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--- |
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license: apache-2.0 |
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datasets: |
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- Sweaterdog/Andy-4-preview-1 |
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language: |
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- en |
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base_model: |
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- unsloth/DeepSeek-R1-Distill-Llama-8B-bnb-4bit |
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--- |
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# 🌵Andy-4-preview-rough🧑💻 |
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This model is NOT finished, it is the first part of the Andy-4-preview fine tune |
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## Why? |
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Andy-4 has the potential to be very very good. By making a preview of it, and taking in user information, we can make the full model of Andy-4 even better. |
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## How? |
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Andy-4-preview-rough is the first part of a fine tune of a total of 6 epochs, of which 2 were a heavier training regime. This is that model. |
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The modelfile for Andy-4-preview-rough at the moment has been copy-pasted from Andy-3.6, it may not work as best as it could. If you find another, better modelfile, please open a PR for it, as well as describe how its better. |
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-- Thats it for this repo, I didn't wanna put a whole lot of effort into something that would be around for like a week or two ;p |
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Example codeblock from Andy-4-preview-rough *(From the Q4_K_M version)*: |
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```javascript |
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// Build a small, 5x7 starter cabin with oak planks, including a door and a wooden roof |
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const buildCabin = async (bot) => { |
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const position = world.getPosition(bot); |
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const startX = Math.floor(position.x); |
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const startY = Math.floor(position.y); |
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const startZ = Math.floor(position.z); |
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// Build the walls |
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for (let x = 0; x < 5; x++) { |
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for (let y = 0; y < 4; y++) { |
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await skills.placeBlock(bot, 'oak_planks', startX + x, startY + y, startZ); |
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await skills.placeBlock(bot, 'oak_planks', startX + x, startY + y, startZ + 6); |
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} |
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} |
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for (let z = 0; z < 7; z++) { |
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for (let y = 0; y < 4; y++) { |
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await skills.placeBlock(bot, 'oak_planks', startX, startY + y, startZ + z); |
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await skills.placeBlock(bot, 'oak_planks', startX + 4, startY + y, startZ + z); |
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} |
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} |
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// Add a door in the middle of one side |
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await skills.placeBlock(bot, 'oak_door', startX + 2, startY, startZ); |
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// Build the roof |
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for (let x = 0; x < 5; x++) { |
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for (let z = 0; z < 7; z++) { |
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await skills.placeBlock(bot, 'oak_planks', startX + x, startY + 4, startZ + z); |
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} |
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} |
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// Add a wooden roof on top |
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await skills.placeBlock(bot, 'oak_planks', startX, startY + 5, startZ); |
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await skills.placeBlock(bot, 'oak_planks', startX + 1, startY + 5, startZ); |
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await skills.placeBlock(bot, 'oak_planks', startX + 2, startY + 5, startZ); |
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await skills.placeBlock(bot, 'oak_planks', startX + 3, startY + 5, startZ); |
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await skills.placeBlock(bot, 'oak_planks', startX + 4, startY + 5, startZ); |
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for (let z = 1; z < 6; z++) { |
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await skills.placeBlock(bot, 'oak_planks', startX, startY + 5, startZ + z); |
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await skills.placeBlock(bot, 'oak_door', startX + 2, startY + 4, startZ + z); |
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} |
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}; |
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await buildCabin(bot); |
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``` |