ppo Agent playing Pyramids

This is a trained model of a ppo agent playing Pyramids using the Unity ML-Agents Library.

This agent uses Random Network Distillation (RND) for curiosity-driven exploration to solve the Pyramids environment, where it must press a button to spawn a pyramid, navigate to it, knock it over, and reach the gold brick at the top.

Usage (with ML-Agents)

The Documentation: https://unity-technologies.github.io/ml-agents/ML-Agents-Toolkit-Documentation/

We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:

Resume the training

mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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