strongly coupled with image structures). RAM++ also mitigates common challenges such as unbalanced performance across tasks, overfitting to seen degradations, and weak generalization to unseen ones through three key designs: 1) Adaptive Semantic-Aware Mask (AdaSAM): a pretraining strategy that applies pixel-level masks to semantically rich and textured regions. This design enables the network to learn both generative priors and image content priors from various degradations. 2) Mask Attribute Conductance (MAC): a selective fine-tuning strategy that adjusts the layers with higher contributions to bridge the integrity gap between masked pretraining and full-image fine-tuning while retaining learned priors. 3) Robust Feature Regularization (RFR): a strategy that leverages DINOv2's semantically consistent and degradation-invariant representations, together with efficient feature fusion, to achieve faithful and semantically coherent restoration. With these designs, RAM++ achieves robust, well-balanced, and state-of-the-art performance across seen, unseen, extreme, and mixed degradations. Our code and model will be released at https://github.com/DragonisCV/RAM
4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency
Aided by text-to-image and text-to-video diffusion models, existing 4D content creation pipelines utilize score distillation sampling to optimize the entire dynamic 3D scene. However, as these pipelines generate 4D content from text or image inputs, they incur significant time and effort in prompt engineering through trial and error. This work introduces 4DGen, a novel, holistic framework for grounded 4D content creation that decomposes the 4D generation task into multiple stages. We identify static 3D assets and monocular video sequences as key components in constructing the 4D content. Our pipeline facilitates conditional 4D generation, enabling users to specify geometry (3D assets) and motion (monocular videos), thus offering superior control over content creation. Furthermore, we construct our 4D representation using dynamic 3D Gaussians, which permits efficient, high-resolution supervision through rendering during training, thereby facilitating high-quality 4D generation. Additionally, we employ spatial-temporal pseudo labels on anchor frames, along with seamless consistency priors implemented through 3D-aware score distillation sampling and smoothness regularizations. Compared to existing baselines, our approach yields competitive results in faithfully reconstructing input signals and realistically inferring renderings from novel viewpoints and timesteps. Most importantly, our method supports grounded generation, offering users enhanced control, a feature difficult to achieve with previous methods. Project page: https://vita-group.github.io/4DGen/
HunyuanVideo-Foley: Multimodal Diffusion with Representation Alignment for High-Fidelity Foley Audio Generation
Recent advances in video generation produce visually realistic content, yet the absence of synchronized audio severely compromises immersion. To address key challenges in video-to-audio generation, including multimodal data scarcity, modality imbalance and limited audio quality in existing methods, we propose HunyuanVideo-Foley, an end-to-end text-video-to-audio framework that synthesizes high-fidelity audio precisely aligned with visual dynamics and semantic context. Our approach incorporates three core innovations: (1) a scalable data pipeline curating 100k-hour multimodal datasets through automated annotation; (2) a representation alignment strategy using self-supervised audio features to guide latent diffusion training, efficiently improving audio quality and generation stability; (3) a novel multimodal diffusion transformer resolving modal competition, containing dual-stream audio-video fusion through joint attention, and textual semantic injection via cross-attention. Comprehensive evaluations demonstrate that HunyuanVideo-Foley achieves new state-of-the-art performance across audio fidelity, visual-semantic alignment, temporal alignment and distribution matching. The demo page is available at: https://szczesnys.github.io/hunyuanvideo-foley/.
Socio-Culturally Aware Evaluation Framework for LLM-Based Content Moderation
With the growth of social media and large language models, content moderation has become crucial. Many existing datasets lack adequate representation of different groups, resulting in unreliable assessments. To tackle this, we propose a socio-culturally aware evaluation framework for LLM-driven content moderation and introduce a scalable method for creating diverse datasets using persona-based generation. Our analysis reveals that these datasets provide broader perspectives and pose greater challenges for LLMs than diversity-focused generation methods without personas. This challenge is especially pronounced in smaller LLMs, emphasizing the difficulties they encounter in moderating such diverse content.
MVGamba: Unify 3D Content Generation as State Space Sequence Modeling
Recent 3D large reconstruction models (LRMs) can generate high-quality 3D content in sub-seconds by integrating multi-view diffusion models with scalable multi-view reconstructors. Current works further leverage 3D Gaussian Splatting as 3D representation for improved visual quality and rendering efficiency. However, we observe that existing Gaussian reconstruction models often suffer from multi-view inconsistency and blurred textures. We attribute this to the compromise of multi-view information propagation in favor of adopting powerful yet computationally intensive architectures (e.g., Transformers). To address this issue, we introduce MVGamba, a general and lightweight Gaussian reconstruction model featuring a multi-view Gaussian reconstructor based on the RNN-like State Space Model (SSM). Our Gaussian reconstructor propagates causal context containing multi-view information for cross-view self-refinement while generating a long sequence of Gaussians for fine-detail modeling with linear complexity. With off-the-shelf multi-view diffusion models integrated, MVGamba unifies 3D generation tasks from a single image, sparse images, or text prompts. Extensive experiments demonstrate that MVGamba outperforms state-of-the-art baselines in all 3D content generation scenarios with approximately only 0.1times of the model size.
MC-JEPA: A Joint-Embedding Predictive Architecture for Self-Supervised Learning of Motion and Content Features
Self-supervised learning of visual representations has been focusing on learning content features, which do not capture object motion or location, and focus on identifying and differentiating objects in images and videos. On the other hand, optical flow estimation is a task that does not involve understanding the content of the images on which it is estimated. We unify the two approaches and introduce MC-JEPA, a joint-embedding predictive architecture and self-supervised learning approach to jointly learn optical flow and content features within a shared encoder, demonstrating that the two associated objectives; the optical flow estimation objective and the self-supervised learning objective; benefit from each other and thus learn content features that incorporate motion information. The proposed approach achieves performance on-par with existing unsupervised optical flow benchmarks, as well as with common self-supervised learning approaches on downstream tasks such as semantic segmentation of images and videos.
C3Net: Compound Conditioned ControlNet for Multimodal Content Generation
We present Compound Conditioned ControlNet, C3Net, a novel generative neural architecture taking conditions from multiple modalities and synthesizing multimodal contents simultaneously (e.g., image, text, audio). C3Net adapts the ControlNet architecture to jointly train and make inferences on a production-ready diffusion model and its trainable copies. Specifically, C3Net first aligns the conditions from multi-modalities to the same semantic latent space using modality-specific encoders based on contrastive training. Then, it generates multimodal outputs based on the aligned latent space, whose semantic information is combined using a ControlNet-like architecture called Control C3-UNet. Correspondingly, with this system design, our model offers an improved solution for joint-modality generation through learning and explaining multimodal conditions instead of simply taking linear interpolations on the latent space. Meanwhile, as we align conditions to a unified latent space, C3Net only requires one trainable Control C3-UNet to work on multimodal semantic information. Furthermore, our model employs unimodal pretraining on the condition alignment stage, outperforming the non-pretrained alignment even on relatively scarce training data and thus demonstrating high-quality compound condition generation. We contribute the first high-quality tri-modal validation set to validate quantitatively that C3Net outperforms or is on par with first and contemporary state-of-the-art multimodal generation. Our codes and tri-modal dataset will be released.
Self-supervised Neural Factor Analysis for Disentangling Utterance-level Speech Representations
Self-supervised learning (SSL) speech models such as wav2vec and HuBERT have demonstrated state-of-the-art performance on automatic speech recognition (ASR) and proved to be extremely useful in low label-resource settings. However, the success of SSL models has yet to transfer to utterance-level tasks such as speaker, emotion, and language recognition, which still require supervised fine-tuning of the SSL models to obtain good performance. We argue that the problem is caused by the lack of disentangled representations and an utterance-level learning objective for these tasks. Inspired by how HuBERT uses clustering to discover hidden acoustic units, we formulate a factor analysis (FA) model that uses the discovered hidden acoustic units to align the SSL features. The underlying utterance-level representations are disentangled from the content of speech using probabilistic inference on the aligned features. Furthermore, the variational lower bound derived from the FA model provides an utterance-level objective, allowing error gradients to be backpropagated to the Transformer layers to learn highly discriminative acoustic units. When used in conjunction with HuBERT's masked prediction training, our models outperform the current best model, WavLM, on all utterance-level non-semantic tasks on the SUPERB benchmark with only 20% of labeled data.
Structure and Semantics Preserving Document Representations
Retrieving relevant documents from a corpus is typically based on the semantic similarity between the document content and query text. The inclusion of structural relationship between documents can benefit the retrieval mechanism by addressing semantic gaps. However, incorporating these relationships requires tractable mechanisms that balance structure with semantics and take advantage of the prevalent pre-train/fine-tune paradigm. We propose here a holistic approach to learning document representations by integrating intra-document content with inter-document relations. Our deep metric learning solution analyzes the complex neighborhood structure in the relationship network to efficiently sample similar/dissimilar document pairs and defines a novel quintuplet loss function that simultaneously encourages document pairs that are semantically relevant to be closer and structurally unrelated to be far apart in the representation space. Furthermore, the separation margins between the documents are varied flexibly to encode the heterogeneity in relationship strengths. The model is fully fine-tunable and natively supports query projection during inference. We demonstrate that it outperforms competing methods on multiple datasets for document retrieval tasks.
LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation
3D content creation has achieved significant progress in terms of both quality and speed. Although current feed-forward models can produce 3D objects in seconds, their resolution is constrained by the intensive computation required during training. In this paper, we introduce Large Multi-View Gaussian Model (LGM), a novel framework designed to generate high-resolution 3D models from text prompts or single-view images. Our key insights are two-fold: 1) 3D Representation: We propose multi-view Gaussian features as an efficient yet powerful representation, which can then be fused together for differentiable rendering. 2) 3D Backbone: We present an asymmetric U-Net as a high-throughput backbone operating on multi-view images, which can be produced from text or single-view image input by leveraging multi-view diffusion models. Extensive experiments demonstrate the high fidelity and efficiency of our approach. Notably, we maintain the fast speed to generate 3D objects within 5 seconds while boosting the training resolution to 512, thereby achieving high-resolution 3D content generation.
SphereDiff: Tuning-free Omnidirectional Panoramic Image and Video Generation via Spherical Latent Representation
The increasing demand for AR/VR applications has highlighted the need for high-quality 360-degree panoramic content. However, generating high-quality 360-degree panoramic images and videos remains a challenging task due to the severe distortions introduced by equirectangular projection (ERP). Existing approaches either fine-tune pretrained diffusion models on limited ERP datasets or attempt tuning-free methods that still rely on ERP latent representations, leading to discontinuities near the poles. In this paper, we introduce SphereDiff, a novel approach for seamless 360-degree panoramic image and video generation using state-of-the-art diffusion models without additional tuning. We define a spherical latent representation that ensures uniform distribution across all perspectives, mitigating the distortions inherent in ERP. We extend MultiDiffusion to spherical latent space and propose a spherical latent sampling method to enable direct use of pretrained diffusion models. Moreover, we introduce distortion-aware weighted averaging to further improve the generation quality in the projection process. Our method outperforms existing approaches in generating 360-degree panoramic content while maintaining high fidelity, making it a robust solution for immersive AR/VR applications. The code is available here. https://github.com/pmh9960/SphereDiff
Frame Representation Hypothesis: Multi-Token LLM Interpretability and Concept-Guided Text Generation
Interpretability is a key challenge in fostering trust for Large Language Models (LLMs), which stems from the complexity of extracting reasoning from model's parameters. We present the Frame Representation Hypothesis, a theoretically robust framework grounded in the Linear Representation Hypothesis (LRH) to interpret and control LLMs by modeling multi-token words. Prior research explored LRH to connect LLM representations with linguistic concepts, but was limited to single token analysis. As most words are composed of several tokens, we extend LRH to multi-token words, thereby enabling usage on any textual data with thousands of concepts. To this end, we propose words can be interpreted as frames, ordered sequences of vectors that better capture token-word relationships. Then, concepts can be represented as the average of word frames sharing a common concept. We showcase these tools through Top-k Concept-Guided Decoding, which can intuitively steer text generation using concepts of choice. We verify said ideas on Llama 3.1, Gemma 2, and Phi 3 families, demonstrating gender and language biases, exposing harmful content, but also potential to remediate them, leading to safer and more transparent LLMs. Code is available at https://github.com/phvv-me/frame-representation-hypothesis.git
SV4D: Dynamic 3D Content Generation with Multi-Frame and Multi-View Consistency
We present Stable Video 4D (SV4D), a latent video diffusion model for multi-frame and multi-view consistent dynamic 3D content generation. Unlike previous methods that rely on separately trained generative models for video generation and novel view synthesis, we design a unified diffusion model to generate novel view videos of dynamic 3D objects. Specifically, given a monocular reference video, SV4D generates novel views for each video frame that are temporally consistent. We then use the generated novel view videos to optimize an implicit 4D representation (dynamic NeRF) efficiently, without the need for cumbersome SDS-based optimization used in most prior works. To train our unified novel view video generation model, we curated a dynamic 3D object dataset from the existing Objaverse dataset. Extensive experimental results on multiple datasets and user studies demonstrate SV4D's state-of-the-art performance on novel-view video synthesis as well as 4D generation compared to prior works.
X-Dreamer: Creating High-quality 3D Content by Bridging the Domain Gap Between Text-to-2D and Text-to-3D Generation
In recent times, automatic text-to-3D content creation has made significant progress, driven by the development of pretrained 2D diffusion models. Existing text-to-3D methods typically optimize the 3D representation to ensure that the rendered image aligns well with the given text, as evaluated by the pretrained 2D diffusion model. Nevertheless, a substantial domain gap exists between 2D images and 3D assets, primarily attributed to variations in camera-related attributes and the exclusive presence of foreground objects. Consequently, employing 2D diffusion models directly for optimizing 3D representations may lead to suboptimal outcomes. To address this issue, we present X-Dreamer, a novel approach for high-quality text-to-3D content creation that effectively bridges the gap between text-to-2D and text-to-3D synthesis. The key components of X-Dreamer are two innovative designs: Camera-Guided Low-Rank Adaptation (CG-LoRA) and Attention-Mask Alignment (AMA) Loss. CG-LoRA dynamically incorporates camera information into the pretrained diffusion models by employing camera-dependent generation for trainable parameters. This integration enhances the alignment between the generated 3D assets and the camera's perspective. AMA loss guides the attention map of the pretrained diffusion model using the binary mask of the 3D object, prioritizing the creation of the foreground object. This module ensures that the model focuses on generating accurate and detailed foreground objects. Extensive evaluations demonstrate the effectiveness of our proposed method compared to existing text-to-3D approaches. Our project webpage: https://xmuxiaoma666.github.io/Projects/X-Dreamer .
Inductive Representation Learning on Large Graphs
Low-dimensional embeddings of nodes in large graphs have proved extremely useful in a variety of prediction tasks, from content recommendation to identifying protein functions. However, most existing approaches require that all nodes in the graph are present during training of the embeddings; these previous approaches are inherently transductive and do not naturally generalize to unseen nodes. Here we present GraphSAGE, a general, inductive framework that leverages node feature information (e.g., text attributes) to efficiently generate node embeddings for previously unseen data. Instead of training individual embeddings for each node, we learn a function that generates embeddings by sampling and aggregating features from a node's local neighborhood. Our algorithm outperforms strong baselines on three inductive node-classification benchmarks: we classify the category of unseen nodes in evolving information graphs based on citation and Reddit post data, and we show that our algorithm generalizes to completely unseen graphs using a multi-graph dataset of protein-protein interactions.
Unsupervised Representation Learning for 3D Mesh Parameterization with Semantic and Visibility Objectives
Recent 3D generative models produce high-quality textures for 3D mesh objects. However, they commonly rely on the heavy assumption that input 3D meshes are accompanied by manual mesh parameterization (UV mapping), a manual task that requires both technical precision and artistic judgment. Industry surveys show that this process often accounts for a significant share of asset creation, creating a major bottleneck for 3D content creators. Moreover, existing automatic methods often ignore two perceptually important criteria: (1) semantic awareness (UV charts should align semantically similar 3D parts across shapes) and (2) visibility awareness (cutting seams should lie in regions unlikely to be seen). To overcome these shortcomings and to automate the mesh parameterization process, we present an unsupervised differentiable framework that augments standard geometry-preserving UV learning with semantic- and visibility-aware objectives. For semantic-awareness, our pipeline (i) segments the mesh into semantic 3D parts, (ii) applies an unsupervised learned per-part UV-parameterization backbone, and (iii) aggregates per-part charts into a unified UV atlas. For visibility-awareness, we use ambient occlusion (AO) as an exposure proxy and back-propagate a soft differentiable AO-weighted seam objective to steer cutting seams toward occluded regions. By conducting qualitative and quantitative evaluations against state-of-the-art methods, we show that the proposed method produces UV atlases that better support texture generation and reduce perceptible seam artifacts compared to recent baselines. Our implementation code is publicly available at: https://github.com/AHHHZ975/Semantic-Visibility-UV-Param.
Collaborative Vision-Text Representation Optimizing for Open-Vocabulary Segmentation
Pre-trained vision-language models, e.g. CLIP, have been increasingly used to address the challenging Open-Vocabulary Segmentation (OVS) task, benefiting from their well-aligned vision-text embedding space. Typical solutions involve either freezing CLIP during training to unilaterally maintain its zero-shot capability, or fine-tuning CLIP vision encoder to achieve perceptual sensitivity to local regions. However, few of them incorporate vision-text collaborative optimization. Based on this, we propose the Content-Dependent Transfer to adaptively enhance each text embedding by interacting with the input image, which presents a parameter-efficient way to optimize the text representation. Besides, we additionally introduce a Representation Compensation strategy, reviewing the original CLIP-V representation as compensation to maintain the zero-shot capability of CLIP. In this way, the vision and text representation of CLIP are optimized collaboratively, enhancing the alignment of the vision-text feature space. To the best of our knowledge, we are the first to establish the collaborative vision-text optimizing mechanism within the OVS field. Extensive experiments demonstrate our method achieves superior performance on popular OVS benchmarks. In open-vocabulary semantic segmentation, our method outperforms the previous state-of-the-art approaches by +0.5, +2.3, +3.4, +0.4 and +1.1 mIoU, respectively on A-847, A-150, PC-459, PC-59 and PAS-20. Furthermore, in a panoptic setting on ADE20K, we achieve the performance of 27.1 PQ, 73.5 SQ, and 32.9 RQ. Code will be available at https://github.com/jiaosiyu1999/MAFT-Plus.git .
Balancing the Style-Content Trade-Off in Sentiment Transfer Using Polarity-Aware Denoising
Text sentiment transfer aims to flip the sentiment polarity of a sentence (positive to negative or vice versa) while preserving its sentiment-independent content. Although current models show good results at changing the sentiment, content preservation in transferred sentences is insufficient. In this paper, we present a sentiment transfer model based on polarity-aware denoising, which accurately controls the sentiment attributes in generated text, preserving the content to a great extent and helping to balance the style-content trade-off. Our proposed model is structured around two key stages in the sentiment transfer process: better representation learning using a shared encoder and sentiment-controlled generation using separate sentiment-specific decoders. Empirical results show that our methods outperforms state-of-the-art baselines in terms of content preservation while staying competitive in terms of style transfer accuracy and fluency.
Enhancing Representation Generalization in Authorship Identification
Authorship identification ascertains the authorship of texts whose origins remain undisclosed. That authorship identification techniques work as reliably as they do has been attributed to the fact that authorial style is properly captured and represented. Although modern authorship identification methods have evolved significantly over the years and have proven effective in distinguishing authorial styles, the generalization of stylistic features across domains has not been systematically reviewed. The presented work addresses the challenge of enhancing the generalization of stylistic representations in authorship identification, particularly when there are discrepancies between training and testing samples. A comprehensive review of empirical studies was conducted, focusing on various stylistic features and their effectiveness in representing an author's style. The influencing factors such as topic, genre, and register on writing style were also explored, along with strategies to mitigate their impact. While some stylistic features, like character n-grams and function words, have proven to be robust and discriminative, others, such as content words, can introduce biases and hinder cross-domain generalization. Representations learned using deep learning models, especially those incorporating character n-grams and syntactic information, show promise in enhancing representation generalization. The findings underscore the importance of selecting appropriate stylistic features for authorship identification, especially in cross-domain scenarios. The recognition of the strengths and weaknesses of various linguistic features paves the way for more accurate authorship identification in diverse contexts.
ContentVec: An Improved Self-Supervised Speech Representation by Disentangling Speakers
Self-supervised learning in speech involves training a speech representation network on a large-scale unannotated speech corpus, and then applying the learned representations to downstream tasks. Since the majority of the downstream tasks of SSL learning in speech largely focus on the content information in speech, the most desirable speech representations should be able to disentangle unwanted variations, such as speaker variations, from the content. However, disentangling speakers is very challenging, because removing the speaker information could easily result in a loss of content as well, and the damage of the latter usually far outweighs the benefit of the former. In this paper, we propose a new SSL method that can achieve speaker disentanglement without severe loss of content. Our approach is adapted from the HuBERT framework, and incorporates disentangling mechanisms to regularize both the teacher labels and the learned representations. We evaluate the benefit of speaker disentanglement on a set of content-related downstream tasks, and observe a consistent and notable performance advantage of our speaker-disentangled representations.
DOM-LM: Learning Generalizable Representations for HTML Documents
HTML documents are an important medium for disseminating information on the Web for human consumption. An HTML document presents information in multiple text formats including unstructured text, structured key-value pairs, and tables. Effective representation of these documents is essential for machine understanding to enable a wide range of applications, such as Question Answering, Web Search, and Personalization. Existing work has either represented these documents using visual features extracted by rendering them in a browser, which is typically computationally expensive, or has simply treated them as plain text documents, thereby failing to capture useful information presented in their HTML structure. We argue that the text and HTML structure together convey important semantics of the content and therefore warrant a special treatment for their representation learning. In this paper, we introduce a novel representation learning approach for web pages, dubbed DOM-LM, which addresses the limitations of existing approaches by encoding both text and DOM tree structure with a transformer-based encoder and learning generalizable representations for HTML documents via self-supervised pre-training. We evaluate DOM-LM on a variety of webpage understanding tasks, including Attribute Extraction, Open Information Extraction, and Question Answering. Our extensive experiments show that DOM-LM consistently outperforms all baselines designed for these tasks. In particular, DOM-LM demonstrates better generalization performance both in few-shot and zero-shot settings, making it attractive for making it suitable for real-world application settings with limited labeled data.
SPAR: Personalized Content-Based Recommendation via Long Engagement Attention
Leveraging users' long engagement histories is essential for personalized content recommendations. The success of pretrained language models (PLMs) in NLP has led to their use in encoding user histories and candidate items, framing content recommendations as textual semantic matching tasks. However, existing works still struggle with processing very long user historical text and insufficient user-item interaction. In this paper, we introduce a content-based recommendation framework, SPAR, which effectively tackles the challenges of holistic user interest extraction from the long user engagement history. It achieves so by leveraging PLM, poly-attention layers and attention sparsity mechanisms to encode user's history in a session-based manner. The user and item side features are sufficiently fused for engagement prediction while maintaining standalone representations for both sides, which is efficient for practical model deployment. Moreover, we enhance user profiling by exploiting large language model (LLM) to extract global interests from user engagement history. Extensive experiments on two benchmark datasets demonstrate that our framework outperforms existing state-of-the-art (SoTA) methods.
Scaling Up LLM Reviews for Google Ads Content Moderation
Large language models (LLMs) are powerful tools for content moderation, but their inference costs and latency make them prohibitive for casual use on large datasets, such as the Google Ads repository. This study proposes a method for scaling up LLM reviews for content moderation in Google Ads. First, we use heuristics to select candidates via filtering and duplicate removal, and create clusters of ads for which we select one representative ad per cluster. We then use LLMs to review only the representative ads. Finally, we propagate the LLM decisions for the representative ads back to their clusters. This method reduces the number of reviews by more than 3 orders of magnitude while achieving a 2x recall compared to a baseline non-LLM model. The success of this approach is a strong function of the representations used in clustering and label propagation; we found that cross-modal similarity representations yield better results than uni-modal representations.
Learning Expressive Disentangled Speech Representations with Soft Speech Units and Adversarial Style Augmentation
Voice conversion is the task to transform voice characteristics of source speech while preserving content information. Nowadays, self-supervised representation learning models are increasingly utilized in content extraction. However, in these representations, a lot of hidden speaker information leads to timbre leakage while the prosodic information of hidden units lacks use. To address these issues, we propose a novel framework for expressive voice conversion called "SAVC" based on soft speech units from HuBert-soft. Taking soft speech units as input, we design an attribute encoder to extract content and prosody features respectively. Specifically, we first introduce statistic perturbation imposed by adversarial style augmentation to eliminate speaker information. Then the prosody is implicitly modeled on soft speech units with knowledge distillation. Experiment results show that the intelligibility and naturalness of converted speech outperform previous work.
Leveraging Content-based Features from Multiple Acoustic Models for Singing Voice Conversion
Singing voice conversion (SVC) is a technique to enable an arbitrary singer to sing an arbitrary song. To achieve that, it is important to obtain speaker-agnostic representations from source audio, which is a challenging task. A common solution is to extract content-based features (e.g., PPGs) from a pretrained acoustic model. However, the choices for acoustic models are vast and varied. It is yet to be explored what characteristics of content features from different acoustic models are, and whether integrating multiple content features can help each other. Motivated by that, this study investigates three distinct content features, sourcing from WeNet, Whisper, and ContentVec, respectively. We explore their complementary roles in intelligibility, prosody, and conversion similarity for SVC. By integrating the multiple content features with a diffusion-based SVC model, our SVC system achieves superior conversion performance on both objective and subjective evaluation in comparison to a single source of content features. Our demo page and code can be available https://www.zhangxueyao.com/data/MultipleContentsSVC/index.html.
Speech Resynthesis from Discrete Disentangled Self-Supervised Representations
We propose using self-supervised discrete representations for the task of speech resynthesis. To generate disentangled representation, we separately extract low-bitrate representations for speech content, prosodic information, and speaker identity. This allows to synthesize speech in a controllable manner. We analyze various state-of-the-art, self-supervised representation learning methods and shed light on the advantages of each method while considering reconstruction quality and disentanglement properties. Specifically, we evaluate the F0 reconstruction, speaker identification performance (for both resynthesis and voice conversion), recordings' intelligibility, and overall quality using subjective human evaluation. Lastly, we demonstrate how these representations can be used for an ultra-lightweight speech codec. Using the obtained representations, we can get to a rate of 365 bits per second while providing better speech quality than the baseline methods. Audio samples can be found under the following link: speechbot.github.io/resynthesis.
VAEmo: Efficient Representation Learning for Visual-Audio Emotion with Knowledge Injection
Audiovisual emotion recognition (AVER) aims to infer human emotions from nonverbal visual-audio (VA) cues, offering modality-complementary and language-agnostic advantages. However, AVER remains challenging due to the inherent ambiguity of emotional expressions, cross-modal expressive disparities, and the scarcity of reliably annotated data. Recent self-supervised AVER approaches have introduced strong multimodal representations, yet they predominantly rely on modality-specific encoders and coarse content-level alignment, limiting fine-grained emotional semantic modeling. To address these issues, we propose VAEmo, an efficient two-stage framework for emotion-centric joint VA representation learning with external knowledge injection. In Stage~1, a unified and lightweight representation network is pre-trained on large-scale speaker-centric VA corpora via masked reconstruction and contrastive objectives, mitigating the modality gap and learning expressive, complementary representations without emotion labels. In Stage~2, multimodal large language models automatically generate detailed affective descriptions according to our well-designed chain-of-thought prompting for only a small subset of VA samples; these rich textual semantics are then injected by aligning their corresponding embeddings with VA representations through dual-path contrastive learning, further bridging the emotion gap. Extensive experiments on multiple downstream AVER benchmarks show that VAEmo achieves state-of-the-art performance with a compact design, highlighting the benefit of unified cross-modal encoding and emotion-aware semantic guidance for efficient, generalizable VA emotion representations.
Representation Bending for Large Language Model Safety
Large Language Models (LLMs) have emerged as powerful tools, but their inherent safety risks - ranging from harmful content generation to broader societal harms - pose significant challenges. These risks can be amplified by the recent adversarial attacks, fine-tuning vulnerabilities, and the increasing deployment of LLMs in high-stakes environments. Existing safety-enhancing techniques, such as fine-tuning with human feedback or adversarial training, are still vulnerable as they address specific threats and often fail to generalize across unseen attacks, or require manual system-level defenses. This paper introduces RepBend, a novel approach that fundamentally disrupts the representations underlying harmful behaviors in LLMs, offering a scalable solution to enhance (potentially inherent) safety. RepBend brings the idea of activation steering - simple vector arithmetic for steering model's behavior during inference - to loss-based fine-tuning. Through extensive evaluation, RepBend achieves state-of-the-art performance, outperforming prior methods such as Circuit Breaker, RMU, and NPO, with up to 95% reduction in attack success rates across diverse jailbreak benchmarks, all with negligible reduction in model usability and general capabilities.
RxRx3-core: Benchmarking drug-target interactions in High-Content Microscopy
High Content Screening (HCS) microscopy datasets have transformed the ability to profile cellular responses to genetic and chemical perturbations, enabling cell-based inference of drug-target interactions (DTI). However, the adoption of representation learning methods for HCS data has been hindered by the lack of accessible datasets and robust benchmarks. To address this gap, we present RxRx3-core, a curated and compressed subset of the RxRx3 dataset, and an associated DTI benchmarking task. At just 18GB, RxRx3-core significantly reduces the size barrier associated with large-scale HCS datasets while preserving critical data necessary for benchmarking representation learning models against a zero-shot DTI prediction task. RxRx3-core includes 222,601 microscopy images spanning 736 CRISPR knockouts and 1,674 compounds at 8 concentrations. RxRx3-core is available on HuggingFace and Polaris, along with pre-trained embeddings and benchmarking code, ensuring accessibility for the research community. By providing a compact dataset and robust benchmarks, we aim to accelerate innovation in representation learning methods for HCS data and support the discovery of novel biological insights.
INRetouch: Context Aware Implicit Neural Representation for Photography Retouching
Professional photo editing remains challenging, requiring extensive knowledge of imaging pipelines and significant expertise. With the ubiquity of smartphone photography, there is an increasing demand for accessible yet sophisticated image editing solutions. While recent deep learning approaches, particularly style transfer methods, have attempted to automate this process, they often struggle with output fidelity, editing control, and complex retouching capabilities. We propose a novel retouch transfer approach that learns from professional edits through before-after image pairs, enabling precise replication of complex editing operations. To facilitate this research direction, we introduce a comprehensive Photo Retouching Dataset comprising 100,000 high-quality images edited using over 170 professional Adobe Lightroom presets. We develop a context-aware Implicit Neural Representation that learns to apply edits adaptively based on image content and context, requiring no pretraining and capable of learning from a single example. Our method extracts implicit transformations from reference edits and adaptively applies them to new images. Through extensive evaluation, we demonstrate that our approach not only surpasses existing methods in photo retouching but also enhances performance in related image reconstruction tasks like Gamut Mapping and Raw Reconstruction. By bridging the gap between professional editing capabilities and automated solutions, our work presents a significant step toward making sophisticated photo editing more accessible while maintaining high-fidelity results. Check the Project Page at https://omaralezaby.github.io/inretouch for more Results and information about Code and Dataset availability.
Forte : Finding Outliers with Representation Typicality Estimation
Generative models can now produce photorealistic synthetic data which is virtually indistinguishable from the real data used to train it. This is a significant evolution over previous models which could produce reasonable facsimiles of the training data, but ones which could be visually distinguished from the training data by human evaluation. Recent work on OOD detection has raised doubts that generative model likelihoods are optimal OOD detectors due to issues involving likelihood misestimation, entropy in the generative process, and typicality. We speculate that generative OOD detectors also failed because their models focused on the pixels rather than the semantic content of the data, leading to failures in near-OOD cases where the pixels may be similar but the information content is significantly different. We hypothesize that estimating typical sets using self-supervised learners leads to better OOD detectors. We introduce a novel approach that leverages representation learning, and informative summary statistics based on manifold estimation, to address all of the aforementioned issues. Our method outperforms other unsupervised approaches and achieves state-of-the art performance on well-established challenging benchmarks, and new synthetic data detection tasks.
SimFIR: A Simple Framework for Fisheye Image Rectification with Self-supervised Representation Learning
In fisheye images, rich distinct distortion patterns are regularly distributed in the image plane. These distortion patterns are independent of the visual content and provide informative cues for rectification. To make the best of such rectification cues, we introduce SimFIR, a simple framework for fisheye image rectification based on self-supervised representation learning. Technically, we first split a fisheye image into multiple patches and extract their representations with a Vision Transformer (ViT). To learn fine-grained distortion representations, we then associate different image patches with their specific distortion patterns based on the fisheye model, and further subtly design an innovative unified distortion-aware pretext task for their learning. The transfer performance on the downstream rectification task is remarkably boosted, which verifies the effectiveness of the learned representations. Extensive experiments are conducted, and the quantitative and qualitative results demonstrate the superiority of our method over the state-of-the-art algorithms as well as its strong generalization ability on real-world fisheye images.
Not Only Generative Art: Stable Diffusion for Content-Style Disentanglement in Art Analysis
The duality of content and style is inherent to the nature of art. For humans, these two elements are clearly different: content refers to the objects and concepts in the piece of art, and style to the way it is expressed. This duality poses an important challenge for computer vision. The visual appearance of objects and concepts is modulated by the style that may reflect the author's emotions, social trends, artistic movement, etc., and their deep comprehension undoubtfully requires to handle both. A promising step towards a general paradigm for art analysis is to disentangle content and style, whereas relying on human annotations to cull a single aspect of artworks has limitations in learning semantic concepts and the visual appearance of paintings. We thus present GOYA, a method that distills the artistic knowledge captured in a recent generative model to disentangle content and style. Experiments show that synthetically generated images sufficiently serve as a proxy of the real distribution of artworks, allowing GOYA to separately represent the two elements of art while keeping more information than existing methods.
Multi-task Representation Learning for Pure Exploration in Linear Bandits
Despite the recent success of representation learning in sequential decision making, the study of the pure exploration scenario (i.e., identify the best option and minimize the sample complexity) is still limited. In this paper, we study multi-task representation learning for best arm identification in linear bandits (RepBAI-LB) and best policy identification in contextual linear bandits (RepBPI-CLB), two popular pure exploration settings with wide applications, e.g., clinical trials and web content optimization. In these two problems, all tasks share a common low-dimensional linear representation, and our goal is to leverage this feature to accelerate the best arm (policy) identification process for all tasks. For these problems, we design computationally and sample efficient algorithms DouExpDes and C-DouExpDes, which perform double experimental designs to plan optimal sample allocations for learning the global representation. We show that by learning the common representation among tasks, our sample complexity is significantly better than that of the native approach which solves tasks independently. To the best of our knowledge, this is the first work to demonstrate the benefits of representation learning for multi-task pure exploration.
Speaker Anonymization with Phonetic Intermediate Representations
In this work, we propose a speaker anonymization pipeline that leverages high quality automatic speech recognition and synthesis systems to generate speech conditioned on phonetic transcriptions and anonymized speaker embeddings. Using phones as the intermediate representation ensures near complete elimination of speaker identity information from the input while preserving the original phonetic content as much as possible. Our experimental results on LibriSpeech and VCTK corpora reveal two key findings: 1) although automatic speech recognition produces imperfect transcriptions, our neural speech synthesis system can handle such errors, making our system feasible and robust, and 2) combining speaker embeddings from different resources is beneficial and their appropriate normalization is crucial. Overall, our final best system outperforms significantly the baselines provided in the Voice Privacy Challenge 2020 in terms of privacy robustness against a lazy-informed attacker while maintaining high intelligibility and naturalness of the anonymized speech.
Mockingjay: Unsupervised Speech Representation Learning with Deep Bidirectional Transformer Encoders
We present Mockingjay as a new speech representation learning approach, where bidirectional Transformer encoders are pre-trained on a large amount of unlabeled speech. Previous speech representation methods learn through conditioning on past frames and predicting information about future frames. Whereas Mockingjay is designed to predict the current frame through jointly conditioning on both past and future contexts. The Mockingjay representation improves performance for a wide range of downstream tasks, including phoneme classification, speaker recognition, and sentiment classification on spoken content, while outperforming other approaches. Mockingjay is empirically powerful and can be fine-tuned with downstream models, with only 2 epochs we further improve performance dramatically. In a low resource setting with only 0.1% of labeled data, we outperform the result of Mel-features that uses all 100% labeled data.
Representational Stability of Truth in Large Language Models
Large language models (LLMs) are widely used for factual tasks such as "What treats asthma?" or "What is the capital of Latvia?". However, it remains unclear how stably LLMs encode distinctions between true, false, and neither-true-nor-false content in their internal probabilistic representations. We introduce representational stability as the robustness of an LLM's veracity representations to perturbations in the operational definition of truth. We assess representational stability by (i) training a linear probe on an LLM's activations to separate true from not-true statements and (ii) measuring how its learned decision boundary shifts under controlled label changes. Using activations from sixteen open-source models and three factual domains, we compare two types of neither statements. The first are fact-like assertions about entities we believe to be absent from any training data. We call these unfamiliar neither statements. The second are nonfactual claims drawn from well-known fictional contexts. We call these familiar neither statements. The unfamiliar statements induce the largest boundary shifts, producing up to 40% flipped truth judgements in fragile domains (such as word definitions), while familiar fictional statements remain more coherently clustered and yield smaller changes (leq 8.2%). These results suggest that representational stability stems more from epistemic familiarity than from linguistic form. More broadly, our approach provides a diagnostic for auditing and training LLMs to preserve coherent truth assignments under semantic uncertainty, rather than optimizing for output accuracy alone.
PLANET: Dynamic Content Planning in Autoregressive Transformers for Long-form Text Generation
Despite recent progress of pre-trained language models on generating fluent text, existing methods still suffer from incoherence problems in long-form text generation tasks that require proper content control and planning to form a coherent high-level logical flow. In this work, we propose PLANET, a novel generation framework leveraging autoregressive self-attention mechanism to conduct content planning and surface realization dynamically. To guide the generation of output sentences, our framework enriches the Transformer decoder with latent representations to maintain sentence-level semantic plans grounded by bag-of-words. Moreover, we introduce a new coherence-based contrastive learning objective to further improve the coherence of output. Extensive experiments are conducted on two challenging long-form text generation tasks including counterargument generation and opinion article generation. Both automatic and human evaluations show that our method significantly outperforms strong baselines and generates more coherent texts with richer contents.
DyST: Towards Dynamic Neural Scene Representations on Real-World Videos
Visual understanding of the world goes beyond the semantics and flat structure of individual images. In this work, we aim to capture both the 3D structure and dynamics of real-world scenes from monocular real-world videos. Our Dynamic Scene Transformer (DyST) model leverages recent work in neural scene representation to learn a latent decomposition of monocular real-world videos into scene content, per-view scene dynamics, and camera pose. This separation is achieved through a novel co-training scheme on monocular videos and our new synthetic dataset DySO. DyST learns tangible latent representations for dynamic scenes that enable view generation with separate control over the camera and the content of the scene.
Leveraging Neural Representations for Audio Manipulation
We investigate applying audio manipulations using pretrained neural network-based autoencoders as an alternative to traditional signal processing methods, since the former may provide greater semantic or perceptual organization. To establish the potential of this approach, we first establish if representations from these models encode information about manipulations. We carry out experiments and produce visualizations using representations from two different pretrained autoencoders. Our findings indicate that, while some information about audio manipulations is encoded, this information is both limited and encoded in a non-trivial way. This is supported by our attempts to visualize these representations, which demonstrated that trajectories of representations for common manipulations are typically nonlinear and content dependent, even for linear signal manipulations. As a result, it is not yet clear how these pretrained autoencoders can be used to manipulate audio signals, however, our results indicate this may be due to the lack of disentanglement with respect to common audio manipulations.
Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation
Automatic 3D content creation has achieved rapid progress recently due to the availability of pre-trained, large language models and image diffusion models, forming the emerging topic of text-to-3D content creation. Existing text-to-3D methods commonly use implicit scene representations, which couple the geometry and appearance via volume rendering and are suboptimal in terms of recovering finer geometries and achieving photorealistic rendering; consequently, they are less effective for generating high-quality 3D assets. In this work, we propose a new method of Fantasia3D for high-quality text-to-3D content creation. Key to Fantasia3D is the disentangled modeling and learning of geometry and appearance. For geometry learning, we rely on a hybrid scene representation, and propose to encode surface normal extracted from the representation as the input of the image diffusion model. For appearance modeling, we introduce the spatially varying bidirectional reflectance distribution function (BRDF) into the text-to-3D task, and learn the surface material for photorealistic rendering of the generated surface. Our disentangled framework is more compatible with popular graphics engines, supporting relighting, editing, and physical simulation of the generated 3D assets. We conduct thorough experiments that show the advantages of our method over existing ones under different text-to-3D task settings. Project page and source codes: https://fantasia3d.github.io/.
Learning Image Representations by Completing Damaged Jigsaw Puzzles
In this paper, we explore methods of complicating self-supervised tasks for representation learning. That is, we do severe damage to data and encourage a network to recover them. First, we complicate each of three powerful self-supervised task candidates: jigsaw puzzle, inpainting, and colorization. In addition, we introduce a novel complicated self-supervised task called "Completing damaged jigsaw puzzles" which is puzzles with one piece missing and the other pieces without color. We train a convolutional neural network not only to solve the puzzles, but also generate the missing content and colorize the puzzles. The recovery of the aforementioned damage pushes the network to obtain robust and general-purpose representations. We demonstrate that complicating the self-supervised tasks improves their original versions and that our final task learns more robust and transferable representations compared to the previous methods, as well as the simple combination of our candidate tasks. Our approach achieves state-of-the-art performance in transfer learning on PASCAL classification and semantic segmentation.
Efficient Video Diffusion Models via Content-Frame Motion-Latent Decomposition
Video diffusion models have recently made great progress in generation quality, but are still limited by the high memory and computational requirements. This is because current video diffusion models often attempt to process high-dimensional videos directly. To tackle this issue, we propose content-motion latent diffusion model (CMD), a novel efficient extension of pretrained image diffusion models for video generation. Specifically, we propose an autoencoder that succinctly encodes a video as a combination of a content frame (like an image) and a low-dimensional motion latent representation. The former represents the common content, and the latter represents the underlying motion in the video, respectively. We generate the content frame by fine-tuning a pretrained image diffusion model, and we generate the motion latent representation by training a new lightweight diffusion model. A key innovation here is the design of a compact latent space that can directly utilizes a pretrained image diffusion model, which has not been done in previous latent video diffusion models. This leads to considerably better quality generation and reduced computational costs. For instance, CMD can sample a video 7.7times faster than prior approaches by generating a video of 512times1024 resolution and length 16 in 3.1 seconds. Moreover, CMD achieves an FVD score of 212.7 on WebVid-10M, 27.3% better than the previous state-of-the-art of 292.4.
Visual Transformers: Token-based Image Representation and Processing for Computer Vision
Computer vision has achieved remarkable success by (a) representing images as uniformly-arranged pixel arrays and (b) convolving highly-localized features. However, convolutions treat all image pixels equally regardless of importance; explicitly model all concepts across all images, regardless of content; and struggle to relate spatially-distant concepts. In this work, we challenge this paradigm by (a) representing images as semantic visual tokens and (b) running transformers to densely model token relationships. Critically, our Visual Transformer operates in a semantic token space, judiciously attending to different image parts based on context. This is in sharp contrast to pixel-space transformers that require orders-of-magnitude more compute. Using an advanced training recipe, our VTs significantly outperform their convolutional counterparts, raising ResNet accuracy on ImageNet top-1 by 4.6 to 7 points while using fewer FLOPs and parameters. For semantic segmentation on LIP and COCO-stuff, VT-based feature pyramid networks (FPN) achieve 0.35 points higher mIoU while reducing the FPN module's FLOPs by 6.5x.
Convergent transformations of visual representation in brains and models
A fundamental question in cognitive neuroscience is what shapes visual perception: the external world's structure or the brain's internal architecture. Although some perceptual variability can be traced to individual differences, brain responses to naturalistic stimuli evoke similar activity patterns across individuals, suggesting a convergent representational principle. Here, we test if this stimulus-driven convergence follows a common trajectory across people and deep neural networks (DNNs) during its transformation from sensory to high-level internal representations. We introduce a unified framework that traces representational flow by combining inter-subject similarity with alignment to model hierarchies. Applying this framework to three independent fMRI datasets of visual scene perception, we reveal a cortex-wide network, conserved across individuals, organized into two pathways: a medial-ventral stream for scene structure and a lateral-dorsal stream tuned for social and biological content. This functional organization is captured by the hierarchies of vision DNNs but not language models, reinforcing the specificity of the visual-to-semantic transformation. These findings show a convergent computational solution for visual encoding in both human and artificial vision, driven by the structure of the external world.
Dense Pixel-to-Pixel Harmonization via Continuous Image Representation
High-resolution (HR) image harmonization is of great significance in real-world applications such as image synthesis and image editing. However, due to the high memory costs, existing dense pixel-to-pixel harmonization methods are mainly focusing on processing low-resolution (LR) images. Some recent works resort to combining with color-to-color transformations but are either limited to certain resolutions or heavily depend on hand-crafted image filters. In this work, we explore leveraging the implicit neural representation (INR) and propose a novel image Harmonization method based on Implicit neural Networks (HINet), which to the best of our knowledge, is the first dense pixel-to-pixel method applicable to HR images without any hand-crafted filter design. Inspired by the Retinex theory, we decouple the MLPs into two parts to respectively capture the content and environment of composite images. A Low-Resolution Image Prior (LRIP) network is designed to alleviate the Boundary Inconsistency problem, and we also propose new designs for the training and inference process. Extensive experiments have demonstrated the effectiveness of our method compared with state-of-the-art methods. Furthermore, some interesting and practical applications of the proposed method are explored. Our code will be available at https://github.com/WindVChen/INR-Harmonization.
CoGenAV: Versatile Audio-Visual Representation Learning via Contrastive-Generative Synchronization
The inherent synchronization between a speaker's lip movements, voice, and the underlying linguistic content offers a rich source of information for improving speech processing tasks, especially in challenging conditions where traditional audio-only systems falter. We introduce CoGenAV, a powerful and data-efficient model designed to learn versatile audio-visual representations applicable across a wide range of speech and audio-visual tasks. CoGenAV is trained by optimizing a dual objective derived from natural audio-visual synchrony, contrastive feature alignment and generative text prediction, using only 223 hours of labeled data from the LRS2 dataset. This contrastive-generative synchronization strategy effectively captures fundamental cross-modal correlations. We showcase the effectiveness and versatility of the learned CoGenAV representations on multiple benchmarks. When utilized for Audio-Visual Speech Recognition (AVSR) on LRS2, these representations contribute to achieving a state-of-the-art Word Error Rate (WER) of 1.27. They also enable strong performance in Visual Speech Recognition (VSR) with a WER of 22.0 on LRS2, and significantly improve performance in noisy environments by over 70%. Furthermore, CoGenAV representations benefit speech reconstruction tasks, boosting performance in Speech Enhancement and Separation, and achieve competitive results in audio-visual synchronization tasks like Active Speaker Detection (ASD). Our model will be open-sourced to facilitate further development and collaboration within both academia and industry.
LLM-Enabled Style and Content Regularization for Personalized Text-to-Image Generation
The personalized text-to-image generation has rapidly advanced with the emergence of Stable Diffusion. Existing methods, which typically fine-tune models using embedded identifiers, often struggle with insufficient stylization and inaccurate image content due to reduced textual controllability. In this paper, we propose style refinement and content preservation strategies. The style refinement strategy leverages the semantic information of visual reasoning prompts and reference images to optimize style embeddings, allowing a more precise and consistent representation of style information. The content preservation strategy addresses the content bias problem by preserving the model's generalization capabilities, ensuring enhanced textual controllability without compromising stylization. Experimental results verify that our approach achieves superior performance in generating consistent and personalized text-to-image outputs.
On Learning Multi-Modal Forgery Representation for Diffusion Generated Video Detection
Large numbers of synthesized videos from diffusion models pose threats to information security and authenticity, leading to an increasing demand for generated content detection. However, existing video-level detection algorithms primarily focus on detecting facial forgeries and often fail to identify diffusion-generated content with a diverse range of semantics. To advance the field of video forensics, we propose an innovative algorithm named Multi-Modal Detection(MM-Det) for detecting diffusion-generated videos. MM-Det utilizes the profound perceptual and comprehensive abilities of Large Multi-modal Models (LMMs) by generating a Multi-Modal Forgery Representation (MMFR) from LMM's multi-modal space, enhancing its ability to detect unseen forgery content. Besides, MM-Det leverages an In-and-Across Frame Attention (IAFA) mechanism for feature augmentation in the spatio-temporal domain. A dynamic fusion strategy helps refine forgery representations for the fusion. Moreover, we construct a comprehensive diffusion video dataset, called Diffusion Video Forensics (DVF), across a wide range of forgery videos. MM-Det achieves state-of-the-art performance in DVF, demonstrating the effectiveness of our algorithm. Both source code and DVF are available at https://github.com/SparkleXFantasy/MM-Det.
ChuLo: Chunk-Level Key Information Representation for Long Document Processing
Transformer-based models have achieved remarkable success in various Natural Language Processing (NLP) tasks, yet their ability to handle long documents is constrained by computational limitations. Traditional approaches, such as truncating inputs, sparse self-attention, and chunking, attempt to mitigate these issues, but they often lead to information loss and hinder the model's ability to capture long-range dependencies. In this paper, we introduce ChuLo, a novel chunk representation method for long document classification that addresses these limitations. Our ChuLo groups input tokens using unsupervised keyphrase extraction, emphasizing semantically important keyphrase based chunk to retain core document content while reducing input length. This approach minimizes information loss and improves the efficiency of Transformer-based models. Preserving all tokens in long document understanding, especially token classification tasks, is especially important to ensure that fine-grained annotations, which depend on the entire sequence context, are not lost. We evaluate our method on multiple long document classification tasks and long document token classification tasks, demonstrating its effectiveness through comprehensive qualitative and quantitative analyses.
Learning Job Title Representation from Job Description Aggregation Network
Learning job title representation is a vital process for developing automatic human resource tools. To do so, existing methods primarily rely on learning the title representation through skills extracted from the job description, neglecting the rich and diverse content within. Thus, we propose an alternative framework for learning job titles through their respective job description (JD) and utilize a Job Description Aggregator component to handle the lengthy description and bidirectional contrastive loss to account for the bidirectional relationship between the job title and its description. We evaluated the performance of our method on both in-domain and out-of-domain settings, achieving a superior performance over the skill-based approach.
Emphasising Structured Information: Integrating Abstract Meaning Representation into LLMs for Enhanced Open-Domain Dialogue Evaluation
Automatic open-domain dialogue evaluation has attracted increasing attention. Trainable evaluation metrics, typically trained with true positive and randomly selected negative responses, tend to assign higher scores to responses that share greater content similarity with a given context. However, adversarial negative responses, despite possessing high content similarity with the contexts, are semantically different. Consequently, existing evaluation metrics are not robust enough to evaluate such responses, resulting in low correlations with human judgments. While recent studies have demonstrated the effectiveness of Large Language Models (LLMs) for open-domain dialogue evaluation, they still face challenges in effectively handling adversarial negative examples. In this paper, we propose an effective framework for open-domain dialogue evaluation, which combines domain-specific language models (SLMs) enhanced with Abstract Meaning Representation (AMR) knowledge with LLMs. The SLMs can explicitly incorporate AMR graph information of the dialogue through a gating mechanism for enhanced dialogue semantic representation learning. Both the evaluation result from the SLMs and the AMR graph information are incorporated into the LLM's prompt for enhanced evaluation performance. Experimental results on open-domain dialogue evaluation tasks demonstrate the superiority of our method compared to a wide range of state-of-the-art baselines, especially in discriminating adversarial negative responses. Our code and data are publicly available at https://github.com/Bernard-Yang/SIMAMR.
VPP: Efficient Conditional 3D Generation via Voxel-Point Progressive Representation
Conditional 3D generation is undergoing a significant advancement, enabling the free creation of 3D content from inputs such as text or 2D images. However, previous approaches have suffered from low inference efficiency, limited generation categories, and restricted downstream applications. In this work, we revisit the impact of different 3D representations on generation quality and efficiency. We propose a progressive generation method through Voxel-Point Progressive Representation (VPP). VPP leverages structured voxel representation in the proposed Voxel Semantic Generator and the sparsity of unstructured point representation in the Point Upsampler, enabling efficient generation of multi-category objects. VPP can generate high-quality 8K point clouds within 0.2 seconds. Additionally, the masked generation Transformer allows for various 3D downstream tasks, such as generation, editing, completion, and pre-training. Extensive experiments demonstrate that VPP efficiently generates high-fidelity and diverse 3D shapes across different categories, while also exhibiting excellent representation transfer performance. Codes will be released at https://github.com/qizekun/VPP.
Learning Facial Liveness Representation for Domain Generalized Face Anti-spoofing
Face anti-spoofing (FAS) aims at distinguishing face spoof attacks from the authentic ones, which is typically approached by learning proper models for performing the associated classification task. In practice, one would expect such models to be generalized to FAS in different image domains. Moreover, it is not practical to assume that the type of spoof attacks would be known in advance. In this paper, we propose a deep learning model for addressing the aforementioned domain-generalized face anti-spoofing task. In particular, our proposed network is able to disentangle facial liveness representation from the irrelevant ones (i.e., facial content and image domain features). The resulting liveness representation exhibits sufficient domain invariant properties, and thus it can be applied for performing domain-generalized FAS. In our experiments, we conduct experiments on five benchmark datasets with various settings, and we verify that our model performs favorably against state-of-the-art approaches in identifying novel types of spoof attacks in unseen image domains.
CGB-DM: Content and Graphic Balance Layout Generation with Transformer-based Diffusion Model
Layout generation is the foundation task of intelligent design, which requires the integration of visual aesthetics and harmonious expression of content delivery. However, existing methods still face challenges in generating precise and visually appealing layouts, including blocking, overlap, or spatial misalignment between layouts, which are closely related to the spatial structure of graphic layouts. We find that these methods overly focus on content information and lack constraints on layout spatial structure, resulting in an imbalance of learning content-aware and graphic-aware features. To tackle this issue, we propose Content and Graphic Balance Layout Generation with Transformer-based Diffusion Model (CGB-DM). Specifically, we first design a regulator that balances the predicted content and graphic weight, overcoming the tendency of paying more attention to the content on canvas. Secondly, we introduce a graphic constraint of saliency bounding box to further enhance the alignment of geometric features between layout representations and images. In addition, we adapt a transformer-based diffusion model as the backbone, whose powerful generation capability ensures the quality in layout generation. Extensive experimental results indicate that our method has achieved state-of-the-art performance in both quantitative and qualitative evaluations. Our model framework can also be expanded to other graphic design fields.
LAQuer: Localized Attribution Queries in Content-grounded Generation
Grounded text generation models often produce content that deviates from their source material, requiring user verification to ensure accuracy. Existing attribution methods associate entire sentences with source documents, which can be overwhelming for users seeking to fact-check specific claims. In contrast, existing sub-sentence attribution methods may be more precise but fail to align with users' interests. In light of these limitations, we introduce Localized Attribution Queries (LAQuer), a new task that localizes selected spans of generated output to their corresponding source spans, allowing fine-grained and user-directed attribution. We compare two approaches for the LAQuer task, including prompting large language models (LLMs) and leveraging LLM internal representations. We then explore a modeling framework that extends existing attributed text generation methods to LAQuer. We evaluate this framework across two grounded text generation tasks: Multi-document Summarization (MDS) and Long-form Question Answering (LFQA). Our findings show that LAQuer methods significantly reduce the length of the attributed text. Our contributions include: (1) proposing the LAQuer task to enhance attribution usability, (2) suggesting a modeling framework and benchmarking multiple baselines, and (3) proposing a new evaluation setting to promote future research on localized attribution in content-grounded generation.
Improving Image Restoration through Removing Degradations in Textual Representations
In this paper, we introduce a new perspective for improving image restoration by removing degradation in the textual representations of a given degraded image. Intuitively, restoration is much easier on text modality than image one. For example, it can be easily conducted by removing degradation-related words while keeping the content-aware words. Hence, we combine the advantages of images in detail description and ones of text in degradation removal to perform restoration. To address the cross-modal assistance, we propose to map the degraded images into textual representations for removing the degradations, and then convert the restored textual representations into a guidance image for assisting image restoration. In particular, We ingeniously embed an image-to-text mapper and text restoration module into CLIP-equipped text-to-image models to generate the guidance. Then, we adopt a simple coarse-to-fine approach to dynamically inject multi-scale information from guidance to image restoration networks. Extensive experiments are conducted on various image restoration tasks, including deblurring, dehazing, deraining, and denoising, and all-in-one image restoration. The results showcase that our method outperforms state-of-the-art ones across all these tasks. The codes and models are available at https://github.com/mrluin/TextualDegRemoval.
SCFlow: Implicitly Learning Style and Content Disentanglement with Flow Models
Explicitly disentangling style and content in vision models remains challenging due to their semantic overlap and the subjectivity of human perception. Existing methods propose separation through generative or discriminative objectives, but they still face the inherent ambiguity of disentangling intertwined concepts. Instead, we ask: Can we bypass explicit disentanglement by learning to merge style and content invertibly, allowing separation to emerge naturally? We propose SCFlow, a flow-matching framework that learns bidirectional mappings between entangled and disentangled representations. Our approach is built upon three key insights: 1) Training solely to merge style and content, a well-defined task, enables invertible disentanglement without explicit supervision; 2) flow matching bridges on arbitrary distributions, avoiding the restrictive Gaussian priors of diffusion models and normalizing flows; and 3) a synthetic dataset of 510,000 samples (51 styles times 10,000 content samples) was curated to simulate disentanglement through systematic style-content pairing. Beyond controllable generation tasks, we demonstrate that SCFlow generalizes to ImageNet-1k and WikiArt in zero-shot settings and achieves competitive performance, highlighting that disentanglement naturally emerges from the invertible merging process.
Weakly supervised cross-modal learning in high-content screening
With the surge in available data from various modalities, there is a growing need to bridge the gap between different data types. In this work, we introduce a novel approach to learn cross-modal representations between image data and molecular representations for drug discovery. We propose EMM and IMM, two innovative loss functions built on top of CLIP that leverage weak supervision and cross sites replicates in High-Content Screening. Evaluating our model against known baseline on cross-modal retrieval, we show that our proposed approach allows to learn better representations and mitigate batch effect. In addition, we also present a preprocessing method for the JUMP-CP dataset that effectively reduce the required space from 85Tb to a mere usable 7Tb size, still retaining all perturbations and most of the information content.
IRCoder: Intermediate Representations Make Language Models Robust Multilingual Code Generators
Code understanding and generation have fast become some of the most popular applications of language models (LMs). Nonetheless, research on multilingual aspects of Code-LMs (i.e., LMs for code generation) such as cross-lingual transfer between different programming languages, language-specific data augmentation, and post-hoc LM adaptation, alongside exploitation of data sources other than the original textual content, has been much sparser than for their natural language counterparts. In particular, most mainstream Code-LMs have been pre-trained on source code files alone. In this work, we investigate the prospect of leveraging readily available compiler intermediate representations (IR) - shared across programming languages - to improve the multilingual capabilities of Code-LMs and facilitate cross-lingual transfer. To this end, we first compile SLTrans, a parallel dataset consisting of nearly 4M self-contained source code files coupled with respective intermediate representations. Next, starting from various base Code-LMs (ranging in size from 1.1B to 7.3B parameters), we carry out continued causal language modelling training on SLTrans, forcing the Code-LMs to (1) learn the IR language and (2) align the IR constructs with respective constructs of various programming languages. Our resulting models, dubbed IRCoder, display sizeable and consistent gains across a wide variety of code generation tasks and metrics, including prompt robustness, multilingual code completion, code understanding, and instruction following.
KARL: Knowledge-Aware Retrieval and Representations aid Retention and Learning in Students
Flashcard schedulers are tools that rely on 1) student models to predict the flashcards a student knows; and 2) teaching policies to schedule cards based on these predictions. Existing student models, however, only use flashcard-level features, like the student's past responses, ignoring the semantic ties of flashcards. Deep Knowledge Tracing (DKT) models can capture semantic relations with language models, but are inefficient, lack content-rich datasets for evaluation, and require robust teaching policies. To address these issues, we design KARL, a DKT-inspired student model that uses retrieval and BERT embeddings for efficient and accurate student recall predictions. To test KARL, we collect a new dataset of diverse study history on trivia questions. KARL bests existing student models in AUC and calibration error. Finally, we propose a novel teaching policy that exploits the predictive power of DKT models to deploy KARL online. Based on 27 learners and 32 6-day study trajectories, KARL shows the ability to enhance medium-term educational learning, proving its efficacy for scheduling.
ViLBERT: Pretraining Task-Agnostic Visiolinguistic Representations for Vision-and-Language Tasks
We present ViLBERT (short for Vision-and-Language BERT), a model for learning task-agnostic joint representations of image content and natural language. We extend the popular BERT architecture to a multi-modal two-stream model, pro-cessing both visual and textual inputs in separate streams that interact through co-attentional transformer layers. We pretrain our model through two proxy tasks on the large, automatically collected Conceptual Captions dataset and then transfer it to multiple established vision-and-language tasks -- visual question answering, visual commonsense reasoning, referring expressions, and caption-based image retrieval -- by making only minor additions to the base architecture. We observe significant improvements across tasks compared to existing task-specific models -- achieving state-of-the-art on all four tasks. Our work represents a shift away from learning groundings between vision and language only as part of task training and towards treating visual grounding as a pretrainable and transferable capability.
The Goldilocks Principle: Reading Children's Books with Explicit Memory Representations
We introduce a new test of how well language models capture meaning in children's books. Unlike standard language modelling benchmarks, it distinguishes the task of predicting syntactic function words from that of predicting lower-frequency words, which carry greater semantic content. We compare a range of state-of-the-art models, each with a different way of encoding what has been previously read. We show that models which store explicit representations of long-term contexts outperform state-of-the-art neural language models at predicting semantic content words, although this advantage is not observed for syntactic function words. Interestingly, we find that the amount of text encoded in a single memory representation is highly influential to the performance: there is a sweet-spot, not too big and not too small, between single words and full sentences that allows the most meaningful information in a text to be effectively retained and recalled. Further, the attention over such window-based memories can be trained effectively through self-supervision. We then assess the generality of this principle by applying it to the CNN QA benchmark, which involves identifying named entities in paraphrased summaries of news articles, and achieve state-of-the-art performance.
A Large-scale Dataset for Audio-Language Representation Learning
The AI community has made significant strides in developing powerful foundation models, driven by large-scale multimodal datasets. However, in the audio representation learning community, the present audio-language datasets suffer from limitations such as insufficient volume, simplistic content, and arduous collection procedures. To tackle these challenges, we present an innovative and automatic audio caption generation pipeline based on a series of public tools or APIs, and construct a large-scale, high-quality, audio-language dataset, named as Auto-ACD, comprising over 1.9M audio-text pairs. To demonstrate the effectiveness of the proposed dataset, we train popular models on our dataset and show performance improvement on various downstream tasks, namely, audio-language retrieval, audio captioning, environment classification. In addition, we establish a novel test set and provide a benchmark for audio-text tasks. The proposed dataset will be released at https://auto-acd.github.io/.
RWKV-CLIP: A Robust Vision-Language Representation Learner
Contrastive Language-Image Pre-training (CLIP) has significantly improved performance in various vision-language tasks by expanding the dataset with image-text pairs obtained from websites. This paper further explores CLIP from the perspectives of data and model architecture. To address the prevalence of noisy data and enhance the quality of large-scale image-text data crawled from the internet, we introduce a diverse description generation framework that can leverage Large Language Models (LLMs) to synthesize and refine content from web-based texts, synthetic captions, and detection tags. Furthermore, we propose RWKV-CLIP, the first RWKV-driven vision-language representation learning model that combines the effective parallel training of transformers with the efficient inference of RNNs. Comprehensive experiments across various model scales and pre-training datasets demonstrate that RWKV-CLIP is a robust and efficient vision-language representation learner, it achieves state-of-the-art performance in several downstream tasks, including linear probe, zero-shot classification, and zero-shot image-text retrieval. To facilitate future research, the code and pre-trained models are released at https://github.com/deepglint/RWKV-CLIP
Make-A-Voice: Unified Voice Synthesis With Discrete Representation
Various applications of voice synthesis have been developed independently despite the fact that they generate "voice" as output in common. In addition, the majority of voice synthesis models currently rely on annotated audio data, but it is crucial to scale them to self-supervised datasets in order to effectively capture the wide range of acoustic variations present in human voice, including speaker identity, emotion, and prosody. In this work, we propose Make-A-Voice, a unified framework for synthesizing and manipulating voice signals from discrete representations. Make-A-Voice leverages a "coarse-to-fine" approach to model the human voice, which involves three stages: 1) semantic stage: model high-level transformation between linguistic content and self-supervised semantic tokens, 2) acoustic stage: introduce varying control signals as acoustic conditions for semantic-to-acoustic modeling, and 3) generation stage: synthesize high-fidelity waveforms from acoustic tokens. Make-A-Voice offers notable benefits as a unified voice synthesis framework: 1) Data scalability: the major backbone (i.e., acoustic and generation stage) does not require any annotations, and thus the training data could be scaled up. 2) Controllability and conditioning flexibility: we investigate different conditioning mechanisms and effectively handle three voice synthesis applications, including text-to-speech (TTS), voice conversion (VC), and singing voice synthesis (SVS) by re-synthesizing the discrete voice representations with prompt guidance. Experimental results demonstrate that Make-A-Voice exhibits superior audio quality and style similarity compared with competitive baseline models. Audio samples are available at https://Make-A-Voice.github.io
Adversarial Speaker Disentanglement Using Unannotated External Data for Self-supervised Representation Based Voice Conversion
Nowadays, recognition-synthesis-based methods have been quite popular with voice conversion (VC). By introducing linguistics features with good disentangling characters extracted from an automatic speech recognition (ASR) model, the VC performance achieved considerable breakthroughs. Recently, self-supervised learning (SSL) methods trained with a large-scale unannotated speech corpus have been applied to downstream tasks focusing on the content information, which is suitable for VC tasks. However, a huge amount of speaker information in SSL representations degrades timbre similarity and the quality of converted speech significantly. To address this problem, we proposed a high-similarity any-to-one voice conversion method with the input of SSL representations. We incorporated adversarial training mechanisms in the synthesis module using external unannotated corpora. Two auxiliary discriminators were trained to distinguish whether a sequence of mel-spectrograms has been converted by the acoustic model and whether a sequence of content embeddings contains speaker information from external corpora. Experimental results show that our proposed method achieves comparable similarity and higher naturalness than the supervised method, which needs a huge amount of annotated corpora for training and is applicable to improve similarity for VC methods with other SSL representations as input.
DEA-Net: Single image dehazing based on detail-enhanced convolution and content-guided attention
Single image dehazing is a challenging ill-posed problem which estimates latent haze-free images from observed hazy images. Some existing deep learning based methods are devoted to improving the model performance via increasing the depth or width of convolution. The learning ability of convolutional neural network (CNN) structure is still under-explored. In this paper, a detail-enhanced attention block (DEAB) consisting of the detail-enhanced convolution (DEConv) and the content-guided attention (CGA) is proposed to boost the feature learning for improving the dehazing performance. Specifically, the DEConv integrates prior information into normal convolution layer to enhance the representation and generalization capacity. Then by using the re-parameterization technique, DEConv is equivalently converted into a vanilla convolution with NO extra parameters and computational cost. By assigning unique spatial importance map (SIM) to every channel, CGA can attend more useful information encoded in features. In addition, a CGA-based mixup fusion scheme is presented to effectively fuse the features and aid the gradient flow. By combining above mentioned components, we propose our detail-enhanced attention network (DEA-Net) for recovering high-quality haze-free images. Extensive experimental results demonstrate the effectiveness of our DEA-Net, outperforming the state-of-the-art (SOTA) methods by boosting the PSNR index over 41 dB with only 3.653 M parameters. The source code of our DEA-Net will be made available at https://github.com/cecret3350/DEA-Net.
Multi-Object Navigation with dynamically learned neural implicit representations
Understanding and mapping a new environment are core abilities of any autonomously navigating agent. While classical robotics usually estimates maps in a stand-alone manner with SLAM variants, which maintain a topological or metric representation, end-to-end learning of navigation keeps some form of memory in a neural network. Networks are typically imbued with inductive biases, which can range from vectorial representations to birds-eye metric tensors or topological structures. In this work, we propose to structure neural networks with two neural implicit representations, which are learned dynamically during each episode and map the content of the scene: (i) the Semantic Finder predicts the position of a previously seen queried object; (ii) the Occupancy and Exploration Implicit Representation encapsulates information about explored area and obstacles, and is queried with a novel global read mechanism which directly maps from function space to a usable embedding space. Both representations are leveraged by an agent trained with Reinforcement Learning (RL) and learned online during each episode. We evaluate the agent on Multi-Object Navigation and show the high impact of using neural implicit representations as a memory source.
Layer-wise Analysis of a Self-supervised Speech Representation Model
Recently proposed self-supervised learning approaches have been successful for pre-training speech representation models. The utility of these learned representations has been observed empirically, but not much has been studied about the type or extent of information encoded in the pre-trained representations themselves. Developing such insights can help understand the capabilities and limits of these models and enable the research community to more efficiently develop their usage for downstream applications. In this work, we begin to fill this gap by examining one recent and successful pre-trained model (wav2vec 2.0), via its intermediate representation vectors, using a suite of analysis tools. We use the metrics of canonical correlation, mutual information, and performance on simple downstream tasks with non-parametric probes, in order to (i) query for acoustic and linguistic information content, (ii) characterize the evolution of information across model layers, and (iii) understand how fine-tuning the model for automatic speech recognition (ASR) affects these observations. Our findings motivate modifying the fine-tuning protocol for ASR, which produces improved word error rates in a low-resource setting.
VQMIVC: Vector Quantization and Mutual Information-Based Unsupervised Speech Representation Disentanglement for One-shot Voice Conversion
One-shot voice conversion (VC), which performs conversion across arbitrary speakers with only a single target-speaker utterance for reference, can be effectively achieved by speech representation disentanglement. Existing work generally ignores the correlation between different speech representations during training, which causes leakage of content information into the speaker representation and thus degrades VC performance. To alleviate this issue, we employ vector quantization (VQ) for content encoding and introduce mutual information (MI) as the correlation metric during training, to achieve proper disentanglement of content, speaker and pitch representations, by reducing their inter-dependencies in an unsupervised manner. Experimental results reflect the superiority of the proposed method in learning effective disentangled speech representations for retaining source linguistic content and intonation variations, while capturing target speaker characteristics. In doing so, the proposed approach achieves higher speech naturalness and speaker similarity than current state-of-the-art one-shot VC systems. Our code, pre-trained models and demo are available at https://github.com/Wendison/VQMIVC.
HERO: Hierarchical Encoder for Video+Language Omni-representation Pre-training
We present HERO, a novel framework for large-scale video+language omni-representation learning. HERO encodes multimodal inputs in a hierarchical structure, where local context of a video frame is captured by a Cross-modal Transformer via multimodal fusion, and global video context is captured by a Temporal Transformer. In addition to standard Masked Language Modeling (MLM) and Masked Frame Modeling (MFM) objectives, we design two new pre-training tasks: (i) Video-Subtitle Matching (VSM), where the model predicts both global and local temporal alignment; and (ii) Frame Order Modeling (FOM), where the model predicts the right order of shuffled video frames. HERO is jointly trained on HowTo100M and large-scale TV datasets to gain deep understanding of complex social dynamics with multi-character interactions. Comprehensive experiments demonstrate that HERO achieves new state of the art on multiple benchmarks over Text-based Video/Video-moment Retrieval, Video Question Answering (QA), Video-and-language Inference and Video Captioning tasks across different domains. We also introduce two new challenging benchmarks How2QA and How2R for Video QA and Retrieval, collected from diverse video content over multimodalities.
