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If PersonX takes a day, then the effect of PersonX is relaxes
True
If PersonX decides to go for a hike, then the attribute of PersonX is energetic
True
If PersonX takes PersonY breath away, then the effect of PersonX is is flattered
True
If PersonX gets great grades, then PersonX wants apply to colleges
True
If PersonX hunts the eggs, then the attribute of PersonX is inspired
True
If PersonX unpacks PersonX's belongings, then PersonX needs to have moved to a new house
True
If PersonX cuts PersonY's hair, then the effect of PersonX is gets paid
True
If PersonX reaches PersonY's hand out, then the reaction of PersonX is warm and fuzzy
True
If PersonX challenges PersonY's brother, then the reaction of PersonY is defensive
True
If PersonX opens PersonX's big mouth, then PersonX wants to eat food
True
If PersonX goes to the cell phone store, then PersonX wants a new phone
True
If PersonX teaches PersonY the art, then the effect of PersonY is becomes artist
True
If PersonX spends the day together, then PersonX needs to meet the person to spend time with them.
True
If PersonX moves back in with my parents, then PersonY want sell the present house.
True
If PersonX is PersonX's wedding day, then PersonX wants They go on their honeymoon.
True
If PersonX buys PersonY new shoes, then the effect of PersonY is wears new shoes
True
If PersonX plays a board game, then the reaction of PersonY is elated
True
If PersonX orders PersonY's food, then the reaction of PersonY is grateful
True
If PersonX rescues the dog, then the attribute of PersonX is courageous
True
If PersonX tells PersonY to get out, then the intention of PersonX is to calm down
True
If PersonX opens a new bank account, then the reaction of PersonX is satisfied
True
If PersonX calls PersonY into PersonY's office, then the attribute of PersonX is willful
True
If PersonX asks PersonY for a date, then the effect of PersonY is Gives the answer
True
If PersonX lifts PersonY's head up, then the reaction of PersonX is happy to help
True
If PersonX eats healthy things, then the reaction of PersonX is good about themselves
True
If PersonX reads PersonX's works, then the effect of PersonX is his pride increases
True
If PersonX has very long hair, then the attribute of PersonX is unkept
True
If PersonX is blown away, then the effect of PersonX is their jaw drops
True
If PersonX makes a night of it, then the effect of PersonX is works
True
If PersonX uses PersonY array, then the effect of PersonX is is kicked out of house
True
If PersonX hires a trainer, then PersonX needs search for trainers number
True
If PersonX sings PersonX's song, then the effect of PersonX is person x thinks about lyrics
True
If PersonX sends PersonY away, then the reaction of PersonY is bad
True
If PersonX makes PersonY uncomfortable, then the attribute of PersonX is mean
True
If PersonX comes to a sticky end, then the effect of PersonX is needs a bath
True
If PersonX whips PersonY's head around, then the reaction of PersonY is hurt
True
If PersonX lands on PersonX's feet, then the attribute of PersonX is steady
True
If PersonX increases PersonX's chances, then the attribute of PersonX is hardworking
True
If PersonX gives PersonY powers, then PersonX needs to have the ability to grant power
True
If PersonX buys PersonY a pair, then PersonY want to receive them from personX
True
If PersonX makes PersonY a sandwich, then PersonX wants to bring the sandwich to PersonY
True
If PersonX makes PersonY addition, then the attribute of PersonX is noble
True
If PersonX becomes terrified, then the reaction of PersonX is exhausted
True
If PersonX takes a cab, then the attribute of PersonX is tired
True
If PersonX provides PersonY explanation, then the effect of PersonX is feels freed
True
If PersonX races PersonY's friend, then the effect of PersonY is wins
True
If PersonX does something nice for PersonY, then PersonX wants to surprise y
True
If PersonX crashes into a tree, then PersonX wants recover
True
If PersonX is a big hit, then PersonX wants enjoy the perks of the spotlight
True
If PersonX decides to give it a try, then the attribute of PersonX is happy
True
If PersonX rids the roller coaster, then the attribute of PersonX is outgoing
True
If PersonX is driving PersonX's car on the highway, then the intention of PersonX is to go to a concert
True
If PersonX sends PersonY to school, then PersonX wants to get ready for work
True
If PersonX visits last week, then the reaction of PersonX is excited
True
If PersonX does a better job, then PersonX needs to work harder
True
If PersonX quits PersonX's old job, then the effect of PersonX is experiences freedom
True
If PersonX tells PersonY to go to sleep, then the effect of PersonX is Gets answer
True
If PersonX rides PersonY's skateboard, then PersonX wants to continue skating
True
If PersonX is proud of PersonX's work, then PersonX wants to better his/her work
True
If PersonX takes the leash, then the intention of PersonX is to walk the dog
True
If PersonX runs a stop sign, then PersonX wants to try not to hit anyone
True
If PersonX graduates high school, then the reaction of PersonX is satisfied that he made it
True
If PersonX brings everyone, then the effect of PersonY is Everyone participate in prayers.
True
If PersonX asks to talk, then the attribute of PersonX is friendly
True
If PersonX gets PersonX's shirt out, then the attribute of PersonX is lucky
True
If PersonX rides the big roller coaster, then the reaction of PersonY is happy
True
If PersonX decides to make cookies, then PersonX wants to eat cookies
True
If PersonX succeeds by PersonX's son, then the reaction of PersonY is proud.
True
If PersonX saves oneself, then the attribute of PersonX is strong
True
If PersonX visits some friends, then the reaction of PersonY is overjoyed
True
If PersonX grows PersonX's hair out, then the effect of PersonX is PersonX gets a perm
True
If PersonX takes PersonY to school, then the attribute of PersonX is considerate
True
If PersonX orders some food, then PersonX wants to turn on the TV
True
If PersonX tells PersonY to look, then the reaction of PersonX is connected
True
If PersonX tastes disgusting, then PersonX needs lick personx
True
If PersonX jerks PersonY's head, then PersonX wants to be careful
True
If PersonX does not want to go to school, then the attribute of PersonX is irritated
True
If PersonX protects PersonY's children, then PersonX wants to make sure the children are secure
True
If PersonX treats PersonY with contempt, then the attribute of PersonX is angry
True
If PersonX buys PersonY a pair, then the effect of PersonX is makes a new friend
True
If PersonX eats PersonY food, then the reaction of PersonY is inconvenienced
True
If PersonX tries PersonX's hand at baking, then PersonX wants to be outdoors
True
If PersonX receives PersonX's diploma, then PersonX wants celebrate
True
If PersonX blows a kiss, then the effect of PersonY is someone catches the kiss
True
If PersonX cooks PersonY dinner, then the intention of PersonX is to ask person a favor later
True
If PersonX delivers newspapers, then the attribute of PersonX is punctual
True
If PersonX turns PersonX's coat, then the intention of PersonX is to change style
True
If PersonX calls PersonY's dad for help, then the effect of PersonY is gets in car
True
If PersonX takes the train, then the reaction of PersonX is inconvenienced
True
If PersonX strikes while the iron is hot, then the reaction of PersonX is accomplished.
True
If PersonX cries every night, then the attribute of PersonX is needy
True
If PersonX keeps PersonX's eye on the ball, then PersonY want to succeed
True
If PersonX bores PersonY's name, then the intention of PersonX is to be respectful
True
If PersonX accepts PersonY's proposal, then the effect of PersonX is earns some money
True
If PersonX goes up in smoke, then PersonX wants pass out
True
If PersonX rakes over the coals, then the attribute of PersonX is mean
True
If PersonX wants to go on a trip to, then the intention of PersonX is to enjoy
True
If PersonX starts to feel better, then the effect of PersonX is wakes up
True
If PersonX pays PersonY's friend, then PersonX wants to get a receipt
True
If PersonX receives PersonY degree, then PersonX wants to frame it
True
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