Orbia: Do Generated Videos Form a Consistent 3D World? Paper • 2610.20693 • Published 4 days ago • 31
RAR: Rate-Adaptive Rollout for Time-Consistent Interactive World Models Paper • 2610.16302 • Published 6 days ago • 15
Mask Forcing: Improving Autoregressive Video Diffusion Distillation via Dual-Noise Masking Rollout Paper • 2609.09123 • Published Sep 8 • 54
ReWorld: An Interactive World Model with Long-Horizon Memory Paper • 2608.23565 • Published Aug 24 • 25
PlayWorld: Benchmarking World Models with Agent Players over Long-Horizon Objectives Paper • 2608.13552 • Published Aug 13 • 48
MASS: Multiplayer World Models with Authoritative Shared State Paper • 2608.06257 • Published Aug 10 • 17
DreamForge-World 0.1 Preview: A Low-Compute Real-Time Controllable World Model Paper • 2606.30292 • Published Jun 29 • 16
LongLive-2.0: An NVFP4 Parallel Infrastructure for Long Video Generation Paper • 2605.18739 • Published May 18 • 117