Get trending papers in your email inbox once a day!
Get trending papers in your email inbox!
SubscribeECGNet: A generative adversarial network (GAN) approach to the synthesis of 12-lead ECG signals from single lead inputs
Electrocardiography (ECG) signal generation has been heavily explored using generative adversarial networks (GAN) because the implementation of 12-lead ECGs is not always feasible. The GAN models have achieved remarkable results in reproducing ECG signals but are only designed for multiple lead inputs and the features the GAN model preserves have not been identified-limiting the generated signals use in cardiovascular disease (CVD)-predictive models. This paper presents ECGNet which is a procedure that generates a complete set of 12-lead ECG signals from any single lead input using a GAN framework with a bidirectional long short-term memory (LSTM) generator and a convolutional neural network (CNN) discriminator. Cross and auto-correlation analysis performed on the generated signals identifies features conserved during the signal generation-i.e., features that can characterize the unique-nature of each signal and thus likely indicators of CVD. Finally, by using ECG signals annotated with the CVD-indicative features detailed by the correlation analysis as inputs for a CVD-onset-predictive CNN model, we overcome challenges preventing the prediction of multiple-CVD targets. Our models are experimented on 15s 12-lead ECG dataset recorded using MyoVista's wavECG. Functional outcome data for each patient is recorded and used in the CVD-predictive model. Our best GAN model achieves state-of-the-art accuracy with Frechet Distance (FD) scores of 4.73, 4.89, 5.18, 4.77, 4.71, and 5.55 on the V1-V6 pre-cordial leads respectively and shows strength in preserving the P-Q segments and R-peaks in the generated signals. To the best of our knowledge, ECGNet is the first to predict all of the remaining eleven leads from the input of any single lead.
Painting Style-Aware Manga Colorization Based on Generative Adversarial Networks
Japanese comics (called manga) are traditionally created in monochrome format. In recent years, in addition to monochrome comics, full color comics, a more attractive medium, have appeared. Unfortunately, color comics require manual colorization, which incurs high labor costs. Although automatic colorization methods have been recently proposed, most of them are designed for illustrations, not for comics. Unlike illustrations, since comics are composed of many consecutive images, the painting style must be consistent. To realize consistent colorization, we propose here a semi-automatic colorization method based on generative adversarial networks (GAN); the method learns the painting style of a specific comic from small amount of training data. The proposed method takes a pair of a screen tone image and a flat colored image as input, and outputs a colorized image. Experiments show that the proposed method achieves better performance than the existing alternatives.
Generate Identity-Preserving Faces by Generative Adversarial Networks
Generating identity-preserving faces aims to generate various face images keeping the same identity given a target face image. Although considerable generative models have been developed in recent years, it is still challenging to simultaneously acquire high quality of facial images and preserve the identity. Here we propose a compelling method using generative adversarial networks (GAN). Concretely, we leverage the generator of trained GAN to generate plausible faces and FaceNet as an identity-similarity discriminator to ensure the identity. Experimental results show that our method is qualified to generate both plausible and identity-preserving faces with high quality. In addition, our method provides a universal framework which can be realized in various ways by combining different face generators and identity-similarity discriminator.
Intriguing properties of synthetic images: from generative adversarial networks to diffusion models
Detecting fake images is becoming a major goal of computer vision. This need is becoming more and more pressing with the continuous improvement of synthesis methods based on Generative Adversarial Networks (GAN), and even more with the appearance of powerful methods based on Diffusion Models (DM). Towards this end, it is important to gain insight into which image features better discriminate fake images from real ones. In this paper we report on our systematic study of a large number of image generators of different families, aimed at discovering the most forensically relevant characteristics of real and generated images. Our experiments provide a number of interesting observations and shed light on some intriguing properties of synthetic images: (1) not only the GAN models but also the DM and VQ-GAN (Vector Quantized Generative Adversarial Networks) models give rise to visible artifacts in the Fourier domain and exhibit anomalous regular patterns in the autocorrelation; (2) when the dataset used to train the model lacks sufficient variety, its biases can be transferred to the generated images; (3) synthetic and real images exhibit significant differences in the mid-high frequency signal content, observable in their radial and angular spectral power distributions.
Towards Faster and Stabilized GAN Training for High-fidelity Few-shot Image Synthesis
Training Generative Adversarial Networks (GAN) on high-fidelity images usually requires large-scale GPU-clusters and a vast number of training images. In this paper, we study the few-shot image synthesis task for GAN with minimum computing cost. We propose a light-weight GAN structure that gains superior quality on 1024*1024 resolution. Notably, the model converges from scratch with just a few hours of training on a single RTX-2080 GPU, and has a consistent performance, even with less than 100 training samples. Two technique designs constitute our work, a skip-layer channel-wise excitation module and a self-supervised discriminator trained as a feature-encoder. With thirteen datasets covering a wide variety of image domains (The datasets and code are available at: https://github.com/odegeasslbc/FastGAN-pytorch), we show our model's superior performance compared to the state-of-the-art StyleGAN2, when data and computing budget are limited.
Out-of-domain GAN inversion via Invertibility Decomposition for Photo-Realistic Human Face Manipulation
The fidelity of Generative Adversarial Networks (GAN) inversion is impeded by Out-Of-Domain (OOD) areas (e.g., background, accessories) in the image. Detecting the OOD areas beyond the generation ability of the pre-trained model and blending these regions with the input image can enhance fidelity. The "invertibility mask" figures out these OOD areas, and existing methods predict the mask with the reconstruction error. However, the estimated mask is usually inaccurate due to the influence of the reconstruction error in the In-Domain (ID) area. In this paper, we propose a novel framework that enhances the fidelity of human face inversion by designing a new module to decompose the input images to ID and OOD partitions with invertibility masks. Unlike previous works, our invertibility detector is simultaneously learned with a spatial alignment module. We iteratively align the generated features to the input geometry and reduce the reconstruction error in the ID regions. Thus, the OOD areas are more distinguishable and can be precisely predicted. Then, we improve the fidelity of our results by blending the OOD areas from the input image with the ID GAN inversion results. Our method produces photo-realistic results for real-world human face image inversion and manipulation. Extensive experiments demonstrate our method's superiority over existing methods in the quality of GAN inversion and attribute manipulation.
Deep MMD Gradient Flow without adversarial training
We propose a gradient flow procedure for generative modeling by transporting particles from an initial source distribution to a target distribution, where the gradient field on the particles is given by a noise-adaptive Wasserstein Gradient of the Maximum Mean Discrepancy (MMD). The noise-adaptive MMD is trained on data distributions corrupted by increasing levels of noise, obtained via a forward diffusion process, as commonly used in denoising diffusion probabilistic models. The result is a generalization of MMD Gradient Flow, which we call Diffusion-MMD-Gradient Flow or DMMD. The divergence training procedure is related to discriminator training in Generative Adversarial Networks (GAN), but does not require adversarial training. We obtain competitive empirical performance in unconditional image generation on CIFAR10, MNIST, CELEB-A (64 x64) and LSUN Church (64 x 64). Furthermore, we demonstrate the validity of the approach when MMD is replaced by a lower bound on the KL divergence.
CTAB-GAN+: Enhancing Tabular Data Synthesis
While data sharing is crucial for knowledge development, privacy concerns and strict regulation (e.g., European General Data Protection Regulation (GDPR)) limit its full effectiveness. Synthetic tabular data emerges as alternative to enable data sharing while fulfilling regulatory and privacy constraints. State-of-the-art tabular data synthesizers draw methodologies from Generative Adversarial Networks (GAN). As GANs improve the synthesized data increasingly resemble the real data risking to leak privacy. Differential privacy (DP) provides theoretical guarantees on privacy loss but degrades data utility. Striking the best trade-off remains yet a challenging research question. We propose CTAB-GAN+ a novel conditional tabular GAN. CTAB-GAN+ improves upon state-of-the-art by (i) adding downstream losses to conditional GANs for higher utility synthetic data in both classification and regression domains; (ii) using Wasserstein loss with gradient penalty for better training convergence; (iii) introducing novel encoders targeting mixed continuous-categorical variables and variables with unbalanced or skewed data; and (iv) training with DP stochastic gradient descent to impose strict privacy guarantees. We extensively evaluate CTAB-GAN+ on data similarity and analysis utility against state-of-the-art tabular GANs. The results show that CTAB-GAN+ synthesizes privacy-preserving data with at least 48.16% higher utility across multiple datasets and learning tasks under different privacy budgets.
GNeRF: GAN-based Neural Radiance Field without Posed Camera
We introduce GNeRF, a framework to marry Generative Adversarial Networks (GAN) with Neural Radiance Field (NeRF) reconstruction for the complex scenarios with unknown and even randomly initialized camera poses. Recent NeRF-based advances have gained popularity for remarkable realistic novel view synthesis. However, most of them heavily rely on accurate camera poses estimation, while few recent methods can only optimize the unknown camera poses in roughly forward-facing scenes with relatively short camera trajectories and require rough camera poses initialization. Differently, our GNeRF only utilizes randomly initialized poses for complex outside-in scenarios. We propose a novel two-phases end-to-end framework. The first phase takes the use of GANs into the new realm for optimizing coarse camera poses and radiance fields jointly, while the second phase refines them with additional photometric loss. We overcome local minima using a hybrid and iterative optimization scheme. Extensive experiments on a variety of synthetic and natural scenes demonstrate the effectiveness of GNeRF. More impressively, our approach outperforms the baselines favorably in those scenes with repeated patterns or even low textures that are regarded as extremely challenging before.
3D Object Reconstruction from a Single Depth View with Adversarial Learning
In this paper, we propose a novel 3D-RecGAN approach, which reconstructs the complete 3D structure of a given object from a single arbitrary depth view using generative adversarial networks. Unlike the existing work which typically requires multiple views of the same object or class labels to recover the full 3D geometry, the proposed 3D-RecGAN only takes the voxel grid representation of a depth view of the object as input, and is able to generate the complete 3D occupancy grid by filling in the occluded/missing regions. The key idea is to combine the generative capabilities of autoencoders and the conditional Generative Adversarial Networks (GAN) framework, to infer accurate and fine-grained 3D structures of objects in high-dimensional voxel space. Extensive experiments on large synthetic datasets show that the proposed 3D-RecGAN significantly outperforms the state of the art in single view 3D object reconstruction, and is able to reconstruct unseen types of objects. Our code and data are available at: https://github.com/Yang7879/3D-RecGAN.
GIFD: A Generative Gradient Inversion Method with Feature Domain Optimization
Federated Learning (FL) has recently emerged as a promising distributed machine learning framework to preserve clients' privacy, by allowing multiple clients to upload the gradients calculated from their local data to a central server. Recent studies find that the exchanged gradients also take the risk of privacy leakage, e.g., an attacker can invert the shared gradients and recover sensitive data against an FL system by leveraging pre-trained generative adversarial networks (GAN) as prior knowledge. However, performing gradient inversion attacks in the latent space of the GAN model limits their expression ability and generalizability. To tackle these challenges, we propose Gradient Inversion over Feature Domains (GIFD), which disassembles the GAN model and searches the feature domains of the intermediate layers. Instead of optimizing only over the initial latent code, we progressively change the optimized layer, from the initial latent space to intermediate layers closer to the output images. In addition, we design a regularizer to avoid unreal image generation by adding a small {l_1} ball constraint to the searching range. We also extend GIFD to the out-of-distribution (OOD) setting, which weakens the assumption that the training sets of GANs and FL tasks obey the same data distribution. Extensive experiments demonstrate that our method can achieve pixel-level reconstruction and is superior to the existing methods. Notably, GIFD also shows great generalizability under different defense strategy settings and batch sizes.
An Independent Discriminant Network Towards Identification of Counterfeit Images and Videos
Rapid spread of false images and videos on online platforms is an emerging problem. Anyone may add, delete, clone or modify people and entities from an image using various editing software which are readily available. This generates false and misleading proof to hide the crime. Now-a-days, these false and counterfeit images and videos are flooding on the internet. These spread false information. Many methods are available in literature for detecting those counterfeit contents but new methods of counterfeiting are also evolving. Generative Adversarial Networks (GAN) are observed to be one effective method as it modifies the context and definition of images producing plausible results via image-to-image translation. This work uses an independent discriminant network that can identify GAN generated image or video. A discriminant network has been created using a convolutional neural network based on InceptionResNetV2. The article also proposes a platform where users can detect forged images and videos. This proposed work has the potential to help the forensics domain to detect counterfeit videos and hidden criminal evidence towards the identification of criminal activities.
FIGR: Few-shot Image Generation with Reptile
Generative Adversarial Networks (GAN) boast impressive capacity to generate realistic images. However, like much of the field of deep learning, they require an inordinate amount of data to produce results, thereby limiting their usefulness in generating novelty. In the same vein, recent advances in meta-learning have opened the door to many few-shot learning applications. In the present work, we propose Few-shot Image Generation using Reptile (FIGR), a GAN meta-trained with Reptile. Our model successfully generates novel images on both MNIST and Omniglot with as little as 4 images from an unseen class. We further contribute FIGR-8, a new dataset for few-shot image generation, which contains 1,548,944 icons categorized in over 18,409 classes. Trained on FIGR-8, initial results show that our model can generalize to more advanced concepts (such as "bird" and "knife") from as few as 8 samples from a previously unseen class of images and as little as 10 training steps through those 8 images. This work demonstrates the potential of training a GAN for few-shot image generation and aims to set a new benchmark for future work in the domain.
Are GANs Created Equal? A Large-Scale Study
Generative adversarial networks (GAN) are a powerful subclass of generative models. Despite a very rich research activity leading to numerous interesting GAN algorithms, it is still very hard to assess which algorithm(s) perform better than others. We conduct a neutral, multi-faceted large-scale empirical study on state-of-the art models and evaluation measures. We find that most models can reach similar scores with enough hyperparameter optimization and random restarts. This suggests that improvements can arise from a higher computational budget and tuning more than fundamental algorithmic changes. To overcome some limitations of the current metrics, we also propose several data sets on which precision and recall can be computed. Our experimental results suggest that future GAN research should be based on more systematic and objective evaluation procedures. Finally, we did not find evidence that any of the tested algorithms consistently outperforms the non-saturating GAN introduced in goodfellow2014generative.
SyncTalk: The Devil is in the Synchronization for Talking Head Synthesis
Achieving high synchronization in the synthesis of realistic, speech-driven talking head videos presents a significant challenge. Traditional Generative Adversarial Networks (GAN) struggle to maintain consistent facial identity, while Neural Radiance Fields (NeRF) methods, although they can address this issue, often produce mismatched lip movements, inadequate facial expressions, and unstable head poses. A lifelike talking head requires synchronized coordination of subject identity, lip movements, facial expressions, and head poses. The absence of these synchronizations is a fundamental flaw, leading to unrealistic and artificial outcomes. To address the critical issue of synchronization, identified as the "devil" in creating realistic talking heads, we introduce SyncTalk. This NeRF-based method effectively maintains subject identity, enhancing synchronization and realism in talking head synthesis. SyncTalk employs a Face-Sync Controller to align lip movements with speech and innovatively uses a 3D facial blendshape model to capture accurate facial expressions. Our Head-Sync Stabilizer optimizes head poses, achieving more natural head movements. The Portrait-Sync Generator restores hair details and blends the generated head with the torso for a seamless visual experience. Extensive experiments and user studies demonstrate that SyncTalk outperforms state-of-the-art methods in synchronization and realism. We recommend watching the supplementary video: https://ziqiaopeng.github.io/synctalk
Text2FaceGAN: Face Generation from Fine Grained Textual Descriptions
Powerful generative adversarial networks (GAN) have been developed to automatically synthesize realistic images from text. However, most existing tasks are limited to generating simple images such as flowers from captions. In this work, we extend this problem to the less addressed domain of face generation from fine-grained textual descriptions of face, e.g., "A person has curly hair, oval face, and mustache". We are motivated by the potential of automated face generation to impact and assist critical tasks such as criminal face reconstruction. Since current datasets for the task are either very small or do not contain captions, we generate captions for images in the CelebA dataset by creating an algorithm to automatically convert a list of attributes to a set of captions. We then model the highly multi-modal problem of text to face generation as learning the conditional distribution of faces (conditioned on text) in same latent space. We utilize the current state-of-the-art GAN (DC-GAN with GAN-CLS loss) for learning conditional multi-modality. The presence of more fine-grained details and variable length of the captions makes the problem easier for a user but more difficult to handle compared to the other text-to-image tasks. We flipped the labels for real and fake images and added noise in discriminator. Generated images for diverse textual descriptions show promising results. In the end, we show how the widely used inceptions score is not a good metric to evaluate the performance of generative models used for synthesizing faces from text.
Taming Diffusion Models for Music-driven Conducting Motion Generation
Generating the motion of orchestral conductors from a given piece of symphony music is a challenging task since it requires a model to learn semantic music features and capture the underlying distribution of real conducting motion. Prior works have applied Generative Adversarial Networks (GAN) to this task, but the promising diffusion model, which recently showed its advantages in terms of both training stability and output quality, has not been exploited in this context. This paper presents Diffusion-Conductor, a novel DDIM-based approach for music-driven conducting motion generation, which integrates the diffusion model to a two-stage learning framework. We further propose a random masking strategy to improve the feature robustness, and use a pair of geometric loss functions to impose additional regularizations and increase motion diversity. We also design several novel metrics, including Frechet Gesture Distance (FGD) and Beat Consistency Score (BC) for a more comprehensive evaluation of the generated motion. Experimental results demonstrate the advantages of our model.
On Conditioning GANs to Hierarchical Ontologies
The recent success of Generative Adversarial Networks (GAN) is a result of their ability to generate high quality images from a latent vector space. An important application is the generation of images from a text description, where the text description is encoded and further used in the conditioning of the generated image. Thus the generative network has to additionally learn a mapping from the text latent vector space to a highly complex and multi-modal image data distribution, which makes the training of such models challenging. To handle the complexities of fashion image and meta data, we propose Ontology Generative Adversarial Networks (O-GANs) for fashion image synthesis that is conditioned on an hierarchical fashion ontology in order to improve the image generation fidelity. We show that the incorporation of the ontology leads to better image quality as measured by Fr\'{e}chet Inception Distance and Inception Score. Additionally, we show that the O-GAN achieves better conditioning results evaluated by implicit similarity between the text and the generated image.
PassGPT: Password Modeling and (Guided) Generation with Large Language Models
Large language models (LLMs) successfully model natural language from vast amounts of text without the need for explicit supervision. In this paper, we investigate the efficacy of LLMs in modeling passwords. We present PassGPT, a LLM trained on password leaks for password generation. PassGPT outperforms existing methods based on generative adversarial networks (GAN) by guessing twice as many previously unseen passwords. Furthermore, we introduce the concept of guided password generation, where we leverage PassGPT sampling procedure to generate passwords matching arbitrary constraints, a feat lacking in current GAN-based strategies. Lastly, we conduct an in-depth analysis of the entropy and probability distribution that PassGPT defines over passwords and discuss their use in enhancing existing password strength estimators.
A Framework and Dataset for Abstract Art Generation via CalligraphyGAN
With the advancement of deep learning, artificial intelligence (AI) has made many breakthroughs in recent years and achieved superhuman performance in various tasks such as object detection, reading comprehension, and video games. Generative Modeling, such as various Generative Adversarial Networks (GAN) models, has been applied to generate paintings and music. Research in Natural Language Processing (NLP) also had a leap forward in 2018 since the release of the pre-trained contextual neural language models such as BERT and recently released GPT3. Despite the exciting AI applications aforementioned, AI is still significantly lagging behind humans in creativity, which is often considered the ultimate moonshot for AI. Our work is inspired by Chinese calligraphy, which is a unique form of visual art where the character itself is an aesthetic painting. We also draw inspirations from paintings of the Abstract Expressionist movement in the 1940s and 1950s, such as the work by American painter Franz Kline. In this paper, we present a creative framework based on Conditional Generative Adversarial Networks and Contextual Neural Language Model to generate abstract artworks that have intrinsic meaning and aesthetic value, which is different from the existing work, such as image captioning and text-to-image generation, where the texts are the descriptions of the images. In addition, we have publicly released a Chinese calligraphy image dataset and demonstrate our framework using a prototype system and a user study.
Federated PCA on Grassmann Manifold for IoT Anomaly Detection
With the proliferation of the Internet of Things (IoT) and the rising interconnectedness of devices, network security faces significant challenges, especially from anomalous activities. While traditional machine learning-based intrusion detection systems (ML-IDS) effectively employ supervised learning methods, they possess limitations such as the requirement for labeled data and challenges with high dimensionality. Recent unsupervised ML-IDS approaches such as AutoEncoders and Generative Adversarial Networks (GAN) offer alternative solutions but pose challenges in deployment onto resource-constrained IoT devices and in interpretability. To address these concerns, this paper proposes a novel federated unsupervised anomaly detection framework, FedPCA, that leverages Principal Component Analysis (PCA) and the Alternating Directions Method Multipliers (ADMM) to learn common representations of distributed non-i.i.d. datasets. Building on the FedPCA framework, we propose two algorithms, FEDPE in Euclidean space and FEDPG on Grassmann manifolds. Our approach enables real-time threat detection and mitigation at the device level, enhancing network resilience while ensuring privacy. Moreover, the proposed algorithms are accompanied by theoretical convergence rates even under a subsampling scheme, a novel result. Experimental results on the UNSW-NB15 and TON-IoT datasets show that our proposed methods offer performance in anomaly detection comparable to nonlinear baselines, while providing significant improvements in communication and memory efficiency, underscoring their potential for securing IoT networks.
StoryDALL-E: Adapting Pretrained Text-to-Image Transformers for Story Continuation
Recent advances in text-to-image synthesis have led to large pretrained transformers with excellent capabilities to generate visualizations from a given text. However, these models are ill-suited for specialized tasks like story visualization, which requires an agent to produce a sequence of images given a corresponding sequence of captions, forming a narrative. Moreover, we find that the story visualization task fails to accommodate generalization to unseen plots and characters in new narratives. Hence, we first propose the task of story continuation, where the generated visual story is conditioned on a source image, allowing for better generalization to narratives with new characters. Then, we enhance or 'retro-fit' the pretrained text-to-image synthesis models with task-specific modules for (a) sequential image generation and (b) copying relevant elements from an initial frame. Then, we explore full-model finetuning, as well as prompt-based tuning for parameter-efficient adaptation, of the pre-trained model. We evaluate our approach StoryDALL-E on two existing datasets, PororoSV and FlintstonesSV, and introduce a new dataset DiDeMoSV collected from a video-captioning dataset. We also develop a model StoryGANc based on Generative Adversarial Networks (GAN) for story continuation, and compare it with the StoryDALL-E model to demonstrate the advantages of our approach. We show that our retro-fitting approach outperforms GAN-based models for story continuation and facilitates copying of visual elements from the source image, thereby improving continuity in the generated visual story. Finally, our analysis suggests that pretrained transformers struggle to comprehend narratives containing several characters. Overall, our work demonstrates that pretrained text-to-image synthesis models can be adapted for complex and low-resource tasks like story continuation.
A Hybrid CNN-LSTM model for Video Deepfake Detection by Leveraging Optical Flow Features
Deepfakes are the synthesized digital media in order to create ultra-realistic fake videos to trick the spectator. Deep generative algorithms, such as, Generative Adversarial Networks(GAN) are widely used to accomplish such tasks. This approach synthesizes pseudo-realistic contents that are very difficult to distinguish by traditional detection methods. In most cases, Convolutional Neural Network(CNN) based discriminators are being used for detecting such synthesized media. However, it emphasise primarily on the spatial attributes of individual video frames, thereby fail to learn the temporal information from their inter-frame relations. In this paper, we leveraged an optical flow based feature extraction approach to extract the temporal features, which are then fed to a hybrid model for classification. This hybrid model is based on the combination of CNN and recurrent neural network (RNN) architectures. The hybrid model provides effective performance on open source data-sets such as, DFDC, FF++ and Celeb-DF. This proposed method shows an accuracy of 66.26%, 91.21% and 79.49% in DFDC, FF++, and Celeb-DF respectively with a very reduced No of sample size of approx 100 samples(frames). This promises early detection of fake contents compared to existing modalities.
Dense 3D Object Reconstruction from a Single Depth View
In this paper, we propose a novel approach, 3D-RecGAN++, which reconstructs the complete 3D structure of a given object from a single arbitrary depth view using generative adversarial networks. Unlike existing work which typically requires multiple views of the same object or class labels to recover the full 3D geometry, the proposed 3D-RecGAN++ only takes the voxel grid representation of a depth view of the object as input, and is able to generate the complete 3D occupancy grid with a high resolution of 256^3 by recovering the occluded/missing regions. The key idea is to combine the generative capabilities of autoencoders and the conditional Generative Adversarial Networks (GAN) framework, to infer accurate and fine-grained 3D structures of objects in high-dimensional voxel space. Extensive experiments on large synthetic datasets and real-world Kinect datasets show that the proposed 3D-RecGAN++ significantly outperforms the state of the art in single view 3D object reconstruction, and is able to reconstruct unseen types of objects.
AUTOVC: Zero-Shot Voice Style Transfer with Only Autoencoder Loss
Non-parallel many-to-many voice conversion, as well as zero-shot voice conversion, remain under-explored areas. Deep style transfer algorithms, such as generative adversarial networks (GAN) and conditional variational autoencoder (CVAE), are being applied as new solutions in this field. However, GAN training is sophisticated and difficult, and there is no strong evidence that its generated speech is of good perceptual quality. On the other hand, CVAE training is simple but does not come with the distribution-matching property of a GAN. In this paper, we propose a new style transfer scheme that involves only an autoencoder with a carefully designed bottleneck. We formally show that this scheme can achieve distribution-matching style transfer by training only on a self-reconstruction loss. Based on this scheme, we proposed AUTOVC, which achieves state-of-the-art results in many-to-many voice conversion with non-parallel data, and which is the first to perform zero-shot voice conversion.
DragDiffusion: Harnessing Diffusion Models for Interactive Point-based Image Editing
Precise and controllable image editing is a challenging task that has attracted significant attention. Recently, DragGAN enables an interactive point-based image editing framework and achieves impressive editing results with pixel-level precision. However, since this method is based on generative adversarial networks (GAN), its generality is upper-bounded by the capacity of the pre-trained GAN models. In this work, we extend such an editing framework to diffusion models and propose DragDiffusion. By leveraging large-scale pretrained diffusion models, we greatly improve the applicability of interactive point-based editing in real world scenarios. While most existing diffusion-based image editing methods work on text embeddings, DragDiffusion optimizes the diffusion latent to achieve precise spatial control. Although diffusion models generate images in an iterative manner, we empirically show that optimizing diffusion latent at one single step suffices to generate coherent results, enabling DragDiffusion to complete high-quality editing efficiently. Extensive experiments across a wide range of challenging cases (e.g., multi-objects, diverse object categories, various styles, etc.) demonstrate the versatility and generality of DragDiffusion.
Towards Realistic Ultrasound Fetal Brain Imaging Synthesis
Prenatal ultrasound imaging is the first-choice modality to assess fetal health. Medical image datasets for AI and ML methods must be diverse (i.e. diagnoses, diseases, pathologies, scanners, demographics, etc), however there are few public ultrasound fetal imaging datasets due to insufficient amounts of clinical data, patient privacy, rare occurrence of abnormalities in general practice, and limited experts for data collection and validation. To address such data scarcity, we proposed generative adversarial networks (GAN)-based models, diffusion-super-resolution-GAN and transformer-based-GAN, to synthesise images of fetal ultrasound brain planes from one public dataset. We reported that GAN-based methods can generate 256x256 pixel size of fetal ultrasound trans-cerebellum brain image plane with stable training losses, resulting in lower FID values for diffusion-super-resolution-GAN (average 7.04 and lower FID 5.09 at epoch 10) than the FID values of transformer-based-GAN (average 36.02 and lower 28.93 at epoch 60). The results of this work illustrate the potential of GAN-based methods to synthesise realistic high-resolution ultrasound images, leading to future work with other fetal brain planes, anatomies, devices and the need of a pool of experts to evaluate synthesised images. Code, data and other resources to reproduce this work are available at https://github.com/budai4medtech/midl2023.
TransFusion: Generating Long, High Fidelity Time Series using Diffusion Models with Transformers
The generation of high-quality, long-sequenced time-series data is essential due to its wide range of applications. In the past, standalone Recurrent and Convolutional Neural Network-based Generative Adversarial Networks (GAN) were used to synthesize time-series data. However, they are inadequate for generating long sequences of time-series data due to limitations in the architecture. Furthermore, GANs are well known for their training instability and mode collapse problem. To address this, we propose TransFusion, a diffusion, and transformers-based generative model to generate high-quality long-sequence time-series data. We have stretched the sequence length to 384, and generated high-quality synthetic data. Also, we introduce two evaluation metrics to evaluate the quality of the synthetic data as well as its predictive characteristics. We evaluate TransFusion with a wide variety of visual and empirical metrics, and TransFusion outperforms the previous state-of-the-art by a significant margin.
Region-Adaptive Deformable Network for Image Quality Assessment
Image quality assessment (IQA) aims to assess the perceptual quality of images. The outputs of the IQA algorithms are expected to be consistent with human subjective perception. In image restoration and enhancement tasks, images generated by generative adversarial networks (GAN) can achieve better visual performance than traditional CNN-generated images, although they have spatial shift and texture noise. Unfortunately, the existing IQA methods have unsatisfactory performance on the GAN-based distortion partially because of their low tolerance to spatial misalignment. To this end, we propose the reference-oriented deformable convolution, which can improve the performance of an IQA network on GAN-based distortion by adaptively considering this misalignment. We further propose a patch-level attention module to enhance the interaction among different patch regions, which are processed independently in previous patch-based methods. The modified residual block is also proposed by applying modifications to the classic residual block to construct a patch-region-based baseline called WResNet. Equipping this baseline with the two proposed modules, we further propose Region-Adaptive Deformable Network (RADN). The experiment results on the NTIRE 2021 Perceptual Image Quality Assessment Challenge dataset show the superior performance of RADN, and the ensemble approach won fourth place in the final testing phase of the challenge. Code is available at https://github.com/IIGROUP/RADN.
Terrain Diffusion Network: Climatic-Aware Terrain Generation with Geological Sketch Guidance
Sketch-based terrain generation seeks to create realistic landscapes for virtual environments in various applications such as computer games, animation and virtual reality. Recently, deep learning based terrain generation has emerged, notably the ones based on generative adversarial networks (GAN). However, these methods often struggle to fulfill the requirements of flexible user control and maintain generative diversity for realistic terrain. Therefore, we propose a novel diffusion-based method, namely terrain diffusion network (TDN), which actively incorporates user guidance for enhanced controllability, taking into account terrain features like rivers, ridges, basins, and peaks. Instead of adhering to a conventional monolithic denoising process, which often compromises the fidelity of terrain details or the alignment with user control, a multi-level denoising scheme is proposed to generate more realistic terrains by taking into account fine-grained details, particularly those related to climatic patterns influenced by erosion and tectonic activities. Specifically, three terrain synthesisers are designed for structural, intermediate, and fine-grained level denoising purposes, which allow each synthesiser concentrate on a distinct terrain aspect. Moreover, to maximise the efficiency of our TDN, we further introduce terrain and sketch latent spaces for the synthesizers with pre-trained terrain autoencoders. Comprehensive experiments on a new dataset constructed from NASA Topology Images clearly demonstrate the effectiveness of our proposed method, achieving the state-of-the-art performance. Our code and dataset will be publicly available.
On the detection of synthetic images generated by diffusion models
Over the past decade, there has been tremendous progress in creating synthetic media, mainly thanks to the development of powerful methods based on generative adversarial networks (GAN). Very recently, methods based on diffusion models (DM) have been gaining the spotlight. In addition to providing an impressive level of photorealism, they enable the creation of text-based visual content, opening up new and exciting opportunities in many different application fields, from arts to video games. On the other hand, this property is an additional asset in the hands of malicious users, who can generate and distribute fake media perfectly adapted to their attacks, posing new challenges to the media forensic community. With this work, we seek to understand how difficult it is to distinguish synthetic images generated by diffusion models from pristine ones and whether current state-of-the-art detectors are suitable for the task. To this end, first we expose the forensics traces left by diffusion models, then study how current detectors, developed for GAN-generated images, perform on these new synthetic images, especially in challenging social-networks scenarios involving image compression and resizing. Datasets and code are available at github.com/grip-unina/DMimageDetection.
Risk Management with Feature-Enriched Generative Adversarial Networks (FE-GAN)
This paper investigates the application of Feature-Enriched Generative Adversarial Networks (FE-GAN) in financial risk management, with a focus on improving the estimation of Value at Risk (VaR) and Expected Shortfall (ES). FE-GAN enhances existing GANs architectures by incorporating an additional input sequence derived from preceding data to improve model performance. Two specialized GANs models, the Wasserstein Generative Adversarial Network (WGAN) and the Tail Generative Adversarial Network (Tail-GAN), were evaluated under the FE-GAN framework. The results demonstrate that FE-GAN significantly outperforms traditional architectures in both VaR and ES estimation. Tail-GAN, leveraging its task-specific loss function, consistently outperforms WGAN in ES estimation, while both models exhibit similar performance in VaR estimation. Despite these promising results, the study acknowledges limitations, including reliance on highly correlated temporal data and restricted applicability to other domains. Future research directions include exploring alternative input generation methods, dynamic forecasting models, and advanced neural network architectures to further enhance GANs-based financial risk estimation.
EVA-GAN: Enhanced Various Audio Generation via Scalable Generative Adversarial Networks
The advent of Large Models marks a new era in machine learning, significantly outperforming smaller models by leveraging vast datasets to capture and synthesize complex patterns. Despite these advancements, the exploration into scaling, especially in the audio generation domain, remains limited, with previous efforts didn't extend into the high-fidelity (HiFi) 44.1kHz domain and suffering from both spectral discontinuities and blurriness in the high-frequency domain, alongside a lack of robustness against out-of-domain data. These limitations restrict the applicability of models to diverse use cases, including music and singing generation. Our work introduces Enhanced Various Audio Generation via Scalable Generative Adversarial Networks (EVA-GAN), yields significant improvements over previous state-of-the-art in spectral and high-frequency reconstruction and robustness in out-of-domain data performance, enabling the generation of HiFi audios by employing an extensive dataset of 36,000 hours of 44.1kHz audio, a context-aware module, a Human-In-The-Loop artifact measurement toolkit, and expands the model to approximately 200 million parameters. Demonstrations of our work are available at https://double-blind-eva-gan.cc.
Bt-GAN: Generating Fair Synthetic Healthdata via Bias-transforming Generative Adversarial Networks
Synthetic data generation offers a promising solution to enhance the usefulness of Electronic Healthcare Records (EHR) by generating realistic de-identified data. However, the existing literature primarily focuses on the quality of synthetic health data, neglecting the crucial aspect of fairness in downstream predictions. Consequently, models trained on synthetic EHR have faced criticism for producing biased outcomes in target tasks. These biases can arise from either spurious correlations between features or the failure of models to accurately represent sub-groups. To address these concerns, we present Bias-transforming Generative Adversarial Networks (Bt-GAN), a GAN-based synthetic data generator specifically designed for the healthcare domain. In order to tackle spurious correlations (i), we propose an information-constrained Data Generation Process that enables the generator to learn a fair deterministic transformation based on a well-defined notion of algorithmic fairness. To overcome the challenge of capturing exact sub-group representations (ii), we incentivize the generator to preserve sub-group densities through score-based weighted sampling. This approach compels the generator to learn from underrepresented regions of the data manifold. We conduct extensive experiments using the MIMIC-III database. Our results demonstrate that Bt-GAN achieves SOTA accuracy while significantly improving fairness and minimizing bias amplification. We also perform an in-depth explainability analysis to provide additional evidence supporting the validity of our study. In conclusion, our research introduces a novel and professional approach to addressing the limitations of synthetic data generation in the healthcare domain. By incorporating fairness considerations and leveraging advanced techniques such as GANs, we pave the way for more reliable and unbiased predictions in healthcare applications.
DE-GAN: A Conditional Generative Adversarial Network for Document Enhancement
Documents often exhibit various forms of degradation, which make it hard to be read and substantially deteriorate the performance of an OCR system. In this paper, we propose an effective end-to-end framework named Document Enhancement Generative Adversarial Networks (DE-GAN) that uses the conditional GANs (cGANs) to restore severely degraded document images. To the best of our knowledge, this practice has not been studied within the context of generative adversarial deep networks. We demonstrate that, in different tasks (document clean up, binarization, deblurring and watermark removal), DE-GAN can produce an enhanced version of the degraded document with a high quality. In addition, our approach provides consistent improvements compared to state-of-the-art methods over the widely used DIBCO 2013, DIBCO 2017 and H-DIBCO 2018 datasets, proving its ability to restore a degraded document image to its ideal condition. The obtained results on a wide variety of degradation reveal the flexibility of the proposed model to be exploited in other document enhancement problems.
Activation Maximization Generative Adversarial Nets
Class labels have been empirically shown useful in improving the sample quality of generative adversarial nets (GANs). In this paper, we mathematically study the properties of the current variants of GANs that make use of class label information. With class aware gradient and cross-entropy decomposition, we reveal how class labels and associated losses influence GAN's training. Based on that, we propose Activation Maximization Generative Adversarial Networks (AM-GAN) as an advanced solution. Comprehensive experiments have been conducted to validate our analysis and evaluate the effectiveness of our solution, where AM-GAN outperforms other strong baselines and achieves state-of-the-art Inception Score (8.91) on CIFAR-10. In addition, we demonstrate that, with the Inception ImageNet classifier, Inception Score mainly tracks the diversity of the generator, and there is, however, no reliable evidence that it can reflect the true sample quality. We thus propose a new metric, called AM Score, to provide a more accurate estimation of the sample quality. Our proposed model also outperforms the baseline methods in the new metric.
DF-GAN: A Simple and Effective Baseline for Text-to-Image Synthesis
Synthesizing high-quality realistic images from text descriptions is a challenging task. Existing text-to-image Generative Adversarial Networks generally employ a stacked architecture as the backbone yet still remain three flaws. First, the stacked architecture introduces the entanglements between generators of different image scales. Second, existing studies prefer to apply and fix extra networks in adversarial learning for text-image semantic consistency, which limits the supervision capability of these networks. Third, the cross-modal attention-based text-image fusion that widely adopted by previous works is limited on several special image scales because of the computational cost. To these ends, we propose a simpler but more effective Deep Fusion Generative Adversarial Networks (DF-GAN). To be specific, we propose: (i) a novel one-stage text-to-image backbone that directly synthesizes high-resolution images without entanglements between different generators, (ii) a novel Target-Aware Discriminator composed of Matching-Aware Gradient Penalty and One-Way Output, which enhances the text-image semantic consistency without introducing extra networks, (iii) a novel deep text-image fusion block, which deepens the fusion process to make a full fusion between text and visual features. Compared with current state-of-the-art methods, our proposed DF-GAN is simpler but more efficient to synthesize realistic and text-matching images and achieves better performance on widely used datasets.
GAN Dissection: Visualizing and Understanding Generative Adversarial Networks
Generative Adversarial Networks (GANs) have recently achieved impressive results for many real-world applications, and many GAN variants have emerged with improvements in sample quality and training stability. However, they have not been well visualized or understood. How does a GAN represent our visual world internally? What causes the artifacts in GAN results? How do architectural choices affect GAN learning? Answering such questions could enable us to develop new insights and better models. In this work, we present an analytic framework to visualize and understand GANs at the unit-, object-, and scene-level. We first identify a group of interpretable units that are closely related to object concepts using a segmentation-based network dissection method. Then, we quantify the causal effect of interpretable units by measuring the ability of interventions to control objects in the output. We examine the contextual relationship between these units and their surroundings by inserting the discovered object concepts into new images. We show several practical applications enabled by our framework, from comparing internal representations across different layers, models, and datasets, to improving GANs by locating and removing artifact-causing units, to interactively manipulating objects in a scene. We provide open source interpretation tools to help researchers and practitioners better understand their GAN models.
MD-GAN: Multi-Discriminator Generative Adversarial Networks for Distributed Datasets
A recent technical breakthrough in the domain of machine learning is the discovery and the multiple applications of Generative Adversarial Networks (GANs). Those generative models are computationally demanding, as a GAN is composed of two deep neural networks, and because it trains on large datasets. A GAN is generally trained on a single server. In this paper, we address the problem of distributing GANs so that they are able to train over datasets that are spread on multiple workers. MD-GAN is exposed as the first solution for this problem: we propose a novel learning procedure for GANs so that they fit this distributed setup. We then compare the performance of MD-GAN to an adapted version of Federated Learning to GANs, using the MNIST and CIFAR10 datasets. MD-GAN exhibits a reduction by a factor of two of the learning complexity on each worker node, while providing better performances than federated learning on both datasets. We finally discuss the practical implications of distributing GANs.
CCDWT-GAN: Generative Adversarial Networks Based on Color Channel Using Discrete Wavelet Transform for Document Image Binarization
To efficiently extract textual information from color degraded document images is a significant research area. The prolonged imperfect preservation of ancient documents has led to various types of degradation, such as page staining, paper yellowing, and ink bleeding. These types of degradation badly impact the image processing for features extraction. This paper introduces a novelty method employing generative adversarial networks based on color channel using discrete wavelet transform (CCDWT-GAN). The proposed method involves three stages: image preprocessing, image enhancement, and image binarization. In the initial step, we apply discrete wavelet transform (DWT) to retain the low-low (LL) subband image, thereby enhancing image quality. Subsequently, we divide the original input image into four single-channel colors (red, green, blue, and gray) to separately train adversarial networks. For the extraction of global and local features, we utilize the output image from the image enhancement stage and the entire input image to train adversarial networks independently, and then combine these two results as the final output. To validate the positive impact of the image enhancement and binarization stages on model performance, we conduct an ablation study. This work compares the performance of the proposed method with other state-of-the-art (SOTA) methods on DIBCO and H-DIBCO ((Handwritten) Document Image Binarization Competition) datasets. The experimental results demonstrate that CCDWT-GAN achieves a top two performance on multiple benchmark datasets. Notably, on DIBCO 2013 and 2016 dataset, our method achieves F-measure (FM) values of 95.24 and 91.46, respectively.
HiFi-GAN: Generative Adversarial Networks for Efficient and High Fidelity Speech Synthesis
Several recent work on speech synthesis have employed generative adversarial networks (GANs) to produce raw waveforms. Although such methods improve the sampling efficiency and memory usage, their sample quality has not yet reached that of autoregressive and flow-based generative models. In this work, we propose HiFi-GAN, which achieves both efficient and high-fidelity speech synthesis. As speech audio consists of sinusoidal signals with various periods, we demonstrate that modeling periodic patterns of an audio is crucial for enhancing sample quality. A subjective human evaluation (mean opinion score, MOS) of a single speaker dataset indicates that our proposed method demonstrates similarity to human quality while generating 22.05 kHz high-fidelity audio 167.9 times faster than real-time on a single V100 GPU. We further show the generality of HiFi-GAN to the mel-spectrogram inversion of unseen speakers and end-to-end speech synthesis. Finally, a small footprint version of HiFi-GAN generates samples 13.4 times faster than real-time on CPU with comparable quality to an autoregressive counterpart.
MITS-GAN: Safeguarding Medical Imaging from Tampering with Generative Adversarial Networks
The progress in generative models, particularly Generative Adversarial Networks (GANs), opened new possibilities for image generation but raised concerns about potential malicious uses, especially in sensitive areas like medical imaging. This study introduces MITS-GAN, a novel approach to prevent tampering in medical images, with a specific focus on CT scans. The approach disrupts the output of the attacker's CT-GAN architecture by introducing finely tuned perturbations that are imperceptible to the human eye. Specifically, the proposed approach involves the introduction of appropriate Gaussian noise to the input as a protective measure against various attacks. Our method aims to enhance tamper resistance, comparing favorably to existing techniques. Experimental results on a CT scan demonstrate MITS-GAN's superior performance, emphasizing its ability to generate tamper-resistant images with negligible artifacts. As image tampering in medical domains poses life-threatening risks, our proactive approach contributes to the responsible and ethical use of generative models. This work provides a foundation for future research in countering cyber threats in medical imaging. Models and codes are publicly available on https://iplab.dmi.unict.it/MITS-GAN-2024/.
AttnGAN: Fine-Grained Text to Image Generation with Attentional Generative Adversarial Networks
In this paper, we propose an Attentional Generative Adversarial Network (AttnGAN) that allows attention-driven, multi-stage refinement for fine-grained text-to-image generation. With a novel attentional generative network, the AttnGAN can synthesize fine-grained details at different subregions of the image by paying attentions to the relevant words in the natural language description. In addition, a deep attentional multimodal similarity model is proposed to compute a fine-grained image-text matching loss for training the generator. The proposed AttnGAN significantly outperforms the previous state of the art, boosting the best reported inception score by 14.14% on the CUB dataset and 170.25% on the more challenging COCO dataset. A detailed analysis is also performed by visualizing the attention layers of the AttnGAN. It for the first time shows that the layered attentional GAN is able to automatically select the condition at the word level for generating different parts of the image.
Conditional Generative Adversarial Networks for Speed Control in Trajectory Simulation
Motion behaviour is driven by several factors -- goals, presence and actions of neighbouring agents, social relations, physical and social norms, the environment with its variable characteristics, and further. Most factors are not directly observable and must be modelled from context. Trajectory prediction, is thus a hard problem, and has seen increasing attention from researchers in the recent years. Prediction of motion, in application, must be realistic, diverse and controllable. In spite of increasing focus on multimodal trajectory generation, most methods still lack means for explicitly controlling different modes of the data generation. Further, most endeavours invest heavily in designing special mechanisms to learn the interactions in latent space. We present Conditional Speed GAN (CSG), that allows controlled generation of diverse and socially acceptable trajectories, based on user controlled speed. During prediction, CSG forecasts future speed from latent space and conditions its generation based on it. CSG is comparable to state-of-the-art GAN methods in terms of the benchmark distance metrics, while being simple and useful for simulation and data augmentation for different contexts such as fast or slow paced environments. Additionally, we compare the effect of different aggregation mechanisms and show that a naive approach of concatenation works comparable to its attention and pooling alternatives.
Unified Generative Adversarial Networks for Controllable Image-to-Image Translation
We propose a unified Generative Adversarial Network (GAN) for controllable image-to-image translation, i.e., transferring an image from a source to a target domain guided by controllable structures. In addition to conditioning on a reference image, we show how the model can generate images conditioned on controllable structures, e.g., class labels, object keypoints, human skeletons, and scene semantic maps. The proposed model consists of a single generator and a discriminator taking a conditional image and the target controllable structure as input. In this way, the conditional image can provide appearance information and the controllable structure can provide the structure information for generating the target result. Moreover, our model learns the image-to-image mapping through three novel losses, i.e., color loss, controllable structure guided cycle-consistency loss, and controllable structure guided self-content preserving loss. Also, we present the Fr\'echet ResNet Distance (FRD) to evaluate the quality of the generated images. Experiments on two challenging image translation tasks, i.e., hand gesture-to-gesture translation and cross-view image translation, show that our model generates convincing results, and significantly outperforms other state-of-the-art methods on both tasks. Meanwhile, the proposed framework is a unified solution, thus it can be applied to solving other controllable structure guided image translation tasks such as landmark guided facial expression translation and keypoint guided person image generation. To the best of our knowledge, we are the first to make one GAN framework work on all such controllable structure guided image translation tasks. Code is available at https://github.com/Ha0Tang/GestureGAN.
MelGAN: Generative Adversarial Networks for Conditional Waveform Synthesis
Previous works (Donahue et al., 2018a; Engel et al., 2019a) have found that generating coherent raw audio waveforms with GANs is challenging. In this paper, we show that it is possible to train GANs reliably to generate high quality coherent waveforms by introducing a set of architectural changes and simple training techniques. Subjective evaluation metric (Mean Opinion Score, or MOS) shows the effectiveness of the proposed approach for high quality mel-spectrogram inversion. To establish the generality of the proposed techniques, we show qualitative results of our model in speech synthesis, music domain translation and unconditional music synthesis. We evaluate the various components of the model through ablation studies and suggest a set of guidelines to design general purpose discriminators and generators for conditional sequence synthesis tasks. Our model is non-autoregressive, fully convolutional, with significantly fewer parameters than competing models and generalizes to unseen speakers for mel-spectrogram inversion. Our pytorch implementation runs at more than 100x faster than realtime on GTX 1080Ti GPU and more than 2x faster than real-time on CPU, without any hardware specific optimization tricks.
Parallelly Tempered Generative Adversarial Networks
A generative adversarial network (GAN) has been a representative backbone model in generative artificial intelligence (AI) because of its powerful performance in capturing intricate data-generating processes. However, the GAN training is well-known for its notorious training instability, usually characterized by the occurrence of mode collapse. Through the lens of gradients' variance, this work particularly analyzes the training instability and inefficiency in the presence of mode collapse by linking it to multimodality in the target distribution. To ease the raised training issues from severe multimodality, we introduce a novel GAN training framework that leverages a series of tempered distributions produced via convex interpolation. With our newly developed GAN objective function, the generator can learn all the tempered distributions simultaneously, conceptually resonating with the parallel tempering in Statistics. Our simulation studies demonstrate the superiority of our approach over existing popular training strategies in both image and tabular data synthesis. We theoretically analyze that such significant improvement can arise from reducing the variance of gradient estimates by using the tempered distributions. Finally, we further develop a variant of the proposed framework aimed at generating fair synthetic data which is one of the growing interests in the field of trustworthy AI.
Dual-encoder Bidirectional Generative Adversarial Networks for Anomaly Detection
Generative adversarial networks (GANs) have shown promise for various problems including anomaly detection. When anomaly detection is performed using GAN models that learn only the features of normal data samples, data that are not similar to normal data are detected as abnormal samples. The present approach is developed by employing a dual-encoder in a bidirectional GAN architecture that is trained simultaneously with a generator and a discriminator network. Through the learning mechanism, the proposed method aims to reduce the problem of bad cycle consistency, in which a bidirectional GAN might not be able to reproduce samples with a large difference between normal and abnormal samples. We assume that bad cycle consistency occurs when the method does not preserve enough information of the sample data. We show that our proposed method performs well in capturing the distribution of normal samples, thereby improving anomaly detection on GAN-based models. Experiments are reported in which our method is applied to publicly available datasets, including application to a brain magnetic resonance imaging anomaly detection system.
Spectral Normalization for Generative Adversarial Networks
One of the challenges in the study of generative adversarial networks is the instability of its training. In this paper, we propose a novel weight normalization technique called spectral normalization to stabilize the training of the discriminator. Our new normalization technique is computationally light and easy to incorporate into existing implementations. We tested the efficacy of spectral normalization on CIFAR10, STL-10, and ILSVRC2012 dataset, and we experimentally confirmed that spectrally normalized GANs (SN-GANs) is capable of generating images of better or equal quality relative to the previous training stabilization techniques.
Face Aging With Conditional Generative Adversarial Networks
It has been recently shown that Generative Adversarial Networks (GANs) can produce synthetic images of exceptional visual fidelity. In this work, we propose the GAN-based method for automatic face aging. Contrary to previous works employing GANs for altering of facial attributes, we make a particular emphasize on preserving the original person's identity in the aged version of his/her face. To this end, we introduce a novel approach for "Identity-Preserving" optimization of GAN's latent vectors. The objective evaluation of the resulting aged and rejuvenated face images by the state-of-the-art face recognition and age estimation solutions demonstrate the high potential of the proposed method.
MosaiQ: Quantum Generative Adversarial Networks for Image Generation on NISQ Computers
Quantum machine learning and vision have come to the fore recently, with hardware advances enabling rapid advancement in the capabilities of quantum machines. Recently, quantum image generation has been explored with many potential advantages over non-quantum techniques; however, previous techniques have suffered from poor quality and robustness. To address these problems, we introduce, MosaiQ, a high-quality quantum image generation GAN framework that can be executed on today's Near-term Intermediate Scale Quantum (NISQ) computers.
AniGAN: Style-Guided Generative Adversarial Networks for Unsupervised Anime Face Generation
In this paper, we propose a novel framework to translate a portrait photo-face into an anime appearance. Our aim is to synthesize anime-faces which are style-consistent with a given reference anime-face. However, unlike typical translation tasks, such anime-face translation is challenging due to complex variations of appearances among anime-faces. Existing methods often fail to transfer the styles of reference anime-faces, or introduce noticeable artifacts/distortions in the local shapes of their generated faces. We propose AniGAN, a novel GAN-based translator that synthesizes high-quality anime-faces. Specifically, a new generator architecture is proposed to simultaneously transfer color/texture styles and transform local facial shapes into anime-like counterparts based on the style of a reference anime-face, while preserving the global structure of the source photo-face. We propose a double-branch discriminator to learn both domain-specific distributions and domain-shared distributions, helping generate visually pleasing anime-faces and effectively mitigate artifacts. Extensive experiments on selfie2anime and a new face2anime dataset qualitatively and quantitatively demonstrate the superiority of our method over state-of-the-art methods. The new dataset is available at https://github.com/bing-li-ai/AniGAN .
Reviewing FID and SID Metrics on Generative Adversarial Networks
The growth of generative adversarial network (GAN) models has increased the ability of image processing and provides numerous industries with the technology to produce realistic image transformations. However, with the field being recently established there are new evaluation metrics that can further this research. Previous research has shown the Fr\'echet Inception Distance (FID) to be an effective metric when testing these image-to-image GANs in real-world applications. Signed Inception Distance (SID), a founded metric in 2023, expands on FID by allowing unsigned distances. This paper uses public datasets that consist of facades, cityscapes, and maps within Pix2Pix and CycleGAN models. After training these models are evaluated on both inception distance metrics which measure the generating performance of the trained models. Our findings indicate that usage of the metric SID incorporates an efficient and effective metric to complement, or even exceed the ability shown using the FID for the image-to-image GANs
Efficient Geometry-aware 3D Generative Adversarial Networks
Unsupervised generation of high-quality multi-view-consistent images and 3D shapes using only collections of single-view 2D photographs has been a long-standing challenge. Existing 3D GANs are either compute-intensive or make approximations that are not 3D-consistent; the former limits quality and resolution of the generated images and the latter adversely affects multi-view consistency and shape quality. In this work, we improve the computational efficiency and image quality of 3D GANs without overly relying on these approximations. We introduce an expressive hybrid explicit-implicit network architecture that, together with other design choices, synthesizes not only high-resolution multi-view-consistent images in real time but also produces high-quality 3D geometry. By decoupling feature generation and neural rendering, our framework is able to leverage state-of-the-art 2D CNN generators, such as StyleGAN2, and inherit their efficiency and expressiveness. We demonstrate state-of-the-art 3D-aware synthesis with FFHQ and AFHQ Cats, among other experiments.
Neural Synthesis of Footsteps Sound Effects with Generative Adversarial Networks
Footsteps are among the most ubiquitous sound effects in multimedia applications. There is substantial research into understanding the acoustic features and developing synthesis models for footstep sound effects. In this paper, we present a first attempt at adopting neural synthesis for this task. We implemented two GAN-based architectures and compared the results with real recordings as well as six traditional sound synthesis methods. Our architectures reached realism scores as high as recorded samples, showing encouraging results for the task at hand.
Fidelity-Controllable Extreme Image Compression with Generative Adversarial Networks
We propose a GAN-based image compression method working at extremely low bitrates below 0.1bpp. Most existing learned image compression methods suffer from blur at extremely low bitrates. Although GAN can help to reconstruct sharp images, there are two drawbacks. First, GAN makes training unstable. Second, the reconstructions often contain unpleasing noise or artifacts. To address both of the drawbacks, our method adopts two-stage training and network interpolation. The two-stage training is effective to stabilize the training. Moreover, the network interpolation utilizes the models in both stages and reduces undesirable noise and artifacts, while maintaining important edges. Hence, we can control the trade-off between perceptual quality and fidelity without re-training models. The experimental results show that our model can reconstruct high quality images. Furthermore, our user study confirms that our reconstructions are preferable to state-of-the-art GAN-based image compression model. The code will be available.
Self-Attention Generative Adversarial Networks
In this paper, we propose the Self-Attention Generative Adversarial Network (SAGAN) which allows attention-driven, long-range dependency modeling for image generation tasks. Traditional convolutional GANs generate high-resolution details as a function of only spatially local points in lower-resolution feature maps. In SAGAN, details can be generated using cues from all feature locations. Moreover, the discriminator can check that highly detailed features in distant portions of the image are consistent with each other. Furthermore, recent work has shown that generator conditioning affects GAN performance. Leveraging this insight, we apply spectral normalization to the GAN generator and find that this improves training dynamics. The proposed SAGAN achieves the state-of-the-art results, boosting the best published Inception score from 36.8 to 52.52 and reducing Frechet Inception distance from 27.62 to 18.65 on the challenging ImageNet dataset. Visualization of the attention layers shows that the generator leverages neighborhoods that correspond to object shapes rather than local regions of fixed shape.
StackGAN++: Realistic Image Synthesis with Stacked Generative Adversarial Networks
Although Generative Adversarial Networks (GANs) have shown remarkable success in various tasks, they still face challenges in generating high quality images. In this paper, we propose Stacked Generative Adversarial Networks (StackGAN) aiming at generating high-resolution photo-realistic images. First, we propose a two-stage generative adversarial network architecture, StackGAN-v1, for text-to-image synthesis. The Stage-I GAN sketches the primitive shape and colors of the object based on given text description, yielding low-resolution images. The Stage-II GAN takes Stage-I results and text descriptions as inputs, and generates high-resolution images with photo-realistic details. Second, an advanced multi-stage generative adversarial network architecture, StackGAN-v2, is proposed for both conditional and unconditional generative tasks. Our StackGAN-v2 consists of multiple generators and discriminators in a tree-like structure; images at multiple scales corresponding to the same scene are generated from different branches of the tree. StackGAN-v2 shows more stable training behavior than StackGAN-v1 by jointly approximating multiple distributions. Extensive experiments demonstrate that the proposed stacked generative adversarial networks significantly outperform other state-of-the-art methods in generating photo-realistic images.
A Style-Based Generator Architecture for Generative Adversarial Networks
We propose an alternative generator architecture for generative adversarial networks, borrowing from style transfer literature. The new architecture leads to an automatically learned, unsupervised separation of high-level attributes (e.g., pose and identity when trained on human faces) and stochastic variation in the generated images (e.g., freckles, hair), and it enables intuitive, scale-specific control of the synthesis. The new generator improves the state-of-the-art in terms of traditional distribution quality metrics, leads to demonstrably better interpolation properties, and also better disentangles the latent factors of variation. To quantify interpolation quality and disentanglement, we propose two new, automated methods that are applicable to any generator architecture. Finally, we introduce a new, highly varied and high-quality dataset of human faces.
Improving Generative Adversarial Networks for Video Super-Resolution
In this research, we explore different ways to improve generative adversarial networks for video super-resolution tasks from a base single image super-resolution GAN model. Our primary objective is to identify potential techniques that enhance these models and to analyze which of these techniques yield the most significant improvements. We evaluate our results using Peak Signal-to-Noise Ratio (PSNR) and Structural Similarity Index (SSIM). Our findings indicate that the most effective techniques include temporal smoothing, long short-term memory (LSTM) layers, and a temporal loss function. The integration of these methods results in an 11.97% improvement in PSNR and an 8% improvement in SSIM compared to the baseline video super-resolution generative adversarial network (GAN) model. This substantial improvement suggests potential further applications to enhance current state-of-the-art models.
ESRGAN: Enhanced Super-Resolution Generative Adversarial Networks
The Super-Resolution Generative Adversarial Network (SRGAN) is a seminal work that is capable of generating realistic textures during single image super-resolution. However, the hallucinated details are often accompanied with unpleasant artifacts. To further enhance the visual quality, we thoroughly study three key components of SRGAN - network architecture, adversarial loss and perceptual loss, and improve each of them to derive an Enhanced SRGAN (ESRGAN). In particular, we introduce the Residual-in-Residual Dense Block (RRDB) without batch normalization as the basic network building unit. Moreover, we borrow the idea from relativistic GAN to let the discriminator predict relative realness instead of the absolute value. Finally, we improve the perceptual loss by using the features before activation, which could provide stronger supervision for brightness consistency and texture recovery. Benefiting from these improvements, the proposed ESRGAN achieves consistently better visual quality with more realistic and natural textures than SRGAN and won the first place in the PIRM2018-SR Challenge. The code is available at https://github.com/xinntao/ESRGAN .
HyperDomainNet: Universal Domain Adaptation for Generative Adversarial Networks
Domain adaptation framework of GANs has achieved great progress in recent years as a main successful approach of training contemporary GANs in the case of very limited training data. In this work, we significantly improve this framework by proposing an extremely compact parameter space for fine-tuning the generator. We introduce a novel domain-modulation technique that allows to optimize only 6 thousand-dimensional vector instead of 30 million weights of StyleGAN2 to adapt to a target domain. We apply this parameterization to the state-of-art domain adaptation methods and show that it has almost the same expressiveness as the full parameter space. Additionally, we propose a new regularization loss that considerably enhances the diversity of the fine-tuned generator. Inspired by the reduction in the size of the optimizing parameter space we consider the problem of multi-domain adaptation of GANs, i.e. setting when the same model can adapt to several domains depending on the input query. We propose the HyperDomainNet that is a hypernetwork that predicts our parameterization given the target domain. We empirically confirm that it can successfully learn a number of domains at once and may even generalize to unseen domains. Source code can be found at https://github.com/MACderRu/HyperDomainNet
Continuous Conditional Generative Adversarial Networks (cGAN) with Generator Regularization
Conditional Generative Adversarial Networks are known to be difficult to train, especially when the conditions are continuous and high-dimensional. To partially alleviate this difficulty, we propose a simple generator regularization term on the GAN generator loss in the form of Lipschitz penalty. Thus, when the generator is fed with neighboring conditions in the continuous space, the regularization term will leverage the neighbor information and push the generator to generate samples that have similar conditional distributions for each neighboring condition. We analyze the effect of the proposed regularization term and demonstrate its robust performance on a range of synthetic and real-world tasks.
StackGAN: Text to Photo-realistic Image Synthesis with Stacked Generative Adversarial Networks
Synthesizing high-quality images from text descriptions is a challenging problem in computer vision and has many practical applications. Samples generated by existing text-to-image approaches can roughly reflect the meaning of the given descriptions, but they fail to contain necessary details and vivid object parts. In this paper, we propose Stacked Generative Adversarial Networks (StackGAN) to generate 256x256 photo-realistic images conditioned on text descriptions. We decompose the hard problem into more manageable sub-problems through a sketch-refinement process. The Stage-I GAN sketches the primitive shape and colors of the object based on the given text description, yielding Stage-I low-resolution images. The Stage-II GAN takes Stage-I results and text descriptions as inputs, and generates high-resolution images with photo-realistic details. It is able to rectify defects in Stage-I results and add compelling details with the refinement process. To improve the diversity of the synthesized images and stabilize the training of the conditional-GAN, we introduce a novel Conditioning Augmentation technique that encourages smoothness in the latent conditioning manifold. Extensive experiments and comparisons with state-of-the-arts on benchmark datasets demonstrate that the proposed method achieves significant improvements on generating photo-realistic images conditioned on text descriptions.
Collaborative Sampling in Generative Adversarial Networks
The standard practice in Generative Adversarial Networks (GANs) discards the discriminator during sampling. However, this sampling method loses valuable information learned by the discriminator regarding the data distribution. In this work, we propose a collaborative sampling scheme between the generator and the discriminator for improved data generation. Guided by the discriminator, our approach refines the generated samples through gradient-based updates at a particular layer of the generator, shifting the generator distribution closer to the real data distribution. Additionally, we present a practical discriminator shaping method that can smoothen the loss landscape provided by the discriminator for effective sample refinement. Through extensive experiments on synthetic and image datasets, we demonstrate that our proposed method can improve generated samples both quantitatively and qualitatively, offering a new degree of freedom in GAN sampling.
Local Convergence of Gradient Descent-Ascent for Training Generative Adversarial Networks
Generative Adversarial Networks (GANs) are a popular formulation to train generative models for complex high dimensional data. The standard method for training GANs involves a gradient descent-ascent (GDA) procedure on a minimax optimization problem. This procedure is hard to analyze in general due to the nonlinear nature of the dynamics. We study the local dynamics of GDA for training a GAN with a kernel-based discriminator. This convergence analysis is based on a linearization of a non-linear dynamical system that describes the GDA iterations, under an isolated points model assumption from [Becker et al. 2022]. Our analysis brings out the effect of the learning rates, regularization, and the bandwidth of the kernel discriminator, on the local convergence rate of GDA. Importantly, we show phase transitions that indicate when the system converges, oscillates, or diverges. We also provide numerical simulations that verify our claims.
Destruction of Image Steganography using Generative Adversarial Networks
Digital image steganalysis, or the detection of image steganography, has been studied in depth for years and is driven by Advanced Persistent Threat (APT) groups', such as APT37 Reaper, utilization of steganographic techniques to transmit additional malware to perform further post-exploitation activity on a compromised host. However, many steganalysis algorithms are constrained to work with only a subset of all possible images in the wild or are known to produce a high false positive rate. This results in blocking any suspected image being an unreasonable policy. A more feasible policy is to filter suspicious images prior to reception by the host machine. However, how does one optimally filter specifically to obfuscate or remove image steganography while avoiding degradation of visual image quality in the case that detection of the image was a false positive? We propose the Deep Digital Steganography Purifier (DDSP), a Generative Adversarial Network (GAN) which is optimized to destroy steganographic content without compromising the perceptual quality of the original image. As verified by experimental results, our model is capable of providing a high rate of destruction of steganographic image content while maintaining a high visual quality in comparison to other state-of-the-art filtering methods. Additionally, we test the transfer learning capability of generalizing to to obfuscate real malware payloads embedded into different image file formats and types using an unseen steganographic algorithm and prove that our model can in fact be deployed to provide adequate results.
Data augmentation for low resource sentiment analysis using generative adversarial networks
Sentiment analysis is a task that may suffer from a lack of data in certain cases, as the datasets are often generated and annotated by humans. In cases where data is inadequate for training discriminative models, generate models may aid training via data augmentation. Generative Adversarial Networks (GANs) are one such model that has advanced the state of the art in several tasks, including as image and text generation. In this paper, I train GAN models on low resource datasets, then use them for the purpose of data augmentation towards improving sentiment classifier generalization. Given the constraints of limited data, I explore various techniques to train the GAN models. I also present an analysis of the quality of generated GAN data as more training data for the GAN is made available. In this analysis, the generated data is evaluated as a test set (against a model trained on real data points) as well as a training set to train classification models. Finally, I also conduct a visual analysis by projecting the generated and the real data into a two-dimensional space using the t-Distributed Stochastic Neighbor Embedding (t-SNE) method.
The Effects of Signal-to-Noise Ratio on Generative Adversarial Networks Applied to Marine Bioacoustic Data
In recent years generative adversarial networks (GANs) have been used to supplement datasets within the field of marine bioacoustics. This is driven by factors such as the cost to collect data, data sparsity and aid preprocessing. One notable challenge with marine bioacoustic data is the low signal-to-noise ratio (SNR) posing difficulty when applying deep learning techniques such as GANs. This work investigates the effect SNR has on the audio-based GAN performance and examines three different evaluation methodologies for GAN performance, yielding interesting results on the effects of SNR on GANs, specifically WaveGAN.
Adapt then Unlearn: Exploring Parameter Space Semantics for Unlearning in Generative Adversarial Networks
Owing to the growing concerns about privacy and regulatory compliance, it is desirable to regulate the output of generative models. To that end, the objective of this work is to prevent the generation of outputs containing undesired features from a pre-trained Generative Adversarial Network (GAN) where the underlying training data set is inaccessible. Our approach is inspired by the observation that the parameter space of GANs exhibits meaningful directions that can be leveraged to suppress specific undesired features. However, such directions usually result in the degradation of the quality of generated samples. Our proposed two-stage method, known as 'Adapt-then-Unlearn,' excels at unlearning such undesirable features while also maintaining the quality of generated samples. In the initial stage, we adapt a pre-trained GAN on a set of negative samples (containing undesired features) provided by the user. Subsequently, we train the original pre-trained GAN using positive samples, along with a repulsion regularizer. This regularizer encourages the learned model parameters to move away from the parameters of the adapted model (first stage) while not degrading the generation quality. We provide theoretical insights into the proposed method. To the best of our knowledge, our approach stands as the first method addressing unlearning within the realm of high-fidelity GANs (such as StyleGAN). We validate the effectiveness of our method through comprehensive experiments, encompassing both class-level unlearning on the MNIST and AFHQ dataset and feature-level unlearning tasks on the CelebA-HQ dataset. Our code and implementation is available at: https://github.com/atriguha/Adapt_Unlearn.
Three-stage binarization of color document images based on discrete wavelet transform and generative adversarial networks
The efficient extraction of text information from the background in degraded color document images is an important challenge in the preservation of ancient manuscripts. The imperfect preservation of ancient manuscripts has led to different types of degradation over time, such as page yellowing, staining, and ink bleeding, seriously affecting the results of document image binarization. This work proposes an effective three-stage network method to image enhancement and binarization of degraded documents using generative adversarial networks (GANs). Specifically, in Stage-1, we first split the input images into multiple patches, and then split these patches into four single-channel patch images (gray, red, green, and blue). Then, three single-channel patch images (red, green, and blue) are processed by the discrete wavelet transform (DWT) with normalization. In Stage-2, we use four independent generators to separately train GAN models based on the four channels on the processed patch images to extract color foreground information. Finally, in Stage-3, we train two independent GAN models on the outputs of Stage-2 and the resized original input images (512x512) as the local and global predictions to obtain the final outputs. The experimental results show that the Avg-Score metrics of the proposed method are 77.64, 77.95, 79.05, 76.38, 75.34, and 77.00 on the (H)-DIBCO 2011, 2013, 2014, 2016, 2017, and 2018 datasets, which are at the state-of-the-art level. The implementation code for this work is available at https://github.com/abcpp12383/ThreeStageBinarization.
Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold
Synthesizing visual content that meets users' needs often requires flexible and precise controllability of the pose, shape, expression, and layout of the generated objects. Existing approaches gain controllability of generative adversarial networks (GANs) via manually annotated training data or a prior 3D model, which often lack flexibility, precision, and generality. In this work, we study a powerful yet much less explored way of controlling GANs, that is, to "drag" any points of the image to precisely reach target points in a user-interactive manner, as shown in Fig.1. To achieve this, we propose DragGAN, which consists of two main components: 1) a feature-based motion supervision that drives the handle point to move towards the target position, and 2) a new point tracking approach that leverages the discriminative generator features to keep localizing the position of the handle points. Through DragGAN, anyone can deform an image with precise control over where pixels go, thus manipulating the pose, shape, expression, and layout of diverse categories such as animals, cars, humans, landscapes, etc. As these manipulations are performed on the learned generative image manifold of a GAN, they tend to produce realistic outputs even for challenging scenarios such as hallucinating occluded content and deforming shapes that consistently follow the object's rigidity. Both qualitative and quantitative comparisons demonstrate the advantage of DragGAN over prior approaches in the tasks of image manipulation and point tracking. We also showcase the manipulation of real images through GAN inversion.
High Fidelity Speech Synthesis with Adversarial Networks
Generative adversarial networks have seen rapid development in recent years and have led to remarkable improvements in generative modelling of images. However, their application in the audio domain has received limited attention, and autoregressive models, such as WaveNet, remain the state of the art in generative modelling of audio signals such as human speech. To address this paucity, we introduce GAN-TTS, a Generative Adversarial Network for Text-to-Speech. Our architecture is composed of a conditional feed-forward generator producing raw speech audio, and an ensemble of discriminators which operate on random windows of different sizes. The discriminators analyse the audio both in terms of general realism, as well as how well the audio corresponds to the utterance that should be pronounced. To measure the performance of GAN-TTS, we employ both subjective human evaluation (MOS - Mean Opinion Score), as well as novel quantitative metrics (Fr\'echet DeepSpeech Distance and Kernel DeepSpeech Distance), which we find to be well correlated with MOS. We show that GAN-TTS is capable of generating high-fidelity speech with naturalness comparable to the state-of-the-art models, and unlike autoregressive models, it is highly parallelisable thanks to an efficient feed-forward generator. Listen to GAN-TTS reading this abstract at https://storage.googleapis.com/deepmind-media/research/abstract.wav.
MalCL: Leveraging GAN-Based Generative Replay to Combat Catastrophic Forgetting in Malware Classification
Continual Learning (CL) for malware classification tackles the rapidly evolving nature of malware threats and the frequent emergence of new types. Generative Replay (GR)-based CL systems utilize a generative model to produce synthetic versions of past data, which are then combined with new data to retrain the primary model. Traditional machine learning techniques in this domain often struggle with catastrophic forgetting, where a model's performance on old data degrades over time. In this paper, we introduce a GR-based CL system that employs Generative Adversarial Networks (GANs) with feature matching loss to generate high-quality malware samples. Additionally, we implement innovative selection schemes for replay samples based on the model's hidden representations. Our comprehensive evaluation across Windows and Android malware datasets in a class-incremental learning scenario -- where new classes are introduced continuously over multiple tasks -- demonstrates substantial performance improvements over previous methods. For example, our system achieves an average accuracy of 55% on Windows malware samples, significantly outperforming other GR-based models by 28%. This study provides practical insights for advancing GR-based malware classification systems. The implementation is available at https://github.com/MalwareReplayGAN/MalCLThe code will be made public upon the presentation of the paper.
Unsupervised Image Denoising in Real-World Scenarios via Self-Collaboration Parallel Generative Adversarial Branches
Deep learning methods have shown remarkable performance in image denoising, particularly when trained on large-scale paired datasets. However, acquiring such paired datasets for real-world scenarios poses a significant challenge. Although unsupervised approaches based on generative adversarial networks offer a promising solution for denoising without paired datasets, they are difficult in surpassing the performance limitations of conventional GAN-based unsupervised frameworks without significantly modifying existing structures or increasing the computational complexity of denoisers. To address this problem, we propose a SC strategy for multiple denoisers. This strategy can achieve significant performance improvement without increasing the inference complexity of the GAN-based denoising framework. Its basic idea is to iteratively replace the previous less powerful denoiser in the filter-guided noise extraction module with the current powerful denoiser. This process generates better synthetic clean-noisy image pairs, leading to a more powerful denoiser for the next iteration. This baseline ensures the stability and effectiveness of the training network. The experimental results demonstrate the superiority of our method over state-of-the-art unsupervised methods.
GAN Lab: Understanding Complex Deep Generative Models using Interactive Visual Experimentation
Recent success in deep learning has generated immense interest among practitioners and students, inspiring many to learn about this new technology. While visual and interactive approaches have been successfully developed to help people more easily learn deep learning, most existing tools focus on simpler models. In this work, we present GAN Lab, the first interactive visualization tool designed for non-experts to learn and experiment with Generative Adversarial Networks (GANs), a popular class of complex deep learning models. With GAN Lab, users can interactively train generative models and visualize the dynamic training process's intermediate results. GAN Lab tightly integrates an model overview graph that summarizes GAN's structure, and a layered distributions view that helps users interpret the interplay between submodels. GAN Lab introduces new interactive experimentation features for learning complex deep learning models, such as step-by-step training at multiple levels of abstraction for understanding intricate training dynamics. Implemented using TensorFlow.js, GAN Lab is accessible to anyone via modern web browsers, without the need for installation or specialized hardware, overcoming a major practical challenge in deploying interactive tools for deep learning.
BlendGAN: Implicitly GAN Blending for Arbitrary Stylized Face Generation
Generative Adversarial Networks (GANs) have made a dramatic leap in high-fidelity image synthesis and stylized face generation. Recently, a layer-swapping mechanism has been developed to improve the stylization performance. However, this method is incapable of fitting arbitrary styles in a single model and requires hundreds of style-consistent training images for each style. To address the above issues, we propose BlendGAN for arbitrary stylized face generation by leveraging a flexible blending strategy and a generic artistic dataset. Specifically, we first train a self-supervised style encoder on the generic artistic dataset to extract the representations of arbitrary styles. In addition, a weighted blending module (WBM) is proposed to blend face and style representations implicitly and control the arbitrary stylization effect. By doing so, BlendGAN can gracefully fit arbitrary styles in a unified model while avoiding case-by-case preparation of style-consistent training images. To this end, we also present a novel large-scale artistic face dataset AAHQ. Extensive experiments demonstrate that BlendGAN outperforms state-of-the-art methods in terms of visual quality and style diversity for both latent-guided and reference-guided stylized face synthesis.
Instance-Conditioned GAN
Generative Adversarial Networks (GANs) can generate near photo realistic images in narrow domains such as human faces. Yet, modeling complex distributions of datasets such as ImageNet and COCO-Stuff remains challenging in unconditional settings. In this paper, we take inspiration from kernel density estimation techniques and introduce a non-parametric approach to modeling distributions of complex datasets. We partition the data manifold into a mixture of overlapping neighborhoods described by a datapoint and its nearest neighbors, and introduce a model, called instance-conditioned GAN (IC-GAN), which learns the distribution around each datapoint. Experimental results on ImageNet and COCO-Stuff show that IC-GAN significantly improves over unconditional models and unsupervised data partitioning baselines. Moreover, we show that IC-GAN can effortlessly transfer to datasets not seen during training by simply changing the conditioning instances, and still generate realistic images. Finally, we extend IC-GAN to the class-conditional case and show semantically controllable generation and competitive quantitative results on ImageNet; while improving over BigGAN on ImageNet-LT. Code and trained models to reproduce the reported results are available at https://github.com/facebookresearch/ic_gan.
SAN: Inducing Metrizability of GAN with Discriminative Normalized Linear Layer
Generative adversarial networks (GANs) learn a target probability distribution by optimizing a generator and a discriminator with minimax objectives. This paper addresses the question of whether such optimization actually provides the generator with gradients that make its distribution close to the target distribution. We derive metrizable conditions, sufficient conditions for the discriminator to serve as the distance between the distributions by connecting the GAN formulation with the concept of sliced optimal transport. Furthermore, by leveraging these theoretical results, we propose a novel GAN training scheme, called slicing adversarial network (SAN). With only simple modifications, a broad class of existing GANs can be converted to SANs. Experiments on synthetic and image datasets support our theoretical results and the SAN's effectiveness as compared to usual GANs. Furthermore, we also apply SAN to StyleGAN-XL, which leads to state-of-the-art FID score amongst GANs for class conditional generation on ImageNet 256times256.
Voice Conversion with Denoising Diffusion Probabilistic GAN Models
Voice conversion is a method that allows for the transformation of speaking style while maintaining the integrity of linguistic information. There are many researchers using deep generative models for voice conversion tasks. Generative Adversarial Networks (GANs) can quickly generate high-quality samples, but the generated samples lack diversity. The samples generated by the Denoising Diffusion Probabilistic Models (DDPMs) are better than GANs in terms of mode coverage and sample diversity. But the DDPMs have high computational costs and the inference speed is slower than GANs. In order to make GANs and DDPMs more practical we proposes DiffGAN-VC, a variant of GANs and DDPMS, to achieve non-parallel many-to-many voice conversion (VC). We use large steps to achieve denoising, and also introduce a multimodal conditional GANs to model the denoising diffusion generative adversarial network. According to both objective and subjective evaluation experiments, DiffGAN-VC has been shown to achieve high voice quality on non-parallel data sets. Compared with the CycleGAN-VC method, DiffGAN-VC achieves speaker similarity, naturalness and higher sound quality.
Diffusion-GAN: Training GANs with Diffusion
Generative adversarial networks (GANs) are challenging to train stably, and a promising remedy of injecting instance noise into the discriminator input has not been very effective in practice. In this paper, we propose Diffusion-GAN, a novel GAN framework that leverages a forward diffusion chain to generate Gaussian-mixture distributed instance noise. Diffusion-GAN consists of three components, including an adaptive diffusion process, a diffusion timestep-dependent discriminator, and a generator. Both the observed and generated data are diffused by the same adaptive diffusion process. At each diffusion timestep, there is a different noise-to-data ratio and the timestep-dependent discriminator learns to distinguish the diffused real data from the diffused generated data. The generator learns from the discriminator's feedback by backpropagating through the forward diffusion chain, whose length is adaptively adjusted to balance the noise and data levels. We theoretically show that the discriminator's timestep-dependent strategy gives consistent and helpful guidance to the generator, enabling it to match the true data distribution. We demonstrate the advantages of Diffusion-GAN over strong GAN baselines on various datasets, showing that it can produce more realistic images with higher stability and data efficiency than state-of-the-art GANs.
Uncertainty quantification in a mechanical submodel driven by a Wasserstein-GAN
The analysis of parametric and non-parametric uncertainties of very large dynamical systems requires the construction of a stochastic model of said system. Linear approaches relying on random matrix theory and principal componant analysis can be used when systems undergo low-frequency vibrations. In the case of fast dynamics and wave propagation, we investigate a random generator of boundary conditions for fast submodels by using machine learning. We show that the use of non-linear techniques in machine learning and data-driven methods is highly relevant. Physics-informed neural networks is a possible choice for a data-driven method to replace linear modal analysis. An architecture that support a random component is necessary for the construction of the stochastic model of the physical system for non-parametric uncertainties, since the goal is to learn the underlying probabilistic distribution of uncertainty in the data. Generative Adversarial Networks (GANs) are suited for such applications, where the Wasserstein-GAN with gradient penalty variant offers improved convergence results for our problem. The objective of our approach is to train a GAN on data from a finite element method code (Fenics) so as to extract stochastic boundary conditions for faster finite element predictions on a submodel. The submodel and the training data have both the same geometrical support. It is a zone of interest for uncertainty quantification and relevant to engineering purposes. In the exploitation phase, the framework can be viewed as a randomized and parametrized simulation generator on the submodel, which can be used as a Monte Carlo estimator.
A Missing Data Imputation GAN for Character Sprite Generation
Creating and updating pixel art character sprites with many frames spanning different animations and poses takes time and can quickly become repetitive. However, that can be partially automated to allow artists to focus on more creative tasks. In this work, we concentrate on creating pixel art character sprites in a target pose from images of them facing other three directions. We present a novel approach to character generation by framing the problem as a missing data imputation task. Our proposed generative adversarial networks model receives the images of a character in all available domains and produces the image of the missing pose. We evaluated our approach in the scenarios with one, two, and three missing images, achieving similar or better results to the state-of-the-art when more images are available. We also evaluate the impact of the proposed changes to the base architecture.
MFAGAN: A Compression Framework for Memory-Efficient On-Device Super-Resolution GAN
Generative adversarial networks (GANs) have promoted remarkable advances in single-image super-resolution (SR) by recovering photo-realistic images. However, high memory consumption of GAN-based SR (usually generators) causes performance degradation and more energy consumption, hindering the deployment of GAN-based SR into resource-constricted mobile devices. In this paper, we propose a novel compression framework Multi-scale Feature Aggregation Net based GAN (MFAGAN) for reducing the memory access cost of the generator. First, to overcome the memory explosion of dense connections, we utilize a memory-efficient multi-scale feature aggregation net as the generator. Second, for faster and more stable training, our method introduces the PatchGAN discriminator. Third, to balance the student discriminator and the compressed generator, we distill both the generator and the discriminator. Finally, we perform a hardware-aware neural architecture search (NAS) to find a specialized SubGenerator for the target mobile phone. Benefiting from these improvements, the proposed MFAGAN achieves up to 8.3times memory saving and 42.9times computation reduction, with only minor visual quality degradation, compared with ESRGAN. Empirical studies also show sim70 milliseconds latency on Qualcomm Snapdragon 865 chipset.
HistoGAN: Controlling Colors of GAN-Generated and Real Images via Color Histograms
While generative adversarial networks (GANs) can successfully produce high-quality images, they can be challenging to control. Simplifying GAN-based image generation is critical for their adoption in graphic design and artistic work. This goal has led to significant interest in methods that can intuitively control the appearance of images generated by GANs. In this paper, we present HistoGAN, a color histogram-based method for controlling GAN-generated images' colors. We focus on color histograms as they provide an intuitive way to describe image color while remaining decoupled from domain-specific semantics. Specifically, we introduce an effective modification of the recent StyleGAN architecture to control the colors of GAN-generated images specified by a target color histogram feature. We then describe how to expand HistoGAN to recolor real images. For image recoloring, we jointly train an encoder network along with HistoGAN. The recoloring model, ReHistoGAN, is an unsupervised approach trained to encourage the network to keep the original image's content while changing the colors based on the given target histogram. We show that this histogram-based approach offers a better way to control GAN-generated and real images' colors while producing more compelling results compared to existing alternative strategies.
Augmentation-Aware Self-Supervision for Data-Efficient GAN Training
Training generative adversarial networks (GANs) with limited data is challenging because the discriminator is prone to overfitting. Previously proposed differentiable augmentation demonstrates improved data efficiency of training GANs. However, the augmentation implicitly introduces undesired invariance to augmentation for the discriminator since it ignores the change of semantics in the label space caused by data transformation, which may limit the representation learning ability of the discriminator and ultimately affect the generative modeling performance of the generator. To mitigate the negative impact of invariance while inheriting the benefits of data augmentation, we propose a novel augmentation-aware self-supervised discriminator that predicts the augmentation parameter of the augmented data. Particularly, the prediction targets of real data and generated data are required to be distinguished since they are different during training. We further encourage the generator to adversarially learn from the self-supervised discriminator by generating augmentation-predictable real and not fake data. This formulation connects the learning objective of the generator and the arithmetic - harmonic mean divergence under certain assumptions. We compare our method with state-of-the-art (SOTA) methods using the class-conditional BigGAN and unconditional StyleGAN2 architectures on data-limited CIFAR-10, CIFAR-100, FFHQ, LSUN-Cat, and five low-shot datasets. Experimental results demonstrate significant improvements of our method over SOTA methods in training data-efficient GANs.
A Closer Look at GAN Priors: Exploiting Intermediate Features for Enhanced Model Inversion Attacks
Model Inversion (MI) attacks aim to reconstruct privacy-sensitive training data from released models by utilizing output information, raising extensive concerns about the security of Deep Neural Networks (DNNs). Recent advances in generative adversarial networks (GANs) have contributed significantly to the improved performance of MI attacks due to their powerful ability to generate realistic images with high fidelity and appropriate semantics. However, previous MI attacks have solely disclosed private information in the latent space of GAN priors, limiting their semantic extraction and transferability across multiple target models and datasets. To address this challenge, we propose a novel method, Intermediate Features enhanced Generative Model Inversion (IF-GMI), which disassembles the GAN structure and exploits features between intermediate blocks. This allows us to extend the optimization space from latent code to intermediate features with enhanced expressive capabilities. To prevent GAN priors from generating unrealistic images, we apply a L1 ball constraint to the optimization process. Experiments on multiple benchmarks demonstrate that our method significantly outperforms previous approaches and achieves state-of-the-art results under various settings, especially in the out-of-distribution (OOD) scenario. Our code is available at: https://github.com/final-solution/IF-GMI
What You See is What You GAN: Rendering Every Pixel for High-Fidelity Geometry in 3D GANs
3D-aware Generative Adversarial Networks (GANs) have shown remarkable progress in learning to generate multi-view-consistent images and 3D geometries of scenes from collections of 2D images via neural volume rendering. Yet, the significant memory and computational costs of dense sampling in volume rendering have forced 3D GANs to adopt patch-based training or employ low-resolution rendering with post-processing 2D super resolution, which sacrifices multiview consistency and the quality of resolved geometry. Consequently, 3D GANs have not yet been able to fully resolve the rich 3D geometry present in 2D images. In this work, we propose techniques to scale neural volume rendering to the much higher resolution of native 2D images, thereby resolving fine-grained 3D geometry with unprecedented detail. Our approach employs learning-based samplers for accelerating neural rendering for 3D GAN training using up to 5 times fewer depth samples. This enables us to explicitly "render every pixel" of the full-resolution image during training and inference without post-processing superresolution in 2D. Together with our strategy to learn high-quality surface geometry, our method synthesizes high-resolution 3D geometry and strictly view-consistent images while maintaining image quality on par with baselines relying on post-processing super resolution. We demonstrate state-of-the-art 3D gemetric quality on FFHQ and AFHQ, setting a new standard for unsupervised learning of 3D shapes in 3D GANs.
SD-GAN: Semantic Decomposition for Face Image Synthesis with Discrete Attribute
Manipulating latent code in generative adversarial networks (GANs) for facial image synthesis mainly focuses on continuous attribute synthesis (e.g., age, pose and emotion), while discrete attribute synthesis (like face mask and eyeglasses) receives less attention. Directly applying existing works to facial discrete attributes may cause inaccurate results. In this work, we propose an innovative framework to tackle challenging facial discrete attribute synthesis via semantic decomposing, dubbed SD-GAN. To be concrete, we explicitly decompose the discrete attribute representation into two components, i.e. the semantic prior basis and offset latent representation. The semantic prior basis shows an initializing direction for manipulating face representation in the latent space. The offset latent presentation obtained by 3D-aware semantic fusion network is proposed to adjust prior basis. In addition, the fusion network integrates 3D embedding for better identity preservation and discrete attribute synthesis. The combination of prior basis and offset latent representation enable our method to synthesize photo-realistic face images with discrete attributes. Notably, we construct a large and valuable dataset MEGN (Face Mask and Eyeglasses images crawled from Google and Naver) for completing the lack of discrete attributes in the existing dataset. Extensive qualitative and quantitative experiments demonstrate the state-of-the-art performance of our method. Our code is available at: https://github.com/MontaEllis/SD-GAN.
Image Processing Using Multi-Code GAN Prior
Despite the success of Generative Adversarial Networks (GANs) in image synthesis, applying trained GAN models to real image processing remains challenging. Previous methods typically invert a target image back to the latent space either by back-propagation or by learning an additional encoder. However, the reconstructions from both of the methods are far from ideal. In this work, we propose a novel approach, called mGANprior, to incorporate the well-trained GANs as effective prior to a variety of image processing tasks. In particular, we employ multiple latent codes to generate multiple feature maps at some intermediate layer of the generator, then compose them with adaptive channel importance to recover the input image. Such an over-parameterization of the latent space significantly improves the image reconstruction quality, outperforming existing competitors. The resulting high-fidelity image reconstruction enables the trained GAN models as prior to many real-world applications, such as image colorization, super-resolution, image inpainting, and semantic manipulation. We further analyze the properties of the layer-wise representation learned by GAN models and shed light on what knowledge each layer is capable of representing.
Large Scale GAN Training for High Fidelity Natural Image Synthesis
Despite recent progress in generative image modeling, successfully generating high-resolution, diverse samples from complex datasets such as ImageNet remains an elusive goal. To this end, we train Generative Adversarial Networks at the largest scale yet attempted, and study the instabilities specific to such scale. We find that applying orthogonal regularization to the generator renders it amenable to a simple "truncation trick," allowing fine control over the trade-off between sample fidelity and variety by reducing the variance of the Generator's input. Our modifications lead to models which set the new state of the art in class-conditional image synthesis. When trained on ImageNet at 128x128 resolution, our models (BigGANs) achieve an Inception Score (IS) of 166.5 and Frechet Inception Distance (FID) of 7.4, improving over the previous best IS of 52.52 and FID of 18.6.
Automated Seed Quality Testing System using GAN & Active Learning
Quality assessment of agricultural produce is a crucial step in minimizing food stock wastage. However, this is currently done manually and often requires expert supervision, especially in smaller seeds like corn. We propose a novel computer vision-based system for automating this process. We build a novel seed image acquisition setup, which captures both the top and bottom views. Dataset collection for this problem has challenges of data annotation costs/time and class imbalance. We address these challenges by i.) using a Conditional Generative Adversarial Network (CGAN) to generate real-looking images for the classes with lesser images and ii.) annotate a large dataset with minimal expert human intervention by using a Batch Active Learning (BAL) based annotation tool. We benchmark different image classification models on the dataset obtained. We are able to get accuracies of up to 91.6% for testing the physical purity of seed samples.
Towards Discovery and Attribution of Open-world GAN Generated Images
With the recent progress in Generative Adversarial Networks (GANs), it is imperative for media and visual forensics to develop detectors which can identify and attribute images to the model generating them. Existing works have shown to attribute images to their corresponding GAN sources with high accuracy. However, these works are limited to a closed set scenario, failing to generalize to GANs unseen during train time and are therefore, not scalable with a steady influx of new GANs. We present an iterative algorithm for discovering images generated from previously unseen GANs by exploiting the fact that all GANs leave distinct fingerprints on their generated images. Our algorithm consists of multiple components including network training, out-of-distribution detection, clustering, merge and refine steps. Through extensive experiments, we show that our algorithm discovers unseen GANs with high accuracy and also generalizes to GANs trained on unseen real datasets. We additionally apply our algorithm to attribution and discovery of GANs in an online fashion as well as to the more standard task of real/fake detection. Our experiments demonstrate the effectiveness of our approach to discover new GANs and can be used in an open-world setup.
A Three-Player GAN for Super-Resolution in Magnetic Resonance Imaging
Learning based single image super resolution (SISR) task is well investigated in 2D images. However, SISR for 3D Magnetics Resonance Images (MRI) is more challenging compared to 2D, mainly due to the increased number of neural network parameters, the larger memory requirement and the limited amount of available training data. Current SISR methods for 3D volumetric images are based on Generative Adversarial Networks (GANs), especially Wasserstein GANs due to their training stability. Other common architectures in the 2D domain, e.g. transformer models, require large amounts of training data and are therefore not suitable for the limited 3D data. However, Wasserstein GANs can be problematic because they may not converge to a global optimum and thus produce blurry results. Here, we propose a new method for 3D SR based on the GAN framework. Specifically, we use instance noise to balance the GAN training. Furthermore, we use a relativistic GAN loss function and an updating feature extractor during the training process. We show that our method produces highly accurate results. We also show that we need very few training samples. In particular, we need less than 30 samples instead of thousands of training samples that are typically required in previous studies. Finally, we show improved out-of-sample results produced by our model.
Exploring and Exploiting Hubness Priors for High-Quality GAN Latent Sampling
Despite the extensive studies on Generative Adversarial Networks (GANs), how to reliably sample high-quality images from their latent spaces remains an under-explored topic. In this paper, we propose a novel GAN latent sampling method by exploring and exploiting the hubness priors of GAN latent distributions. Our key insight is that the high dimensionality of the GAN latent space will inevitably lead to the emergence of hub latents that usually have much larger sampling densities than other latents in the latent space. As a result, these hub latents are better trained and thus contribute more to the synthesis of high-quality images. Unlike the a posterior "cherry-picking", our method is highly efficient as it is an a priori method that identifies high-quality latents before the synthesis of images. Furthermore, we show that the well-known but purely empirical truncation trick is a naive approximation to the central clustering effect of hub latents, which not only uncovers the rationale of the truncation trick, but also indicates the superiority and fundamentality of our method. Extensive experimental results demonstrate the effectiveness of the proposed method.
UGC: Unified GAN Compression for Efficient Image-to-Image Translation
Recent years have witnessed the prevailing progress of Generative Adversarial Networks (GANs) in image-to-image translation. However, the success of these GAN models hinges on ponderous computational costs and labor-expensive training data. Current efficient GAN learning techniques often fall into two orthogonal aspects: i) model slimming via reduced calculation costs; ii)data/label-efficient learning with fewer training data/labels. To combine the best of both worlds, we propose a new learning paradigm, Unified GAN Compression (UGC), with a unified optimization objective to seamlessly prompt the synergy of model-efficient and label-efficient learning. UGC sets up semi-supervised-driven network architecture search and adaptive online semi-supervised distillation stages sequentially, which formulates a heterogeneous mutual learning scheme to obtain an architecture-flexible, label-efficient, and performance-excellent model.
FakeLocator: Robust Localization of GAN-Based Face Manipulations
Full face synthesis and partial face manipulation by virtue of the generative adversarial networks (GANs) and its variants have raised wide public concerns. In the multi-media forensics area, detecting and ultimately locating the image forgery has become an imperative task. In this work, we investigate the architecture of existing GAN-based face manipulation methods and observe that the imperfection of upsampling methods therewithin could be served as an important asset for GAN-synthesized fake image detection and forgery localization. Based on this basic observation, we have proposed a novel approach, termed FakeLocator, to obtain high localization accuracy, at full resolution, on manipulated facial images. To the best of our knowledge, this is the very first attempt to solve the GAN-based fake localization problem with a gray-scale fakeness map that preserves more information of fake regions. To improve the universality of FakeLocator across multifarious facial attributes, we introduce an attention mechanism to guide the training of the model. To improve the universality of FakeLocator across different DeepFake methods, we propose partial data augmentation and single sample clustering on the training images. Experimental results on popular FaceForensics++, DFFD datasets and seven different state-of-the-art GAN-based face generation methods have shown the effectiveness of our method. Compared with the baselines, our method performs better on various metrics. Moreover, the proposed method is robust against various real-world facial image degradations such as JPEG compression, low-resolution, noise, and blur.
GAN-EM: GAN based EM learning framework
Expectation maximization (EM) algorithm is to find maximum likelihood solution for models having latent variables. A typical example is Gaussian Mixture Model (GMM) which requires Gaussian assumption, however, natural images are highly non-Gaussian so that GMM cannot be applied to perform clustering task on pixel space. To overcome such limitation, we propose a GAN based EM learning framework that can maximize the likelihood of images and estimate the latent variables with only the constraint of L-Lipschitz continuity. We call this model GAN-EM, which is a framework for image clustering, semi-supervised classification and dimensionality reduction. In M-step, we design a novel loss function for discriminator of GAN to perform maximum likelihood estimation (MLE) on data with soft class label assignments. Specifically, a conditional generator captures data distribution for K classes, and a discriminator tells whether a sample is real or fake for each class. Since our model is unsupervised, the class label of real data is regarded as latent variable, which is estimated by an additional network (E-net) in E-step. The proposed GAN-EM achieves state-of-the-art clustering and semi-supervised classification results on MNIST, SVHN and CelebA, as well as comparable quality of generated images to other recently developed generative models.
GANTASTIC: GAN-based Transfer of Interpretable Directions for Disentangled Image Editing in Text-to-Image Diffusion Models
The rapid advancement in image generation models has predominantly been driven by diffusion models, which have demonstrated unparalleled success in generating high-fidelity, diverse images from textual prompts. Despite their success, diffusion models encounter substantial challenges in the domain of image editing, particularly in executing disentangled edits-changes that target specific attributes of an image while leaving irrelevant parts untouched. In contrast, Generative Adversarial Networks (GANs) have been recognized for their success in disentangled edits through their interpretable latent spaces. We introduce GANTASTIC, a novel framework that takes existing directions from pre-trained GAN models-representative of specific, controllable attributes-and transfers these directions into diffusion-based models. This novel approach not only maintains the generative quality and diversity that diffusion models are known for but also significantly enhances their capability to perform precise, targeted image edits, thereby leveraging the best of both worlds.
Adverse Weather Image Translation with Asymmetric and Uncertainty-aware GAN
Adverse weather image translation belongs to the unsupervised image-to-image (I2I) translation task which aims to transfer adverse condition domain (eg, rainy night) to standard domain (eg, day). It is a challenging task because images from adverse domains have some artifacts and insufficient information. Recently, many studies employing Generative Adversarial Networks (GANs) have achieved notable success in I2I translation but there are still limitations in applying them to adverse weather enhancement. Symmetric architecture based on bidirectional cycle-consistency loss is adopted as a standard framework for unsupervised domain transfer methods. However, it can lead to inferior translation result if the two domains have imbalanced information. To address this issue, we propose a novel GAN model, i.e., AU-GAN, which has an asymmetric architecture for adverse domain translation. We insert a proposed feature transfer network ({T}-net) in only a normal domain generator (i.e., rainy night-> day) to enhance encoded features of the adverse domain image. In addition, we introduce asymmetric feature matching for disentanglement of encoded features. Finally, we propose uncertainty-aware cycle-consistency loss to address the regional uncertainty of a cyclic reconstructed image. We demonstrate the effectiveness of our method by qualitative and quantitative comparisons with state-of-the-art models. Codes are available at https://github.com/jgkwak95/AU-GAN.
Discriminator-Cooperated Feature Map Distillation for GAN Compression
Despite excellent performance in image generation, Generative Adversarial Networks (GANs) are notorious for its requirements of enormous storage and intensive computation. As an awesome ''performance maker'', knowledge distillation is demonstrated to be particularly efficacious in exploring low-priced GANs. In this paper, we investigate the irreplaceability of teacher discriminator and present an inventive discriminator-cooperated distillation, abbreviated as DCD, towards refining better feature maps from the generator. In contrast to conventional pixel-to-pixel match methods in feature map distillation, our DCD utilizes teacher discriminator as a transformation to drive intermediate results of the student generator to be perceptually close to corresponding outputs of the teacher generator. Furthermore, in order to mitigate mode collapse in GAN compression, we construct a collaborative adversarial training paradigm where the teacher discriminator is from scratch established to co-train with student generator in company with our DCD. Our DCD shows superior results compared with existing GAN compression methods. For instance, after reducing over 40x MACs and 80x parameters of CycleGAN, we well decrease FID metric from 61.53 to 48.24 while the current SoTA method merely has 51.92. This work's source code has been made accessible at https://github.com/poopit/DCD-official.
Toward a Visual Concept Vocabulary for GAN Latent Space
A large body of recent work has identified transformations in the latent spaces of generative adversarial networks (GANs) that consistently and interpretably transform generated images. But existing techniques for identifying these transformations rely on either a fixed vocabulary of pre-specified visual concepts, or on unsupervised disentanglement techniques whose alignment with human judgments about perceptual salience is unknown. This paper introduces a new method for building open-ended vocabularies of primitive visual concepts represented in a GAN's latent space. Our approach is built from three components: (1) automatic identification of perceptually salient directions based on their layer selectivity; (2) human annotation of these directions with free-form, compositional natural language descriptions; and (3) decomposition of these annotations into a visual concept vocabulary, consisting of distilled directions labeled with single words. Experiments show that concepts learned with our approach are reliable and composable -- generalizing across classes, contexts, and observers, and enabling fine-grained manipulation of image style and content.
Improving GAN Training via Feature Space Shrinkage
Due to the outstanding capability for data generation, Generative Adversarial Networks (GANs) have attracted considerable attention in unsupervised learning. However, training GANs is difficult, since the training distribution is dynamic for the discriminator, leading to unstable image representation. In this paper, we address the problem of training GANs from a novel perspective, i.e., robust image classification. Motivated by studies on robust image representation, we propose a simple yet effective module, namely AdaptiveMix, for GANs, which shrinks the regions of training data in the image representation space of the discriminator. Considering it is intractable to directly bound feature space, we propose to construct hard samples and narrow down the feature distance between hard and easy samples. The hard samples are constructed by mixing a pair of training images. We evaluate the effectiveness of our AdaptiveMix with widely-used and state-of-the-art GAN architectures. The evaluation results demonstrate that our AdaptiveMix can facilitate the training of GANs and effectively improve the image quality of generated samples. We also show that our AdaptiveMix can be further applied to image classification and Out-Of-Distribution (OOD) detection tasks, by equipping it with state-of-the-art methods. Extensive experiments on seven publicly available datasets show that our method effectively boosts the performance of baselines. The code is publicly available at https://github.com/WentianZhang-ML/AdaptiveMix.
LS-GAN: Human Motion Synthesis with Latent-space GANs
Human motion synthesis conditioned on textual input has gained significant attention in recent years due to its potential applications in various domains such as gaming, film production, and virtual reality. Conditioned Motion synthesis takes a text input and outputs a 3D motion corresponding to the text. While previous works have explored motion synthesis using raw motion data and latent space representations with diffusion models, these approaches often suffer from high training and inference times. In this paper, we introduce a novel framework that utilizes Generative Adversarial Networks (GANs) in the latent space to enable faster training and inference while achieving results comparable to those of the state-of-the-art diffusion methods. We perform experiments on the HumanML3D, HumanAct12 benchmarks and demonstrate that a remarkably simple GAN in the latent space achieves a FID of 0.482 with more than 91% in FLOPs reduction compared to latent diffusion model. Our work opens up new possibilities for efficient and high-quality motion synthesis using latent space GANs.
Leveraging the Invariant Side of Generative Zero-Shot Learning
Conventional zero-shot learning (ZSL) methods generally learn an embedding, e.g., visual-semantic mapping, to handle the unseen visual samples via an indirect manner. In this paper, we take the advantage of generative adversarial networks (GANs) and propose a novel method, named leveraging invariant side GAN (LisGAN), which can directly generate the unseen features from random noises which are conditioned by the semantic descriptions. Specifically, we train a conditional Wasserstein GANs in which the generator synthesizes fake unseen features from noises and the discriminator distinguishes the fake from real via a minimax game. Considering that one semantic description can correspond to various synthesized visual samples, and the semantic description, figuratively, is the soul of the generated features, we introduce soul samples as the invariant side of generative zero-shot learning in this paper. A soul sample is the meta-representation of one class. It visualizes the most semantically-meaningful aspects of each sample in the same category. We regularize that each generated sample (the varying side of generative ZSL) should be close to at least one soul sample (the invariant side) which has the same class label with it. At the zero-shot recognition stage, we propose to use two classifiers, which are deployed in a cascade way, to achieve a coarse-to-fine result. Experiments on five popular benchmarks verify that our proposed approach can outperform state-of-the-art methods with significant improvements.
The Elusive Pursuit of Reproducing PATE-GAN: Benchmarking, Auditing, Debugging
Synthetic data created by differentially private (DP) generative models is increasingly used in real-world settings. In this context, PATE-GAN has emerged as one of the most popular algorithms, combining Generative Adversarial Networks (GANs) with the private training approach of PATE (Private Aggregation of Teacher Ensembles). In this paper, we set out to reproduce the utility evaluation from the original PATE-GAN paper, compare available implementations, and conduct a privacy audit. More precisely, we analyze and benchmark six open-source PATE-GAN implementations, including three by (a subset of) the original authors. First, we shed light on architecture deviations and empirically demonstrate that none reproduce the utility performance reported in the original paper. We then present an in-depth privacy evaluation, which includes DP auditing, and show that all implementations leak more privacy than intended. Furthermore, we uncover 19 privacy violations and 5 other bugs in these six open-source implementations. Lastly, our codebase is available from: https://github.com/spalabucr/pategan-audit.
Enhancing Few-Shot Learning with Integrated Data and GAN Model Approaches
This paper presents an innovative approach to enhancing few-shot learning by integrating data augmentation with model fine-tuning in a framework designed to tackle the challenges posed by small-sample data. Recognizing the critical limitations of traditional machine learning models that require large datasets-especially in fields such as drug discovery, target recognition, and malicious traffic detection-this study proposes a novel strategy that leverages Generative Adversarial Networks (GANs) and advanced optimization techniques to improve model performance with limited data. Specifically, the paper addresses the noise and bias issues introduced by data augmentation methods, contrasting them with model-based approaches, such as fine-tuning and metric learning, which rely heavily on related datasets. By combining Markov Chain Monte Carlo (MCMC) sampling and discriminative model ensemble strategies within a GAN framework, the proposed model adjusts generative and discriminative distributions to simulate a broader range of relevant data. Furthermore, it employs MHLoss and a reparameterized GAN ensemble to enhance stability and accelerate convergence, ultimately leading to improved classification performance on small-sample images and structured datasets. Results confirm that the MhERGAN algorithm developed in this research is highly effective for few-shot learning, offering a practical solution that bridges data scarcity with high-performing model adaptability and generalization.
GanLM: Encoder-Decoder Pre-training with an Auxiliary Discriminator
Pre-trained models have achieved remarkable success in natural language processing (NLP). However, existing pre-training methods underutilize the benefits of language understanding for generation. Inspired by the idea of Generative Adversarial Networks (GANs), we propose a GAN-style model for encoder-decoder pre-training by introducing an auxiliary discriminator, unifying the ability of language understanding and generation in a single model. Our model, named as GanLM, is trained with two pre-training objectives: replaced token detection and replaced token denoising. Specifically, given masked source sentences, the generator outputs the target distribution and the discriminator predicts whether the target sampled tokens from distribution are incorrect. The target sentence is replaced with misclassified tokens to construct noisy previous context, which is used to generate the gold sentence. In general, both tasks improve the ability of language understanding and generation by selectively using the denoising data. Extensive experiments in language generation benchmarks show that GanLM with the powerful language understanding capability outperforms various strong pre-trained language models (PLMs) and achieves state-of-the-art performance.
Evaluating Privacy-Utility Tradeoffs in Synthetic Smart Grid Data
The widespread adoption of dynamic Time-of-Use (dToU) electricity tariffs requires accurately identifying households that would benefit from such pricing structures. However, the use of real consumption data poses serious privacy concerns, motivating the adoption of synthetic alternatives. In this study, we conduct a comparative evaluation of four synthetic data generation methods, Wasserstein-GP Generative Adversarial Networks (WGAN), Conditional Tabular GAN (CTGAN), Diffusion Models, and Gaussian noise augmentation, under different synthetic regimes. We assess classification utility, distribution fidelity, and privacy leakage. Our results show that architectural design plays a key role: diffusion models achieve the highest utility (macro-F1 up to 88.2%), while CTGAN provide the strongest resistance to reconstruction attacks. These findings highlight the potential of structured generative models for developing privacy-preserving, data-driven energy systems.
Reconstruction of three-dimensional porous media using generative adversarial neural networks
To evaluate the variability of multi-phase flow properties of porous media at the pore scale, it is necessary to acquire a number of representative samples of the void-solid structure. While modern x-ray computer tomography has made it possible to extract three-dimensional images of the pore space, assessment of the variability in the inherent material properties is often experimentally not feasible. We present a novel method to reconstruct the solid-void structure of porous media by applying a generative neural network that allows an implicit description of the probability distribution represented by three-dimensional image datasets. We show, by using an adversarial learning approach for neural networks, that this method of unsupervised learning is able to generate representative samples of porous media that honor their statistics. We successfully compare measures of pore morphology, such as the Euler characteristic, two-point statistics and directional single-phase permeability of synthetic realizations with the calculated properties of a bead pack, Berea sandstone, and Ketton limestone. Results show that GANs can be used to reconstruct high-resolution three-dimensional images of porous media at different scales that are representative of the morphology of the images used to train the neural network. The fully convolutional nature of the trained neural network allows the generation of large samples while maintaining computational efficiency. Compared to classical stochastic methods of image reconstruction, the implicit representation of the learned data distribution can be stored and reused to generate multiple realizations of the pore structure very rapidly.
Training Triplet Networks with GAN
Triplet networks are widely used models that are characterized by good performance in classification and retrieval tasks. In this work we propose to train a triplet network by putting it as the discriminator in Generative Adversarial Nets (GANs). We make use of the good capability of representation learning of the discriminator to increase the predictive quality of the model. We evaluated our approach on Cifar10 and MNIST datasets and observed significant improvement on the classification performance using the simple k-nn method.
SRTransGAN: Image Super-Resolution using Transformer based Generative Adversarial Network
Image super-resolution aims to synthesize high-resolution image from a low-resolution image. It is an active area to overcome the resolution limitations in several applications like low-resolution object-recognition, medical image enhancement, etc. The generative adversarial network (GAN) based methods have been the state-of-the-art for image super-resolution by utilizing the convolutional neural networks (CNNs) based generator and discriminator networks. However, the CNNs are not able to exploit the global information very effectively in contrast to the transformers, which are the recent breakthrough in deep learning by exploiting the self-attention mechanism. Motivated from the success of transformers in language and vision applications, we propose a SRTransGAN for image super-resolution using transformer based GAN. Specifically, we propose a novel transformer-based encoder-decoder network as a generator to generate 2x images and 4x images. We design the discriminator network using vision transformer which uses the image as sequence of patches and hence useful for binary classification between synthesized and real high-resolution images. The proposed SRTransGAN outperforms the existing methods by 4.38 % on an average of PSNR and SSIM scores. We also analyze the saliency map to understand the learning ability of the proposed method.
Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modeling
We study the problem of 3D object generation. We propose a novel framework, namely 3D Generative Adversarial Network (3D-GAN), which generates 3D objects from a probabilistic space by leveraging recent advances in volumetric convolutional networks and generative adversarial nets. The benefits of our model are three-fold: first, the use of an adversarial criterion, instead of traditional heuristic criteria, enables the generator to capture object structure implicitly and to synthesize high-quality 3D objects; second, the generator establishes a mapping from a low-dimensional probabilistic space to the space of 3D objects, so that we can sample objects without a reference image or CAD models, and explore the 3D object manifold; third, the adversarial discriminator provides a powerful 3D shape descriptor which, learned without supervision, has wide applications in 3D object recognition. Experiments demonstrate that our method generates high-quality 3D objects, and our unsupervisedly learned features achieve impressive performance on 3D object recognition, comparable with those of supervised learning methods.
DiffRenderGAN: Addressing Training Data Scarcity in Deep Segmentation Networks for Quantitative Nanomaterial Analysis through Differentiable Rendering and Generative Modelling
Nanomaterials exhibit distinctive properties governed by parameters such as size, shape, and surface characteristics, which critically influence their applications and interactions across technological, biological, and environmental contexts. Accurate quantification and understanding of these materials are essential for advancing research and innovation. In this regard, deep learning segmentation networks have emerged as powerful tools that enable automated insights and replace subjective methods with precise quantitative analysis. However, their efficacy depends on representative annotated datasets, which are challenging to obtain due to the costly imaging of nanoparticles and the labor-intensive nature of manual annotations. To overcome these limitations, we introduce DiffRenderGAN, a novel generative model designed to produce annotated synthetic data. By integrating a differentiable renderer into a Generative Adversarial Network (GAN) framework, DiffRenderGAN optimizes textural rendering parameters to generate realistic, annotated nanoparticle images from non-annotated real microscopy images. This approach reduces the need for manual intervention and enhances segmentation performance compared to existing synthetic data methods by generating diverse and realistic data. Tested on multiple ion and electron microscopy cases, including titanium dioxide (TiO_2), silicon dioxide (SiO_2)), and silver nanowires (AgNW), DiffRenderGAN bridges the gap between synthetic and real data, advancing the quantification and understanding of complex nanomaterial systems.
Prototype-supervised Adversarial Network for Targeted Attack of Deep Hashing
Due to its powerful capability of representation learning and high-efficiency computation, deep hashing has made significant progress in large-scale image retrieval. However, deep hashing networks are vulnerable to adversarial examples, which is a practical secure problem but seldom studied in hashing-based retrieval field. In this paper, we propose a novel prototype-supervised adversarial network (ProS-GAN), which formulates a flexible generative architecture for efficient and effective targeted hashing attack. To the best of our knowledge, this is the first generation-based method to attack deep hashing networks. Generally, our proposed framework consists of three parts, i.e., a PrototypeNet, a generator, and a discriminator. Specifically, the designed PrototypeNet embeds the target label into the semantic representation and learns the prototype code as the category-level representative of the target label. Moreover, the semantic representation and the original image are jointly fed into the generator for a flexible targeted attack. Particularly, the prototype code is adopted to supervise the generator to construct the targeted adversarial example by minimizing the Hamming distance between the hash code of the adversarial example and the prototype code. Furthermore, the generator is against the discriminator to simultaneously encourage the adversarial examples visually realistic and the semantic representation informative. Extensive experiments verify that the proposed framework can efficiently produce adversarial examples with better targeted attack performance and transferability over state-of-the-art targeted attack methods of deep hashing. The related codes could be available at https://github.com/xunguangwang/ProS-GAN .
Feature Generating Networks for Zero-Shot Learning
Suffering from the extreme training data imbalance between seen and unseen classes, most of existing state-of-the-art approaches fail to achieve satisfactory results for the challenging generalized zero-shot learning task. To circumvent the need for labeled examples of unseen classes, we propose a novel generative adversarial network (GAN) that synthesizes CNN features conditioned on class-level semantic information, offering a shortcut directly from a semantic descriptor of a class to a class-conditional feature distribution. Our proposed approach, pairing a Wasserstein GAN with a classification loss, is able to generate sufficiently discriminative CNN features to train softmax classifiers or any multimodal embedding method. Our experimental results demonstrate a significant boost in accuracy over the state of the art on five challenging datasets -- CUB, FLO, SUN, AWA and ImageNet -- in both the zero-shot learning and generalized zero-shot learning settings.
GIDS: GAN based Intrusion Detection System for In-Vehicle Network
A Controller Area Network (CAN) bus in the vehicles is an efficient standard bus enabling communication between all Electronic Control Units (ECU). However, CAN bus is not enough to protect itself because of lack of security features. To detect suspicious network connections effectively, the intrusion detection system (IDS) is strongly required. Unlike the traditional IDS for Internet, there are small number of known attack signatures for vehicle networks. Also, IDS for vehicle requires high accuracy because any false-positive error can seriously affect the safety of the driver. To solve this problem, we propose a novel IDS model for in-vehicle networks, GIDS (GAN based Intrusion Detection System) using deep-learning model, Generative Adversarial Nets. GIDS can learn to detect unknown attacks using only normal data. As experiment result, GIDS shows high detection accuracy for four unknown attacks.
Mechanisms of Generative Image-to-Image Translation Networks
Generative Adversarial Networks (GANs) are a class of neural networks that have been widely used in the field of image-to-image translation. In this paper, we propose a streamlined image-to-image translation network with a simpler architecture compared to existing models. We investigate the relationship between GANs and autoencoders and provide an explanation for the efficacy of employing only the GAN component for tasks involving image translation. We show that adversarial for GAN models yields results comparable to those of existing methods without additional complex loss penalties. Subsequently, we elucidate the rationale behind this phenomenon. We also incorporate experimental results to demonstrate the validity of our findings.
Detecting Overfitting of Deep Generative Networks via Latent Recovery
State of the art deep generative networks are capable of producing images with such incredible realism that they can be suspected of memorizing training images. It is why it is not uncommon to include visualizations of training set nearest neighbors, to suggest generated images are not simply memorized. We demonstrate this is not sufficient and motivates the need to study memorization/overfitting of deep generators with more scrutiny. This paper addresses this question by i) showing how simple losses are highly effective at reconstructing images for deep generators ii) analyzing the statistics of reconstruction errors when reconstructing training and validation images, which is the standard way to analyze overfitting in machine learning. Using this methodology, this paper shows that overfitting is not detectable in the pure GAN models proposed in the literature, in contrast with those using hybrid adversarial losses, which are amongst the most widely applied generative methods. The paper also shows that standard GAN evaluation metrics fail to capture memorization for some deep generators. Finally, the paper also shows how off-the-shelf GAN generators can be successfully applied to face inpainting and face super-resolution using the proposed reconstruction method, without hybrid adversarial losses.
