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statement
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If PersonX takes a day, then the effect of PersonX is relaxes
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True
|
If PersonX decides to go for a hike, then the attribute of PersonX is energetic
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True
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If PersonX takes PersonY breath away, then the effect of PersonX is is flattered
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True
|
If PersonX gets great grades, then PersonX wants apply to colleges
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True
|
If PersonX hunts the eggs, then the attribute of PersonX is inspired
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True
|
If PersonX unpacks PersonX's belongings, then PersonX needs to have moved to a new house
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True
|
If PersonX cuts PersonY's hair, then the effect of PersonX is gets paid
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True
|
If PersonX reaches PersonY's hand out, then the reaction of PersonX is warm and fuzzy
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True
|
If PersonX challenges PersonY's brother, then the reaction of PersonY is defensive
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True
|
If PersonX opens PersonX's big mouth, then PersonX wants to eat food
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True
|
If PersonX goes to the cell phone store, then PersonX wants a new phone
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True
|
If PersonX teaches PersonY the art, then the effect of PersonY is becomes artist
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True
|
If PersonX spends the day together, then PersonX needs to meet the person to spend time with them.
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True
|
If PersonX moves back in with my parents, then PersonY want sell the present house.
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True
|
If PersonX is PersonX's wedding day, then PersonX wants They go on their honeymoon.
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True
|
If PersonX buys PersonY new shoes, then the effect of PersonY is wears new shoes
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True
|
If PersonX plays a board game, then the reaction of PersonY is elated
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True
|
If PersonX orders PersonY's food, then the reaction of PersonY is grateful
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True
|
If PersonX rescues the dog, then the attribute of PersonX is courageous
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True
|
If PersonX tells PersonY to get out, then the intention of PersonX is to calm down
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True
|
If PersonX opens a new bank account, then the reaction of PersonX is satisfied
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True
|
If PersonX calls PersonY into PersonY's office, then the attribute of PersonX is willful
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True
|
If PersonX asks PersonY for a date, then the effect of PersonY is Gives the answer
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True
|
If PersonX lifts PersonY's head up, then the reaction of PersonX is happy to help
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True
|
If PersonX eats healthy things, then the reaction of PersonX is good about themselves
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True
|
If PersonX reads PersonX's works, then the effect of PersonX is his pride increases
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True
|
If PersonX has very long hair, then the attribute of PersonX is unkept
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True
|
If PersonX is blown away, then the effect of PersonX is their jaw drops
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True
|
If PersonX makes a night of it, then the effect of PersonX is works
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True
|
If PersonX uses PersonY array, then the effect of PersonX is is kicked out of house
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True
|
If PersonX hires a trainer, then PersonX needs search for trainers number
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True
|
If PersonX sings PersonX's song, then the effect of PersonX is person x thinks about lyrics
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True
|
If PersonX sends PersonY away, then the reaction of PersonY is bad
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True
|
If PersonX makes PersonY uncomfortable, then the attribute of PersonX is mean
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True
|
If PersonX comes to a sticky end, then the effect of PersonX is needs a bath
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True
|
If PersonX whips PersonY's head around, then the reaction of PersonY is hurt
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True
|
If PersonX lands on PersonX's feet, then the attribute of PersonX is steady
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True
|
If PersonX increases PersonX's chances, then the attribute of PersonX is hardworking
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True
|
If PersonX gives PersonY powers, then PersonX needs to have the ability to grant power
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True
|
If PersonX buys PersonY a pair, then PersonY want to receive them from personX
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True
|
If PersonX makes PersonY a sandwich, then PersonX wants to bring the sandwich to PersonY
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True
|
If PersonX makes PersonY addition, then the attribute of PersonX is noble
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True
|
If PersonX becomes terrified, then the reaction of PersonX is exhausted
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True
|
If PersonX takes a cab, then the attribute of PersonX is tired
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True
|
If PersonX provides PersonY explanation, then the effect of PersonX is feels freed
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True
|
If PersonX races PersonY's friend, then the effect of PersonY is wins
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True
|
If PersonX does something nice for PersonY, then PersonX wants to surprise y
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True
|
If PersonX crashes into a tree, then PersonX wants recover
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True
|
If PersonX is a big hit, then PersonX wants enjoy the perks of the spotlight
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True
|
If PersonX decides to give it a try, then the attribute of PersonX is happy
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True
|
If PersonX rids the roller coaster, then the attribute of PersonX is outgoing
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True
|
If PersonX is driving PersonX's car on the highway, then the intention of PersonX is to go to a concert
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True
|
If PersonX sends PersonY to school, then PersonX wants to get ready for work
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True
|
If PersonX visits last week, then the reaction of PersonX is excited
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True
|
If PersonX does a better job, then PersonX needs to work harder
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True
|
If PersonX quits PersonX's old job, then the effect of PersonX is experiences freedom
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True
|
If PersonX tells PersonY to go to sleep, then the effect of PersonX is Gets answer
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True
|
If PersonX rides PersonY's skateboard, then PersonX wants to continue skating
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True
|
If PersonX is proud of PersonX's work, then PersonX wants to better his/her work
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True
|
If PersonX takes the leash, then the intention of PersonX is to walk the dog
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True
|
If PersonX runs a stop sign, then PersonX wants to try not to hit anyone
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True
|
If PersonX graduates high school, then the reaction of PersonX is satisfied that he made it
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True
|
If PersonX brings everyone, then the effect of PersonY is Everyone participate in prayers.
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True
|
If PersonX asks to talk, then the attribute of PersonX is friendly
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True
|
If PersonX gets PersonX's shirt out, then the attribute of PersonX is lucky
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True
|
If PersonX rides the big roller coaster, then the reaction of PersonY is happy
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True
|
If PersonX decides to make cookies, then PersonX wants to eat cookies
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True
|
If PersonX succeeds by PersonX's son, then the reaction of PersonY is proud.
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True
|
If PersonX saves oneself, then the attribute of PersonX is strong
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True
|
If PersonX visits some friends, then the reaction of PersonY is overjoyed
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True
|
If PersonX grows PersonX's hair out, then the effect of PersonX is PersonX gets a perm
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True
|
If PersonX takes PersonY to school, then the attribute of PersonX is considerate
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True
|
If PersonX orders some food, then PersonX wants to turn on the TV
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True
|
If PersonX tells PersonY to look, then the reaction of PersonX is connected
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True
|
If PersonX tastes disgusting, then PersonX needs lick personx
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True
|
If PersonX jerks PersonY's head, then PersonX wants to be careful
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True
|
If PersonX does not want to go to school, then the attribute of PersonX is irritated
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True
|
If PersonX protects PersonY's children, then PersonX wants to make sure the children are secure
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True
|
If PersonX treats PersonY with contempt, then the attribute of PersonX is angry
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True
|
If PersonX buys PersonY a pair, then the effect of PersonX is makes a new friend
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True
|
If PersonX eats PersonY food, then the reaction of PersonY is inconvenienced
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True
|
If PersonX tries PersonX's hand at baking, then PersonX wants to be outdoors
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True
|
If PersonX receives PersonX's diploma, then PersonX wants celebrate
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True
|
If PersonX blows a kiss, then the effect of PersonY is someone catches the kiss
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True
|
If PersonX cooks PersonY dinner, then the intention of PersonX is to ask person a favor later
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True
|
If PersonX delivers newspapers, then the attribute of PersonX is punctual
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True
|
If PersonX turns PersonX's coat, then the intention of PersonX is to change style
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True
|
If PersonX calls PersonY's dad for help, then the effect of PersonY is gets in car
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True
|
If PersonX takes the train, then the reaction of PersonX is inconvenienced
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True
|
If PersonX strikes while the iron is hot, then the reaction of PersonX is accomplished.
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True
|
If PersonX cries every night, then the attribute of PersonX is needy
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True
|
If PersonX keeps PersonX's eye on the ball, then PersonY want to succeed
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True
|
If PersonX bores PersonY's name, then the intention of PersonX is to be respectful
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True
|
If PersonX accepts PersonY's proposal, then the effect of PersonX is earns some money
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True
|
If PersonX goes up in smoke, then PersonX wants pass out
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True
|
If PersonX rakes over the coals, then the attribute of PersonX is mean
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True
|
If PersonX wants to go on a trip to, then the intention of PersonX is to enjoy
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True
|
If PersonX starts to feel better, then the effect of PersonX is wakes up
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True
|
If PersonX pays PersonY's friend, then PersonX wants to get a receipt
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True
|
If PersonX receives PersonY degree, then PersonX wants to frame it
|
True
|
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